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EVE Corporation - Page 551

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https://discord.gg/c8jHgQpMSY

mity hat tree discord if you care
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
Last Edited: 2011-05-13 13:12:42
May 13 2011 13:12 GMT
#11001
On May 13 2011 22:10 Thezzy wrote:
Maybe I've been getting too many 'misses completely' with certain weapons


Well, that's what you get for not being in a Drake.

God, I sound like KwarK sometimes...
bN`
Profile Joined May 2009
Slovenia504 Posts
May 13 2011 13:13 GMT
#11002
I've seen vids by role play where he solos in an active tank mega. Blasters just have an inherent HOLY CRAP THIS IS AWESOME factor to them*
Hyp I've only seen garmon fly and even then he has a mach friend with him so the dps is super crappy. Nice tank though.
Domi does have sick tank(mid slots for boosters, med guns for cruiser facemelt) and most people in eve don't realize 1 ogre does 90 dps so they never shot drones.


*once you web an scram your target
"It's just a ride." - Bill Hicks
Thezzy
Profile Joined October 2010
Netherlands2117 Posts
May 13 2011 13:17 GMT
#11003
On May 13 2011 22:12 JingleHell wrote:
Show nested quote +
On May 13 2011 22:10 Thezzy wrote:
Maybe I've been getting too many 'misses completely' with certain weapons


Well, that's what you get for not being in a Drake.

God, I sound like KwarK sometimes...


Drake is so boring (missile boats generally are, except the SB)
Drones boats with e-war or lasers are much more fun.

Besides, it's fun to see 8k wrecking hits :D
Playing Terran is like flying down a MULE drop in a marine suit, firing a Gauss Rifle
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
May 13 2011 13:21 GMT
#11004
On May 13 2011 22:17 Thezzy wrote:
Show nested quote +
On May 13 2011 22:12 JingleHell wrote:
On May 13 2011 22:10 Thezzy wrote:
Maybe I've been getting too many 'misses completely' with certain weapons


Well, that's what you get for not being in a Drake.

God, I sound like KwarK sometimes...


Drake is so boring (missile boats generally are, except the SB)
Drones boats with e-war or lasers are much more fun.

Besides, it's fun to see 8k wrecking hits :D


Yeah, I'm crosstraining Minny after I get my Drake skills, just to have some options that don't involve the definite drawbacks of missiles. After that, though, I'ma go Amarr, not Gallente.
pahndah
Profile Joined August 2009
1193 Posts
May 13 2011 13:26 GMT
#11005
Hyp is one of those boats that if you find someone dumb enough to walk up and let you scram/web them they are screwed. Otherwise if they are smart they just run away or pewpew you from disruptor range. (Rep fit)

You can nano it out though decently and as long as you have logistics with you (or no logistics if you're feeling slightly more gutsy) it works decently too. Nano up to something and a speedy 1k m/s and do your 1k dps.
Thezzy
Profile Joined October 2010
Netherlands2117 Posts
May 13 2011 13:30 GMT
#11006
Nano a blaster boat with an armor tank bonus? :O
Playing Terran is like flying down a MULE drop in a marine suit, firing a Gauss Rifle
tofucake
Profile Blog Joined October 2009
Hyrule19252 Posts
May 13 2011 13:36 GMT
#11007
On May 13 2011 21:27 Warri wrote:
wanna earn some iskies tofu? come teamspeak :D

Would that I could, but I'm at work
Liquipediaasante sana squash banana
Firebolt145
Profile Blog Joined May 2010
Lalalaland34505 Posts
May 13 2011 13:41 GMT
#11008
regarding the falloff distance calculations...oh yea i forgot, oops
Moderator
abominare
Profile Joined March 2010
United States1216 Posts
Last Edited: 2011-05-13 14:43:21
May 13 2011 14:41 GMT
#11009
On May 13 2011 22:07 pahndah wrote:
Show nested quote +
On May 13 2011 21:55 Thezzy wrote:
On May 13 2011 19:38 Body_Shield wrote:
I want a Hyperion, but I don't want to spend all that extra time on hybrid turret skils


Why a Hyperion?
It has only 6 low slots for a ship with an active armor tank bonus (which is mostly useless in PvP), no range, tracking or falloff bonus to its turrets, making it very hard to actually apply your DPS.
It also brings the cost of a tier 3 BS with it, whereas it can't really do anything the Domi cannot do better.

The only thing the Hyperion has going for it is its awesome ship model, which is sadly ruined by the turret placement on it.

Domi can field a better tank as it can commit all 7 low slots to the tank without hurting your DPS too much (both active or buffer). It is a lot cheaper and drones apply DPS a lot better and a lot further than blasters.

On May 13 2011 21:00 Firebolt145 wrote:
How does 2.3 + 9 = 20.3 :o


You should know that by know as an EVE player.
Optimal is 100% hit chance, Optimal+Falloff is 50% hit chance, Optimal+(Falloff*2) = 0% hit tchance.

Optimal is 2.3km, anything within that range can be hit 100% as far as range is concerned.
Falloff is 9km, so at 11.3km you got a 50% chance to hit the target.
Double falloff is 18km, so at 20.3km and beyond it drops to 0%, but anywhere between 11.3km and < 20.3km you still have a chance to do damage.


And by hit chance, Thezzy actually means potential damage. At optimal+falloff you only do 50% damage of potential max damage. Whether you actually hit your target or not is based on tracking, not distance to target. Just to clarify =).

Edit: Fixed grammar.



Thar be Some fail hare

http://www.hostile.dk/files/eve/eve-tracking101.swf

Chance to hit involves three things tracking, which contrary to popular belief just because hes within your tracking speed doesnt mean you score 100% in this category

Signature of Weapons vs Signature of Targets, YAARRR circle math

and of course distance in relations to optimal/falloff considerations

Missiles have it so fucking easy

JingleHell
Profile Blog Joined March 2011
United States11308 Posts
Last Edited: 2011-05-13 14:48:40
May 13 2011 14:47 GMT
#11010
On May 13 2011 23:41 abominare wrote:
Show nested quote +
On May 13 2011 22:07 pahndah wrote:
On May 13 2011 21:55 Thezzy wrote:
On May 13 2011 19:38 Body_Shield wrote:
I want a Hyperion, but I don't want to spend all that extra time on hybrid turret skils


Why a Hyperion?
It has only 6 low slots for a ship with an active armor tank bonus (which is mostly useless in PvP), no range, tracking or falloff bonus to its turrets, making it very hard to actually apply your DPS.
It also brings the cost of a tier 3 BS with it, whereas it can't really do anything the Domi cannot do better.

The only thing the Hyperion has going for it is its awesome ship model, which is sadly ruined by the turret placement on it.

Domi can field a better tank as it can commit all 7 low slots to the tank without hurting your DPS too much (both active or buffer). It is a lot cheaper and drones apply DPS a lot better and a lot further than blasters.

On May 13 2011 21:00 Firebolt145 wrote:
How does 2.3 + 9 = 20.3 :o


You should know that by know as an EVE player.
Optimal is 100% hit chance, Optimal+Falloff is 50% hit chance, Optimal+(Falloff*2) = 0% hit tchance.

Optimal is 2.3km, anything within that range can be hit 100% as far as range is concerned.
Falloff is 9km, so at 11.3km you got a 50% chance to hit the target.
Double falloff is 18km, so at 20.3km and beyond it drops to 0%, but anywhere between 11.3km and < 20.3km you still have a chance to do damage.


And by hit chance, Thezzy actually means potential damage. At optimal+falloff you only do 50% damage of potential max damage. Whether you actually hit your target or not is based on tracking, not distance to target. Just to clarify =).

Edit: Fixed grammar.



Thar be Some fail hare

http://www.hostile.dk/files/eve/eve-tracking101.swf

Chance to hit involves three things tracking, which contrary to popular belief just because hes within your tracking speed doesnt mean you score 100% in this category

Signature of Weapons vs Signature of Targets, YAARRR circle math

and of course distance in relations to optimal/falloff considerations

Missiles have it so fucking easy



Sure, explosion radius and speed are cake. Missile too big? Lose damage. Missile explode slow on a fast ship? Lose damage. Heavy missiles can easily have trouble doing significant damage to a fast frig.

And if you rig for either of those factors, you aren't helping yourself nearly as much against larger stuff.
tofucake
Profile Blog Joined October 2009
Hyrule19252 Posts
May 13 2011 14:49 GMT
#11011
What the fuck guys?
Liquipediaasante sana squash banana
abominare
Profile Joined March 2010
United States1216 Posts
May 13 2011 14:54 GMT
#11012
On May 13 2011 23:47 JingleHell wrote:
Show nested quote +
On May 13 2011 23:41 abominare wrote:
On May 13 2011 22:07 pahndah wrote:
On May 13 2011 21:55 Thezzy wrote:
On May 13 2011 19:38 Body_Shield wrote:
I want a Hyperion, but I don't want to spend all that extra time on hybrid turret skils


Why a Hyperion?
It has only 6 low slots for a ship with an active armor tank bonus (which is mostly useless in PvP), no range, tracking or falloff bonus to its turrets, making it very hard to actually apply your DPS.
It also brings the cost of a tier 3 BS with it, whereas it can't really do anything the Domi cannot do better.

The only thing the Hyperion has going for it is its awesome ship model, which is sadly ruined by the turret placement on it.

Domi can field a better tank as it can commit all 7 low slots to the tank without hurting your DPS too much (both active or buffer). It is a lot cheaper and drones apply DPS a lot better and a lot further than blasters.

On May 13 2011 21:00 Firebolt145 wrote:
How does 2.3 + 9 = 20.3 :o


You should know that by know as an EVE player.
Optimal is 100% hit chance, Optimal+Falloff is 50% hit chance, Optimal+(Falloff*2) = 0% hit tchance.

Optimal is 2.3km, anything within that range can be hit 100% as far as range is concerned.
Falloff is 9km, so at 11.3km you got a 50% chance to hit the target.
Double falloff is 18km, so at 20.3km and beyond it drops to 0%, but anywhere between 11.3km and < 20.3km you still have a chance to do damage.


And by hit chance, Thezzy actually means potential damage. At optimal+falloff you only do 50% damage of potential max damage. Whether you actually hit your target or not is based on tracking, not distance to target. Just to clarify =).

Edit: Fixed grammar.



Thar be Some fail hare

http://www.hostile.dk/files/eve/eve-tracking101.swf

Chance to hit involves three things tracking, which contrary to popular belief just because hes within your tracking speed doesnt mean you score 100% in this category

Signature of Weapons vs Signature of Targets, YAARRR circle math

and of course distance in relations to optimal/falloff considerations

Missiles have it so fucking easy



Sure, explosion radius and speed are cake. Missile too big? Lose damage. Missile explode slow on a fast ship? Lose damage. Heavy missiles can easily have trouble doing significant damage to a fast frig.

And if you rig for either of those factors, you aren't helping yourself nearly as much against larger stuff.


I always love the QQ of missile users oh noes we do reduced damage to small fast ships! Woe is us, where as a turret user may often be in the position of not hitting at all and doing exactly zero damage as well as enjoying the fun of typically having less dps on a smaller target even with all other considerations are perfect.
TurpinOS
Profile Joined February 2010
Canada1223 Posts
May 13 2011 14:54 GMT
#11013
On May 13 2011 23:49 tofucake wrote:
What the fuck guys?


I think those are pods, not sure though.

Fit is pretty cookie-cutter
http://eve.znaor.hr/pimpmydomi/
pahndah
Profile Joined August 2009
1193 Posts
May 13 2011 14:57 GMT
#11014
On May 13 2011 23:41 abominare wrote:
Show nested quote +
On May 13 2011 22:07 pahndah wrote:
On May 13 2011 21:55 Thezzy wrote:
On May 13 2011 19:38 Body_Shield wrote:
I want a Hyperion, but I don't want to spend all that extra time on hybrid turret skils


Why a Hyperion?
It has only 6 low slots for a ship with an active armor tank bonus (which is mostly useless in PvP), no range, tracking or falloff bonus to its turrets, making it very hard to actually apply your DPS.
It also brings the cost of a tier 3 BS with it, whereas it can't really do anything the Domi cannot do better.

The only thing the Hyperion has going for it is its awesome ship model, which is sadly ruined by the turret placement on it.

Domi can field a better tank as it can commit all 7 low slots to the tank without hurting your DPS too much (both active or buffer). It is a lot cheaper and drones apply DPS a lot better and a lot further than blasters.

On May 13 2011 21:00 Firebolt145 wrote:
How does 2.3 + 9 = 20.3 :o


You should know that by know as an EVE player.
Optimal is 100% hit chance, Optimal+Falloff is 50% hit chance, Optimal+(Falloff*2) = 0% hit tchance.

Optimal is 2.3km, anything within that range can be hit 100% as far as range is concerned.
Falloff is 9km, so at 11.3km you got a 50% chance to hit the target.
Double falloff is 18km, so at 20.3km and beyond it drops to 0%, but anywhere between 11.3km and < 20.3km you still have a chance to do damage.


And by hit chance, Thezzy actually means potential damage. At optimal+falloff you only do 50% damage of potential max damage. Whether you actually hit your target or not is based on tracking, not distance to target. Just to clarify =).

Edit: Fixed grammar.



Thar be Some fail hare

http://www.hostile.dk/files/eve/eve-tracking101.swf

Chance to hit involves three things tracking, which contrary to popular belief just because hes within your tracking speed doesnt mean you score 100% in this category

Signature of Weapons vs Signature of Targets, YAARRR circle math

and of course distance in relations to optimal/falloff considerations

Missiles have it so fucking easy



Slight fail. So apparently range is taken into consideration for chance to hit. Rest of statement still true!
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
May 13 2011 14:59 GMT
#11015
On May 13 2011 23:54 abominare wrote:
Show nested quote +
On May 13 2011 23:47 JingleHell wrote:
On May 13 2011 23:41 abominare wrote:
On May 13 2011 22:07 pahndah wrote:
On May 13 2011 21:55 Thezzy wrote:
On May 13 2011 19:38 Body_Shield wrote:
I want a Hyperion, but I don't want to spend all that extra time on hybrid turret skils


Why a Hyperion?
It has only 6 low slots for a ship with an active armor tank bonus (which is mostly useless in PvP), no range, tracking or falloff bonus to its turrets, making it very hard to actually apply your DPS.
It also brings the cost of a tier 3 BS with it, whereas it can't really do anything the Domi cannot do better.

The only thing the Hyperion has going for it is its awesome ship model, which is sadly ruined by the turret placement on it.

Domi can field a better tank as it can commit all 7 low slots to the tank without hurting your DPS too much (both active or buffer). It is a lot cheaper and drones apply DPS a lot better and a lot further than blasters.

On May 13 2011 21:00 Firebolt145 wrote:
How does 2.3 + 9 = 20.3 :o


You should know that by know as an EVE player.
Optimal is 100% hit chance, Optimal+Falloff is 50% hit chance, Optimal+(Falloff*2) = 0% hit tchance.

Optimal is 2.3km, anything within that range can be hit 100% as far as range is concerned.
Falloff is 9km, so at 11.3km you got a 50% chance to hit the target.
Double falloff is 18km, so at 20.3km and beyond it drops to 0%, but anywhere between 11.3km and < 20.3km you still have a chance to do damage.


And by hit chance, Thezzy actually means potential damage. At optimal+falloff you only do 50% damage of potential max damage. Whether you actually hit your target or not is based on tracking, not distance to target. Just to clarify =).

Edit: Fixed grammar.



Thar be Some fail hare

http://www.hostile.dk/files/eve/eve-tracking101.swf

Chance to hit involves three things tracking, which contrary to popular belief just because hes within your tracking speed doesnt mean you score 100% in this category

Signature of Weapons vs Signature of Targets, YAARRR circle math

and of course distance in relations to optimal/falloff considerations

Missiles have it so fucking easy



Sure, explosion radius and speed are cake. Missile too big? Lose damage. Missile explode slow on a fast ship? Lose damage. Heavy missiles can easily have trouble doing significant damage to a fast frig.

And if you rig for either of those factors, you aren't helping yourself nearly as much against larger stuff.


I always love the QQ of missile users oh noes we do reduced damage to small fast ships! Woe is us, where as a turret user may often be in the position of not hitting at all and doing exactly zero damage as well as enjoying the fun of typically having less dps on a smaller target even with all other considerations are perfect.


Yes, but your damage loss factors don't apply nearly as much while they're closing from range. Missiles, angular doesn't matter, so they can burn straight at us without increasing damage taken. Try that on a turret user.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34505 Posts
May 13 2011 15:00 GMT
#11016
On May 13 2011 23:49 tofucake wrote:
What the fuck guys?

Fucking killboard is down again, I'm getting tired of that :/

But assuming they're pods...weken lagged I believe, not quite sure about Gintox but he's a little pvp inexperienced.
Moderator
Firebolt145
Profile Blog Joined May 2010
Lalalaland34505 Posts
Last Edited: 2011-05-13 15:58:27
May 13 2011 15:58 GMT
#11017
http://teamliquid.killmail.org/?a=kill_detail&kll_id=9667013

You scum
From: Raven Erquilenne
Sent: 2011.05.13 15:57
To: Firebolt145,

Were you touched as a child? maybe you still are a child and are being touched by a step parent? What the hell is wrong with you that you have to ruin the game for others by being an asshole camper? Devient freak. Do you sniff solvents perchance? Some of us are trying to enjoy this game.


Suicide station strikes again!
Moderator
JingleHell
Profile Blog Joined March 2011
United States11308 Posts
May 13 2011 15:59 GMT
#11018
On May 14 2011 00:58 Firebolt145 wrote:
http://teamliquid.killmail.org/?a=kill_detail&kll_id=9667013

Show nested quote +
You scum
From: Raven Erquilenne
Sent: 2011.05.13 15:57
To: Firebolt145,

Were you touched as a child? maybe you still are a child and are being touched by a step parent? What the hell is wrong with you that you have to ruin the game for others by being an asshole camper? Devient freak. Do you sniff solvents perchance? Some of us are trying to enjoy this game.


Suicide station strikes again!


Man, so much hostility... personally, if someone sploded a ship fit like that out from under me, I'd thank them.
pahndah
Profile Joined August 2009
1193 Posts
May 13 2011 16:01 GMT
#11019
It looks like he probably went into oddeluf with only drones and no fittings and used rat loot to fill in his mods as applicable.
Gintox
Profile Joined August 2009
United Kingdom33 Posts
May 13 2011 16:02 GMT
#11020
Yeah well...

this guy was hanging around emol s2 for about 3 nights in a row. so last night i was like "you know what, fuck this guy"

so my logic was well i have 7 guns he has 3...i cant lose. but i died anyways :/

first pvp battle didnt go to well lol
...yes i admit it...i code while i poop...
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