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Star Wars - The Old Republic - Page 21

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Raggarvalle
Profile Joined August 2010
Sweden42 Posts
June 21 2011 23:47 GMT
#401
On June 18 2011 23:12 vol_ wrote:
Show nested quote +
On June 17 2011 03:28 Raggarvalle wrote:
On June 17 2011 01:45 Zocat wrote:
On June 17 2011 00:18 Raggarvalle wrote:
Got the Beta email for the survey, didnt qualify tho


Might want to share your answers? ;P



Dont remember all the questions but to summarize it i only play PC games, huge fallout fan, took FPS, RTS and 3rd-person shooters as my favourites. bought about 10 games within the latest 12 months, currently play LoL, starcraft 2, the Witcher 2 and fallout : NV.

And have never pirated or bought a pirated copy, ( cough ).


Thats about what i remembered, there is quite a lot of questions tho.


Why would you not say you play MMO!!!


damnit... stupid me, hope there is another survey in the near future
brazenraven
Profile Blog Joined May 2011
Romania122 Posts
June 21 2011 23:50 GMT
#402
all the gameplay videos looked super WoWesque, especially PvE. even without a "healing class", it's impossible that there won't be an identical role, even if it involves something other than refilling health bars.

PvP looks intriguing and more open ended than wow, im interested in the game for just this.

i'm just hoping the game uses rehashed mechanics and doesn't try anything new. focus/holy power anyone?
Zerg definitely does have responses to FFs pre-hive tech. Infestors, baneling drops, burrowed roaches, and mutas are all options
Flycycle
Profile Joined August 2010
United States102 Posts
June 22 2011 00:02 GMT
#403
No e-mail for me.

I'm hoping for something fun at least. The classes seem fun and some of the mechanics are interesting, I'm hoping to try it before summer is over. PvP looks good, that's usually my bread and butter for fun.
Simplicity is the greatest form of Sophistication.
neohero9
Profile Joined May 2010
United States595 Posts
June 22 2011 00:13 GMT
#404
On June 22 2011 08:50 brazenraven wrote:
all the gameplay videos looked super WoWesque, especially PvE. even without a "healing class", it's impossible that there won't be an identical role, even if it involves something other than refilling health bars.

PvP looks intriguing and more open ended than wow, im interested in the game for just this.

i'm just hoping the game uses rehashed mechanics and doesn't try anything new. focus/holy power anyone?


Much of the combat is standard MMO fare. Hotkeys, GCD, etc.

There are healing classes. Specifically, healing specs belonging to certain Advanced Classes. Smugglers, Troopers, Agents, Consulars, and Inquisitors each have one. For example, Troopers get an Advanced Class called Commando. Within the Commando talent trees, there is a tree called "Combat Medic". Speccing heavily into it will make the Trooper a healer. Similar cases for the aforementioned other Advanced Classes.

There are some standard 'power' bars. The caster Jedi and Sith use a Force pool which functions much like mana. Other classes have their own, some of which are not akin to anything in WoW (other MMOs may use similar mechanics, I don't know). Melee Jedi and Sith use Focus or Rage (not like WoW Hunter Focus; Rage is similar to WoW Warrior Rage). Bounty Hunters have to manage the heat within their suits (abilities generate heat, when you overheat, you can't do anything for a time), Troopers manage Ammo I believe.
I cannot stand ignorance or dismissiveness. I edit every post I make-- I've edited this sig three times in an hour.
trainRiderJ
Profile Joined August 2010
United States615 Posts
June 23 2011 22:35 GMT
#405
Gabe from Penny-Arcade had a pretty thorough write-up about his thoughts of the game so far. It seems encouraging to me, mainly because I find almost all MMOs to be severely lacking in the "fun game" department and instead relying on the "boring level/gear treadmill" system to lock in subscribers.

+ Show Spoiler +
So I was actually able to get into the current friends and family beta for Star Wars: The Old Republic. It wasn’t too hard since technically I do have a friend over there. The tricky part is that Bioware, like a lot of places thinks of PA as “media” and they don’t want media playing it yet. I explained that we aren’t media, we prefer to think of ourselves as “enthusiasts”. They let me in but I had to pinkie swear that I wouldn’t talk about the game here on the site, or anywhere else for that matter. I’ve been playing it for a little over a month now and last week I asked if I could share some of my impressions with you all. It took some begging but finally they agreed and to their credit they didn’t ask to see what I was going to write first. Honestly they had no idea what I was going to say which must have been a little scary considering this is PA, but lucky for them I actually really like their game. So this isn’t a review or anything even close. What I’m playing is the beta and honestly changing all the time. I just wanted to share some of my impressions.
First of all, a lot has been made about the new “fourth pillar” of story telling. Is it really all they are making it out to be? In my personal opinion, yes, it really is a big deal and let me tell you why. In the short time I’ve been playing SW:TOR I have already given more thought to my character than I ever did in all the years I played WOW. I’ve had to make hard choices with my Bounty Hunter that have made me honestly think about who he is and what he’s like. At first I intended to play him as a real asshole but some of the moral quagmires these quests put you in just aren’t that black and white. Do I do what gets me the most credits? Do I stay loyal to the person who gave me the job even it means hurting Innocent people? As a result of all this I have a character that is a hard ass bounty hunter who has a soft spot for people in trouble and children. The only thing I could tell you about my WOW character Dudefella is that he was a mage and a hell of a good dancer.
Of course all MMO’s now are going to have you taking quests but I think the big difference here is that I tend to care more about these quests. I will admit I am not a quest reader when I play an MMO. I click and click until it’s accepted and then read the breakdown on my way out to wherever the wolf bladders are. Playing a class in SW:TOR is like playing a single player Bioware game. People are talking to you and you’re deciding how to respond and making dialog choices. Turning the quests into an interactive experience makes me care a lot more about them. A quest is still a chance to get XP, money and loot but it’s also an opportunity to advance your character towards the dark or light side based on your decisions. In most MMO’s taking quests is what you do so that you can go play. In SW:TOR, taking quests is playing.
Obviously the setting is a big draw for me but I played the last Star Wars MMO and hated it. So just setting a game in the Star Wars universe isn’t enough for me. With that said I was curious if the Old Republic would be “Star Warsy” enough. I mean, we’re talking about 4000 years before the movies. Would that world look anything like the three films we all love? The reality is that I think it’s almost too much like the movies. It turns out that 4000 years before Jabba, the Hutts were still crime lords surrounded by Twi’lek dancers and had a habit of feeding people to exotic beasts. For the most part everything you expect to see in Star Wars is there and it hasn’t changed much if at all. I guess the idea is that the Star Wars universe has sort of plateaued. I could hazard a guess that the constant battle between the Jedi and the Sith have kept the universe in a perpetual state of either war or re-building...but if I said that I would be a huge nerd.
Anyway I can understand why they did it from a design stand point. They want people who are fans of Star Wars to feel at home here. The result is that it’s easy to forget that all this is taking place thousands of years before Luke Skywalker kissed his sister.
I’m hesitant to talk too much about the mechanics since like I said they really are changing all the time. I can say that coming over from WOW, it feels very familiar and I don’t mean that in a bad way. I’ve checked out the basics of most of the classes and they each feel unique. Dropping into cover with the smuggler gives you a whole new action bar similar to popping stealth with a rogue. At level 1 a Jedi Consular can tear a chunk of debris from the earth and hurl it at an enemy. Zapping the shit out of someone with force lightning is just as fun as you think. Firing up into the air with your jet pack and then raining missiles down on enemies does not get old. I will never get tired of slicing a guy in half with my lightsaber and then watching as my character lifts the blade over his head to block a blaster shot from behind without looking.
I don’t want to drill down into too much little stuff about the game but there is one feature I have to tell you about because I think it is really cool. If someone in your party is off grabbing quests while you’re selling junk at a vendor you would have to wait for them to share the quest with you later in any other game. In SW:TOR you get a little message that someone in your party is taking a quest and do you want to join via holoprojector. The first time I saw this I actually said out loud “Shit yeah I want to join via holoprojector!” and sure enough your character appears there in all his or her shimmering blue glory. You can interact with the NPC right alongside your partner. It’s a little touch but believe me when I tell you the game is full of smart little bits like this.
I honestly think they are making something unique and fun here. I’ve enjoyed my time in the beta even more than I expected and it just continues to improve. I’m excited to see what the final product ends up looking like and how people respond to some of its ideas.
Mattes
Profile Joined July 2010
Germany1116 Posts
June 23 2011 23:03 GMT
#406
So...i got my followup mail, seems like there is quite a lot of people in that batch...

perhaps someone from tl aswell?

If so, hit me up per pm!
"Eyo lesson' here, Bey. You're comin' at the king, you best not miss."
neohero9
Profile Joined May 2010
United States595 Posts
June 23 2011 23:22 GMT
#407
Congratulations. Have fun, and do your best to break whatever you can. And uh, report it if/when you do.
I cannot stand ignorance or dismissiveness. I edit every post I make-- I've edited this sig three times in an hour.
IreScath
Profile Joined May 2009
Canada521 Posts
June 27 2011 13:48 GMT
#408
Sorry if this has been asked, but I cannot seem to find it.

Does anyone know of a good news website for swtor? I'm trying to find a one-stop shop for accurate, fast swtor news as it comes out and I cannot seem to find one that is well known or reliable.

Something like the 'teamliquid.net' but for swtor.

Anyone?
IreScath
Furycrab
Profile Joined April 2010
Canada456 Posts
June 27 2011 15:50 GMT
#409
On June 27 2011 22:48 B00ts wrote:
Sorry if this has been asked, but I cannot seem to find it.

Does anyone know of a good news website for swtor? I'm trying to find a one-stop shop for accurate, fast swtor news as it comes out and I cannot seem to find one that is well known or reliable.

Something like the 'teamliquid.net' but for swtor.

Anyone?


swtor.com is usually fairly good, but obviously it's fluffed up with content they want us to see.

darthhater.com is really nice for seeing things like updates and devtracker highlights along with several good editorials.
Too tired to come up with something witty.
IreScath
Profile Joined May 2009
Canada521 Posts
June 27 2011 16:35 GMT
#410
nice, thanks!
IreScath
Nando
Profile Joined June 2011
Germany32 Posts
June 27 2011 17:56 GMT
#411
Want a Key so bad :/
Arthemesia
Profile Joined May 2011
United States292 Posts
June 27 2011 18:05 GMT
#412
On June 28 2011 02:56 Nando wrote:
Want a Key so bad :/


Me too, I'd do very dirty things for oen
Oowba
Profile Joined June 2010
Australia79 Posts
June 27 2011 21:07 GMT
#413
I am so jelly of every one with a beta key :<
i need my MMO fix and wows way to crap to play any more :<

i cant wait the game looks so good

dose every one know what class there going to play yet?
Sipher
Profile Joined January 2011
United States333 Posts
June 27 2011 21:15 GMT
#414
On June 27 2011 22:48 B00ts wrote:
Sorry if this has been asked, but I cannot seem to find it.

Does anyone know of a good news website for swtor? I'm trying to find a one-stop shop for accurate, fast swtor news as it comes out and I cannot seem to find one that is well known or reliable.

Something like the 'teamliquid.net' but for swtor.

Anyone?

Torocast.com, I prefer it much more than Darth Hater. But it's all preference.
Oowba
Profile Joined June 2010
Australia79 Posts
Last Edited: 2011-06-28 08:01:17
June 27 2011 21:15 GMT
#415
On June 15 2011 11:01 furymonkey wrote:
Based on the cinematic i've seen, they should drop the game and start working on movies :p

Can someone explains to me why are there clone troops looking people and star destoryer looking ship thousands years before the the original star wars took place? The earlier version of star destoryers aren't even as powerful looking as the ones shown here....


think of it as the 1st models of every thing like if you think of a tank they pretty much look the same throughout history (some acceptations) with small changes as they evolved and got better and better well its the same thing the general design is the same but there still different
smallerk
Profile Joined October 2010
897 Posts
June 27 2011 21:16 GMT
#416
Thought i'd share the website with leaked info from the beta, about 9 q&as with anonymous beta testers(yes they are breaking the NDA).

beware of spoilers: http://betacake.blogspot.com/
Never Regret anything because at one time it was exactly what you wanted.
Pezo
Profile Joined August 2010
England156 Posts
Last Edited: 2011-06-27 21:25:07
June 27 2011 21:24 GMT
#417
Just saw this thread, i got invited for this phase of testing last week aswell, after doing the survey. Been playing it quite a bit, i obviously cant say much but my favorite RPG is Kotor. So im obv enjoying it, but not as much as i thought i would.. Thats all im saying lol
Flyingcookie
Profile Joined February 2011
Germany164 Posts
June 27 2011 22:43 GMT
#418
y eu testing I'm so happy


Try to (b)eat the cookie!
Rah
Profile Joined February 2010
United States973 Posts
Last Edited: 2011-06-28 02:33:02
June 28 2011 02:30 GMT
#419
The big problem I have with this game so far is I have no idea what to play as. All of the classes seem very interesting. I've narrowed it down to play on the sith side but from there I don't know. Sith warriors will be overplayed and even then I'd be torn between juggernaut and marauder spec. Sniper I like the idea of, but I hate the thought of being next to helpless once a melee class closes in. Assassin seems flashy too, but probably dies fast once exposed. I was almost sure I didn't want to play Bounty hunter but they have very nice abilities to them. So they're all in deadlock for me right now.

What do you think will end up being the "raid tank" type between Sith warrior or a bounty hunter with their tanking spec? What would be a good speculation on the strongest pvp class? Warrior and warlock were my best classes on WoW.
Streaming on twitch. http://www.twitch.tv/rahsun86
neohero9
Profile Joined May 2010
United States595 Posts
Last Edited: 2011-06-28 02:58:52
June 28 2011 02:56 GMT
#420
On June 28 2011 11:30 Rah wrote:
What do you think will end up being the "raid tank" type between Sith warrior or a bounty hunter with their tanking spec? ... Warrior and warlock were my best classes on WoW.


Impossible to tell right now, for a few reasons.

First, few/no one in the NA test has bothered to hit lvl 50. This means the pool of people who are able to test which tanks are most raid-ready, even in certain situations, is very small. The only thing we do know is that there are at least two divisions of two types of tanks: Ranged/Melee, and Damage Soaker/Avoidance. Gun classes would be ranged, saber classes are melee. Juggernauts and Guardians are soakers, Shadows and Assassins are avoidance tanks.

Secondly, anyone who has hit 50 and started testing this stuff isn't talking about it publicly.

Thirdly, it's still a testing phase, and even as late in the game as it is, things are still changing. Abilities are being tweaked, removed, revised, and invented.

Lastly, we don't even know what the trees look like, completely. No tester has posted full trees, so we can't examine them and get theorycraft which talents work well together, and which trees look stronger. Part of this is due to the third issue: talents are still evolving.

What would be a good speculation on the strongest pvp class?


No clue. The only thing we do know is that in PVP characters have a long Time-to-Kill, and that everyone who's played any of the PVP has said it was freaking awesome. Particularly Huttball.

Re: your worries about Sniper and other ranged classes-- it has been confirmed by the devs that such classes will have range-keeping and range-creating abilities. One of the classes (not sure which) has a kind of knockback AOE that helps it get away from targets which have managed to close on it.
I cannot stand ignorance or dismissiveness. I edit every post I make-- I've edited this sig three times in an hour.
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