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SC Magic:The Gathering tournament - Page 19

Forum Index > General Games
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CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
August 13 2008 21:51 GMT
#361
Wow another good one
..and then I would, ya know, check em'. (Aka SpoR)
terr13
Profile Joined April 2007
United States298 Posts
August 14 2008 11:29 GMT
#362
... wtf are all these
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
August 14 2008 23:13 GMT
#363
c-c-c-combos
..and then I would, ya know, check em'. (Aka SpoR)
Meta
Profile Blog Joined June 2003
United States6228 Posts
August 15 2008 00:28 GMT
#364
On August 14 2008 06:05 Stegosaur wrote:
Luckily flash-hulk has been decapitated about 1.5 month ago


explain, because i thought the same thing but haven't been able to find any proof. is it that flash was errata'd to say that the creature never actually enters play if you don't pay its cost?
good vibes only
terr13
Profile Joined April 2007
United States298 Posts
August 15 2008 10:06 GMT
#365
No, it was restricted.
Stegosaur
Profile Joined May 2007
Netherlands1231 Posts
August 15 2008 17:09 GMT
#366
On August 15 2008 09:28 Meta wrote:
Show nested quote +
On August 14 2008 06:05 Stegosaur wrote:
Luckily flash-hulk has been decapitated about 1.5 month ago


explain, because i thought the same thing but haven't been able to find any proof. is it that flash was errata'd to say that the creature never actually enters play if you don't pay its cost?


Flash got restricted in vintage (can only use 1 in a deck) and completely banned in legacy.
O_o
Krohm
Profile Blog Joined May 2007
Canada1857 Posts
August 15 2008 18:18 GMT
#367
Yeah Stegosaur is right. They just restricted it, and banned it. The creature does get put into play, but if you don't pay its mana cost reduced by up to two, you have to sacrifice it immediately. So technically the creature is in play for a brief moment. So coupling flash with protein hulk, you can get an instant win pretty much with the right creatures, you can go about it a few ways. You can load your deck up with 0 cost artifact creatures, 4 Keepers of the Vault, and 1 Arcbound Ravager. Then you've won the game. You can also do the same with slivers as well. It's really a cheap card.
Not bad for a cat toy.
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2008-08-15 23:34:42
August 15 2008 23:33 GMT
#368
On August 16 2008 03:18 Krohm wrote:
Yeah Stegosaur is right. They just restricted it, and banned it. The creature does get put into play, but if you don't pay its mana cost reduced by up to two, you have to sacrifice it immediately. So technically the creature is in play for a brief moment. So coupling flash with protein hulk, you can get an instant win pretty much with the right creatures, you can go about it a few ways. You can load your deck up with 0 cost artifact creatures, 4 Keepers of the Vault, and 1 Arcbound Ravager. Then you've won the game. You can also do the same with slivers as well. It's really a cheap card.

what the hell do you need a ravager for? just use these X cost artifact creatures (there are 8 in the deck and you only need like 4)
..and then I would, ya know, check em'. (Aka SpoR)
Krohm
Profile Blog Joined May 2007
Canada1857 Posts
August 15 2008 23:55 GMT
#369
I suppose that would work as well. I actually never thought of just using those. I just used Arcbound, and sacrafice all the 0 cost creatures, and voila, you're dead. Odd chance you live and Arcbound is like an 10/10 creature
Not bad for a cat toy.
Stegosaur
Profile Joined May 2007
Netherlands1231 Posts
August 16 2008 16:27 GMT
#370
On August 16 2008 08:55 Krohm wrote:
I suppose that would work as well. I actually never thought of just using those. I just used Arcbound, and sacrafice all the 0 cost creatures, and voila, you're dead. Odd chance you live and Arcbound is like an 10/10 creature


You can use whatever you want to sac those creatures to, not like it matters. I've mostly seen people do it with that 1 manacost zombie that can't block and gets +1/+1 counters for sacced creatures.
O_o
terr13
Profile Joined April 2007
United States298 Posts
August 17 2008 02:20 GMT
#371
Or use the Reveillark kill which doesn't take up half your deck.
1 Reveillark
1 Carrion Feeder
1 Mogg Fanatic
1 Body Snatcher
1 Body Double

Only thing that it doesn't do is win off state-based effects.
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2008-08-17 06:20:32
August 17 2008 06:18 GMT
#372
I don't see how that combo works terr13,

you get out the saccing zombie, revilark, and mogg fanatic. Isn't that all you need? Sac the mogg do damage- sac the revilark return the mogg and the body double, rinse repeat.
..and then I would, ya know, check em'. (Aka SpoR)
Krohm
Profile Blog Joined May 2007
Canada1857 Posts
August 17 2008 14:08 GMT
#373
I need advice on a combo, if it actually works this way.

Say some player has out Painters Servant, along with a Grindstone. When he uses grindstone, does that mean I pretty much have to keep discarding cards until I hit a land? It just doesn't seem right to me.
Not bad for a cat toy.
Stegosaur
Profile Joined May 2007
Netherlands1231 Posts
August 17 2008 15:17 GMT
#374
On August 17 2008 15:18 CharlieMurphy wrote:
I don't see how that combo works terr13,

you get out the saccing zombie, revilark, and mogg fanatic. Isn't that all you need? Sac the mogg do damage- sac the revilark return the mogg and the body double, rinse repeat.


It's a type 2 combodeck, it also uses venser to bounce everything. I like seismic assault swans more though!
Anyway flashhulk was good because it often won in turn 1, and (if you built your deck for it) it could even win during your opponent's turn if you were on the draw (turn 0)
O_o
terr13
Profile Joined April 2007
United States298 Posts
August 17 2008 18:41 GMT
#375
The Body snatcher is just in case you draw one of the pieces. Flash was good because it was a control deck that can win whenever. It rarely wins if it doesn't need to, and the turn 0 win is cool, but makes the deck weak. With the instant speed kill, it can wait until you have the win on the stack, and win in response.

The Painter's combo will deck you completely and you lose the next turn since you can't draw a card.
Stegosaur
Profile Joined May 2007
Netherlands1231 Posts
August 17 2008 19:18 GMT
#376
Lands get coloured as well so you'll lose your entire library Tip: Play Gaea's Blessing.

Also terr13 I know that the turn 0 variant of flashhulk is crap, but I'm just pointing out that no lameass T2 combo can beat the might that is (or was) flashhulk. It basically turned magic into a game of poker.

The only badass combodecks left right now are Ichorid and Solidarity/Spring Tide which is fine with me since there's nothing I hate more than losing to some gayass combo.
O_o
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