• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 19:04
CET 01:04
KST 09:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
Weekly Cups (Nov 3-9): Clem Conquers in Canada0SC: Evo Complete - Ranked Ladder OPEN ALPHA2StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7[BSL21] RO32 Group Stage4
StarCraft 2
General
SC: Evo Complete - Ranked Ladder OPEN ALPHA Mech is the composition that needs teleportation t Weekly Cups (Nov 3-9): Clem Conquers in Canada RotterdaM "Serral is the GOAT, and it's not close" TL.net Map Contest #21: Winners
Tourneys
Tenacious Turtle Tussle Constellation Cup - Main Event - Stellar Fest Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ [ASL20] Ask the mapmakers — Drop your questions Where's CardinalAllin/Jukado the mapmaker?
Tourneys
[Megathread] Daily Proleagues [ASL20] Grand Finals [BSL21] RO32 Group A - Saturday 21:00 CET [BSL21] RO32 Group B - Sunday 21:00 CET
Strategy
PvZ map balance Current Meta How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Should offensive tower rushing be viable in RTS games? Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine US Politics Mega-thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Learning my new SC2 hotkey…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1510 users

SC Magic:The Gathering tournament - Page 10

Forum Index > General Games
Post a Reply
Prev 1 8 9 10 11 12 19 Next All
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2008-06-01 01:03:37
June 01 2008 01:01 GMT
#181
you're argument is retarded if my guy is gonna block and die hes already doing damage anyways so the shock will kill him by itself. I didn't say I was earthquaking and besides the point was that he can only untap once if 5 guys die at once right?
I do understand how he can combo kill 1/1s forever, but that is pretty stupid to me because this guy is not going to be out in play all game, any good player will see his power when the time comes and kill him before he even does anything. so tremor would actually be better.
..and then I would, ya know, check em'. (Aka SpoR)
FragKrag
Profile Blog Joined September 2007
United States11552 Posts
June 01 2008 02:56 GMT
#182
jeez, I decided to try out a goblin sharpshooter, and my opponent lost 2 llanowar elves and 3 birds of paradises rofl.
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
Spinfusor
Profile Joined June 2007
Australia410 Posts
Last Edited: 2008-06-01 08:42:22
June 01 2008 05:41 GMT
#183
If you earthquake, sending say 5 creatures to the graveyard, and the Sharpshooter somehow survives, it can be untapped (and ping) 5 times.

But here's a sample hand to show what Sharpshooter can do in FCG even not against a board of small creatures:

Turn 1:
My Hand (mulliganed): Lackey, Mountain, Elvish Spirit Guide, Wooded Foothills, Food Chain, Goblin Matron

Me (circa 2003 FCG): Moutain, Goblin Lackey (Force of Will'd (-1 life))
Him (circa 2008 budget Oath): Forbidden Orchard, Mox, Oath of Druids.

Turn 2:
Me: Draw Piledriver. Foothills -> mountain (19 life), ESG, Food Chain. Hit for 1 /w token.
Him (18 life): Oath up Razia. Hit for 6 (13 life) Underground Sea, Thoughtseize taking Piledriver (him at 16 life).

Turn 3:
Me: Draw Wasteland. Wasteland, Goblin Matron for Recruiter.
Him: Oath up Akroma, hit for 12 (1 life). Land, Tinker, sacking mox for Platinum Angel.

Turn 4:
Me: Draw Gempalm Incinerator. Recruiter. Play Recruiter stacking:

Ringleader
Goblin Warchief
Siege-Gang Commander
Goblin Piledriver
Ringleader #2
Goblin Piledriver
Goblin Piledriver
Siege-Gang Commander #2
Ringleader #3
Goblin Sharpshooter
Skirk Prospector
Warchief #2
Ringleader #4
Skirk Prospector
Gempalm Incinerator
Gempalm Incinerator
Gempalm Incinerator

Then out of nowhere, he plays Extirpate targetting Piledriver.

So:
Sack recruiter (RRRR (Food Chain + Mountain)), cycling Incinerator for 0 (RR).
Sack Matron (RRRRRR), Play Ringleader then sack (RRRRRRR), Warchief (RRRR).
Play Ringleader 2 then sack (RRRRRR).
Play Ringleader 3 then sack (RRRRRRRR).
Play Ringleader 4 then sack (RRRRRRRRRR).
Play Warchief 2 (RRRRRRRR). Prospector (RRRRRRR). Play SGC's (R).
Sack an SGC (RRRRRRR). Play Sharpshooter, Prospector, and Incinerator's (RR).
Now attacking (all sacs are to Prospector unless specified to SGC):
Ping with Sharpshooter (15 life). Sac 2 SGC tokens, and sac the third to SGC (10 life).
Repeat with remaining set of SGC tokens (5 life).
Sac 2 incinerators, ping twice, then sac last to SGC (0 life).
Sac a prospector and Warchief to ping angel twice. Sac final prospector to SGC. GG.

A good FCG hand, winning through a ridiculously good Oath hand due to Sharpshooter.
Butigroove
Profile Blog Joined October 2006
Seychelles2061 Posts
June 01 2008 07:34 GMT
#184
I think your entire game is failure, because you can't pay the incinerators cycling cost with food chain?
beach beers buds beezies b-b-b-baaanelings
Spinfusor
Profile Joined June 2007
Australia410 Posts
Last Edited: 2008-06-01 09:19:41
June 01 2008 07:52 GMT
#185
Oops, you should be sacking the matron first to play the recruiter, then use land mana to cycle.

So yes, that mistake would have cost me the game .

EDIT: Just a note, I do understand (being a former Oath player myself) that the Oath should have won, but this is example was spontaneously made purely to show the potential of a Sharpshooter (not FCG).
Stegosaur
Profile Joined May 2007
Netherlands1231 Posts
June 01 2008 10:42 GMT
#186
On June 01 2008 10:01 CharlieMurphy wrote:
you're argument is retarded if my guy is gonna block and die hes already doing damage anyways so the shock will kill him by itself. I didn't say I was earthquaking and besides the point was that he can only untap once if 5 guys die at once right?
I do understand how he can combo kill 1/1s forever, but that is pretty stupid to me because this guy is not going to be out in play all game, any good player will see his power when the time comes and kill him before he even does anything. so tremor would actually be better.


If your guy dies the sharpshooter can ping *you* as well, for 1 damage. If 3 guys die the sharpshooter can ping you 3 times for 3 damage.
If you sacrifice a board full of goblins to a skirk prospector/siege-gang commander combo he can ping you 7 or 8 times, and the siege-gang commander can ping you 3 or 4 times for about 15 damage in total.
That's nothing to sneeze at =) And these numbers aren't made up, they're average every-day run-of-the-mill vial/ringleader goblin numbers.
O_o
Artanis[Xp]
Profile Blog Joined December 2005
Netherlands12968 Posts
June 01 2008 11:37 GMT
#187
Today is the last day to send in your decks.
Lisk
Profile Blog Joined May 2006
Latvia376 Posts
June 01 2008 18:18 GMT
#188
All the creatures are put into the graveyard simultaneously. If more than one permanent goes to your graveyard at the same time, you determine their order, but that has no effect on triggered abilities. If multiple abilities trigger as the result of the same event, then the activate player puts his triggers on the stack first.

Goblin Sharpshooter sees all those other creatures go to the graveyard at the same time he does - but it's a moot point. You won't get priority to activate his ability until the Wrath finishes resolving, and at that point he's already in the graveyard. You can't activate him. The most damage you'll get out of this situation is one, and that's only if he's untapped when the opponent announces Wrath.
Stegosaur
Profile Joined May 2007
Netherlands1231 Posts
June 01 2008 18:40 GMT
#189
On June 02 2008 03:18 Lisk wrote:
All the creatures are put into the graveyard simultaneously. If more than one permanent goes to your graveyard at the same time, you determine their order, but that has no effect on triggered abilities. If multiple abilities trigger as the result of the same event, then the activate player puts his triggers on the stack first.

Goblin Sharpshooter sees all those other creatures go to the graveyard at the same time he does - but it's a moot point. You won't get priority to activate his ability until the Wrath finishes resolving, and at that point he's already in the graveyard. You can't activate him. The most damage you'll get out of this situation is one, and that's only if he's untapped when the opponent announces Wrath.


That's true.
He can respond to all triggers when *other* stuff dies simultaneously though, say you play a flamewave and kill 4 creatures with it, he can ping 4 times.
O_o
Lisk
Profile Blog Joined May 2006
Latvia376 Posts
June 01 2008 18:54 GMT
#190
On June 02 2008 03:40 Stegosaur wrote:
Show nested quote +
On June 02 2008 03:18 Lisk wrote:
All the creatures are put into the graveyard simultaneously. If more than one permanent goes to your graveyard at the same time, you determine their order, but that has no effect on triggered abilities. If multiple abilities trigger as the result of the same event, then the activate player puts his triggers on the stack first.

Goblin Sharpshooter sees all those other creatures go to the graveyard at the same time he does - but it's a moot point. You won't get priority to activate his ability until the Wrath finishes resolving, and at that point he's already in the graveyard. You can't activate him. The most damage you'll get out of this situation is one, and that's only if he's untapped when the opponent announces Wrath.


That's true.
He can respond to all triggers when *other* stuff dies simultaneously though, say you play a flamewave and kill 4 creatures with it, he can ping 4 times.

Quite right
LightRailCoyote
Profile Blog Joined January 2008
United States982 Posts
June 01 2008 22:16 GMT
#191
On June 02 2008 03:18 Lisk wrote:
All the creatures are put into the graveyard simultaneously. If more than one permanent goes to your graveyard at the same time, you determine their order, but that has no effect on triggered abilities. If multiple abilities trigger as the result of the same event, then the activate player puts his triggers on the stack first.

Goblin Sharpshooter sees all those other creatures go to the graveyard at the same time he does - but it's a moot point. You won't get priority to activate his ability until the Wrath finishes resolving, and at that point he's already in the graveyard. You can't activate him. The most damage you'll get out of this situation is one, and that's only if he's untapped when the opponent announces Wrath.


4 creatures still die, and so 4 triggers go on the stack. You control the triggers, so you would order them since they all happened simultaneously. Therefore the pings would add up to 4.
AKA SurfSolar ----- This is the product of a DIY inadequate home
Lisk
Profile Blog Joined May 2006
Latvia376 Posts
June 01 2008 22:39 GMT
#192
On June 02 2008 07:16 LightRailCoyote wrote:
Show nested quote +
On June 02 2008 03:18 Lisk wrote:
All the creatures are put into the graveyard simultaneously. If more than one permanent goes to your graveyard at the same time, you determine their order, but that has no effect on triggered abilities. If multiple abilities trigger as the result of the same event, then the activate player puts his triggers on the stack first.

Goblin Sharpshooter sees all those other creatures go to the graveyard at the same time he does - but it's a moot point. You won't get priority to activate his ability until the Wrath finishes resolving, and at that point he's already in the graveyard. You can't activate him. The most damage you'll get out of this situation is one, and that's only if he's untapped when the opponent announces Wrath.


4 creatures still die, and so 4 triggers go on the stack. You control the triggers, so you would order them since they all happened simultaneously. Therefore the pings would add up to 4.

You can't untap something dead. So, no. Only 1 ping in response to Wrath of God.
DeaTh_LT
Profile Joined June 2008
Lithuania2 Posts
June 01 2008 23:25 GMT
#193
<3
Krohm
Profile Blog Joined May 2007
Canada1857 Posts
June 02 2008 00:52 GMT
#194
On June 02 2008 07:39 Lisk wrote:
Show nested quote +
On June 02 2008 07:16 LightRailCoyote wrote:
On June 02 2008 03:18 Lisk wrote:
All the creatures are put into the graveyard simultaneously. If more than one permanent goes to your graveyard at the same time, you determine their order, but that has no effect on triggered abilities. If multiple abilities trigger as the result of the same event, then the activate player puts his triggers on the stack first.

Goblin Sharpshooter sees all those other creatures go to the graveyard at the same time he does - but it's a moot point. You won't get priority to activate his ability until the Wrath finishes resolving, and at that point he's already in the graveyard. You can't activate him. The most damage you'll get out of this situation is one, and that's only if he's untapped when the opponent announces Wrath.


4 creatures still die, and so 4 triggers go on the stack. You control the triggers, so you would order them since they all happened simultaneously. Therefore the pings would add up to 4.

You can't untap something dead. So, no. Only 1 ping in response to Wrath of God.

Technically it goes into the stack though. So the goblin would not be dead. It could still play its ability for however many creatures were eliminated with Wrath of God.

Right?
Not bad for a cat toy.
Lisk
Profile Blog Joined May 2006
Latvia376 Posts
Last Edited: 2008-06-02 01:15:03
June 02 2008 01:12 GMT
#195
On June 02 2008 09:52 Krohm wrote:
Show nested quote +
On June 02 2008 07:39 Lisk wrote:
On June 02 2008 07:16 LightRailCoyote wrote:
On June 02 2008 03:18 Lisk wrote:
All the creatures are put into the graveyard simultaneously. If more than one permanent goes to your graveyard at the same time, you determine their order, but that has no effect on triggered abilities. If multiple abilities trigger as the result of the same event, then the activate player puts his triggers on the stack first.

Goblin Sharpshooter sees all those other creatures go to the graveyard at the same time he does - but it's a moot point. You won't get priority to activate his ability until the Wrath finishes resolving, and at that point he's already in the graveyard. You can't activate him. The most damage you'll get out of this situation is one, and that's only if he's untapped when the opponent announces Wrath.


4 creatures still die, and so 4 triggers go on the stack. You control the triggers, so you would order them since they all happened simultaneously. Therefore the pings would add up to 4.

You can't untap something dead. So, no. Only 1 ping in response to Wrath of God.

Technically it goes into the stack though. So the goblin would not be dead. It could still play its ability for however many creatures were eliminated with Wrath of God.

Right?


Wrath of God is announced. The stack has WOG on it.
You ping for 1 damage in response (If you could tap it).
WOG resolves. - Every creature dies at the same time. - Untap triggers go on the stack.
Untap what? They fizzle.

You don't choose the order in which creatures die.
Lots of rule fuckerings happen about the 'at the same time' stuff.

Please explain IN DETAIL what do you mean.
FragKrag
Profile Blog Joined September 2007
United States11552 Posts
June 02 2008 01:33 GMT
#196
On June 02 2008 09:52 Krohm wrote:
Show nested quote +
On June 02 2008 07:39 Lisk wrote:
On June 02 2008 07:16 LightRailCoyote wrote:
On June 02 2008 03:18 Lisk wrote:
All the creatures are put into the graveyard simultaneously. If more than one permanent goes to your graveyard at the same time, you determine their order, but that has no effect on triggered abilities. If multiple abilities trigger as the result of the same event, then the activate player puts his triggers on the stack first.

Goblin Sharpshooter sees all those other creatures go to the graveyard at the same time he does - but it's a moot point. You won't get priority to activate his ability until the Wrath finishes resolving, and at that point he's already in the graveyard. You can't activate him. The most damage you'll get out of this situation is one, and that's only if he's untapped when the opponent announces Wrath.


4 creatures still die, and so 4 triggers go on the stack. You control the triggers, so you would order them since they all happened simultaneously. Therefore the pings would add up to 4.

You can't untap something dead. So, no. Only 1 ping in response to Wrath of God.

Technically it goes into the stack though. So the goblin would not be dead. It could still play its ability for however many creatures were eliminated with Wrath of God.

Right?


nono

Wrath of God played -> You tap in response -> Stack resolves.

So, you don't get a chance to untap, because ALL creatures die AT ONCE.
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
Krohm
Profile Blog Joined May 2007
Canada1857 Posts
June 02 2008 01:59 GMT
#197
On June 02 2008 10:33 FragKrag wrote:
Show nested quote +
On June 02 2008 09:52 Krohm wrote:
On June 02 2008 07:39 Lisk wrote:
On June 02 2008 07:16 LightRailCoyote wrote:
On June 02 2008 03:18 Lisk wrote:
All the creatures are put into the graveyard simultaneously. If more than one permanent goes to your graveyard at the same time, you determine their order, but that has no effect on triggered abilities. If multiple abilities trigger as the result of the same event, then the activate player puts his triggers on the stack first.

Goblin Sharpshooter sees all those other creatures go to the graveyard at the same time he does - but it's a moot point. You won't get priority to activate his ability until the Wrath finishes resolving, and at that point he's already in the graveyard. You can't activate him. The most damage you'll get out of this situation is one, and that's only if he's untapped when the opponent announces Wrath.


4 creatures still die, and so 4 triggers go on the stack. You control the triggers, so you would order them since they all happened simultaneously. Therefore the pings would add up to 4.

You can't untap something dead. So, no. Only 1 ping in response to Wrath of God.

Technically it goes into the stack though. So the goblin would not be dead. It could still play its ability for however many creatures were eliminated with Wrath of God.

Right?


nono

Wrath of God played -> You tap in response -> Stack resolves.

So, you don't get a chance to untap, because ALL creatures die AT ONCE.

Yeah I gave it more thought, you are right. Because Wrath of God wouldn't be played yet technically, when you tap your sniper. Then all creatures die at once.

Ugh Magic is a silly game.

Anyway quick question again. If a creature is phased it pretty much means it's not in play right? I'm working on an odd Phasing/Jokluhaups combo deck. Just need to make sure that a phased creature is unharmed by the spells effects.
Not bad for a cat toy.
FragKrag
Profile Blog Joined September 2007
United States11552 Posts
Last Edited: 2008-06-02 02:08:38
June 02 2008 02:08 GMT
#198
A phased creature acts as if it was removed from play, but takes auras with it.

Yeah, stacks still confuse me =/
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
LightRailCoyote
Profile Blog Joined January 2008
United States982 Posts
June 02 2008 02:46 GMT
#199
On June 02 2008 10:33 FragKrag wrote:
Show nested quote +
On June 02 2008 09:52 Krohm wrote:
On June 02 2008 07:39 Lisk wrote:
On June 02 2008 07:16 LightRailCoyote wrote:
On June 02 2008 03:18 Lisk wrote:
All the creatures are put into the graveyard simultaneously. If more than one permanent goes to your graveyard at the same time, you determine their order, but that has no effect on triggered abilities. If multiple abilities trigger as the result of the same event, then the activate player puts his triggers on the stack first.

Goblin Sharpshooter sees all those other creatures go to the graveyard at the same time he does - but it's a moot point. You won't get priority to activate his ability until the Wrath finishes resolving, and at that point he's already in the graveyard. You can't activate him. The most damage you'll get out of this situation is one, and that's only if he's untapped when the opponent announces Wrath.


4 creatures still die, and so 4 triggers go on the stack. You control the triggers, so you would order them since they all happened simultaneously. Therefore the pings would add up to 4.

You can't untap something dead. So, no. Only 1 ping in response to Wrath of God.

Technically it goes into the stack though. So the goblin would not be dead. It could still play its ability for however many creatures were eliminated with Wrath of God.

Right?


nono

Wrath of God played -> You tap in response -> Stack resolves.

So, you don't get a chance to untap, because ALL creatures die AT ONCE.


I was under the assumption that A) Earthquake is being played, not wrath, and B) that you had away to save the sharpshooter (ProRed, a pump spell of some sort.)

My point was multiple creatures dying at the same time will trigger the sharpshooters ability a number equal to the creatures dying. However, WoG would kill the sharpshooter, so in this example,there would be no untapping, because by the time the sharpshooters ability would trigger (creatures hitting the bin) It would have been placed in the yard.
AKA SurfSolar ----- This is the product of a DIY inadequate home
Demoninja
Profile Blog Joined April 2007
United States1190 Posts
June 02 2008 04:26 GMT
#200
I have a question, also about goblins. If I have a Goblin Warchief out, and an Aether Vial with 1 counter, can it play a Goblin Piledriver?
Prev 1 8 9 10 11 12 19 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
23:00
Enki Epic Series #6 | LiuLi Cup #47
CranKy Ducklings136
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
CosmosSc2 41
StarCraft: Brood War
Shuttle 737
Artosis 553
Free 121
NaDa 11
Dota 2
monkeys_forever268
Super Smash Bros
PPMD47
Other Games
summit1g5084
Grubby4388
shahzam587
Maynarde136
ZombieGrub42
fpsfer 3
Organizations
Other Games
gamesdonequick328
BasetradeTV87
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• davetesta74
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• mYiSmile187
• Eskiya23 17
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21032
League of Legends
• imaqtpie3071
Other Games
• Scarra1388
Upcoming Events
WardiTV Korean Royale
11h 56m
OSC
16h 56m
Replay Cast
22h 56m
Replay Cast
1d 8h
Kung Fu Cup
1d 11h
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
1d 22h
The PondCast
2 days
RSL Revival
2 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
2 days
WardiTV Korean Royale
2 days
[ Show More ]
PiGosaur Monday
3 days
RSL Revival
3 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
3 days
CranKy Ducklings
4 days
RSL Revival
4 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
4 days
BSL 21
4 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
5 days
RSL Revival
5 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
5 days
WardiTV Korean Royale
5 days
BSL 21
5 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.