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United States37500 Posts
On July 23 2008 10:10 ShaLLoW[baY] wrote:Show nested quote +On July 23 2008 08:23 Fangster wrote: My current (stall) team: Skarmory - Toxic, Spikes, Roar, Drill Peck Gengar - Will-O-Wisp, Shadow Ball, Perish Song, Mean Look Dusclops - Focus Punch, Will-O-Wisp, Pain Split, Seismic Toss Blissey - Softboiled, Seismic Toss, Aromatherapy, Wish Breloom - Spore, Focus Punch, Leech Seed, Substitute Gardevior - Thunderbolt, Psychic, Hypnosis, Calm Mind
Currently working on a baton pass team. I am using vaporeon, jolteon, umbreon, ninjask, and scyther. No idea what is gonna be my 6th. For your Baton Pass, do a Mawile with: Baton Pass Swords Dance Iron Defense Brick Break Sick moveset I found online.
Subbing ninjask would carry SD. Vaporeon's acid armor is a far better def boost than iron defense. Mawile isn't as good on an OU BP team.
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Assuming this is advanced I would use Mr. Mime for calm minds as well because of soundproof (most popular phazers have roar). But you definitely need smeargle somewhere like what NeoIllusions says.
Why are you using scyther over scizor? Scizor can take hits better and has a better typing. Also, what are you passing with jolteon? 0_o Agility? Even though you have ninjask?
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Northern Ireland22208 Posts
I found that more phazers carry whirlwind, ala Skarm
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16987 Posts
Ugh. For my R/S baton pass team, I used
Ninjask (F) @ Leftovers Trait: Speed Boost EVs: 128 Def / 252 Spd / 130 SDef Jolly Nature (+Spd, -SAtk) - Aerial Ace - Baton Pass - Hidden Power [Bug] - Substitute
You're not getting any swords dances off with Ninjask. Just Sub until you can pass. If a phaser comes in, pass to Umbreon and have him Taunt. Roar/Whirlwind is -1 move priority anyway, and your +1 speed should enable Umbreon to go before all common Hazers except Crobat (which no one uses anyway). If they don't bring in a p/hazer on their first switch in, then Umbreon will Taunt before any +0/-1 priority move anyway.
Umbreon (M) @ Leftovers Trait: Synchronize EVs: 252 HP / 128 Def / 130 SDef Relaxed Nature (+Def, -Spd) - Baton Pass - Charm - Mean Look - Taunt
This is your anti-phazer. Read above commentary. Mean Look to trap them and then Charm just for shits and giggles. After this I usually pass to Vaporeon or Celebi. You'll want to pass to Umbreon for Taunts for ANY remote threat. This includes things Psych Up Regice/Gardevoir or even more remote threats like Snatch or Magic Coat (never happens. Just watch out for Psych Up Regice, really...haze and roar/whirlwind were explained in above section).
Celebi @ Leftovers Trait: Natural Cure EVs: 252 HP / 224 Def / 34 SAtk Bold Nature (+Def, -Atk) - Baton Pass - Calm Mind - Psychic - Recover
Standard.
Vaporeon (M) @ Leftovers Trait: Water Absorb EVs: 252 HP / 128 Def / 130 SDef Bold Nature (+Def, -Atk) - Acid Armor - Baton Pass - Substitute - Surf
Standard.
Smeargle (M) @ Leftovers Trait: Own Tempo EVs: 128 Def / 252 Spd / 130 SDef Hardy Nature (Neutral) - Baton Pass - Belly Drum - Ingrain - Spore
Standard.
Porygon2 @ Lum Berry Trait: Trace EVs: 252 Atk / 6 Spd / 252 SAtk Hasty Nature (+Spd, -Def) - Hidden Power [Fire] - Ice Beam - Return - Thunderbolt
Some people like Zapdos instead with TBolt/HP Ice/Drill Peck/BP so you can BP to something else in case it's resisted. Honestly, Porygon2 isn't that great of a recipient. But whatever.
If you're feeling cutesy (like I did), you could add a Trickband Mr. Mime with Trick/CM/BP/Psychic. You'd obviously pass to him after Mean Looking and Charming so they're stucking doing the same move over and over again with -6 ATK. Just be sure to Trick first so you're not stuck with a Focus Band lozltovz.
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16987 Posts
Oh, one quick note, you could replace Charm with Moonlight on Umbreon in case you get damaged too badly. But Umbreon is a massive wall anyway, so it shouldn't be that big of a problem. Just charm them to raise your physical defense (by lowering their attack) and then pass to Celebi (another massive wall) to raise your special defense.
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Red and Blue were bloody awesome. Except blue version was better, cause weedles piss the hell out of me. "Poison sting has a 10% chance to poison", but ends up poisoning you EVERY SHOT T_T;;;
I also played Silver back when it came out. That was actually a lot of fun. I never got any other other games, mainly because I didn't have a better gameboy or whatever the hell you play it on these days. I did however borrow a friends DS and play through the R/B remakes. Those were awesome.
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I only ever played red, blue, and yellow. Are any of the others worth playing if I only play single player?
Since this is the ultimate pokemon thread I felt this couldn't be left out.
http://vgcats.com/super/
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On July 21 2008 05:35 TarsTarkas wrote:Show nested quote +On July 21 2008 05:00 Umbrella wrote: Yes ice beam does counter dragons but would any decent player let their dragon get ice beamed? Most likely they will switch out to something that will take ice beam or they switch their dragon into something that can't do crap against them. When they do switch in, either you switch out to your dragon counter and let your switch in take loads of damage, or you still stay in and get killed. Most ice beam users are slower than dragons as well so this makes it incredibly hard.
Now that dragon moves can by physical, most garchomps pack dragon claw/earthquake/fire fang or fire blast (depending if you are more scared of bronzong or skarmory) and some other random move. Nothing resists the dragon/fire combo other than heatran and that gets killed by earthquake.
These are good points, but the switching tactic definitely has faults. For example, I sent a Cloyster out to counter your Dragonite. I know you will switch, so instead of using Ice Beam, I put down a layer of spikes. Switching just got a whole lot less fun, didn't it? Or what if I send out something that doesn't obviously have an ice move? For example, I could use Alakazam or Gengar, both can learn Ice Punch and have awesome special attack and speed. I've never played the newest games, but in my experience, Dragons are not difficult to counter - they just scew you over if you are unprepared. Fortunately, there are lots of ways to beat them other than using Ice.
Your Cloyster example is good, but spikes doesn't affect Dragonite. Last I checked (a long time ago, haven't played in a while which was emerald on an emu) spikes can't do damage to flying types. I usually loved stacking my roster with dragon heavy types, so I would probably have Dragonite + Kingdra as well. Kingdra is a great dragon to have since it has no weaknesses as it's a water + dragon type. This may have changed since I used to do this in Crystal once again ages ago.
Sorry this thread just made me feel really old. I did like to play when I got bored with SC for a while. The single player can be a bit exciting especially the first time around, especially GSC bc of the 2 regions detail.
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On July 24 2008 03:20 Amber[LighT] wrote:Show nested quote +On July 21 2008 05:35 TarsTarkas wrote:On July 21 2008 05:00 Umbrella wrote: Yes ice beam does counter dragons but would any decent player let their dragon get ice beamed? Most likely they will switch out to something that will take ice beam or they switch their dragon into something that can't do crap against them. When they do switch in, either you switch out to your dragon counter and let your switch in take loads of damage, or you still stay in and get killed. Most ice beam users are slower than dragons as well so this makes it incredibly hard.
Now that dragon moves can by physical, most garchomps pack dragon claw/earthquake/fire fang or fire blast (depending if you are more scared of bronzong or skarmory) and some other random move. Nothing resists the dragon/fire combo other than heatran and that gets killed by earthquake.
These are good points, but the switching tactic definitely has faults. For example, I sent a Cloyster out to counter your Dragonite. I know you will switch, so instead of using Ice Beam, I put down a layer of spikes. Switching just got a whole lot less fun, didn't it? Or what if I send out something that doesn't obviously have an ice move? For example, I could use Alakazam or Gengar, both can learn Ice Punch and have awesome special attack and speed. I've never played the newest games, but in my experience, Dragons are not difficult to counter - they just scew you over if you are unprepared. Fortunately, there are lots of ways to beat them other than using Ice. Your Cloyster example is good, but spikes doesn't affect Dragonite. Last I checked (a long time ago, haven't played in a while which was emerald on an emu) spikes can't do damage to flying types. I usually loved stacking my roster with dragon heavy types, so I would probably have Dragonite + Kingdra as well. Kingdra is a great dragon to have since it has no weaknesses as it's a water + dragon type. This may have changed since I used to do this in Crystal once again ages ago. Sorry this thread just made me feel really old. I did like to play when I got bored with SC for a while. The single player can be a bit exciting especially the first time around, especially GSC bc of the 2 regions detail.
Actually, Dragon attacks are effective against Dragon and neutral against Water, so Kingdra has a key Dragon weakness. The only poke without any weaknesses is Spiritomb, with his Ghost/Dark type.
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On July 23 2008 17:31 Scaramanga wrote: OMFG stupid emrald 386, i got to the end, all my pokemon were lvl 65 and then it says the save fucks up and i cant go exploring, fucking gay anyone got links for other pokemon roms?
IF YOU ARE PLAYING EMERALD 386 AND YOUR SAVE FUCKS UP
1. Hopefully you made a save state just before the point where the game auto-saves after beating the Elite Four. 2. Delete your current save game file (NOT THE SAVE STATE) (find and delete Pokemon Emerald 386.sav) 3. In VGBAdvance, go Options->Emulator->Real Time Clock, make sure it's checked 4. In VGBAdvance, go Options->Emulator->Save Type->Flash 128K, make sure it's checked 5. Restart the rom and load your save state. 6. Let the game save automatically. 7. This save file shouldn't be corrupted.
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Shallow, where do you find a larvitar in Emerald 386 o.o
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On July 24 2008 07:34 0cz3c wrote: Shallow, where do you find a larvitar in Emerald 386 o.o
After you beat the Elite Four go to the Fossil Maniac's house in FallArbor town (it's at the far West) and go into the Cave at the back; they're in there.
On July 23 2008 18:04 NeoIllusions wrote:Show nested quote +On July 23 2008 10:10 ShaLLoW[baY] wrote:On July 23 2008 08:23 Fangster wrote: My current (stall) team: Skarmory - Toxic, Spikes, Roar, Drill Peck Gengar - Will-O-Wisp, Shadow Ball, Perish Song, Mean Look Dusclops - Focus Punch, Will-O-Wisp, Pain Split, Seismic Toss Blissey - Softboiled, Seismic Toss, Aromatherapy, Wish Breloom - Spore, Focus Punch, Leech Seed, Substitute Gardevior - Thunderbolt, Psychic, Hypnosis, Calm Mind
Currently working on a baton pass team. I am using vaporeon, jolteon, umbreon, ninjask, and scyther. No idea what is gonna be my 6th. For your Baton Pass, do a Mawile with: Baton Pass Swords Dance Iron Defense Brick Break Sick moveset I found online. Subbing ninjask would carry SD. Vaporeon's acid armor is a far better def boost than iron defense. Mawile isn't as good on an OU BP team.
Subbing Ninjask carries Speed doesn't it, unless SD is short for Speed and not Special Defense? Also, I'm confused as to why Acid Armor is better than Iron Defense when they both have the exact same effect.
In fact, from what I know Acid Armor's Defense boost doesn't apply if the enemy gets a Critical Hit. Is this the same for Iron Defense?
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United States37500 Posts
On July 24 2008 07:38 ShaLLoW[baY] wrote:Show nested quote +On July 24 2008 07:34 0cz3c wrote: Shallow, where do you find a larvitar in Emerald 386 o.o After you beat the Elite Four go to the Fossil Maniac's house in FallArbor town (it's at the far West) and go into the Cave at the back; they're in there. Show nested quote +On July 23 2008 18:04 NeoIllusions wrote:On July 23 2008 10:10 ShaLLoW[baY] wrote:On July 23 2008 08:23 Fangster wrote: My current (stall) team: Skarmory - Toxic, Spikes, Roar, Drill Peck Gengar - Will-O-Wisp, Shadow Ball, Perish Song, Mean Look Dusclops - Focus Punch, Will-O-Wisp, Pain Split, Seismic Toss Blissey - Softboiled, Seismic Toss, Aromatherapy, Wish Breloom - Spore, Focus Punch, Leech Seed, Substitute Gardevior - Thunderbolt, Psychic, Hypnosis, Calm Mind
Currently working on a baton pass team. I am using vaporeon, jolteon, umbreon, ninjask, and scyther. No idea what is gonna be my 6th. For your Baton Pass, do a Mawile with: Baton Pass Swords Dance Iron Defense Brick Break Sick moveset I found online. Subbing ninjask would carry SD. Vaporeon's acid armor is a far better def boost than iron defense. Mawile isn't as good on an OU BP team. Subbing Ninjask carries Speed doesn't it, unless SD is short for Speed and not Special Defense? Also, I'm confused as to why Acid Armor is better than Iron Defense when they both have the exact same effect. In fact, from what I know Acid Armor's Defense boost doesn't apply if the enemy gets a Critical Hit. Is this the same for Iron Defense?
Ninjask has speed boost, so by default, jask nulls jolteon's role in a BP team. TL is obviously not Smogon, so I'll cut back on the abbreviations, my bad. SD = Sword Dance.
Iron defense does boost by 2 levels. I thought it was 1 level for some reason. If it was one, then obviously acid armor is better.
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On July 24 2008 07:43 NeoIllusions wrote:Show nested quote +On July 24 2008 07:38 ShaLLoW[baY] wrote:On July 24 2008 07:34 0cz3c wrote: Shallow, where do you find a larvitar in Emerald 386 o.o After you beat the Elite Four go to the Fossil Maniac's house in FallArbor town (it's at the far West) and go into the Cave at the back; they're in there. On July 23 2008 18:04 NeoIllusions wrote:On July 23 2008 10:10 ShaLLoW[baY] wrote:On July 23 2008 08:23 Fangster wrote: My current (stall) team: Skarmory - Toxic, Spikes, Roar, Drill Peck Gengar - Will-O-Wisp, Shadow Ball, Perish Song, Mean Look Dusclops - Focus Punch, Will-O-Wisp, Pain Split, Seismic Toss Blissey - Softboiled, Seismic Toss, Aromatherapy, Wish Breloom - Spore, Focus Punch, Leech Seed, Substitute Gardevior - Thunderbolt, Psychic, Hypnosis, Calm Mind
Currently working on a baton pass team. I am using vaporeon, jolteon, umbreon, ninjask, and scyther. No idea what is gonna be my 6th. For your Baton Pass, do a Mawile with: Baton Pass Swords Dance Iron Defense Brick Break Sick moveset I found online. Subbing ninjask would carry SD. Vaporeon's acid armor is a far better def boost than iron defense. Mawile isn't as good on an OU BP team. Subbing Ninjask carries Speed doesn't it, unless SD is short for Speed and not Special Defense? Also, I'm confused as to why Acid Armor is better than Iron Defense when they both have the exact same effect. In fact, from what I know Acid Armor's Defense boost doesn't apply if the enemy gets a Critical Hit. Is this the same for Iron Defense? Ninjask has speed boost, so by default, jask nulls jolteon's role in a BP team. TL is obviously not Smogon, so I'll cut back on the abbreviations, my bad. SD = Sword Dance. Iron defense does boost by 2 levels. I thought it was 1 level for some reason. If it was one, then obviously acid armor is better.
Oh ok, SD = Swords Dance makes a bit more sense :p
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Northern Ireland22208 Posts
Critical hits punch through all of your opponent's defensive boosts.
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People, who should i choose at the start of gold, i chose leaf but idk
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Anyone want to play some Diamond/Pearl with me? I've been training a competitive team waiting for Platinum to come out~
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Start of gold, I find the most useful one is Cyndiquil, but just go over the gym types+ elite 4 and you will find your answer
Flying Bug Normal Nor this one Steel Fighting Ice Dragon
Poison Ghost Dragon
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On July 25 2008 19:39 Scaramanga wrote: People, who should i choose at the start of gold, i chose leaf but idk
fire
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Weedles are fucking imba fts. If any of you have Diamond a Pearl or want a game on Shoddy Battle ill be happy to play you.
Edit : If i can make my shitty wifi work..or find my ds whichever comes first.
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