• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:19
CEST 03:19
KST 10:19
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon100Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
SC4ALL II: StarCraft 2 Player Announcement 8/8 Balance hotfix patch 5.0.16b (July 16) The Death of Cheese: From a Professional Cheeser Yamato Cup Series StarCraft open world shooter announced at BlizzCon
Tourneys
2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
Syncronization issues and can't find games Bot on ladder Working 1v1, 2v2, 3v3 Ladder BGH Auto Balance -> http://bghmmr.eu/ an AI researcher's take on the ladder bot
Tourneys
[BSL23] SM: Ret vs TerrOr -> DragOn vs StRyKeR [ASL22] Ro16 Group D [Megathread] Daily Proleagues [ASL22] Ro16 Group C
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread Post Your Watch!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9591 users

EVE Corporation - Page 1043

Forum Index > General Games
Post a Reply
Prev 1 1041 1042 1043 1044 1045 2022 Next
https://discord.gg/c8jHgQpMSY

mity hat tree discord if you care
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
March 30 2012 14:52 GMT
#20841
On March 30 2012 23:51 DefMatrixUltra wrote:
Show nested quote +
On March 30 2012 23:34 gumshoe wrote:
On March 30 2012 23:01 Firebolt145 wrote:
Sure. Just make sure you read the OP before anything otherwise you'll be called an idiot. And after that you'll still be called an idiot but at least inside you'll feel better.




The only thing you can invest your isk in is the pursuit of more isk or more weapons(I am ignoring vanity items and subscription isk because the first is meh and second becomes nominal over time) So given that eve both contains the capacity to encourage and sustain large conflict and offers no other outlet for isk but arms and no preferable clear cut gameplay funnel(like wow offers), is large scale war an inevitability in eve?


Nothing is inevitable in EVE except bads.

There is quite literally nothing dictating any kind of playstyle or sense of progression. Progression is done on an individual basis according to individual philosophy. You do whatever the fuck. It's a sandbox.


But doesn't everything just contribute to a consistent global arms race?
gumshoe bullshitting at 120%~~Prplz
DefMatrixUltra
Profile Blog Joined June 2009
Canada1992 Posts
Last Edited: 2012-03-30 14:57:09
March 30 2012 14:55 GMT
#20842
On March 30 2012 23:52 gumshoe wrote:
Show nested quote +
On March 30 2012 23:51 DefMatrixUltra wrote:
On March 30 2012 23:34 gumshoe wrote:
On March 30 2012 23:01 Firebolt145 wrote:
Sure. Just make sure you read the OP before anything otherwise you'll be called an idiot. And after that you'll still be called an idiot but at least inside you'll feel better.




The only thing you can invest your isk in is the pursuit of more isk or more weapons(I am ignoring vanity items and subscription isk because the first is meh and second becomes nominal over time) So given that eve both contains the capacity to encourage and sustain large conflict and offers no other outlet for isk but arms and no preferable clear cut gameplay funnel(like wow offers), is large scale war an inevitability in eve?


Nothing is inevitable in EVE except bads.

There is quite literally nothing dictating any kind of playstyle or sense of progression. Progression is done on an individual basis according to individual philosophy. You do whatever the fuck. It's a sandbox.


But doesn't everything just contribute to a consistent global arms race?


You're assuming that progression includes taking over others' stuff or like invading others etc.

Like I said, progression is whatever the fuck you want it to be.

/edit - Just to clarify, I buy my own personal ships and fly on whatever fleets I want to. I have no concern about space or ownership of territory in any way. My goal in the game is to have idiots donate their money to me and to shoot whatever is interesting to shoot.
abominare
Profile Joined March 2010
United States1216 Posts
Last Edited: 2012-03-30 15:04:14
March 30 2012 15:00 GMT
#20843
On March 30 2012 23:34 gumshoe wrote:
Show nested quote +
On March 30 2012 23:01 Firebolt145 wrote:
Sure. Just make sure you read the OP before anything otherwise you'll be called an idiot. And after that you'll still be called an idiot but at least inside you'll feel better.



kk ( : Anyways I've been following eve for a while now, I find it remarkable being it is simultaneously one of the most incredible games to watch/follow and perhaps THE most frustrating game to play. Which is why I think that of all the potential universes a game like dust 514 could be coming to, eve is the one that could use it the most. I mean the synthesis of a crisp fps and the real time giant that is eve is not only awesome by virtue of it's sheer audacity, it's amazing because it represents the bridging of gamings hard core strategy demographic and perhaps it's less obscenely dedicated casual demographic. Which is really I think the best way for eve to evolve as a video game, because as it stands it's hard to adjust the learning curve without destroying what makes eve great (it's remarkable depth) building a more easy going but equally rewarding experience within eve without compromising the fundamental game is pretty much the safest way of bringing the mountain to Muhammad.

Plus I can easily imagine people getting into eve via dust 514, and vice versa, in general this really seems like one of the most important attempts to develop the very nature of gaming in the past decade.

Also I have a question, Generally the mmo endgame tends to involve the acquirement of powerful gear, said mmo allows the player to exercise their arms through the games particular funnel(for instance wows funnel is arenas and high level raids) yet in eve online there is no funnel, you gather weapons and assets because thats where the games conclusion inevitably leads, reason being that there is no farming or shelter requirements in eve, as in there is no need for anything else that might divert a market away from arms. The only thing you can invest your isk in is the pursuit of more isk or more weapons(I am ignoring vanity items and subscription isk because the first is meh and second becomes nominal over time) So given that eve both contains the capacity to encourage and sustain large conflict and offers no other outlet for isk but arms and no preferable clear cut gameplay funnel(like wow offers), is large scale war an inevitability in eve?

I'm an idiot, there said it in advance.


You should vote for the Dust Corp Name and post a lot in the thread

http://www.teamliquid.net/forum/viewmessage.php?topic_id=300213

I will shamelessly recruit our way to a large TL Dust corp one way or another.


Also my TL account is 2 years old today =D
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
March 30 2012 15:03 GMT
#20844
On March 30 2012 23:55 DefMatrixUltra wrote:
Show nested quote +
On March 30 2012 23:52 gumshoe wrote:
On March 30 2012 23:51 DefMatrixUltra wrote:
On March 30 2012 23:34 gumshoe wrote:
On March 30 2012 23:01 Firebolt145 wrote:
Sure. Just make sure you read the OP before anything otherwise you'll be called an idiot. And after that you'll still be called an idiot but at least inside you'll feel better.




The only thing you can invest your isk in is the pursuit of more isk or more weapons(I am ignoring vanity items and subscription isk because the first is meh and second becomes nominal over time) So given that eve both contains the capacity to encourage and sustain large conflict and offers no other outlet for isk but arms and no preferable clear cut gameplay funnel(like wow offers), is large scale war an inevitability in eve?


Nothing is inevitable in EVE except bads.

There is quite literally nothing dictating any kind of playstyle or sense of progression. Progression is done on an individual basis according to individual philosophy. You do whatever the fuck. It's a sandbox.


But doesn't everything just contribute to a consistent global arms race?


You're assuming that progression includes taking over others' stuff or like invading others etc.

Like I said, progression is whatever the fuck you want it to be.

/edit - Just to clarify, I buy my own personal ships and fly on whatever fleets I want to. I have no concern about space or ownership of territory in any way. My goal in the game is to have idiots donate their money to me and to shoot whatever is interesting to shoot.


Alright, I get it, I do, I understand that not every player has to be a pvper, many are miners, some are ship builders/outfiters, others explorers. But in the end where does all the isk generally flow? To weapons and hence to war. I'm wondering if phenomena like the first and second great wars aren't so much anomalies as much as natural outcomes that happen as a result of obtaining a large amount of volatile assets.
gumshoe bullshitting at 120%~~Prplz
darksub
Profile Joined July 2010
Argentina302 Posts
March 30 2012 15:04 GMT
#20845
bought the game a few days ago, so far it really interesting
divide et vinces
abominare
Profile Joined March 2010
United States1216 Posts
Last Edited: 2012-03-30 15:10:36
March 30 2012 15:08 GMT
#20846
On March 31 2012 00:03 gumshoe wrote:
Show nested quote +
On March 30 2012 23:55 DefMatrixUltra wrote:
On March 30 2012 23:52 gumshoe wrote:
On March 30 2012 23:51 DefMatrixUltra wrote:
On March 30 2012 23:34 gumshoe wrote:
On March 30 2012 23:01 Firebolt145 wrote:
Sure. Just make sure you read the OP before anything otherwise you'll be called an idiot. And after that you'll still be called an idiot but at least inside you'll feel better.




The only thing you can invest your isk in is the pursuit of more isk or more weapons(I am ignoring vanity items and subscription isk because the first is meh and second becomes nominal over time) So given that eve both contains the capacity to encourage and sustain large conflict and offers no other outlet for isk but arms and no preferable clear cut gameplay funnel(like wow offers), is large scale war an inevitability in eve?


Nothing is inevitable in EVE except bads.

There is quite literally nothing dictating any kind of playstyle or sense of progression. Progression is done on an individual basis according to individual philosophy. You do whatever the fuck. It's a sandbox.


But doesn't everything just contribute to a consistent global arms race?


You're assuming that progression includes taking over others' stuff or like invading others etc.

Like I said, progression is whatever the fuck you want it to be.

/edit - Just to clarify, I buy my own personal ships and fly on whatever fleets I want to. I have no concern about space or ownership of territory in any way. My goal in the game is to have idiots donate their money to me and to shoot whatever is interesting to shoot.


Alright, I get it, I do, I understand that not every player has to be a pvper, many are miners, some are ship builders/outfiters, others explorers. But in the end where does all the isk generally flow? To weapons and hence to war. I'm wondering if phenomena like the first and second great wars aren't so much anomalies as much as natural outcomes that happen as a result of obtaining a large amount of volatile assets.



Many of the richest just gain more isk to pile on top of their heads. Much like the pancake bunny. Most of the other money in the economy goes towards buying ships, not to pvp with, but rather engage in the most compelling of aspects. Ship Spinning.

I'd only estimate about 1% of the economy is actually used to have war, 51% goes to the pancake pile, 15% to ship spinning and 33% is used to buy exotic dancers.

On a more serious note, its a sandbox. Though you're right most things in the game involve some sort of guns or lead to the creation of ships and guns. However there are thousands who simply are not interested in fighting, some only interest in shooting npcs, and some that live and die by the sword, and one guy who falls on that sword and subsequently gets his trolling called out by CCP and gets a 30 day ban.
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
March 30 2012 15:10 GMT
#20847
On March 31 2012 00:08 abominare wrote:
Show nested quote +
On March 31 2012 00:03 gumshoe wrote:
On March 30 2012 23:55 DefMatrixUltra wrote:
On March 30 2012 23:52 gumshoe wrote:
On March 30 2012 23:51 DefMatrixUltra wrote:
On March 30 2012 23:34 gumshoe wrote:
On March 30 2012 23:01 Firebolt145 wrote:
Sure. Just make sure you read the OP before anything otherwise you'll be called an idiot. And after that you'll still be called an idiot but at least inside you'll feel better.




The only thing you can invest your isk in is the pursuit of more isk or more weapons(I am ignoring vanity items and subscription isk because the first is meh and second becomes nominal over time) So given that eve both contains the capacity to encourage and sustain large conflict and offers no other outlet for isk but arms and no preferable clear cut gameplay funnel(like wow offers), is large scale war an inevitability in eve?


Nothing is inevitable in EVE except bads.

There is quite literally nothing dictating any kind of playstyle or sense of progression. Progression is done on an individual basis according to individual philosophy. You do whatever the fuck. It's a sandbox.


But doesn't everything just contribute to a consistent global arms race?


You're assuming that progression includes taking over others' stuff or like invading others etc.

Like I said, progression is whatever the fuck you want it to be.

/edit - Just to clarify, I buy my own personal ships and fly on whatever fleets I want to. I have no concern about space or ownership of territory in any way. My goal in the game is to have idiots donate their money to me and to shoot whatever is interesting to shoot.


Alright, I get it, I do, I understand that not every player has to be a pvper, many are miners, some are ship builders/outfiters, others explorers. But in the end where does all the isk generally flow? To weapons and hence to war. I'm wondering if phenomena like the first and second great wars aren't so much anomalies as much as natural outcomes that happen as a result of obtaining a large amount of volatile assets.



Many of the richest just gain more isk to pile on top of their heads. Much like the pancake bunny. Most of the other money in the economy goes towards buying ships, not to pvp with, but rather engage in the most compelling of aspects. Ship Spinning.

I'd only estimate about 1% of the economy is actually used to have war, 51% goes to the pancake pile, 15% to ship spinning and 33% is used to buy exotic dancers.


Wow that dissapointing, oh well, wish the us's war budget looked more like that
gumshoe bullshitting at 120%~~Prplz
freestalker
Profile Joined March 2010
469 Posts
March 30 2012 15:13 GMT
#20848
On March 31 2012 00:03 gumshoe wrote:
Show nested quote +
On March 30 2012 23:55 DefMatrixUltra wrote:
On March 30 2012 23:52 gumshoe wrote:
On March 30 2012 23:51 DefMatrixUltra wrote:
On March 30 2012 23:34 gumshoe wrote:
On March 30 2012 23:01 Firebolt145 wrote:
Sure. Just make sure you read the OP before anything otherwise you'll be called an idiot. And after that you'll still be called an idiot but at least inside you'll feel better.




The only thing you can invest your isk in is the pursuit of more isk or more weapons(I am ignoring vanity items and subscription isk because the first is meh and second becomes nominal over time) So given that eve both contains the capacity to encourage and sustain large conflict and offers no other outlet for isk but arms and no preferable clear cut gameplay funnel(like wow offers), is large scale war an inevitability in eve?


Nothing is inevitable in EVE except bads.

There is quite literally nothing dictating any kind of playstyle or sense of progression. Progression is done on an individual basis according to individual philosophy. You do whatever the fuck. It's a sandbox.


But doesn't everything just contribute to a consistent global arms race?


You're assuming that progression includes taking over others' stuff or like invading others etc.

Like I said, progression is whatever the fuck you want it to be.

/edit - Just to clarify, I buy my own personal ships and fly on whatever fleets I want to. I have no concern about space or ownership of territory in any way. My goal in the game is to have idiots donate their money to me and to shoot whatever is interesting to shoot.


Alright, I get it, I do, I understand that not every player has to be a pvper, many are miners, some are ship builders/outfiters, others explorers. But in the end where does all the isk generally flow? To weapons and hence to war. I'm wondering if phenomena like the first and second great wars aren't so much anomalies as much as natural outcomes that happen as a result of obtaining a large amount of volatile assets.

Somewhere I read a nice article, maybe it was even here, that basically almost anything you do somehow directly or indirectly affects PvP. But then again, what is PvP? Player versus Player.. it can be a fight of ships.. in most cases it is.. It can also be a fight over market, right? No bullet needs to be shot and you can screw people over the market. I mean, the game is based around ships and equipment, right.. And majority of this is guns and weapons. When you mine minerals, they will most certainly end up being a ship, or equipment. If you buy something on market, you just donated ISK to people that will most certainly use it to get more stuff to kill others. If you find something fancy in an exploration site and sell it on market.. well I am pretty sure it'll be used to produce something that will either be directly used for combat or will be sold and this money will go to combat. Or will it go to mining lasers to get more minerals? and the circle is closing You get shot? You need more isk, you buy new ship, you either do it to do PvP, or you fuel more PvP elsewhere.

People do whatever they want. It can be chilled out mining, salvaging, sitting in a base and trading.. or it can be doing the same thing in null sec with tension and wondering if someone will come to kill you. And you're not safe anywhere. Not even in hisec.
Flakes
Profile Blog Joined July 2008
United States3125 Posts
March 30 2012 15:14 GMT
#20849
On March 31 2012 00:10 gumshoe wrote:
Show nested quote +
On March 31 2012 00:08 abominare wrote:
On March 31 2012 00:03 gumshoe wrote:
On March 30 2012 23:55 DefMatrixUltra wrote:
On March 30 2012 23:52 gumshoe wrote:
On March 30 2012 23:51 DefMatrixUltra wrote:
On March 30 2012 23:34 gumshoe wrote:
On March 30 2012 23:01 Firebolt145 wrote:
Sure. Just make sure you read the OP before anything otherwise you'll be called an idiot. And after that you'll still be called an idiot but at least inside you'll feel better.




The only thing you can invest your isk in is the pursuit of more isk or more weapons(I am ignoring vanity items and subscription isk because the first is meh and second becomes nominal over time) So given that eve both contains the capacity to encourage and sustain large conflict and offers no other outlet for isk but arms and no preferable clear cut gameplay funnel(like wow offers), is large scale war an inevitability in eve?


Nothing is inevitable in EVE except bads.

There is quite literally nothing dictating any kind of playstyle or sense of progression. Progression is done on an individual basis according to individual philosophy. You do whatever the fuck. It's a sandbox.


But doesn't everything just contribute to a consistent global arms race?


You're assuming that progression includes taking over others' stuff or like invading others etc.

Like I said, progression is whatever the fuck you want it to be.

/edit - Just to clarify, I buy my own personal ships and fly on whatever fleets I want to. I have no concern about space or ownership of territory in any way. My goal in the game is to have idiots donate their money to me and to shoot whatever is interesting to shoot.


Alright, I get it, I do, I understand that not every player has to be a pvper, many are miners, some are ship builders/outfiters, others explorers. But in the end where does all the isk generally flow? To weapons and hence to war. I'm wondering if phenomena like the first and second great wars aren't so much anomalies as much as natural outcomes that happen as a result of obtaining a large amount of volatile assets.



Many of the richest just gain more isk to pile on top of their heads. Much like the pancake bunny. Most of the other money in the economy goes towards buying ships, not to pvp with, but rather engage in the most compelling of aspects. Ship Spinning.

I'd only estimate about 1% of the economy is actually used to have war, 51% goes to the pancake pile, 15% to ship spinning and 33% is used to buy exotic dancers.


Wow that dissapointing, oh well, wish the us's war budget looked more like that

"War is just the continuation of business by other means" --Bertolt Brecht
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
March 30 2012 15:16 GMT
#20850
Inferno log-in screen looks pretty hot

Body_Shield
Profile Blog Joined February 2011
Canada3373 Posts
March 30 2012 15:18 GMT
#20851
http://imgur.com/a/leWKU

I do like ship art.
So, five-card stud, nothing wild... and the sky's the limit
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
March 30 2012 15:18 GMT
#20852
On March 31 2012 00:13 freestalker wrote:
Show nested quote +
On March 31 2012 00:03 gumshoe wrote:
On March 30 2012 23:55 DefMatrixUltra wrote:
On March 30 2012 23:52 gumshoe wrote:
On March 30 2012 23:51 DefMatrixUltra wrote:
On March 30 2012 23:34 gumshoe wrote:
On March 30 2012 23:01 Firebolt145 wrote:
Sure. Just make sure you read the OP before anything otherwise you'll be called an idiot. And after that you'll still be called an idiot but at least inside you'll feel better.




The only thing you can invest your isk in is the pursuit of more isk or more weapons(I am ignoring vanity items and subscription isk because the first is meh and second becomes nominal over time) So given that eve both contains the capacity to encourage and sustain large conflict and offers no other outlet for isk but arms and no preferable clear cut gameplay funnel(like wow offers), is large scale war an inevitability in eve?


Nothing is inevitable in EVE except bads.

There is quite literally nothing dictating any kind of playstyle or sense of progression. Progression is done on an individual basis according to individual philosophy. You do whatever the fuck. It's a sandbox.


But doesn't everything just contribute to a consistent global arms race?


You're assuming that progression includes taking over others' stuff or like invading others etc.

Like I said, progression is whatever the fuck you want it to be.

/edit - Just to clarify, I buy my own personal ships and fly on whatever fleets I want to. I have no concern about space or ownership of territory in any way. My goal in the game is to have idiots donate their money to me and to shoot whatever is interesting to shoot.


Alright, I get it, I do, I understand that not every player has to be a pvper, many are miners, some are ship builders/outfiters, others explorers. But in the end where does all the isk generally flow? To weapons and hence to war. I'm wondering if phenomena like the first and second great wars aren't so much anomalies as much as natural outcomes that happen as a result of obtaining a large amount of volatile assets.

Somewhere I read a nice article, maybe it was even here, that basically almost anything you do somehow directly or indirectly affects PvP. But then again, what is PvP? Player versus Player.. it can be a fight of ships.. in most cases it is.. It can also be a fight over market, right? No bullet needs to be shot and you can screw people over the market. I mean, the game is based around ships and equipment, right.. And majority of this is guns and weapons. When you mine minerals, they will most certainly end up being a ship, or equipment. If you buy something on market, you just donated ISK to people that will most certainly use it to get more stuff to kill others. If you find something fancy in an exploration site and sell it on market.. well I am pretty sure it'll be used to produce something that will either be directly used for combat or will be sold and this money will go to combat. Or will it go to mining lasers to get more minerals? and the circle is closing You get shot? You need more isk, you buy new ship, you either do it to do PvP, or you fuel more PvP elsewhere.

People do whatever they want. It can be chilled out mining, salvaging, sitting in a base and trading.. or it can be doing the same thing in null sec with tension and wondering if someone will come to kill you. And you're not safe anywhere. Not even in hisec.


See thats exactly what I was thinking, everything in eve eventually translates into weapons ships and animosity. But opinions so far have differed.
gumshoe bullshitting at 120%~~Prplz
Firebolt145
Profile Blog Joined May 2010
Lalalaland34507 Posts
March 30 2012 15:19 GMT
#20853
That's the glorious nature of EVE. Although a lot of people consider 0.0 (nullsec) to be EVE's endgame, that's very much not the case for everyone.

Most of us in Hatchery have a love for smallgang PvP. We have no desire to live out in nullsec and have lots of capital (big) ships, which I guess could be the equivalent of 'gear'. Instead we prefer to take a bunch of ships and fight against huge odds and win sheerly out of skill. Some of us make isk solely to fund our PvP. Others choose to make isk to make isk to make isk because they actually enjoy it.
Moderator
DefMatrixUltra
Profile Blog Joined June 2009
Canada1992 Posts
March 30 2012 15:37 GMT
#20854
On March 31 2012 00:18 gumshoe wrote:
Show nested quote +
On March 31 2012 00:13 freestalker wrote:
On March 31 2012 00:03 gumshoe wrote:
On March 30 2012 23:55 DefMatrixUltra wrote:
On March 30 2012 23:52 gumshoe wrote:
On March 30 2012 23:51 DefMatrixUltra wrote:
On March 30 2012 23:34 gumshoe wrote:
On March 30 2012 23:01 Firebolt145 wrote:
Sure. Just make sure you read the OP before anything otherwise you'll be called an idiot. And after that you'll still be called an idiot but at least inside you'll feel better.




The only thing you can invest your isk in is the pursuit of more isk or more weapons(I am ignoring vanity items and subscription isk because the first is meh and second becomes nominal over time) So given that eve both contains the capacity to encourage and sustain large conflict and offers no other outlet for isk but arms and no preferable clear cut gameplay funnel(like wow offers), is large scale war an inevitability in eve?


Nothing is inevitable in EVE except bads.

There is quite literally nothing dictating any kind of playstyle or sense of progression. Progression is done on an individual basis according to individual philosophy. You do whatever the fuck. It's a sandbox.


But doesn't everything just contribute to a consistent global arms race?


You're assuming that progression includes taking over others' stuff or like invading others etc.

Like I said, progression is whatever the fuck you want it to be.

/edit - Just to clarify, I buy my own personal ships and fly on whatever fleets I want to. I have no concern about space or ownership of territory in any way. My goal in the game is to have idiots donate their money to me and to shoot whatever is interesting to shoot.


Alright, I get it, I do, I understand that not every player has to be a pvper, many are miners, some are ship builders/outfiters, others explorers. But in the end where does all the isk generally flow? To weapons and hence to war. I'm wondering if phenomena like the first and second great wars aren't so much anomalies as much as natural outcomes that happen as a result of obtaining a large amount of volatile assets.

Somewhere I read a nice article, maybe it was even here, that basically almost anything you do somehow directly or indirectly affects PvP. But then again, what is PvP? Player versus Player.. it can be a fight of ships.. in most cases it is.. It can also be a fight over market, right? No bullet needs to be shot and you can screw people over the market. I mean, the game is based around ships and equipment, right.. And majority of this is guns and weapons. When you mine minerals, they will most certainly end up being a ship, or equipment. If you buy something on market, you just donated ISK to people that will most certainly use it to get more stuff to kill others. If you find something fancy in an exploration site and sell it on market.. well I am pretty sure it'll be used to produce something that will either be directly used for combat or will be sold and this money will go to combat. Or will it go to mining lasers to get more minerals? and the circle is closing You get shot? You need more isk, you buy new ship, you either do it to do PvP, or you fuel more PvP elsewhere.

People do whatever they want. It can be chilled out mining, salvaging, sitting in a base and trading.. or it can be doing the same thing in null sec with tension and wondering if someone will come to kill you. And you're not safe anywhere. Not even in hisec.


See thats exactly what I was thinking, everything in eve eventually translates into weapons ships and animosity. But opinions so far have differed.


Everything in EVE is spaceships. You can't buy food or shit like that. Everything is spaceships and guns and things used to make spaceships and guns.

You're making it sound like there is some kind of mechanic that instills a sense of urgency to destroy things. There isn't. The biggest alliances have fallen to crushing defeats against weak enemies because their members just didn't care to undock their ships. You've got it all backwards. If anything, people in EVE influence and encourage the EVE market to more readily provide ships to explode. Not the other way around.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34507 Posts
March 30 2012 15:43 GMT
#20855
On March 31 2012 00:18 Body_Shield wrote:
http://imgur.com/a/leWKU

I do like ship art.

That Quafe Mega just looks silly :D
Moderator
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
March 30 2012 15:47 GMT
#20856
On March 31 2012 00:37 DefMatrixUltra wrote:
Show nested quote +
On March 31 2012 00:18 gumshoe wrote:
On March 31 2012 00:13 freestalker wrote:
On March 31 2012 00:03 gumshoe wrote:
On March 30 2012 23:55 DefMatrixUltra wrote:
On March 30 2012 23:52 gumshoe wrote:
On March 30 2012 23:51 DefMatrixUltra wrote:
On March 30 2012 23:34 gumshoe wrote:
On March 30 2012 23:01 Firebolt145 wrote:
Sure. Just make sure you read the OP before anything otherwise you'll be called an idiot. And after that you'll still be called an idiot but at least inside you'll feel better.




The only thing you can invest your isk in is the pursuit of more isk or more weapons(I am ignoring vanity items and subscription isk because the first is meh and second becomes nominal over time) So given that eve both contains the capacity to encourage and sustain large conflict and offers no other outlet for isk but arms and no preferable clear cut gameplay funnel(like wow offers), is large scale war an inevitability in eve?


Nothing is inevitable in EVE except bads.

There is quite literally nothing dictating any kind of playstyle or sense of progression. Progression is done on an individual basis according to individual philosophy. You do whatever the fuck. It's a sandbox.


But doesn't everything just contribute to a consistent global arms race?


You're assuming that progression includes taking over others' stuff or like invading others etc.

Like I said, progression is whatever the fuck you want it to be.

/edit - Just to clarify, I buy my own personal ships and fly on whatever fleets I want to. I have no concern about space or ownership of territory in any way. My goal in the game is to have idiots donate their money to me and to shoot whatever is interesting to shoot.


Alright, I get it, I do, I understand that not every player has to be a pvper, many are miners, some are ship builders/outfiters, others explorers. But in the end where does all the isk generally flow? To weapons and hence to war. I'm wondering if phenomena like the first and second great wars aren't so much anomalies as much as natural outcomes that happen as a result of obtaining a large amount of volatile assets.

Somewhere I read a nice article, maybe it was even here, that basically almost anything you do somehow directly or indirectly affects PvP. But then again, what is PvP? Player versus Player.. it can be a fight of ships.. in most cases it is.. It can also be a fight over market, right? No bullet needs to be shot and you can screw people over the market. I mean, the game is based around ships and equipment, right.. And majority of this is guns and weapons. When you mine minerals, they will most certainly end up being a ship, or equipment. If you buy something on market, you just donated ISK to people that will most certainly use it to get more stuff to kill others. If you find something fancy in an exploration site and sell it on market.. well I am pretty sure it'll be used to produce something that will either be directly used for combat or will be sold and this money will go to combat. Or will it go to mining lasers to get more minerals? and the circle is closing You get shot? You need more isk, you buy new ship, you either do it to do PvP, or you fuel more PvP elsewhere.

People do whatever they want. It can be chilled out mining, salvaging, sitting in a base and trading.. or it can be doing the same thing in null sec with tension and wondering if someone will come to kill you. And you're not safe anywhere. Not even in hisec.


See thats exactly what I was thinking, everything in eve eventually translates into weapons ships and animosity. But opinions so far have differed.


Everything in EVE is spaceships. You can't buy food or shit like that. Everything is spaceships and guns and things used to make spaceships and guns.

You're making it sound like there is some kind of mechanic that instills a sense of urgency to destroy things. There isn't. The biggest alliances have fallen to crushing defeats against weak enemies because their members just didn't care to undock their ships. You've got it all backwards. If anything, people in EVE influence and encourage the EVE market to more readily provide ships to explode. Not the other way around.


Players are only able to enjoy this influence on the game because the game has that capacity, eve is one server that gives people a universe with which they can pretty much do with as they please, the thing is though that everything like you said gets churned out as a weapon or a gun, meaning yes there is only one market, therefore one outcome to the game that decided by the market, war. You can speak as soft as you want, but if you carry a big stick long enough you will use it.
gumshoe bullshitting at 120%~~Prplz
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
March 30 2012 15:48 GMT
#20857
or at least feel the need to use it
gumshoe bullshitting at 120%~~Prplz
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
Last Edited: 2012-03-30 15:57:28
March 30 2012 15:53 GMT
#20858
Also I'm curious if large scale conflict is also inevitable(which is actually pretty unique in terms of quality to eve online) as opposed to just general pvp. For instance, if a great war broke out would the hatchery take a side? Would they just nibble at the conflicts edges to make a profit? Point is I feel even small high quality non territory interested corps like the hatch would still feel compelled to join such a war and thats not really because of the atmosphere the players built. It's more so I bilieve because this kind of war is apart of the games very nature. Players will feel pulled towards it because really thats what the game builds up to. Large scale conflict.
gumshoe bullshitting at 120%~~Prplz
DefMatrixUltra
Profile Blog Joined June 2009
Canada1992 Posts
March 30 2012 15:58 GMT
#20859
On March 31 2012 00:53 gumshoe wrote:
Also I'm curious if large scale conflict is also inevitable(which is actually pretty unique in terms of quality to eve online) as opposed to just general pvp. For instance, if a great war broke out would the hatchery take a side? Would they just nibble at the conflicts edges to make a profit? Point is I feel even small high quality non territory interested corps like the hatch would still feel compelled to join such a war and thats not really because of the atmosphere the players built. It's more so I bilieve because this kind of war is apart of the games very nature. Players will feel pulled towards it because really thats what the game builds up to. Large scale conflict.


Since you're so informed, I will bow out.
gumshoe
Profile Blog Joined December 2010
Canada3602 Posts
March 30 2012 16:00 GMT
#20860
On March 31 2012 00:58 DefMatrixUltra wrote:
Show nested quote +
On March 31 2012 00:53 gumshoe wrote:
Also I'm curious if large scale conflict is also inevitable(which is actually pretty unique in terms of quality to eve online) as opposed to just general pvp. For instance, if a great war broke out would the hatchery take a side? Would they just nibble at the conflicts edges to make a profit? Point is I feel even small high quality non territory interested corps like the hatch would still feel compelled to join such a war and thats not really because of the atmosphere the players built. It's more so I bilieve because this kind of war is apart of the games very nature. Players will feel pulled towards it because really thats what the game builds up to. Large scale conflict.


Since you're so informed, I will bow out.


I'm sorry for coming off as a know it all, I dont even play the game ) : but you said it your self, pvp is inevitable given weapons are everything, what I'm wondering is if wars are likewise.
gumshoe bullshitting at 120%~~Prplz
Prev 1 1041 1042 1043 1044 1045 2022 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
2026 GSTL: Playoffs Round 1
CranKy Ducklings139
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 176
RuFF_SC2 73
EnDerr 9
StarCraft: Brood War
sSak 71
910 47
Dota 2
PGG 121
League of Legends
Doublelift6441
Super Smash Bros
amsayoshi13
Other Games
summit1g11472
FrodaN2300
JimRising 423
Livibee158
Trikslyr138
ViBE92
SteadfastSC37
CosmosSc2 27
Organizations
Other Games
gamesdonequick2243
[ Show 12 non-featured ]
StarCraft 2
• Hupsaiya 115
• mYiSmile162
• EnkiAlexander 35
• davetesta16
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
GSL
9h 41m
Shopify Rebellion Sundays
13h 41m
Spirit vs Mixu
BSL
17h 41m
Ret vs TerrOr
DragOn vs StRyKeR
Replay Cast
22h 41m
Afreeca Starleague
1d 8h
Shine vs Rush
WardiTV Weekly
1d 9h
Monday Night Weeklies
1d 14h
Sparkling Tuna Cup
2 days
Afreeca Starleague
2 days
Light vs EffOrt
PiGosaur Cup
2 days
[ Show More ]
Kung Fu Cup
3 days
The PondCast
4 days
Replay Cast
4 days
Korean StarCraft League
6 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

K-JUNGMAN
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.