• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:11
CEST 14:11
KST 21:11
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
New 3v3 BGH Ladder (and more) on ShieldBattery!30Weekly Cups (August 17-23): Zerg dominate the week5Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7
StarCraft 2
General
SC4ALL II: SC2 Player Announcement 6/8 - Maru How would you feel about frequent/monthly balance patches for SC2? Balance hotfix patch 5.0.16b (July 16) Weekly Cups (August 17-23): Zerg dominate the week Starcraft2 player guess game is Coming~!
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement IntoTheTV X SOOP SC2 League : Weekly & Monthly PIG STY FESTIVAL 8.0! (13 - 23 August) WORTEX 2026 - Hungarian SC2 Finals Budapest
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 540 Dodge This The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout
Brood War
General
BW General Discussion [Personal Project Share] Terran Defense v0.60 New 3v3 BGH Ladder (and more) on ShieldBattery! [ASL22] Ro24 Preview: Siren's Call Farewell Beloved Starcraft (Youtube Videos)
Tourneys
Escore Tournament - Season 3 [Megathread] Daily Proleagues [ASL22] Ro24 Group F KCM Race Survival 2026 Season 3
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Anyone here play Quakeworld back in the day? EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread Dating: How's your luck?
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10456 users

SC Magic:The Gathering tournament - Page 10

Forum Index > General Games
Post a Reply
Prev 1 8 9 10 11 12 19 Next All
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2008-06-01 01:03:37
June 01 2008 01:01 GMT
#181
you're argument is retarded if my guy is gonna block and die hes already doing damage anyways so the shock will kill him by itself. I didn't say I was earthquaking and besides the point was that he can only untap once if 5 guys die at once right?
I do understand how he can combo kill 1/1s forever, but that is pretty stupid to me because this guy is not going to be out in play all game, any good player will see his power when the time comes and kill him before he even does anything. so tremor would actually be better.
..and then I would, ya know, check em'. (Aka SpoR)
FragKrag
Profile Blog Joined September 2007
United States11567 Posts
June 01 2008 02:56 GMT
#182
jeez, I decided to try out a goblin sharpshooter, and my opponent lost 2 llanowar elves and 3 birds of paradises rofl.
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
Spinfusor
Profile Joined June 2007
Australia410 Posts
Last Edited: 2008-06-01 08:42:22
June 01 2008 05:41 GMT
#183
If you earthquake, sending say 5 creatures to the graveyard, and the Sharpshooter somehow survives, it can be untapped (and ping) 5 times.

But here's a sample hand to show what Sharpshooter can do in FCG even not against a board of small creatures:

Turn 1:
My Hand (mulliganed): Lackey, Mountain, Elvish Spirit Guide, Wooded Foothills, Food Chain, Goblin Matron

Me (circa 2003 FCG): Moutain, Goblin Lackey (Force of Will'd (-1 life))
Him (circa 2008 budget Oath): Forbidden Orchard, Mox, Oath of Druids.

Turn 2:
Me: Draw Piledriver. Foothills -> mountain (19 life), ESG, Food Chain. Hit for 1 /w token.
Him (18 life): Oath up Razia. Hit for 6 (13 life) Underground Sea, Thoughtseize taking Piledriver (him at 16 life).

Turn 3:
Me: Draw Wasteland. Wasteland, Goblin Matron for Recruiter.
Him: Oath up Akroma, hit for 12 (1 life). Land, Tinker, sacking mox for Platinum Angel.

Turn 4:
Me: Draw Gempalm Incinerator. Recruiter. Play Recruiter stacking:

Ringleader
Goblin Warchief
Siege-Gang Commander
Goblin Piledriver
Ringleader #2
Goblin Piledriver
Goblin Piledriver
Siege-Gang Commander #2
Ringleader #3
Goblin Sharpshooter
Skirk Prospector
Warchief #2
Ringleader #4
Skirk Prospector
Gempalm Incinerator
Gempalm Incinerator
Gempalm Incinerator

Then out of nowhere, he plays Extirpate targetting Piledriver.

So:
Sack recruiter (RRRR (Food Chain + Mountain)), cycling Incinerator for 0 (RR).
Sack Matron (RRRRRR), Play Ringleader then sack (RRRRRRR), Warchief (RRRR).
Play Ringleader 2 then sack (RRRRRR).
Play Ringleader 3 then sack (RRRRRRRR).
Play Ringleader 4 then sack (RRRRRRRRRR).
Play Warchief 2 (RRRRRRRR). Prospector (RRRRRRR). Play SGC's (R).
Sack an SGC (RRRRRRR). Play Sharpshooter, Prospector, and Incinerator's (RR).
Now attacking (all sacs are to Prospector unless specified to SGC):
Ping with Sharpshooter (15 life). Sac 2 SGC tokens, and sac the third to SGC (10 life).
Repeat with remaining set of SGC tokens (5 life).
Sac 2 incinerators, ping twice, then sac last to SGC (0 life).
Sac a prospector and Warchief to ping angel twice. Sac final prospector to SGC. GG.

A good FCG hand, winning through a ridiculously good Oath hand due to Sharpshooter.
Butigroove
Profile Blog Joined October 2006
Seychelles2061 Posts
June 01 2008 07:34 GMT
#184
I think your entire game is failure, because you can't pay the incinerators cycling cost with food chain?
beach beers buds beezies b-b-b-baaanelings
Spinfusor
Profile Joined June 2007
Australia410 Posts
Last Edited: 2008-06-01 09:19:41
June 01 2008 07:52 GMT
#185
Oops, you should be sacking the matron first to play the recruiter, then use land mana to cycle.

So yes, that mistake would have cost me the game .

EDIT: Just a note, I do understand (being a former Oath player myself) that the Oath should have won, but this is example was spontaneously made purely to show the potential of a Sharpshooter (not FCG).
Stegosaur
Profile Joined May 2007
Netherlands1231 Posts
June 01 2008 10:42 GMT
#186
On June 01 2008 10:01 CharlieMurphy wrote:
you're argument is retarded if my guy is gonna block and die hes already doing damage anyways so the shock will kill him by itself. I didn't say I was earthquaking and besides the point was that he can only untap once if 5 guys die at once right?
I do understand how he can combo kill 1/1s forever, but that is pretty stupid to me because this guy is not going to be out in play all game, any good player will see his power when the time comes and kill him before he even does anything. so tremor would actually be better.


If your guy dies the sharpshooter can ping *you* as well, for 1 damage. If 3 guys die the sharpshooter can ping you 3 times for 3 damage.
If you sacrifice a board full of goblins to a skirk prospector/siege-gang commander combo he can ping you 7 or 8 times, and the siege-gang commander can ping you 3 or 4 times for about 15 damage in total.
That's nothing to sneeze at =) And these numbers aren't made up, they're average every-day run-of-the-mill vial/ringleader goblin numbers.
O_o
Artanis[Xp]
Profile Blog Joined December 2005
Netherlands12973 Posts
June 01 2008 11:37 GMT
#187
Today is the last day to send in your decks.
Lisk
Profile Blog Joined May 2006
Latvia376 Posts
June 01 2008 18:18 GMT
#188
All the creatures are put into the graveyard simultaneously. If more than one permanent goes to your graveyard at the same time, you determine their order, but that has no effect on triggered abilities. If multiple abilities trigger as the result of the same event, then the activate player puts his triggers on the stack first.

Goblin Sharpshooter sees all those other creatures go to the graveyard at the same time he does - but it's a moot point. You won't get priority to activate his ability until the Wrath finishes resolving, and at that point he's already in the graveyard. You can't activate him. The most damage you'll get out of this situation is one, and that's only if he's untapped when the opponent announces Wrath.
Stegosaur
Profile Joined May 2007
Netherlands1231 Posts
June 01 2008 18:40 GMT
#189
On June 02 2008 03:18 Lisk wrote:
All the creatures are put into the graveyard simultaneously. If more than one permanent goes to your graveyard at the same time, you determine their order, but that has no effect on triggered abilities. If multiple abilities trigger as the result of the same event, then the activate player puts his triggers on the stack first.

Goblin Sharpshooter sees all those other creatures go to the graveyard at the same time he does - but it's a moot point. You won't get priority to activate his ability until the Wrath finishes resolving, and at that point he's already in the graveyard. You can't activate him. The most damage you'll get out of this situation is one, and that's only if he's untapped when the opponent announces Wrath.


That's true.
He can respond to all triggers when *other* stuff dies simultaneously though, say you play a flamewave and kill 4 creatures with it, he can ping 4 times.
O_o
Lisk
Profile Blog Joined May 2006
Latvia376 Posts
June 01 2008 18:54 GMT
#190
On June 02 2008 03:40 Stegosaur wrote:
Show nested quote +
On June 02 2008 03:18 Lisk wrote:
All the creatures are put into the graveyard simultaneously. If more than one permanent goes to your graveyard at the same time, you determine their order, but that has no effect on triggered abilities. If multiple abilities trigger as the result of the same event, then the activate player puts his triggers on the stack first.

Goblin Sharpshooter sees all those other creatures go to the graveyard at the same time he does - but it's a moot point. You won't get priority to activate his ability until the Wrath finishes resolving, and at that point he's already in the graveyard. You can't activate him. The most damage you'll get out of this situation is one, and that's only if he's untapped when the opponent announces Wrath.


That's true.
He can respond to all triggers when *other* stuff dies simultaneously though, say you play a flamewave and kill 4 creatures with it, he can ping 4 times.

Quite right
LightRailCoyote
Profile Blog Joined January 2008
United States982 Posts
June 01 2008 22:16 GMT
#191
On June 02 2008 03:18 Lisk wrote:
All the creatures are put into the graveyard simultaneously. If more than one permanent goes to your graveyard at the same time, you determine their order, but that has no effect on triggered abilities. If multiple abilities trigger as the result of the same event, then the activate player puts his triggers on the stack first.

Goblin Sharpshooter sees all those other creatures go to the graveyard at the same time he does - but it's a moot point. You won't get priority to activate his ability until the Wrath finishes resolving, and at that point he's already in the graveyard. You can't activate him. The most damage you'll get out of this situation is one, and that's only if he's untapped when the opponent announces Wrath.


4 creatures still die, and so 4 triggers go on the stack. You control the triggers, so you would order them since they all happened simultaneously. Therefore the pings would add up to 4.
AKA SurfSolar ----- This is the product of a DIY inadequate home
Lisk
Profile Blog Joined May 2006
Latvia376 Posts
June 01 2008 22:39 GMT
#192
On June 02 2008 07:16 LightRailCoyote wrote:
Show nested quote +
On June 02 2008 03:18 Lisk wrote:
All the creatures are put into the graveyard simultaneously. If more than one permanent goes to your graveyard at the same time, you determine their order, but that has no effect on triggered abilities. If multiple abilities trigger as the result of the same event, then the activate player puts his triggers on the stack first.

Goblin Sharpshooter sees all those other creatures go to the graveyard at the same time he does - but it's a moot point. You won't get priority to activate his ability until the Wrath finishes resolving, and at that point he's already in the graveyard. You can't activate him. The most damage you'll get out of this situation is one, and that's only if he's untapped when the opponent announces Wrath.


4 creatures still die, and so 4 triggers go on the stack. You control the triggers, so you would order them since they all happened simultaneously. Therefore the pings would add up to 4.

You can't untap something dead. So, no. Only 1 ping in response to Wrath of God.
DeaTh_LT
Profile Joined June 2008
Lithuania2 Posts
June 01 2008 23:25 GMT
#193
<3
Krohm
Profile Blog Joined May 2007
Canada1857 Posts
June 02 2008 00:52 GMT
#194
On June 02 2008 07:39 Lisk wrote:
Show nested quote +
On June 02 2008 07:16 LightRailCoyote wrote:
On June 02 2008 03:18 Lisk wrote:
All the creatures are put into the graveyard simultaneously. If more than one permanent goes to your graveyard at the same time, you determine their order, but that has no effect on triggered abilities. If multiple abilities trigger as the result of the same event, then the activate player puts his triggers on the stack first.

Goblin Sharpshooter sees all those other creatures go to the graveyard at the same time he does - but it's a moot point. You won't get priority to activate his ability until the Wrath finishes resolving, and at that point he's already in the graveyard. You can't activate him. The most damage you'll get out of this situation is one, and that's only if he's untapped when the opponent announces Wrath.


4 creatures still die, and so 4 triggers go on the stack. You control the triggers, so you would order them since they all happened simultaneously. Therefore the pings would add up to 4.

You can't untap something dead. So, no. Only 1 ping in response to Wrath of God.

Technically it goes into the stack though. So the goblin would not be dead. It could still play its ability for however many creatures were eliminated with Wrath of God.

Right?
Not bad for a cat toy.
Lisk
Profile Blog Joined May 2006
Latvia376 Posts
Last Edited: 2008-06-02 01:15:03
June 02 2008 01:12 GMT
#195
On June 02 2008 09:52 Krohm wrote:
Show nested quote +
On June 02 2008 07:39 Lisk wrote:
On June 02 2008 07:16 LightRailCoyote wrote:
On June 02 2008 03:18 Lisk wrote:
All the creatures are put into the graveyard simultaneously. If more than one permanent goes to your graveyard at the same time, you determine their order, but that has no effect on triggered abilities. If multiple abilities trigger as the result of the same event, then the activate player puts his triggers on the stack first.

Goblin Sharpshooter sees all those other creatures go to the graveyard at the same time he does - but it's a moot point. You won't get priority to activate his ability until the Wrath finishes resolving, and at that point he's already in the graveyard. You can't activate him. The most damage you'll get out of this situation is one, and that's only if he's untapped when the opponent announces Wrath.


4 creatures still die, and so 4 triggers go on the stack. You control the triggers, so you would order them since they all happened simultaneously. Therefore the pings would add up to 4.

You can't untap something dead. So, no. Only 1 ping in response to Wrath of God.

Technically it goes into the stack though. So the goblin would not be dead. It could still play its ability for however many creatures were eliminated with Wrath of God.

Right?


Wrath of God is announced. The stack has WOG on it.
You ping for 1 damage in response (If you could tap it).
WOG resolves. - Every creature dies at the same time. - Untap triggers go on the stack.
Untap what? They fizzle.

You don't choose the order in which creatures die.
Lots of rule fuckerings happen about the 'at the same time' stuff.

Please explain IN DETAIL what do you mean.
FragKrag
Profile Blog Joined September 2007
United States11567 Posts
June 02 2008 01:33 GMT
#196
On June 02 2008 09:52 Krohm wrote:
Show nested quote +
On June 02 2008 07:39 Lisk wrote:
On June 02 2008 07:16 LightRailCoyote wrote:
On June 02 2008 03:18 Lisk wrote:
All the creatures are put into the graveyard simultaneously. If more than one permanent goes to your graveyard at the same time, you determine their order, but that has no effect on triggered abilities. If multiple abilities trigger as the result of the same event, then the activate player puts his triggers on the stack first.

Goblin Sharpshooter sees all those other creatures go to the graveyard at the same time he does - but it's a moot point. You won't get priority to activate his ability until the Wrath finishes resolving, and at that point he's already in the graveyard. You can't activate him. The most damage you'll get out of this situation is one, and that's only if he's untapped when the opponent announces Wrath.


4 creatures still die, and so 4 triggers go on the stack. You control the triggers, so you would order them since they all happened simultaneously. Therefore the pings would add up to 4.

You can't untap something dead. So, no. Only 1 ping in response to Wrath of God.

Technically it goes into the stack though. So the goblin would not be dead. It could still play its ability for however many creatures were eliminated with Wrath of God.

Right?


nono

Wrath of God played -> You tap in response -> Stack resolves.

So, you don't get a chance to untap, because ALL creatures die AT ONCE.
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
Krohm
Profile Blog Joined May 2007
Canada1857 Posts
June 02 2008 01:59 GMT
#197
On June 02 2008 10:33 FragKrag wrote:
Show nested quote +
On June 02 2008 09:52 Krohm wrote:
On June 02 2008 07:39 Lisk wrote:
On June 02 2008 07:16 LightRailCoyote wrote:
On June 02 2008 03:18 Lisk wrote:
All the creatures are put into the graveyard simultaneously. If more than one permanent goes to your graveyard at the same time, you determine their order, but that has no effect on triggered abilities. If multiple abilities trigger as the result of the same event, then the activate player puts his triggers on the stack first.

Goblin Sharpshooter sees all those other creatures go to the graveyard at the same time he does - but it's a moot point. You won't get priority to activate his ability until the Wrath finishes resolving, and at that point he's already in the graveyard. You can't activate him. The most damage you'll get out of this situation is one, and that's only if he's untapped when the opponent announces Wrath.


4 creatures still die, and so 4 triggers go on the stack. You control the triggers, so you would order them since they all happened simultaneously. Therefore the pings would add up to 4.

You can't untap something dead. So, no. Only 1 ping in response to Wrath of God.

Technically it goes into the stack though. So the goblin would not be dead. It could still play its ability for however many creatures were eliminated with Wrath of God.

Right?


nono

Wrath of God played -> You tap in response -> Stack resolves.

So, you don't get a chance to untap, because ALL creatures die AT ONCE.

Yeah I gave it more thought, you are right. Because Wrath of God wouldn't be played yet technically, when you tap your sniper. Then all creatures die at once.

Ugh Magic is a silly game.

Anyway quick question again. If a creature is phased it pretty much means it's not in play right? I'm working on an odd Phasing/Jokluhaups combo deck. Just need to make sure that a phased creature is unharmed by the spells effects.
Not bad for a cat toy.
FragKrag
Profile Blog Joined September 2007
United States11567 Posts
Last Edited: 2008-06-02 02:08:38
June 02 2008 02:08 GMT
#198
A phased creature acts as if it was removed from play, but takes auras with it.

Yeah, stacks still confuse me =/
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
LightRailCoyote
Profile Blog Joined January 2008
United States982 Posts
June 02 2008 02:46 GMT
#199
On June 02 2008 10:33 FragKrag wrote:
Show nested quote +
On June 02 2008 09:52 Krohm wrote:
On June 02 2008 07:39 Lisk wrote:
On June 02 2008 07:16 LightRailCoyote wrote:
On June 02 2008 03:18 Lisk wrote:
All the creatures are put into the graveyard simultaneously. If more than one permanent goes to your graveyard at the same time, you determine their order, but that has no effect on triggered abilities. If multiple abilities trigger as the result of the same event, then the activate player puts his triggers on the stack first.

Goblin Sharpshooter sees all those other creatures go to the graveyard at the same time he does - but it's a moot point. You won't get priority to activate his ability until the Wrath finishes resolving, and at that point he's already in the graveyard. You can't activate him. The most damage you'll get out of this situation is one, and that's only if he's untapped when the opponent announces Wrath.


4 creatures still die, and so 4 triggers go on the stack. You control the triggers, so you would order them since they all happened simultaneously. Therefore the pings would add up to 4.

You can't untap something dead. So, no. Only 1 ping in response to Wrath of God.

Technically it goes into the stack though. So the goblin would not be dead. It could still play its ability for however many creatures were eliminated with Wrath of God.

Right?


nono

Wrath of God played -> You tap in response -> Stack resolves.

So, you don't get a chance to untap, because ALL creatures die AT ONCE.


I was under the assumption that A) Earthquake is being played, not wrath, and B) that you had away to save the sharpshooter (ProRed, a pump spell of some sort.)

My point was multiple creatures dying at the same time will trigger the sharpshooters ability a number equal to the creatures dying. However, WoG would kill the sharpshooter, so in this example,there would be no untapping, because by the time the sharpshooters ability would trigger (creatures hitting the bin) It would have been placed in the yard.
AKA SurfSolar ----- This is the product of a DIY inadequate home
Demoninja
Profile Blog Joined April 2007
United States1190 Posts
June 02 2008 04:26 GMT
#200
I have a question, also about goblins. If I have a Goblin Warchief out, and an Aether Vial with 1 counter, can it play a Goblin Piledriver?
Prev 1 8 9 10 11 12 19 Next All
Please log in or register to reply.
Live Events Refresh
IntoTheTV X SOOP
11:00
ISSL Weekly #2
WardiTV563
IntoTheiNu 521
Rex83
CranKy Ducklings77
CranKy Ducklings SOOP7
LiquipediaDiscussion
Escore
10:00
Season 3
escodisco1506
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 152
Rex 83
SHIN 18
ByuN (SOOP) 14
herO (SOOP) 12
Rogue 8
StarCraft: Brood War
Britney 37576
Calm 10277
Shuttle 1592
Jaedong 700
Pusan 570
EffOrt 522
BeSt 472
Light 431
firebathero 370
Mini 358
[ Show more ]
Soma 295
Soulkey 196
Snow 191
Zeus 176
Leta 147
Hyun 128
Killer 103
ggaemo 102
ToSsGirL 96
Rush 79
Mong 78
Yoon 74
JYJ 54
Aegong 31
Terrorterran 23
soO 21
Sacsri 19
Bale 18
Icarus 18
Noble 16
sorry 15
Shine 14
Free 14
yabsab 11
Hm[arnc] 11
Sexy 8
scan(afreeca) 7
zelot 6
Counter-Strike
olofmeister1273
fl0m1237
zeus221
Sick97
kRYSTAL_66
edward61
Other Games
singsing2358
Lowko341
B2W.Neo304
Mew2King32
DeMusliM9
Organizations
Other Games
gamesdonequick2403
StarCraft: Brood War
lovetv 7
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 10
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV594
League of Legends
• Jankos1400
• TFBlade283
Upcoming Events
RotterdaM Event
4h 19m
The PiG Daily
8h 49m
BASILISK vs TBD
Serral vs Rogue
Korean StarCraft League
13h 49m
GSL
22h 49m
Replay Cast
1d 11h
WardiTV Weekly
1d 22h
Sparkling Tuna Cup
2 days
Afreeca Starleague
2 days
GSL
3 days
PiGosaur Cup
4 days
[ Show More ]
Replay Cast
5 days
The PondCast
5 days
IntoTheTV X SOOP
6 days
Liquipedia Results

Completed

Proleague 2026-08-27
PiG Sty Festival 8.0
META DYMY #4

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 2
RSL Revival: Season 6
Light Tournament 2026
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

BSL 2026 LAN: Kraków
CSL 2026 AUTUMN (S22)
Escore Tournament S3: King of Kings
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.