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EVE Corporation - Page 18

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https://discord.gg/c8jHgQpMSY

mity hat tree discord if you care
KwarK
Profile Blog Joined July 2006
United States43188 Posts
May 27 2009 20:50 GMT
#341
My eve isn't starting. When I attempt to start it it appears on the taskbar and in task manager but will not load and I cannot make the screen show it (if you follow (if I use alt tab I can see eve on the list of active programs but if I try to alt tab into eve it won't)). Eventually I have to force quit. It shouldn't be a graphics issue because I usually run eve without any issues. :S
Not been on for days now.
ModeratorThe angels have the phone box
Avius
Profile Joined October 2007
Iraq1796 Posts
May 27 2009 20:58 GMT
#342
On May 28 2009 05:48 WiljushkA wrote:
people, if you're already joining eve for a spin, ask the corp guys for 21 day invites, youre doing both yourselves and us a big favor :p


i can smell the greed
aka. Samael
WiljushkA
Profile Joined March 2006
Serbia1416 Posts
May 28 2009 00:10 GMT
#343
it was probably apturan looking at the thread ._.
"As much as I love the image of me F5-ing paypal every 15 minutes while fist pumping and screaming "SHIP THE MONEY BITCHES"" - Day9
motbob
Profile Blog Joined July 2008
United States12546 Posts
May 28 2009 00:34 GMT
#344
On May 28 2009 09:10 WiljushkA wrote:
it was probably apturan looking at the thread ._.

you're just jealous
ModeratorGood content always wins.
General Nuke Em
Profile Joined March 2008
United States680 Posts
Last Edited: 2009-05-28 00:59:57
May 28 2009 00:51 GMT
#345
On May 28 2009 05:50 Kwark wrote:
My eve isn't starting. When I attempt to start it it appears on the taskbar and in task manager but will not load and I cannot make the screen show it (if you follow (if I use alt tab I can see eve on the list of active programs but if I try to alt tab into eve it won't)). Eventually I have to force quit. It shouldn't be a graphics issue because I usually run eve without any issues. :S
Not been on for days now.

Kill all traces of EVE from your computer, download clean client, reinstall.

CCP's newest patching process of some p2p downloader bullshit (I think it is anyway, if its not I read/remembered wrong) has been causing lots of problems for people.
ShoreT
Profile Joined August 2008
United States489 Posts
May 28 2009 02:24 GMT
#346
Kwark, try starting in safe mode, this worked for me.
Derp
Velr
Profile Blog Joined July 2008
Switzerland10800 Posts
May 28 2009 10:40 GMT
#347
Question!

I did som *investigation* on Ships and i stumbled uppon this.

For doing lvl 2 Missions (NO pvp in this) in an Amarr Cruiser, what would you pick? There are, as i see it, 2 real choices, the Omen and the Maller.

Omen:
Capacitor 730
CPU 250
Low 5
Med 3
High 5 (4 Turret, 1 Rocket)
+20% firerate
Dronebay, Launcher Bay, bigger Cargo


Maller:
Cap: 500
CPU: 280
Low 6
Med 3
High 6 (5 Turret, 1 *Stuff")
+20% Armor


I tend to see the omen as superior?
The only drawbacks are lower Armor and 1 less low slot (-1 Heatsink) but for that i get 20% firerate, Drones a Rocketlauncher and way more Cargo?


Last i checked the Maller was also more expensive on the Marked so if i actually sell the Maller i could get a total Win/Win out of it?



Or am i missing something?
Fen
Profile Blog Joined June 2006
Australia1848 Posts
Last Edited: 2009-05-28 11:11:26
May 28 2009 10:58 GMT
#348
On May 28 2009 19:40 Velr wrote:
Question!

I did som *investigation* on Ships and i stumbled uppon this.

For doing lvl 2 Missions (NO pvp in this) in an Amarr Cruiser, what would you pick? There are, as i see it, 2 real choices, the Omen and the Maller.

Omen:
Capacitor 730
CPU 250
Low 5
Med 3
High 5 (4 Turret, 1 Rocket)
+20% firerate
Dronebay, Launcher Bay, bigger Cargo


Maller:
Cap: 500
CPU: 280
Low 6
Med 3
High 6 (5 Turret, 1 *Stuff")
+20% Armor


I tend to see the omen as superior?
The only drawbacks are lower Armor and 1 less low slot (-1 Heatsink) but for that i get 20% firerate, Drones a Rocketlauncher and way more Cargo?


Last i checked the Maller was also more expensive on the Marked so if i actually sell the Maller i could get a total Win/Win out of it?



Or am i missing something?


Both ships actually have 5 turret slots. Meaning its a simple question of damage vs armor. I would generally choose amor for missioning and damage for pvp. If you can tank with the omen, then mission in that, however if you are having trouble holding your tank with the omen, switch to the maller.
ShoreT
Profile Joined August 2008
United States489 Posts
May 28 2009 11:34 GMT
#349
Either Ship works really. For Level 2's not much tank is required. I think a both can do the job easily. For PvP, the Omen is better (in my opinion).
Derp
Velr
Profile Blog Joined July 2008
Switzerland10800 Posts
May 28 2009 12:44 GMT
#350
On May 28 2009 19:58 Fen wrote:


Both ships actually have 5 turret slots. Meaning its a simple question of damage vs armor. I would generally choose amor for missioning and damage for pvp. If you can tank with the omen, then mission in that, however if you are having trouble holding your tank with the omen, switch to the maller.


Hehe, i thought it would bet exactly the other way around (at least for Cruisers?)... I kinda saw the Maller in PvP as *Bait/Heavy Tackler* because it's tank is pretty impressive and he could actually sit at a belt/planet whatever and tank some time until the fleet arrives from another System? (Thinking about a nearly pure Tank-Setup with Repairers, Point, MWD but nearly no/weak Turrets).
WiljushkA
Profile Joined March 2006
Serbia1416 Posts
Last Edited: 2009-05-28 13:39:47
May 28 2009 13:36 GMT
#351
went on a bit of a joyride through 0.0 today. got a jump clone with implants out of stain and through delve back into hisec :D

ran into just a few gatecamps on the main pipes, but delve was mostly empty, which was kinda disappointing =/ it was fun watching the goons safe up when a shuttle enters the system though :D
"As much as I love the image of me F5-ing paypal every 15 minutes while fist pumping and screaming "SHIP THE MONEY BITCHES"" - Day9
Fen
Profile Blog Joined June 2006
Australia1848 Posts
Last Edited: 2009-05-28 17:26:33
May 28 2009 14:10 GMT
#352
On May 28 2009 22:36 WiljushkA wrote:
went on a bit of a joyride through 0.0 today. got a jump clone with implants out of stain and through delve back into hisec :D

ran into just a few gatecamps on the main pipes, but delve was mostly empty, which was kinda disappointing =/ it was fun watching the goons safe up when a shuttle enters the system though :D


Lol thats pretty crazy, its a Loooong way from stain to empire.

On May 28 2009 21:44 Velr wrote:
Show nested quote +
On May 28 2009 19:58 Fen wrote:


Both ships actually have 5 turret slots. Meaning its a simple question of damage vs armor. I would generally choose amor for missioning and damage for pvp. If you can tank with the omen, then mission in that, however if you are having trouble holding your tank with the omen, switch to the maller.


Hehe, i thought it would bet exactly the other way around (at least for Cruisers?)... I kinda saw the Maller in PvP as *Bait/Heavy Tackler* because it's tank is pretty impressive and he could actually sit at a belt/planet whatever and tank some time until the fleet arrives from another System? (Thinking about a nearly pure Tank-Setup with Repairers, Point, MWD but nearly no/weak Turrets).


It really depends on circumstances, both are useful.

If you are acting as bait, then yes, you'll want to have a better tank than dps to give your fleet more time to re-enforce. In fleet battles however, your cruiser tank wont mean very much if you get primaried (chances are thats not going to happen though).

In cruiser gangs, your strength is in your speed and dps, not your tank. Your primary targets are lone bigger/tougher ships than you and you're utilising your numbers as an advantage. You want to fly in fast and knock out a bigger opponent rather than try to last lengthy drawn out combat where he calls in his bigger/tougher friends to help. In this situation, DPS is favoured.
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
Last Edited: 2009-05-30 05:47:13
May 30 2009 05:22 GMT
#353
whoops forgot about this thread, was posting in the metagame one
humbly request a 21day trial! gonna roll amarr
i'd ask in vent but it's been vacant for the past 2 days or so. you guys migrate to a different vent or something? :o

edit: thanks! <3
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
r.Evo
Profile Joined August 2006
Germany14080 Posts
Last Edited: 2009-06-02 01:31:39
June 02 2009 01:30 GMT
#354
Lord Dexxus wrote:
I'm deciding to leave EVE Online indefinitely. Lot's of fun and drama over the course of my fairly short EVE career, made more fun especially when all you Team Liquid guys joined and learned the ropes.

Anyway the deal is, I've got to deal with some real life stuff, and It's going to mean that EVE is going to be set aside for now. I'll be participating in the frig tourney and then signing off til god knows when.

So with that, it's been fun guys!


Liquid Inc. is losing a hero for now. No one else dared to ignore the fc and common sense so much than dex did. ♥ ... Last "one month break" he took lasted a week or so; even though it sounds more srs this time :p

For now I'm CEOing with Supercrab & Reech as directors, let's see how/if we upgrade that soon. If everything goes fine we'll get some ingame recruits going within the next weeks and will take on a sweet alliance offer for 0.0 roaming pvp in about 4-5 weeks ... to not get new TL recruits into deep shit right after they joined EvE we upgraded recruiting to guys who have their learning skills done (about one week if you start out) ...

You guys still get all the help you need for starting out in the ingame channels "#teamliquid" and/or "SCBW".


Edit: If you plan on joining hit up guys like vil, me or motbob here via pm with your emailadress for a 21 day trial. It gets the person extra playtime if you finally sign up for real. That's kind of a way to give the help back we have going for you new guys.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Avius
Profile Joined October 2007
Iraq1796 Posts
June 02 2009 12:28 GMT
#355
Dexxus

you can also PM me, if you want a 21 days trial
aka. Samael
Dexxus
Profile Blog Joined May 2006
United States329 Posts
June 02 2009 21:58 GMT
#356
It has been fun! And rEvo don't worry, it's not because of anything you guys did.

In any case we should talk about a euro meet up sometime!
I need a signature so I'm using this one.
Argoth.
Profile Joined December 2004
Germany1961 Posts
June 03 2009 07:40 GMT
#357
Oh yeah sound like an awesome idea
exeprime
Profile Blog Joined November 2008
United Kingdom643 Posts
June 03 2009 09:12 GMT
#358
On May 28 2009 19:40 Velr wrote:
Question!

I did som *investigation* on Ships and i stumbled uppon this.

For doing lvl 2 Missions (NO pvp in this) in an Amarr Cruiser, what would you pick? There are, as i see it, 2 real choices, the Omen and the Maller.

Omen:
Capacitor 730
CPU 250
Low 5
Med 3
High 5 (4 Turret, 1 Rocket)
+20% firerate
Dronebay, Launcher Bay, bigger Cargo


Maller:
Cap: 500
CPU: 280
Low 6
Med 3
High 6 (5 Turret, 1 *Stuff")
+20% Armor


I tend to see the omen as superior?
The only drawbacks are lower Armor and 1 less low slot (-1 Heatsink) but for that i get 20% firerate, Drones a Rocketlauncher and way more Cargo?


Last i checked the Maller was also more expensive on the Marked so if i actually sell the Maller i could get a total Win/Win out of it?



Or am i missing something?


Actually you should look up some Arbitrator fits, theoretically you can even run lvl3s in that decently... never really tried it, but I kinda wish i had. You'll totally need good-ish drone skills for that though.
General Nuke Em
Profile Joined March 2008
United States680 Posts
Last Edited: 2009-06-03 09:22:20
June 03 2009 09:22 GMT
#359
Arbitrator wouldn't do too well in a level 3 I don't think. Being limited to just a flight of medium drones and a 4 slot armor (or shield) tank isn't too good.

Battlecruisers are the ships you want to use to do level 3's. Or HACs, but by that point missions should be stupidly easy anyway.
Velr
Profile Blog Joined July 2008
Switzerland10800 Posts
Last Edited: 2009-06-03 10:10:01
June 03 2009 10:09 GMT
#360
My Droneskills are bad anyway .

6 Mio Isk to sit in a Harbi to get the Isk rolling in PvE and using Cruisers in OP's . Still don't know which one but to figure that out shouldn't be a problem (hard point vs dps)...
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