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+ Show Spoiler [what] +On August 04 2011 11:16 motbob wrote: I think it would be better for everyone if people wrote up battle reports for battles that didn't go well, especially if it's their fault the battles didn't go well. This is the story of one such battle.
0utbreak (with a zero) is the top rank corp in EVE according to battleclinic. Certainly, rankings do not tell the whole story of a corp; but, just as surely, a corp so highly ranked cannot be incompetent.
It is against this corp that The Hatchery attempted to fight, massively outnumbered, as usual.
It started when we got wind of a massive contingent of faction battleships, three systems away. We decided to get a fleet up and go after them. Before we got around to doing that, though, someone mentioned an 0utbreak gatecamp being run only one jump away. Should we not (the point was made) go after these gentlemen first, who had smaller numbers in their group and who were closer? Kwark agreed, and made plans to "get their attention" and bring the rest of us in.
It was at this point that Kwark made the biggest mistake I've ever seen him make, and perhaps his biggest mistake in EVE, ever. He allowed me to PvP.
The plan was simple in theory, as it always is with nanoing. Draw a fight, isolate bad pilots, stay far from their tacklers. In practice, though, for an inexperienced pilot, the complications of nanoing are too much to handle. For this reason, I won't be PvPing in anything larger than a rifter, at least for a while.
At any rate: we enter the 0.0 system. Kwark gave up on his previous plan of starting a fight and bringing the rest of us in. Instead, we all warped in on grid some km away from the gatecampers, as a group. The enemy started by sending a Raptor up at us, in order to get warp-ins.
Now, here is an important part of nano warfare. If you stay in one place for too long, the enemy can easily warp ships on you and kill you. This is a fundamental flaw in my knowledge of nano warfare that seems blindingly obvious now, but which was unknown to me at the time. An important application of this idea is the following: if the enemy is flying a ship next to where you are, you'd best have your MWD running so you can get away from the spot where he was.
Since I wasn't intelligent to have this important idea firmly in mind, when Kwark told everyone to burn towards the Raptor, I did not turn on my MWD. I instead slowboated at about 200m/s, lackadaisically activating my launchers (clicking instead of hitting f2) and launching drones ("man i wish there were a hotkey for this"... turns out there is one, at least for attacking with drones, not for launching them). Soon enough, I was separated from the main group, and a mael warped into my general area and pointed me. Panicking, I finally gunned it, getting out of range of the mael, but failing to realize that warping out was almost certainly the best option: a dram and slicer were fast approaching. Warp, you fool! I did not, and was scrammed and gunned down.
Nejota made effectively the same mistake I did, and was caught and gunned down as well. Litharis attempted to flee back to Saranen, but was caught at the gate in Saranen and destroyed. Kwark warped around, attempting to escape the pursuing horde, but was eventually caught and killed. Only Aeth Gemulus survived... only to lose his cane an hour later LOL
I messed up big time, but I learned a great deal i the process. After a few months of flying a suicide rifter, we'll see whether I'm good enough to get into the ship I truly belong in.
Just to correct a few points, as you can see from the raptor kill we managed, they did not belong to outbreak, although I am pretty sure that they where in the area.
And my death was completely un-related to our gang activity, I died almost half and hour earlier when I was trying to make friends with the neighbors, but they would have none of that. Stupid long point drams.
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Motbob, we still sort of do that, well the older guys in battlecruisers anyway.
Don't drag us all down with yoooouuuuu
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This place is dead as door nails during my time zone apparently.
Todays Excitement:
1. Continued my random chasing of a 1.5 month old cane pilot that I started chasing yesterday. He flies stabbed of course and rats in belts. I've been slowly building his confidence and letting him get comfortable with me much akin to how some one goes out and studies wild animals in nature. On day one he would warp out whenever I landed, until I caught him in a mission to find that he was stabbed. Today he was lazier on warping out letting me land a single long point on him during multiple chasings. Now tomorrow, having made him comfortable with the idea of getting out from my single point, I will unleash my trap by landing 3 scrams on him simultaneously, its much more of a slow hunt/playing with my prey and the fact hes pretty much the only non-cyno/capital pilot ive seen the last 2 days.
2. I got bored after an incursion failed to even draw anyone into our constellation so I solo roamed in my wolf in goonswarmish null sec. Only to to land in a system with about 15 thrashers all named Salvager 1. They attempted to invite me to a fleet for a free warp in however they got lucky and warped to the gate i was on already. Crashed and let them chase me for a bit, unfortunately there wasn't much I could do about them and went home.
Us Central Time Zone Sucks
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United States41982 Posts
On August 04 2011 09:56 Firebolt145 wrote: Hahahahahahaha oh god that tengu
How did you prevent it from warping of at the start? Aeth and I were missioning with probes hit dscan. Immediately we assessed situation, saw who we had in Ghost, got links cloaked in system and checked the nearby systems + backstory of people in local. Fantastic drills. However nobody in local made sense as a prober. Also the probes were always about 10 AU away but we were the only guys in space. He had to be probing us, surely, but the probes never actually got any closer. Eventually I got bored and turned mwd on + furies and waited. Sure enough, a probe hit within 6 AU, he was going for us. They then went back out to 10 AU and for the next few minutes they went in and out. Eventually he got a warpin and probes were pulled and then nothing for another 10 minutes. Local -1ed and we resumed missioning. But then he came back and there was a tengu on dscan. We prepared for action but nothing happened for 10 minutes. So we got a new guy in a destroyer, told him to rename it salvager and brought it in. Suddenly the tengu struck, warping and an promptly cloaking. I charged at it for the decloak but wasn't hopeful, it was going to be long gone. And then it decloaks, 20km away and not where I was heading to, it began to align out but the points went on and the first volley (EM damage) alphaed its shields. Nyovne jumped into local and warped to us but the tengu was down before he landed. The killmail showed an improved cloaking device, a warp core stab, an interdiction nullifier, the remote shield rep subsystem and no point.
An update in Fade, we're running sanctums when suddenly +1 local, a member of FA. The thanatos warps off to a safe and cloaks but we know we've been scouted, the word will have gone out in their intel channels. Suddenly local rings out with:
[11:48:03] BrokenBC > Aeth Gemulus Fil0 KwarK uK cain thanatose and NV C4C-Z4 Solar System [11:48:48] Fil0 > wanna invite me to the intel channel [11:48:53] Fil0 > so i can copy + paste that on your behalf [11:58:09] BrokenBC > meh think ill find yalls tower today so we can take that off your hands
A pretty concise report of intel tbh. FA you wonderful incompetents. Don't you ever change. <3
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Lalalaland34484 Posts
oh god no, not our pos!
oh wait they'll have to find our wormhole entrance first and then get through our army of widows!
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Hyrule18975 Posts
We should put up a small pos in c4c with only ecm and fill a hangar with noobships.
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Sadly Siege Mode means ECM immunity, making it too easy. A huge amount of sensor damps might kill their lock range a bit. That and nothing but shield hardeners.
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Our Curse-corridor roaming hasn't been quite successful so far. We basically lost a couple of tackle Rifters (sorry, Lee -__-) and got megatrolled by this Initiative Mercenaries gang (seriously, how troll is this http://teamliquid.killmail.org/?a=kill_detail&kll_id=10291509).
People in NPC corps in their Velators troll us madly with their plethora of safes. In particular, one valiant warrior switched to a Thrasher and was doing the same shit in his Thrasher that he was previously in his noob ship. Emdar was blueballed as fuck by people not wanting to fight us (Drams warping off to gates, never to be locked again etc.) so he completely lost interest. I thought "what the hell" and just burned the 550km towards this Thrasher. When I got about 70-80km away BAM. Didn't want those shields anyway. This fucker had seriously trolled me into burning 550km to him just so he could try to 1-shot me.
I was not impressed.
I overheated my MWD and soon got into point range and orbited at 1000m. I almost died but it was totally worth it just to pod this douche ( http://teamliquid.killmail.org/?a=kill_detail&kll_id=10297948, http://teamliquid.killmail.org/?a=kill_detail&kll_id=10297950). Curse trollest region.
---------------------------------- The next day we popped into Providence to check out CVA space. It was a long, slow, boring, 0-local trek when suddenly 95 local. Turns out White Noise was getting their system taken from them. Some kind of station or something was in reinforce mode and there were about 40-60 Geddons, 4-5 titans, a bunch of Nyxes, some Dreads, a dozen or so Sabres, and a Dramiel-Crow-Rifter tackle setup. Our targets were set.
The plan was to get a distant warpin on the station, stay long enough to kill the tackle, but not long enough to get Doomsdayed, and then GTFO. No problem, right? Wrong. Here's what happened when I warped to 100:
+ Show Spoiler [Not the best warpin ever] + + Show Spoiler [Image Quality] + My computer is quite beast apart from my graphics card which is a bit old. This is a print screen of a low-quality FRAPS video that was taken after I loaded grid (which took a distressingly long time). In the future, I will be upgrading my graphics card and getting some higher-quality FRAPS going hopefully.
So we modified our plans slightly. We changed to a different align, and I would warp in and have Emdar warp to me at 100 right as I land so we could get a reasonable distance from blob while being close enough for their tackle to burn us down.
Fortunately for us, they removed ALL of their gigantic fleet from the station apart from 3 or 4 Sabres and their three tackle frigates when we warped back. As the tackle closed in on us, the number of Sabres on grid tripled and some Geddons and various other shit started showing up as well. We made a strategic mistake by not turning and fighting the tackle earlier - we ended up giving all the Sabres a solid warpin by allowing their tackle to get barely >150km away. But we fought bravely all the same.
We dropped the Dramiel first, considering him to be the most likely threat ( http://teamliquid.killmail.org/?a=kill_detail&kll_id=10304539 ). Then the Rifter afterwards ( http://teamliquid.killmail.org/?a=kill_detail&kll_id=10304536 ). During this time, there were about 6 or so Sabres within 30km of me the whole time (and probably the same group as close to Emdar). Some of them were weirdly much slower than the others, but the fast ones were incredibly fast (maxed links somewhere in system).
I was in about 15% armor after getting scrammed by a Sabre from trying to chase down the Crow (which cleverly burned directly into his giant Sabre fleet). Thankfully I was on an overheated MWD cycle in the opposite direction and ended up getting away. We called the fight off after the Crow burned out of our effective reach and both aligned out. Emdar unfortunately got caught right at the end of his align (dem plates http://teamliquid.killmail.org/?a=kill_detail&kll_id=10304538).
On the way back to Sendaya, there was a Dramiel doing the usual Curse trolling with massive amounts of safes. Unfortunately for him, I guessed one of his safes, and got point on him. Emdar was quite far away and tried burning away from us (to get a warpin) but the battle was heading towards him so it wasn't ideal. With Drams, I usually ignore their drones and just try to kill them, but this Dram had a seriously troll tank and got me into structure before popping ( http://teamliquid.killmail.org/?a=kill_detail&kll_id=10304612). Like all Drams, if he was simply dual prop, he could have easily killed me or run away at any time of his choosing.
Then while we were sitting at gate safes waiting to scan down a safed Dramiel, a particular IM gentleman goes for *maximum troll* and decloaks a Rapier on top of me:
http://teamliquid.killmail.org/?a=kill_detail&kll_id=10304658
Well-played, sir.
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For having experienced the ''running around alone in curse in frigates'' I can say that IM are really some truely interesting individuals
+ Show Spoiler +the use of interesting here is to prevent me from using a plethora of words that are not so appropriate for this forum.
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Tried my first attempt att low-sec pirating (as well as the first time entering Low-Sec) with my m8s. Me in a a Rifter, my m8s in a Harb and a Stabber. They managed to convince me that the cannons wouldnt attack me, my Rifter survived about 2 seconds before blasting me to smithereens, making me take a shameful trip back home in my capsule having learned a valuable lesson 
Then my friend(Harb) got attacked by a Hurricane who, it seems managed to survive the cannons for long enough to kill my friend and then warp off. Our Stabber m8 fled and salvaged the pieces of our broken vessles (the Harb's lvl 2 drones were p much the only thing of value recoverable).
TL;DR Got my ass kicked, but had a good time.
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On August 05 2011 02:43 DefMatrixUltra wrote:+ Show Spoiler +Our Curse-corridor roaming hasn't been quite successful so far. We basically lost a couple of tackle Rifters (sorry, Lee -__-) and got megatrolled by this Initiative Mercenaries gang (seriously, how troll is this http://teamliquid.killmail.org/?a=kill_detail&kll_id=10291509). People in NPC corps in their Velators troll us madly with their plethora of safes. In particular, one valiant warrior switched to a Thrasher and was doing the same shit in his Thrasher that he was previously in his noob ship. Emdar was blueballed as fuck by people not wanting to fight us (Drams warping off to gates, never to be locked again etc.) so he completely lost interest. I thought "what the hell" and just burned the 550km towards this Thrasher. When I got about 70-80km away BAM. Didn't want those shields anyway. This fucker had seriously trolled me into burning 550km to him just so he could try to 1-shot me. I was not impressed. I overheated my MWD and soon got into point range and orbited at 1000m. I almost died but it was totally worth it just to pod this douche ( http://teamliquid.killmail.org/?a=kill_detail&kll_id=10297948, http://teamliquid.killmail.org/?a=kill_detail&kll_id=10297950). Curse trollest region. ---------------------------------- The next day we popped into Providence to check out CVA space. It was a long, slow, boring, 0-local trek when suddenly 95 local. Turns out White Noise was getting their system taken from them. Some kind of station or something was in reinforce mode and there were about 40-60 Geddons, 4-5 titans, a bunch of Nyxes, some Dreads, a dozen or so Sabres, and a Dramiel-Crow-Rifter tackle setup. Our targets were set. The plan was to get a distant warpin on the station, stay long enough to kill the tackle, but not long enough to get Doomsdayed, and then GTFO. No problem, right? Wrong. Here's what happened when I warped to 100: + Show Spoiler [Not the best warpin ever] + + Show Spoiler [Image Quality] + My computer is quite beast apart from my graphics card which is a bit old. This is a print screen of a low-quality FRAPS video that was taken after I loaded grid (which took a distressingly long time). In the future, I will be upgrading my graphics card and getting some higher-quality FRAPS going hopefully.
So we modified our plans slightly. We changed to a different align, and I would warp in and have Emdar warp to me at 100 right as I land so we could get a reasonable distance from blob while being close enough for their tackle to burn us down. Fortunately for us, they removed ALL of their gigantic fleet from the station apart from 3 or 4 Sabres and their three tackle frigates when we warped back. As the tackle closed in on us, the number of Sabres on grid tripled and some Geddons and various other shit started showing up as well. We made a strategic mistake by not turning and fighting the tackle earlier - we ended up giving all the Sabres a solid warpin by allowing their tackle to get barely >150km away. But we fought bravely all the same. We dropped the Dramiel first, considering him to be the most likely threat ( http://teamliquid.killmail.org/?a=kill_detail&kll_id=10304539 ). Then the Rifter afterwards ( http://teamliquid.killmail.org/?a=kill_detail&kll_id=10304536 ). During this time, there were about 6 or so Sabres within 30km of me the whole time (and probably the same group as close to Emdar). Some of them were weirdly much slower than the others, but the fast ones were incredibly fast (maxed links somewhere in system). I was in about 15% armor after getting scrammed by a Sabre from trying to chase down the Crow (which cleverly burned directly into his giant Sabre fleet). Thankfully I was on an overheated MWD cycle in the opposite direction and ended up getting away. We called the fight off after the Crow burned out of our effective reach and both aligned out. Emdar unfortunately got caught right at the end of his align (dem plates http://teamliquid.killmail.org/?a=kill_detail&kll_id=10304538). On the way back to Sendaya, there was a Dramiel doing the usual Curse trolling with massive amounts of safes. Unfortunately for him, I guessed one of his safes, and got point on him. Emdar was quite far away and tried burning away from us (to get a warpin) but the battle was heading towards him so it wasn't ideal. With Drams, I usually ignore their drones and just try to kill them, but this Dram had a seriously troll tank and got me into structure before popping ( http://teamliquid.killmail.org/?a=kill_detail&kll_id=10304612). Like all Drams, if he was simply dual prop, he could have easily killed me or run away at any time of his choosing. Then while we were sitting at gate safes waiting to scan down a safed Dramiel, a particular IM gentleman goes for *maximum troll* and decloaks a Rapier on top of me: http://teamliquid.killmail.org/?a=kill_detail&kll_id=10304658Well-played, sir. Curse is indeed quite troll. We definitely need to start roaming when the russians are awake though.
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Wow I really want to play this game. Sadly no mic
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Lalalaland34484 Posts
Mics are nice but not 100% necessary as long as you have speakers and a hint of common sense.
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I don't have any of this common sense stuff, but I'm kind of a big deal, apparently.
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Lalalaland34484 Posts
Nice work last hitting the armor tanked broadsword. Who cares that it has shield resist bonuses?
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Arghhh no hatch directors on >:-(
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motbob
United States12546 Posts
In the Lonetrek / Black Rise portion, near the big yellow blob in the north.
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United States7481 Posts
here is a rough approximation (i didnt bother with making the arrows point to the exact home base systems) + Show Spoiler +
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I think you're missing the "LOL" part by the syndicate region. Just saying.
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