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On December 31 2010 15:54 419 wrote:Actually, while vagabonds are good at killing frigs, frigs are conversely a decent vaga's worst enemy (a taranis will kill a neutless-vagabond, for example, and an incursus + nosranis will often kill a med-neut vaga fit). **Commence killboard stalking** Show nested quote +Ceragor The Corporation of Noble Sentiments None Vagabond (Heavy assault) 425mm AutoCannon II Hmm...the only decent 425mm fit, IIRC, flies like a brick (2TE/2gyro + ACR, you really have to sacrifice a lot to fit the mandatory med neut). Surprised you couldn't get under guns. (5 warriors vs ab rep fit rifter actually doesn't kill the rifter all that fast.) Were most people hitting approach on the vaga? Once you get below 1 km even titanium sabot + dual 180mms will not track on an afterburning frigate and with multiple frigs in your gang its gg at that point.
I was orbiting at 500 with, killing drones. All the drones suddenly zoomed right to me, and I was dead before my armor rep had a single cycle.
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Russian Federation3631 Posts
Frig Vagabonds worst enemy?
No way...you can fairly safety harass a group of intys and be fine, even getting a few kills here and there with it. A neutless Vagabond is a shit vagabond so the only thing that can touch one is a huge amount of nos frigs which is RARE. I believe Lexa Hellfury has a video, one clip which shows him soloing a vaga in a taranis with ease. I'm not sure if it had neut though.
Like, sure, Vagabonds will kill lolcrows and disruptor-ceptors...but then again, most things will.
But the key is that a vagabond, whose drones have been killed, is absolutely helpless against a nos/scram/ab frigate. Unless the neut cycles right before the frig's scram cycles, and you are frantically mashing the MWD button like your life depends on it (because it does).
I was orbiting at 500 with, killing drones. All the drones suddenly zoomed right to me, and I was dead before my armor rep had a single cycle. Not sure what to say in this case. Maybe you dropped transversal with a double-click (yes, it happens) and the ACs insta popped you? I know a rifter pilot that survived ~1 minute under guns with warrior IIs fighting him in a fight with a vaga.
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I thought vagas used 3x 220s and 2x 425s. I wish I had my eft on me
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On December 31 2010 17:03 pahndah wrote:I thought vagas used 3x 220s and 2x 425s. I wish I had my eft on me  They use 5 220 and a med neut generally. No room for anything else. My vaga fit is fairly cookie cutter and it's tight as hell on the pg.
As for an ab/scram/nos frig.... ever catching a vagabond with that is hard enough as is without dual prop. All the vagabond needs is one good neut hit to fall right and that nos ab frig is very dead. Same method I use to rape cynabals with a nano pest
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Love that active campaign on our killboard. 2 kills 17 losses and we are still ahead 
and that's with a exhumer loss.
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United States42021 Posts
Our only big losses are Karah's retardicore (paper plane that's very weak to drones and small ships vs small droneboat) and Hyey's exhumer which apparently they cheated to kill. Without those we'd be a long way up.
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Bombers are best ship in eve, they do so much dps!!!! <---remember this argument from that one guy that watched Eve Tourny?
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a small neut on a vaga is better for fighting off ceptors. med cant reliably turn off their scram.
@mass frigs vs a vaga - if you didnt have exclusively new pilots and vaga was on 0 on the gate with you, you probably could have killed him. if he was 20+ km off, gtfo, youre just gonna lose ships
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The vaga was fitting a small neut, dual LSE fit with 425's and a flight of warrior IIs.
The fit is : 5x 425mm II 1x small neut II
1x y-t8 2x lse II 1x disruptor
1x pds II 2x gyro II 1x te II 1x nano II
2x core defence field extender rigs
It fits.
He landed away from gate and burned straight for us, he agressed one of us before getting in scram range but I made that dude jump the gate and come back asap, once he was in scram range I ordered everyone to point him.
Usually, 7 frigs shouldnt have much problem taking out a vaga in scram and web, the thing is, a lot of people didnt even know how to close orbit and how to take out drones, so by the time drones were all dead, we had 3 or less frigs left. (A lot of people just got instappopped because they werent really moving lol) T1 rifters also have around 35 dps, I was the only one with t2 weapons and I was in this dumb punisher, which has like 2/3 of the dps of my rifter.
We were still breaking its tank, very very slowly, but if everyone had known what they were doing we might have been able to kill him, the fact is, 5 of those on the roam had never roamed before or had just done a very small roam, so they were inexperienced.
Anyways, was fun
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On December 31 2010 11:16 pahndah wrote: From what I've read the russians have some of the best industrialist (and RMT macro miners/ratters). How else do you think they are able to make a profit in the Drone regions when all they get are minerals over there (and subsequently pay PL with supercaps [supposedly]).
Everything that exists in the dronelands are about minerals. This means that its actualy a lot like being in a wh.
They have a lot more of intercorp and interalliance stuff. They have more CSAA (capital ship Assembly array) then everyone else combined. They build titans for money not just for the alliances goals. their renters pay in supercaps and likewise means that all ships are dirt in the dronelands. there are pvpers that keep up pos's where they build their drakes and BS's and even Bombers.
Also rat for rat the dronelands are actualy the best. they have 6 spawns where even fountain would only have 4. the only real problem they run into is actualy having isk on hand to buy and pay other people with.
They fielded 100 SC's to stamp out ATLAS once and for all and there is quite simply no response to that fleet that exists in eve. the Russians in the drone lands are able to make as many caps/super caps as they want. And the Russians love their caps/super caps. (White noise are the RMT'ers not DRF actual)
TLDR: They use JF's (jump frieghters) and jump their mins to jita and shit. They also just build supercap to pay rent.
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Well I think it's about time to announce what has already been pretty evident for the past month or so.
EVE just doesn't really have that magic anymore, for the past month I've only logged on to update my skill queue (and even then I just logged on without thought and just dumped some long term skill on there), and even that felt like a bit of a chore. I've contracted all I own to Karah because I owe him ISK (can't even remember how much it was I owed~) and will not plex at the end of the month.
Was a nice run while it lasted and its a shame I never really got past that curve and into full-on EVE PvP and I may just return at some point in 2011 but at the moment I really have no desire to play.
edit: Shoutouts~ Kwark - I know I may have given you a lot of shit in my time (infact I know I probably gave everyone a lot of shit~) but thanks for putting up with me and guiding my first few EVE months into a fruitful and fun experience.
Karah - One of the nicest guys in corp even though I do think he should be less caldari!
Callum - ilu 4 ever and 4 life
Dexx - You carry on being awesome sir. Best of luck with whatever you're doing.
Serg - Same boat as dexx, great pair of vets who gave me a lot of help.
JP - I never recieved my award for #1 manlover in corp. I will take u 2 da movie any time though.
Nou - I'm actually going to contract you one of my hurricanes. Stop losing so many of them!
Obelcho - STILL LOVIN BOB42JH
Capqu - stop being so gallant(e)
Teaboy - How did the surgery go?
vov - has anyone found a use for you in fleets yet?
sorry if I forgot anyone~
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awww hatchery is so grown up its starting to get its first bittervets <3
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*random joke about britisch accent* Dont go  Or at least consider renting your account to someone who can keep it subbed until you come back(not me )
On January 01 2011 03:27 WiljushkA wrote: awww hatchery is so grown up its starting to get its first bittervets <3 We're a lair now!
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Russian Federation3631 Posts
a small neut on a vaga is better for fighting off ceptors. med cant reliably turn off their scram. Medium neut range = 10 km
Small neut range = 5 km (?)
By the time you are in small neut range, and run enough cycles to cap out an inty, you cannot reliably hit the ceptor.
This is a recipe for an embarrassing loss.
The vaga was fitting a small neut, dual LSE fit with 425's and a flight of warrior IIs. PDU on vaga almost always indicates one is doing something horribly wrong. IMO 425mms, double ACR, 2 TE/2 gyro is far superior as it allows the med neut to fit with ease and leverages the vagas strength (falloff bonus) a lot better.
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On January 01 2011 03:27 WiljushkA wrote: awww hatchery is so grown up its starting to get its first bittervets <3
You can't be a bitter vet without having experienced atleast 2-3 pos bashes, atleast 1 real sov warfare type lag, and 2-3 blueballs. Sorry.
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On December 29 2010 07:43 Ten Tron wrote:Show nested quote +On December 29 2010 03:23 happyft wrote: it seems to me the biggest problem with flying a blackbird are drones -- you're going to have warrior 2s on you no matter what since you're unlikely to permajam everything on the field, and even if you did they might auto-engage you. You are fighting on your home turf, which means you should have the advantage. A good e-war pilot should have tactical bookmarks pre-made on all gates and all stations. You need 4 or 5 bookmarks on each gate that are roughly spread out all over the gate. (EXAMPLE: ammold 200k up, ammold 200k down, ammold 200k side1.....etc...) When your blackbird is taking damage you should be aligned to another tactical on the same gate. You can then warp to other tacticals at range and still be on grid and able to fight. If you constantly have to warp off grid to a random planet thats 25AU away, your fleet will suffer heavily. EWAR needs to be on grid, not wasting 45 secs warping off to planets. The first T2 ship I unlocked was a Rook. I flew it exclusively for about a year and a half. The life of a e-war pilot is a strenuous one.
I just re-read this post and realized how brilliant this is. Will definitely have to take the time to do this in between rounds of counterstrike, and try to do this in null-sec too with a jumpclone in a condor.
I also was thinking to myself, if I could find a celestial in the same line of sight of a Falcon/Logi, I could request our rifters to warp to the celestial, then warp to me at whatever range and drop right on top of the Falcon/Logi for winsauce.
I also thought of a rare tactic of me burning towards a Falcon, or a cynabal burning towards me and someone/the fleet warping to me when I'm right next to them. But ... execution is probably too difficult and risky.
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On January 01 2011 03:56 419 wrote:Show nested quote +a small neut on a vaga is better for fighting off ceptors. med cant reliably turn off their scram. Medium neut range = 10 km Small neut range = 5 km (?) By the time you are in small neut range, and run enough cycles to cap out an inty, you cannot reliably hit the ceptor. This is a recipe for an embarrassing loss. Show nested quote +The vaga was fitting a small neut, dual LSE fit with 425's and a flight of warrior IIs. PDU on vaga almost always indicates one is doing something horribly wrong. IMO 425mms, double ACR, 2 TE/2 gyro is far superior as it allows the med neut to fit with ease and leverages the vagas strength (falloff bonus) a lot better.
? if you are in med neut range it means a ceptor already caught you and is probably gonna be orbiting you at 500 in a second. you wont hit it with guns anyway, but a small neut will give you a better chance to get his scram off and to keep it off cause of shorter cycle time (or else he just spams scram whenever you turn it off). range difference between med and small neut is the most unimportant thing for a vaga. also a small neut is much more cap efficient, once the med neut nukes a ceptors cap youre just wasting it for every subsequent cycle, all of these are pretty strong arguments for small neuts if you actually wanna stay and fight and not just gtfo.
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On January 01 2011 03:56 419 wrote:Show nested quote +a small neut on a vaga is better for fighting off ceptors. med cant reliably turn off their scram. Medium neut range = 10 km Small neut range = 5 km (?) By the time you are in small neut range, and run enough cycles to cap out an inty, you cannot reliably hit the ceptor. This is a recipe for an embarrassing loss. Show nested quote +The vaga was fitting a small neut, dual LSE fit with 425's and a flight of warrior IIs. PDU on vaga almost always indicates one is doing something horribly wrong. IMO 425mms, double ACR, 2 TE/2 gyro is far superior as it allows the med neut to fit with ease and leverages the vagas strength (falloff bonus) a lot better.
I will ignore the neut comment since its already been answered and it makes no sense at all.
So you are telling me that if you want 425mm on a vaga, you are better to scram off a pds, and 2x core defence rigs, to be able to scram a med neut and another TE.
I guess the med neut vs small neut is debatable, in my honest opinion i prefer the small one because it can actively shut down someones scram if you are in trouble, while the med neut can be unreliable, and its not like you were usually fighting in med neut range with a nanovaga when its anything else then a frig.
The problem is youre telling me that it would be somewhat worth it to lose 7k ehp (on a vaga which already is not the tankiest ship), in order to acquire 1x TE II, and to me, that makes no sense whatsoever.
(Also, go 220 vaga, 425s suck on this)
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On January 01 2011 04:14 pahndah wrote:Show nested quote +On January 01 2011 03:27 WiljushkA wrote: awww hatchery is so grown up its starting to get its first bittervets <3 You can't be a bitter vet without having experienced atleast 2-3 pos bashes, atleast 1 real sov warfare type lag, and 2-3 blueballs. Sorry.
Or watching from a long-dead yet ghost bugged zealot as your friends' Titans eat DD after DD while 130 dreads pound on them.
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Or sitting on a gate outside the system where 7 titans have died in the past 30 minutes and not allowed to jump in or risk the node crashing.
ULTIMATE BLUE BALLS.
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