• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:45
CEST 12:45
KST 19:45
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview7[ASL21] Finals Preview: Two Legacies21
Community News
Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611Douyu Cup 2026: $20,000 Legends Event (June 26-28)10[BSL22] Non-Korean Championship from 13 to 28 June4Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0
StarCraft 2
General
Daily SC2 Player Grid - feedback wanted TL Poll: How do you feel about the 5.0.16 PTR balance changes? Code S Season 2 (2026) - RO8 Preview Updates to The Core/Core Lite for v5.0.16? RSL: S6 Finals played at BlizzCon 2026
Tourneys
GSL CK #4 20-21th June Crank Gathers Season 4: BW vs SC2 Team League Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 530 One For All The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected
Brood War
General
BW General Discussion vespene.gg — BW replays in browser Where is EffOrt? BGH Auto Balance -> http://bghmmr.eu/ Quality of life changes in BW that you will like ?
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST Escore Tournament StarCraft Season 2
Strategy
Relatively freeroll strategies Creating a full chart of Zerg builds Why doesn't anyone use restoration? Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread ZeroSpace Megathread Beyond All Reason Total War: Warhammer 40K Path of Exile
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread UK Politics Mega-thread Russo-Ukrainian War Thread [H]Internet/Gaming Cafe Tips and Tricks Trading/Investing Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion [Manga] One Piece
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion Cricket [SPORT] NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Does Workplace Frustration D…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9018 users

EVE Corporation - Page 1043

Forum Index > General Games
Post a Reply
Prev 1 1041 1042 1043 1044 1045 2021 Next
https://discord.gg/c8jHgQpMSY

mity hat tree discord if you care
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
March 30 2012 14:52 GMT
#20841
On March 30 2012 23:51 DefMatrixUltra wrote:
Show nested quote +
On March 30 2012 23:34 gumshoe wrote:
On March 30 2012 23:01 Firebolt145 wrote:
Sure. Just make sure you read the OP before anything otherwise you'll be called an idiot. And after that you'll still be called an idiot but at least inside you'll feel better.




The only thing you can invest your isk in is the pursuit of more isk or more weapons(I am ignoring vanity items and subscription isk because the first is meh and second becomes nominal over time) So given that eve both contains the capacity to encourage and sustain large conflict and offers no other outlet for isk but arms and no preferable clear cut gameplay funnel(like wow offers), is large scale war an inevitability in eve?


Nothing is inevitable in EVE except bads.

There is quite literally nothing dictating any kind of playstyle or sense of progression. Progression is done on an individual basis according to individual philosophy. You do whatever the fuck. It's a sandbox.


But doesn't everything just contribute to a consistent global arms race?
gumshoe bullshitting at 120%~~Prplz
DefMatrixUltra
Profile Blog Joined June 2009
Canada1992 Posts
Last Edited: 2012-03-30 14:57:09
March 30 2012 14:55 GMT
#20842
On March 30 2012 23:52 gumshoe wrote:
Show nested quote +
On March 30 2012 23:51 DefMatrixUltra wrote:
On March 30 2012 23:34 gumshoe wrote:
On March 30 2012 23:01 Firebolt145 wrote:
Sure. Just make sure you read the OP before anything otherwise you'll be called an idiot. And after that you'll still be called an idiot but at least inside you'll feel better.




The only thing you can invest your isk in is the pursuit of more isk or more weapons(I am ignoring vanity items and subscription isk because the first is meh and second becomes nominal over time) So given that eve both contains the capacity to encourage and sustain large conflict and offers no other outlet for isk but arms and no preferable clear cut gameplay funnel(like wow offers), is large scale war an inevitability in eve?


Nothing is inevitable in EVE except bads.

There is quite literally nothing dictating any kind of playstyle or sense of progression. Progression is done on an individual basis according to individual philosophy. You do whatever the fuck. It's a sandbox.


But doesn't everything just contribute to a consistent global arms race?


You're assuming that progression includes taking over others' stuff or like invading others etc.

Like I said, progression is whatever the fuck you want it to be.

/edit - Just to clarify, I buy my own personal ships and fly on whatever fleets I want to. I have no concern about space or ownership of territory in any way. My goal in the game is to have idiots donate their money to me and to shoot whatever is interesting to shoot.
abominare
Profile Joined March 2010
United States1216 Posts
Last Edited: 2012-03-30 15:04:14
March 30 2012 15:00 GMT
#20843
On March 30 2012 23:34 gumshoe wrote:
Show nested quote +
On March 30 2012 23:01 Firebolt145 wrote:
Sure. Just make sure you read the OP before anything otherwise you'll be called an idiot. And after that you'll still be called an idiot but at least inside you'll feel better.



kk ( : Anyways I've been following eve for a while now, I find it remarkable being it is simultaneously one of the most incredible games to watch/follow and perhaps THE most frustrating game to play. Which is why I think that of all the potential universes a game like dust 514 could be coming to, eve is the one that could use it the most. I mean the synthesis of a crisp fps and the real time giant that is eve is not only awesome by virtue of it's sheer audacity, it's amazing because it represents the bridging of gamings hard core strategy demographic and perhaps it's less obscenely dedicated casual demographic. Which is really I think the best way for eve to evolve as a video game, because as it stands it's hard to adjust the learning curve without destroying what makes eve great (it's remarkable depth) building a more easy going but equally rewarding experience within eve without compromising the fundamental game is pretty much the safest way of bringing the mountain to Muhammad.

Plus I can easily imagine people getting into eve via dust 514, and vice versa, in general this really seems like one of the most important attempts to develop the very nature of gaming in the past decade.

Also I have a question, Generally the mmo endgame tends to involve the acquirement of powerful gear, said mmo allows the player to exercise their arms through the games particular funnel(for instance wows funnel is arenas and high level raids) yet in eve online there is no funnel, you gather weapons and assets because thats where the games conclusion inevitably leads, reason being that there is no farming or shelter requirements in eve, as in there is no need for anything else that might divert a market away from arms. The only thing you can invest your isk in is the pursuit of more isk or more weapons(I am ignoring vanity items and subscription isk because the first is meh and second becomes nominal over time) So given that eve both contains the capacity to encourage and sustain large conflict and offers no other outlet for isk but arms and no preferable clear cut gameplay funnel(like wow offers), is large scale war an inevitability in eve?

I'm an idiot, there said it in advance.


You should vote for the Dust Corp Name and post a lot in the thread

http://www.teamliquid.net/forum/viewmessage.php?topic_id=300213

I will shamelessly recruit our way to a large TL Dust corp one way or another.


Also my TL account is 2 years old today =D
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
March 30 2012 15:03 GMT
#20844
On March 30 2012 23:55 DefMatrixUltra wrote:
Show nested quote +
On March 30 2012 23:52 gumshoe wrote:
On March 30 2012 23:51 DefMatrixUltra wrote:
On March 30 2012 23:34 gumshoe wrote:
On March 30 2012 23:01 Firebolt145 wrote:
Sure. Just make sure you read the OP before anything otherwise you'll be called an idiot. And after that you'll still be called an idiot but at least inside you'll feel better.




The only thing you can invest your isk in is the pursuit of more isk or more weapons(I am ignoring vanity items and subscription isk because the first is meh and second becomes nominal over time) So given that eve both contains the capacity to encourage and sustain large conflict and offers no other outlet for isk but arms and no preferable clear cut gameplay funnel(like wow offers), is large scale war an inevitability in eve?


Nothing is inevitable in EVE except bads.

There is quite literally nothing dictating any kind of playstyle or sense of progression. Progression is done on an individual basis according to individual philosophy. You do whatever the fuck. It's a sandbox.


But doesn't everything just contribute to a consistent global arms race?


You're assuming that progression includes taking over others' stuff or like invading others etc.

Like I said, progression is whatever the fuck you want it to be.

/edit - Just to clarify, I buy my own personal ships and fly on whatever fleets I want to. I have no concern about space or ownership of territory in any way. My goal in the game is to have idiots donate their money to me and to shoot whatever is interesting to shoot.


Alright, I get it, I do, I understand that not every player has to be a pvper, many are miners, some are ship builders/outfiters, others explorers. But in the end where does all the isk generally flow? To weapons and hence to war. I'm wondering if phenomena like the first and second great wars aren't so much anomalies as much as natural outcomes that happen as a result of obtaining a large amount of volatile assets.
gumshoe bullshitting at 120%~~Prplz
darksub
Profile Joined July 2010
Argentina302 Posts
March 30 2012 15:04 GMT
#20845
bought the game a few days ago, so far it really interesting
divide et vinces
abominare
Profile Joined March 2010
United States1216 Posts
Last Edited: 2012-03-30 15:10:36
March 30 2012 15:08 GMT
#20846
On March 31 2012 00:03 gumshoe wrote:
Show nested quote +
On March 30 2012 23:55 DefMatrixUltra wrote:
On March 30 2012 23:52 gumshoe wrote:
On March 30 2012 23:51 DefMatrixUltra wrote:
On March 30 2012 23:34 gumshoe wrote:
On March 30 2012 23:01 Firebolt145 wrote:
Sure. Just make sure you read the OP before anything otherwise you'll be called an idiot. And after that you'll still be called an idiot but at least inside you'll feel better.




The only thing you can invest your isk in is the pursuit of more isk or more weapons(I am ignoring vanity items and subscription isk because the first is meh and second becomes nominal over time) So given that eve both contains the capacity to encourage and sustain large conflict and offers no other outlet for isk but arms and no preferable clear cut gameplay funnel(like wow offers), is large scale war an inevitability in eve?


Nothing is inevitable in EVE except bads.

There is quite literally nothing dictating any kind of playstyle or sense of progression. Progression is done on an individual basis according to individual philosophy. You do whatever the fuck. It's a sandbox.


But doesn't everything just contribute to a consistent global arms race?


You're assuming that progression includes taking over others' stuff or like invading others etc.

Like I said, progression is whatever the fuck you want it to be.

/edit - Just to clarify, I buy my own personal ships and fly on whatever fleets I want to. I have no concern about space or ownership of territory in any way. My goal in the game is to have idiots donate their money to me and to shoot whatever is interesting to shoot.


Alright, I get it, I do, I understand that not every player has to be a pvper, many are miners, some are ship builders/outfiters, others explorers. But in the end where does all the isk generally flow? To weapons and hence to war. I'm wondering if phenomena like the first and second great wars aren't so much anomalies as much as natural outcomes that happen as a result of obtaining a large amount of volatile assets.



Many of the richest just gain more isk to pile on top of their heads. Much like the pancake bunny. Most of the other money in the economy goes towards buying ships, not to pvp with, but rather engage in the most compelling of aspects. Ship Spinning.

I'd only estimate about 1% of the economy is actually used to have war, 51% goes to the pancake pile, 15% to ship spinning and 33% is used to buy exotic dancers.

On a more serious note, its a sandbox. Though you're right most things in the game involve some sort of guns or lead to the creation of ships and guns. However there are thousands who simply are not interested in fighting, some only interest in shooting npcs, and some that live and die by the sword, and one guy who falls on that sword and subsequently gets his trolling called out by CCP and gets a 30 day ban.
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
March 30 2012 15:10 GMT
#20847
On March 31 2012 00:08 abominare wrote:
Show nested quote +
On March 31 2012 00:03 gumshoe wrote:
On March 30 2012 23:55 DefMatrixUltra wrote:
On March 30 2012 23:52 gumshoe wrote:
On March 30 2012 23:51 DefMatrixUltra wrote:
On March 30 2012 23:34 gumshoe wrote:
On March 30 2012 23:01 Firebolt145 wrote:
Sure. Just make sure you read the OP before anything otherwise you'll be called an idiot. And after that you'll still be called an idiot but at least inside you'll feel better.




The only thing you can invest your isk in is the pursuit of more isk or more weapons(I am ignoring vanity items and subscription isk because the first is meh and second becomes nominal over time) So given that eve both contains the capacity to encourage and sustain large conflict and offers no other outlet for isk but arms and no preferable clear cut gameplay funnel(like wow offers), is large scale war an inevitability in eve?


Nothing is inevitable in EVE except bads.

There is quite literally nothing dictating any kind of playstyle or sense of progression. Progression is done on an individual basis according to individual philosophy. You do whatever the fuck. It's a sandbox.


But doesn't everything just contribute to a consistent global arms race?


You're assuming that progression includes taking over others' stuff or like invading others etc.

Like I said, progression is whatever the fuck you want it to be.

/edit - Just to clarify, I buy my own personal ships and fly on whatever fleets I want to. I have no concern about space or ownership of territory in any way. My goal in the game is to have idiots donate their money to me and to shoot whatever is interesting to shoot.


Alright, I get it, I do, I understand that not every player has to be a pvper, many are miners, some are ship builders/outfiters, others explorers. But in the end where does all the isk generally flow? To weapons and hence to war. I'm wondering if phenomena like the first and second great wars aren't so much anomalies as much as natural outcomes that happen as a result of obtaining a large amount of volatile assets.



Many of the richest just gain more isk to pile on top of their heads. Much like the pancake bunny. Most of the other money in the economy goes towards buying ships, not to pvp with, but rather engage in the most compelling of aspects. Ship Spinning.

I'd only estimate about 1% of the economy is actually used to have war, 51% goes to the pancake pile, 15% to ship spinning and 33% is used to buy exotic dancers.


Wow that dissapointing, oh well, wish the us's war budget looked more like that
gumshoe bullshitting at 120%~~Prplz
freestalker
Profile Joined March 2010
469 Posts
March 30 2012 15:13 GMT
#20848
On March 31 2012 00:03 gumshoe wrote:
Show nested quote +
On March 30 2012 23:55 DefMatrixUltra wrote:
On March 30 2012 23:52 gumshoe wrote:
On March 30 2012 23:51 DefMatrixUltra wrote:
On March 30 2012 23:34 gumshoe wrote:
On March 30 2012 23:01 Firebolt145 wrote:
Sure. Just make sure you read the OP before anything otherwise you'll be called an idiot. And after that you'll still be called an idiot but at least inside you'll feel better.




The only thing you can invest your isk in is the pursuit of more isk or more weapons(I am ignoring vanity items and subscription isk because the first is meh and second becomes nominal over time) So given that eve both contains the capacity to encourage and sustain large conflict and offers no other outlet for isk but arms and no preferable clear cut gameplay funnel(like wow offers), is large scale war an inevitability in eve?


Nothing is inevitable in EVE except bads.

There is quite literally nothing dictating any kind of playstyle or sense of progression. Progression is done on an individual basis according to individual philosophy. You do whatever the fuck. It's a sandbox.


But doesn't everything just contribute to a consistent global arms race?


You're assuming that progression includes taking over others' stuff or like invading others etc.

Like I said, progression is whatever the fuck you want it to be.

/edit - Just to clarify, I buy my own personal ships and fly on whatever fleets I want to. I have no concern about space or ownership of territory in any way. My goal in the game is to have idiots donate their money to me and to shoot whatever is interesting to shoot.


Alright, I get it, I do, I understand that not every player has to be a pvper, many are miners, some are ship builders/outfiters, others explorers. But in the end where does all the isk generally flow? To weapons and hence to war. I'm wondering if phenomena like the first and second great wars aren't so much anomalies as much as natural outcomes that happen as a result of obtaining a large amount of volatile assets.

Somewhere I read a nice article, maybe it was even here, that basically almost anything you do somehow directly or indirectly affects PvP. But then again, what is PvP? Player versus Player.. it can be a fight of ships.. in most cases it is.. It can also be a fight over market, right? No bullet needs to be shot and you can screw people over the market. I mean, the game is based around ships and equipment, right.. And majority of this is guns and weapons. When you mine minerals, they will most certainly end up being a ship, or equipment. If you buy something on market, you just donated ISK to people that will most certainly use it to get more stuff to kill others. If you find something fancy in an exploration site and sell it on market.. well I am pretty sure it'll be used to produce something that will either be directly used for combat or will be sold and this money will go to combat. Or will it go to mining lasers to get more minerals? and the circle is closing You get shot? You need more isk, you buy new ship, you either do it to do PvP, or you fuel more PvP elsewhere.

People do whatever they want. It can be chilled out mining, salvaging, sitting in a base and trading.. or it can be doing the same thing in null sec with tension and wondering if someone will come to kill you. And you're not safe anywhere. Not even in hisec.
Flakes
Profile Blog Joined July 2008
United States3125 Posts
March 30 2012 15:14 GMT
#20849
On March 31 2012 00:10 gumshoe wrote:
Show nested quote +
On March 31 2012 00:08 abominare wrote:
On March 31 2012 00:03 gumshoe wrote:
On March 30 2012 23:55 DefMatrixUltra wrote:
On March 30 2012 23:52 gumshoe wrote:
On March 30 2012 23:51 DefMatrixUltra wrote:
On March 30 2012 23:34 gumshoe wrote:
On March 30 2012 23:01 Firebolt145 wrote:
Sure. Just make sure you read the OP before anything otherwise you'll be called an idiot. And after that you'll still be called an idiot but at least inside you'll feel better.




The only thing you can invest your isk in is the pursuit of more isk or more weapons(I am ignoring vanity items and subscription isk because the first is meh and second becomes nominal over time) So given that eve both contains the capacity to encourage and sustain large conflict and offers no other outlet for isk but arms and no preferable clear cut gameplay funnel(like wow offers), is large scale war an inevitability in eve?


Nothing is inevitable in EVE except bads.

There is quite literally nothing dictating any kind of playstyle or sense of progression. Progression is done on an individual basis according to individual philosophy. You do whatever the fuck. It's a sandbox.


But doesn't everything just contribute to a consistent global arms race?


You're assuming that progression includes taking over others' stuff or like invading others etc.

Like I said, progression is whatever the fuck you want it to be.

/edit - Just to clarify, I buy my own personal ships and fly on whatever fleets I want to. I have no concern about space or ownership of territory in any way. My goal in the game is to have idiots donate their money to me and to shoot whatever is interesting to shoot.


Alright, I get it, I do, I understand that not every player has to be a pvper, many are miners, some are ship builders/outfiters, others explorers. But in the end where does all the isk generally flow? To weapons and hence to war. I'm wondering if phenomena like the first and second great wars aren't so much anomalies as much as natural outcomes that happen as a result of obtaining a large amount of volatile assets.



Many of the richest just gain more isk to pile on top of their heads. Much like the pancake bunny. Most of the other money in the economy goes towards buying ships, not to pvp with, but rather engage in the most compelling of aspects. Ship Spinning.

I'd only estimate about 1% of the economy is actually used to have war, 51% goes to the pancake pile, 15% to ship spinning and 33% is used to buy exotic dancers.


Wow that dissapointing, oh well, wish the us's war budget looked more like that

"War is just the continuation of business by other means" --Bertolt Brecht
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
March 30 2012 15:16 GMT
#20850
Inferno log-in screen looks pretty hot

Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
March 30 2012 15:18 GMT
#20851
http://imgur.com/a/leWKU

I do like ship art.
So, five-card stud, nothing wild... and the sky's the limit
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
March 30 2012 15:18 GMT
#20852
On March 31 2012 00:13 freestalker wrote:
Show nested quote +
On March 31 2012 00:03 gumshoe wrote:
On March 30 2012 23:55 DefMatrixUltra wrote:
On March 30 2012 23:52 gumshoe wrote:
On March 30 2012 23:51 DefMatrixUltra wrote:
On March 30 2012 23:34 gumshoe wrote:
On March 30 2012 23:01 Firebolt145 wrote:
Sure. Just make sure you read the OP before anything otherwise you'll be called an idiot. And after that you'll still be called an idiot but at least inside you'll feel better.




The only thing you can invest your isk in is the pursuit of more isk or more weapons(I am ignoring vanity items and subscription isk because the first is meh and second becomes nominal over time) So given that eve both contains the capacity to encourage and sustain large conflict and offers no other outlet for isk but arms and no preferable clear cut gameplay funnel(like wow offers), is large scale war an inevitability in eve?


Nothing is inevitable in EVE except bads.

There is quite literally nothing dictating any kind of playstyle or sense of progression. Progression is done on an individual basis according to individual philosophy. You do whatever the fuck. It's a sandbox.


But doesn't everything just contribute to a consistent global arms race?


You're assuming that progression includes taking over others' stuff or like invading others etc.

Like I said, progression is whatever the fuck you want it to be.

/edit - Just to clarify, I buy my own personal ships and fly on whatever fleets I want to. I have no concern about space or ownership of territory in any way. My goal in the game is to have idiots donate their money to me and to shoot whatever is interesting to shoot.


Alright, I get it, I do, I understand that not every player has to be a pvper, many are miners, some are ship builders/outfiters, others explorers. But in the end where does all the isk generally flow? To weapons and hence to war. I'm wondering if phenomena like the first and second great wars aren't so much anomalies as much as natural outcomes that happen as a result of obtaining a large amount of volatile assets.

Somewhere I read a nice article, maybe it was even here, that basically almost anything you do somehow directly or indirectly affects PvP. But then again, what is PvP? Player versus Player.. it can be a fight of ships.. in most cases it is.. It can also be a fight over market, right? No bullet needs to be shot and you can screw people over the market. I mean, the game is based around ships and equipment, right.. And majority of this is guns and weapons. When you mine minerals, they will most certainly end up being a ship, or equipment. If you buy something on market, you just donated ISK to people that will most certainly use it to get more stuff to kill others. If you find something fancy in an exploration site and sell it on market.. well I am pretty sure it'll be used to produce something that will either be directly used for combat or will be sold and this money will go to combat. Or will it go to mining lasers to get more minerals? and the circle is closing You get shot? You need more isk, you buy new ship, you either do it to do PvP, or you fuel more PvP elsewhere.

People do whatever they want. It can be chilled out mining, salvaging, sitting in a base and trading.. or it can be doing the same thing in null sec with tension and wondering if someone will come to kill you. And you're not safe anywhere. Not even in hisec.


See thats exactly what I was thinking, everything in eve eventually translates into weapons ships and animosity. But opinions so far have differed.
gumshoe bullshitting at 120%~~Prplz
Firebolt145
Profile Blog Joined May 2010
Lalalaland34503 Posts
March 30 2012 15:19 GMT
#20853
That's the glorious nature of EVE. Although a lot of people consider 0.0 (nullsec) to be EVE's endgame, that's very much not the case for everyone.

Most of us in Hatchery have a love for smallgang PvP. We have no desire to live out in nullsec and have lots of capital (big) ships, which I guess could be the equivalent of 'gear'. Instead we prefer to take a bunch of ships and fight against huge odds and win sheerly out of skill. Some of us make isk solely to fund our PvP. Others choose to make isk to make isk to make isk because they actually enjoy it.
Moderator
DefMatrixUltra
Profile Blog Joined June 2009
Canada1992 Posts
March 30 2012 15:37 GMT
#20854
On March 31 2012 00:18 gumshoe wrote:
Show nested quote +
On March 31 2012 00:13 freestalker wrote:
On March 31 2012 00:03 gumshoe wrote:
On March 30 2012 23:55 DefMatrixUltra wrote:
On March 30 2012 23:52 gumshoe wrote:
On March 30 2012 23:51 DefMatrixUltra wrote:
On March 30 2012 23:34 gumshoe wrote:
On March 30 2012 23:01 Firebolt145 wrote:
Sure. Just make sure you read the OP before anything otherwise you'll be called an idiot. And after that you'll still be called an idiot but at least inside you'll feel better.




The only thing you can invest your isk in is the pursuit of more isk or more weapons(I am ignoring vanity items and subscription isk because the first is meh and second becomes nominal over time) So given that eve both contains the capacity to encourage and sustain large conflict and offers no other outlet for isk but arms and no preferable clear cut gameplay funnel(like wow offers), is large scale war an inevitability in eve?


Nothing is inevitable in EVE except bads.

There is quite literally nothing dictating any kind of playstyle or sense of progression. Progression is done on an individual basis according to individual philosophy. You do whatever the fuck. It's a sandbox.


But doesn't everything just contribute to a consistent global arms race?


You're assuming that progression includes taking over others' stuff or like invading others etc.

Like I said, progression is whatever the fuck you want it to be.

/edit - Just to clarify, I buy my own personal ships and fly on whatever fleets I want to. I have no concern about space or ownership of territory in any way. My goal in the game is to have idiots donate their money to me and to shoot whatever is interesting to shoot.


Alright, I get it, I do, I understand that not every player has to be a pvper, many are miners, some are ship builders/outfiters, others explorers. But in the end where does all the isk generally flow? To weapons and hence to war. I'm wondering if phenomena like the first and second great wars aren't so much anomalies as much as natural outcomes that happen as a result of obtaining a large amount of volatile assets.

Somewhere I read a nice article, maybe it was even here, that basically almost anything you do somehow directly or indirectly affects PvP. But then again, what is PvP? Player versus Player.. it can be a fight of ships.. in most cases it is.. It can also be a fight over market, right? No bullet needs to be shot and you can screw people over the market. I mean, the game is based around ships and equipment, right.. And majority of this is guns and weapons. When you mine minerals, they will most certainly end up being a ship, or equipment. If you buy something on market, you just donated ISK to people that will most certainly use it to get more stuff to kill others. If you find something fancy in an exploration site and sell it on market.. well I am pretty sure it'll be used to produce something that will either be directly used for combat or will be sold and this money will go to combat. Or will it go to mining lasers to get more minerals? and the circle is closing You get shot? You need more isk, you buy new ship, you either do it to do PvP, or you fuel more PvP elsewhere.

People do whatever they want. It can be chilled out mining, salvaging, sitting in a base and trading.. or it can be doing the same thing in null sec with tension and wondering if someone will come to kill you. And you're not safe anywhere. Not even in hisec.


See thats exactly what I was thinking, everything in eve eventually translates into weapons ships and animosity. But opinions so far have differed.


Everything in EVE is spaceships. You can't buy food or shit like that. Everything is spaceships and guns and things used to make spaceships and guns.

You're making it sound like there is some kind of mechanic that instills a sense of urgency to destroy things. There isn't. The biggest alliances have fallen to crushing defeats against weak enemies because their members just didn't care to undock their ships. You've got it all backwards. If anything, people in EVE influence and encourage the EVE market to more readily provide ships to explode. Not the other way around.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34503 Posts
March 30 2012 15:43 GMT
#20855
On March 31 2012 00:18 Body_Shield wrote:
http://imgur.com/a/leWKU

I do like ship art.

That Quafe Mega just looks silly :D
Moderator
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
March 30 2012 15:47 GMT
#20856
On March 31 2012 00:37 DefMatrixUltra wrote:
Show nested quote +
On March 31 2012 00:18 gumshoe wrote:
On March 31 2012 00:13 freestalker wrote:
On March 31 2012 00:03 gumshoe wrote:
On March 30 2012 23:55 DefMatrixUltra wrote:
On March 30 2012 23:52 gumshoe wrote:
On March 30 2012 23:51 DefMatrixUltra wrote:
On March 30 2012 23:34 gumshoe wrote:
On March 30 2012 23:01 Firebolt145 wrote:
Sure. Just make sure you read the OP before anything otherwise you'll be called an idiot. And after that you'll still be called an idiot but at least inside you'll feel better.




The only thing you can invest your isk in is the pursuit of more isk or more weapons(I am ignoring vanity items and subscription isk because the first is meh and second becomes nominal over time) So given that eve both contains the capacity to encourage and sustain large conflict and offers no other outlet for isk but arms and no preferable clear cut gameplay funnel(like wow offers), is large scale war an inevitability in eve?


Nothing is inevitable in EVE except bads.

There is quite literally nothing dictating any kind of playstyle or sense of progression. Progression is done on an individual basis according to individual philosophy. You do whatever the fuck. It's a sandbox.


But doesn't everything just contribute to a consistent global arms race?


You're assuming that progression includes taking over others' stuff or like invading others etc.

Like I said, progression is whatever the fuck you want it to be.

/edit - Just to clarify, I buy my own personal ships and fly on whatever fleets I want to. I have no concern about space or ownership of territory in any way. My goal in the game is to have idiots donate their money to me and to shoot whatever is interesting to shoot.


Alright, I get it, I do, I understand that not every player has to be a pvper, many are miners, some are ship builders/outfiters, others explorers. But in the end where does all the isk generally flow? To weapons and hence to war. I'm wondering if phenomena like the first and second great wars aren't so much anomalies as much as natural outcomes that happen as a result of obtaining a large amount of volatile assets.

Somewhere I read a nice article, maybe it was even here, that basically almost anything you do somehow directly or indirectly affects PvP. But then again, what is PvP? Player versus Player.. it can be a fight of ships.. in most cases it is.. It can also be a fight over market, right? No bullet needs to be shot and you can screw people over the market. I mean, the game is based around ships and equipment, right.. And majority of this is guns and weapons. When you mine minerals, they will most certainly end up being a ship, or equipment. If you buy something on market, you just donated ISK to people that will most certainly use it to get more stuff to kill others. If you find something fancy in an exploration site and sell it on market.. well I am pretty sure it'll be used to produce something that will either be directly used for combat or will be sold and this money will go to combat. Or will it go to mining lasers to get more minerals? and the circle is closing You get shot? You need more isk, you buy new ship, you either do it to do PvP, or you fuel more PvP elsewhere.

People do whatever they want. It can be chilled out mining, salvaging, sitting in a base and trading.. or it can be doing the same thing in null sec with tension and wondering if someone will come to kill you. And you're not safe anywhere. Not even in hisec.


See thats exactly what I was thinking, everything in eve eventually translates into weapons ships and animosity. But opinions so far have differed.


Everything in EVE is spaceships. You can't buy food or shit like that. Everything is spaceships and guns and things used to make spaceships and guns.

You're making it sound like there is some kind of mechanic that instills a sense of urgency to destroy things. There isn't. The biggest alliances have fallen to crushing defeats against weak enemies because their members just didn't care to undock their ships. You've got it all backwards. If anything, people in EVE influence and encourage the EVE market to more readily provide ships to explode. Not the other way around.


Players are only able to enjoy this influence on the game because the game has that capacity, eve is one server that gives people a universe with which they can pretty much do with as they please, the thing is though that everything like you said gets churned out as a weapon or a gun, meaning yes there is only one market, therefore one outcome to the game that decided by the market, war. You can speak as soft as you want, but if you carry a big stick long enough you will use it.
gumshoe bullshitting at 120%~~Prplz
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
March 30 2012 15:48 GMT
#20857
or at least feel the need to use it
gumshoe bullshitting at 120%~~Prplz
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
Last Edited: 2012-03-30 15:57:28
March 30 2012 15:53 GMT
#20858
Also I'm curious if large scale conflict is also inevitable(which is actually pretty unique in terms of quality to eve online) as opposed to just general pvp. For instance, if a great war broke out would the hatchery take a side? Would they just nibble at the conflicts edges to make a profit? Point is I feel even small high quality non territory interested corps like the hatch would still feel compelled to join such a war and thats not really because of the atmosphere the players built. It's more so I bilieve because this kind of war is apart of the games very nature. Players will feel pulled towards it because really thats what the game builds up to. Large scale conflict.
gumshoe bullshitting at 120%~~Prplz
DefMatrixUltra
Profile Blog Joined June 2009
Canada1992 Posts
March 30 2012 15:58 GMT
#20859
On March 31 2012 00:53 gumshoe wrote:
Also I'm curious if large scale conflict is also inevitable(which is actually pretty unique in terms of quality to eve online) as opposed to just general pvp. For instance, if a great war broke out would the hatchery take a side? Would they just nibble at the conflicts edges to make a profit? Point is I feel even small high quality non territory interested corps like the hatch would still feel compelled to join such a war and thats not really because of the atmosphere the players built. It's more so I bilieve because this kind of war is apart of the games very nature. Players will feel pulled towards it because really thats what the game builds up to. Large scale conflict.


Since you're so informed, I will bow out.
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
March 30 2012 16:00 GMT
#20860
On March 31 2012 00:58 DefMatrixUltra wrote:
Show nested quote +
On March 31 2012 00:53 gumshoe wrote:
Also I'm curious if large scale conflict is also inevitable(which is actually pretty unique in terms of quality to eve online) as opposed to just general pvp. For instance, if a great war broke out would the hatchery take a side? Would they just nibble at the conflicts edges to make a profit? Point is I feel even small high quality non territory interested corps like the hatch would still feel compelled to join such a war and thats not really because of the atmosphere the players built. It's more so I bilieve because this kind of war is apart of the games very nature. Players will feel pulled towards it because really thats what the game builds up to. Large scale conflict.


Since you're so informed, I will bow out.


I'm sorry for coming off as a know it all, I dont even play the game ) : but you said it your self, pvp is inevitable given weapons are everything, what I'm wondering is if wars are likewise.
gumshoe bullshitting at 120%~~Prplz
Prev 1 1041 1042 1043 1044 1045 2021 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
09:00
KungFu Cup 2026 Week 11
CranKy Ducklings171
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 75
Ryung 21
Rex 11
TKL 0
StarCraft: Brood War
Britney 29101
Sea 3207
Horang2 777
Shuttle 586
BeSt 531
Soulkey 474
Leta 394
Mini 186
Zeus 132
Killer 129
[ Show more ]
EffOrt 123
ToSsGirL 115
Mong 104
Last 99
hero 99
Pusan 97
Aegong 84
JYJ 62
sorry 59
Sharp 43
Backho 38
Snow 21
ajuk12(nOOB) 15
Free 14
Noble 11
[sc1f]eonzerg 11
soO 8
ggaemo 8
Sacsri 8
Dota 2
XaKoH 699
XcaliburYe11
Counter-Strike
olofmeister2135
Super Smash Bros
Mew2King126
Other Games
crisheroes294
Lowko284
Happy187
Pyrionflax138
Organizations
Dota 2
PGL Dota 2 - Secondary Stream3178
StarCraft: Brood War
lovetv 12
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP34
• LUISG 29
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1896
Upcoming Events
Kung Fu Cup
15m
RotterdaM75
IntoTheiNu 58
Rex11
The PondCast
23h 15m
WardiTV Spring Champion…
1d
OSC
1d 2h
OSC
1d 13h
CranKy Ducklings
1d 23h
WardiTV Spring Champion…
2 days
WardiTV Spring Champion…
3 days
GSL
3 days
Maru vs ShoWTimE
Classic vs Reynor
herO vs Lambo
Solar vs Clem
BSL22 NKC (BSL vs China)
3 days
XuanXuan vs Jaystar
Mihu vs Messiah
eOnzErG vs Dewalt
Bonyth vs Jaystar
TerrOr vs Messiah
XuanXuan vs Mihu
eOnzErG vs Jaystar
[ Show More ]
Replay Cast
3 days
WardiTV Spring Champion…
4 days
GSL
4 days
Patches Events
4 days
BSL22 NKC (BSL vs China)
4 days
Dewalt vs Messiah
Bonyth vs Mihu
TerrOr vs XuanXuan
eOnzErG vs Messiah
Jaystar vs Mihu
Dewalt vs XuanXuan
Bonyth vs TerrOr
Replay Cast
4 days
WardiTV Weekly
5 days
Sparkling Tuna Cup
5 days
Liquipedia Results

Completed

Proleague 2026-06-16
uThermal 2v2 2026 Main Event
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
Murky Cup 2026
Heroes Pulsing #2
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1

Upcoming

CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
BCC 2026
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.