If you go to that link it has all of the raw data include slot layouts, pg/cpu etc.
Looks like they all have 8 hardpoints for their respective weapons. Also, looks like the oracle has 1 less mid than the harby
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Forum Index > General Games |
RoK Ot7Er
United States219 Posts
October 25 2011 15:19 GMT
#16741
If you go to that link it has all of the raw data include slot layouts, pg/cpu etc. Looks like they all have 8 hardpoints for their respective weapons. Also, looks like the oracle has 1 less mid than the harby ![]() | ||
ghost_403
United States1825 Posts
October 25 2011 15:34 GMT
#16742
On October 26 2011 00:19 RoK Ot7Er wrote: http://pastebin.com/0Uj5JPTf If you go to that link it has all of the raw data include slot layouts, pg/cpu etc. Looks like they all have 8 hardpoints for their respective weapons. Also, looks like the oracle has 1 less mid than the harby ![]() Why bother with a tank when you have a 60km+ optimal with pulses and scorch? Stay at the back and kill everything. | ||
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Firebolt145
Lalalaland34483 Posts
October 25 2011 15:56 GMT
#16743
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KwarK
United States41962 Posts
October 25 2011 16:15 GMT
#16744
On October 26 2011 00:56 Firebolt145 wrote: So basically a hurricane with a mael's dps? Jesus. Do I continue training for drake or just get BC V right now? Decisions ![]() Are you really asking that? | ||
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Firebolt145
Lalalaland34483 Posts
October 25 2011 16:19 GMT
#16745
:D | ||
rredtooth
5459 Posts
October 25 2011 16:23 GMT
#16746
On October 25 2011 23:19 KwarK wrote: i can train to a vigilant.While we could do that Michael the evidence suggests that we don't. We've been using nanopests for a while and haven't started mixing in transport ships. Regarding torps, with maxed skills and bc V you should still be getting a legitimate range (say 30k) from them without javelins. That's not an unreasonable range for a caldari bc to sit at. The speed of the incoming ship is the primary concern, not the sig, due to mwds. A 90% web would be required to hit at anything like EFT dps but equally the EFT dps would be through the roof. We'll need to test it obviously but I can see it having some utility with a 90% web boat (by comparison a scram only slows about 80% and turns off the sig bloat, 90% webs are some of the sickest stupidest things in eve) and a huginn painting. it's like the talos but with better tracking. | ||
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KwarK
United States41962 Posts
October 25 2011 16:31 GMT
#16747
On October 26 2011 01:23 redtooth wrote: Show nested quote + i can train to a vigilant.On October 25 2011 23:19 KwarK wrote: While we could do that Michael the evidence suggests that we don't. We've been using nanopests for a while and haven't started mixing in transport ships. Regarding torps, with maxed skills and bc V you should still be getting a legitimate range (say 30k) from them without javelins. That's not an unreasonable range for a caldari bc to sit at. The speed of the incoming ship is the primary concern, not the sig, due to mwds. A 90% web would be required to hit at anything like EFT dps but equally the EFT dps would be through the roof. We'll need to test it obviously but I can see it having some utility with a 90% web boat (by comparison a scram only slows about 80% and turns off the sig bloat, 90% webs are some of the sickest stupidest things in eve) and a huginn painting. it's like the talos but with better tracking. Not got the tank. The webboat would be a dedicated all it does it web boat. | ||
Cwedhrin
United States30 Posts
October 25 2011 17:34 GMT
#16748
Here's the full copy- I suspect you guys might like the T2 links. 2->2.5% bonuses, and 3->3.5%. Should make Tornano gangs that much more fun. There are quite a few t2 modules in there, and a few changes to the old ones, as well as normal ship changes. The one that sticks out the most is the dramiel getting a nerfbat to the face. | ||
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tofucake
Hyrule18969 Posts
October 25 2011 17:49 GMT
#16749
On October 26 2011 01:19 Firebolt145 wrote: Half of Drake is BC5 -.-Drake it is. BC V afterwards. :D | ||
rredtooth
5459 Posts
October 25 2011 18:10 GMT
#16750
On October 26 2011 02:34 Cwedhrin wrote: just skimmed through it a bit. dramiel nerf seems reasonable (though maybe not enough). dreadnoughts didn't get a single buff to replace their drones. T2 links seem ridiculous. can't wait to see what Rooks and Kings will be able to do with T2 triage.http://pastebin.com/TkY3rY6q Here's the full copy- I suspect you guys might like the T2 links. 2->2.5% bonuses, and 3->3.5%. Should make Tornano gangs that much more fun. There are quite a few t2 modules in there, and a few changes to the old ones, as well as normal ship changes. The one that sticks out the most is the dramiel getting a nerfbat to the face. | ||
JJoNeEightY
United States509 Posts
October 25 2011 18:17 GMT
#16751
Nice. | ||
Byzantium
United States423 Posts
October 25 2011 18:24 GMT
#16752
On October 25 2011 21:59 KwarK wrote: Looking at those I see no reason to fly anything other than the tornado and oracle ever. The exception is the gallente one which will be useful to have one of in the fleet because a 90% web has a far greater reduction in speed than a scram, even with mwd still on, and leaves them sig blown and immobile. In fact, the caldari one would be viable if a web hit the target from the gal. There's one huge reason to bring tier 2 BCs which is drones/general anti-frig support. Given the current specs a pure Tornado/Oracle fleet has no drones whatsoever, so a few 'ceptors leave you totally screwed. Even if you bring a few Talos, you're still talking only a single flight of light drones per Talos. | ||
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tofucake
Hyrule18969 Posts
October 25 2011 18:29 GMT
#16753
On October 26 2011 03:17 JJoNeEightY wrote: Did you guys really fly 2 drakes and a billion isk loki into a maelstrom and all die? Nice. he had a fucking heavy neut who does that? I would have been fine if he hadn't had the heavy neut | ||
JJoNeEightY
United States509 Posts
October 25 2011 18:34 GMT
#16754
Poor Karl ![]() | ||
JJoNeEightY
United States509 Posts
October 25 2011 18:34 GMT
#16755
On October 26 2011 03:24 Byzantium wrote: Show nested quote + On October 25 2011 21:59 KwarK wrote: Looking at those I see no reason to fly anything other than the tornado and oracle ever. The exception is the gallente one which will be useful to have one of in the fleet because a 90% web has a far greater reduction in speed than a scram, even with mwd still on, and leaves them sig blown and immobile. In fact, the caldari one would be viable if a web hit the target from the gal. There's one huge reason to bring tier 2 BCs which is drones/general anti-frig support. Given the current specs a pure Tornado/Oracle fleet has no drones whatsoever, so a few 'ceptors leave you totally screwed. Even if you bring a few Talos, you're still talking only a single flight of light drones per Talos. Put new guys in arbitrators! | ||
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Firebolt145
Lalalaland34483 Posts
October 25 2011 18:38 GMT
#16756
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tofucake
Hyrule18969 Posts
October 25 2011 18:45 GMT
#16757
On October 26 2011 03:38 Firebolt145 wrote: That maelstrom was so obviously a mega tanked maelstrom and you guys decided to brawl it down? :/ Either links or faction point. Was almost 40k away when I died ![]() | ||
Body_Shield
Canada3368 Posts
October 25 2011 19:45 GMT
#16758
On October 26 2011 00:34 ghost_403 wrote: Show nested quote + On October 26 2011 00:19 RoK Ot7Er wrote: http://pastebin.com/0Uj5JPTf If you go to that link it has all of the raw data include slot layouts, pg/cpu etc. Looks like they all have 8 hardpoints for their respective weapons. Also, looks like the oracle has 1 less mid than the harby ![]() Why bother with a tank when you have a 60km+ optimal with pulses and scorch? Stay at the back and kill everything. With a double tracking enhancer setup, the range is 80+16 km. With that pastebin data, the Oracle has 3 mids. Not very promising for nano fleet use. Unless you just want to fit an LSE/Invuln/MWD and forget about the point because LOL GLASS CANNON. Am sad. | ||
Body_Shield
Canada3368 Posts
October 25 2011 19:46 GMT
#16759
Why | ||
ghost_403
United States1825 Posts
October 25 2011 20:06 GMT
#16760
On October 26 2011 02:34 Cwedhrin wrote: http://pastebin.com/TkY3rY6q Here's the full copy- I suspect you guys might like the T2 links. 2->2.5% bonuses, and 3->3.5%. Should make Tornano gangs that much more fun. There are quite a few t2 modules in there, and a few changes to the old ones, as well as normal ship changes. The one that sticks out the most is the dramiel getting a nerfbat to the face. Tracking hit for T2 gleam crystals -> tracking buff for T2 gleam crystals. I actually have a reason to train beam spec now. | ||
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