• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:18
CET 04:18
KST 12:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy7ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
Potential Updates Coming to the SC2 CN Server What mix of new & old maps do you want in the next ladder pool? (SC2) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (March 16-22): herO doubles, Cure surprises Weekly Cups (August 25-31): Clem's Last Straw?
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April WardiTV Team League Season 10 KSL Week 87
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
Which mirror match you like most or least? How much money terran looses from gas steal? Gypsy to Korea BGH Auto Balance -> http://bghmmr.eu/ mca64Launcher - New Version with StarCraft: Remast
Tourneys
[ASL21] Ro24 Group C [ASL21] Ro24 Group B [Megathread] Daily Proleagues 2026 Changsha Offline Cup
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books Movie Discussion! [Manga] One Piece
Sports
Cricket [SPORT] 2024 - 2026 Football Thread Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5400 users

[HoN/DotA] Let's Play~!! - Page 973

Forum Index > General Games
Post a Reply
Prev 1 971 972 973 974 975 1664 Next
Judicator
Profile Blog Joined August 2004
United States7270 Posts
July 04 2010 23:57 GMT
#19441
Nope, after watching ESWC, if you watch EHome play, their carries rarely reaches for a kill, very passive shit. When they have numbers they come at you but very rarely do they control a lane through harass. The only Euro players that do that in an intelligent manner is Light and Loda.

The reason this works is that they run that dual/triple headed monster line ups that asks the other team to pick their poison. Their support plays their role very well and their carries can all CS like crazy. However it's a crush a lane and trade a lane strategy that works out well for them. Euros are not comfortable doing this at all. NV.int could have if ppy wasn't a fucking retard and decided to pull both Azen and him out of the lane letting that Lion get free and given the entire bottom half of the map to Medusa.

Funnily enough, the roam wasn't abused more by Euros. I think Maelk knows this very well but didn't have the players to do this, Playmate is a shitty roam. LOST had some success against EHome with their players more comfortable doing what was needed. The fact that Ehome banned Chen first and Enigma second against DTS in the final game says something. Euro comp needed to hold down two lanes with 1 hero which would naturally come from the jungle.
Get it by your hands...
Etherone
Profile Blog Joined November 2008
United States1898 Posts
July 04 2010 23:58 GMT
#19442
happy belated birthday alven.
Corr
Profile Joined January 2009
Denmark796 Posts
Last Edited: 2010-07-05 00:25:37
July 05 2010 00:21 GMT
#19443
Nv.Int's game ended when they opted for Lanaya as their last pick against EHOME. All lanes were instantly lost at that point. You really can't get away with more than one melee hero tops against a 5 ranged hero team played by the chinese because they'll put a lock down on the lanes then and it'll last.

MYM was looking alright except when they picked and played like utter crap against DTS in both games. Maelk isn't in it for #1 anymore I think, his strategy was something a long the lines of "Ima pick necro and alchemist, then proceed to win the game"
Other than EHOME having a 6-man team I think it showed that all of the non-asian top teams have been unstable and inconsistent as of late. They all have inconsistent lineups and don't practice enough to be at the top of the food chain.

LOST were doing ok against EHOME apart from the fact that Loda crumbled before Burnings SF.
DTS insisted on picking Slardar & other melee heroes and got laneraped in two games, then tried to play chinese dota in the final game. DTS are probably the most stable right now but they're not that smart in their drafts and never really have been. Apart from Dendi most of DTS seemed confident enough in their laning phase against EHOME, most other teams were really affected by scary and perfection the chinese were delivering.

TeG was the only team to really put pressure on them, EHOME made a lot more mistakes midgame than they usually do. I'm not sure if it was because of not being totally accustomed to the venue yet or if they simply rely so much on their wards or are used to a slower-paced midgame. But TeG was doing alright there despite their mediocre decision-making. If they had a smart strategic captain and a hero that could get them uphill in EHOME's base (Panda, Kunkka, Undying maybe) they had a legit shot at taking that game.
EHOME banned Chen against any Chen-potent team after that though leaving that kind of style hard to replicate for the future matches. DTS tried with their enchantress but didn't have a hard carry to back them up and thus had nothing to offer after a failed midgame.

The thing is though the chinese players are generally smarter and they have played the game a lot more and analyzed it way more. And instead of trying to analyze and replicate it most of the european teams have some kind of pride, sticking to their usual playstyle and blaming random stuff. I guess that's to be expected when most of the teams consist of 16-19 year olds with big ass egos.
Heen
Profile Blog Joined November 2003
Korea (South)2178 Posts
July 05 2010 00:26 GMT
#19444
No single player 'carries' Ehome to victory :p
They're all so good, it's rare to spot a weak link in most of their games.

Outpicked? Check.
Outlaned? Check.
Outfarmed? Check.

Solid laning followed by 2-3 fights in front of 1st towers -> don't let opponent do anything. So obvious but executed well. Usually 1 safe farm hero so they can go crazy roaming with 3-4 ppl and not worry about protecting him and if he does get ganked, they have enough time to tp/blink and reverse rape.

BKB sf
BKB brood
Linken's dusa
morph duh

etc.

I got the impression that a lot of teams were overconscience of playing Ehome, and decided to fuck theirselves over in picks (lack of reliable stuns, poor lanes). The grand finals was painful to watch 3 Melee... I've gotten into the habit of picking max 2 melee heroes these days. Just makes laning/roaming so much more flexible.
('''(G_G/'''')
Judicator
Profile Blog Joined August 2004
United States7270 Posts
Last Edited: 2010-07-05 00:39:45
July 05 2010 00:36 GMT
#19445
On July 05 2010 09:21 Corr wrote:
Nv.Int's game ended when they opted for Lanaya as their last pick against EHOME. All lanes were instantly lost at that point. You really can't get away with more than one melee hero tops against a 5 ranged hero team played by the chinese because they'll put a lock down on the lanes then and it'll last.

MYM was looking alright except when they picked and played like utter crap against DTS in both games. Maelk isn't in it for #1 anymore I think, his strategy was something a long the lines of "Ima pick necro and alchemist, then proceed to win the game"
Other than EHOME having a 6-man team I think it showed that all of the non-asian top teams have been unstable and inconsistent as of late. They all have inconsistent lineups and don't practice enough to be at the top of the food chain.

LOST were doing ok against EHOME apart from the fact that Loda crumbled before Burnings SF.
DTS insisted on picking Slardar & other melee heroes and got laneraped in two games, then tried to play chinese dota in the final game. DTS are probably the most stable right now but they're not that smart in their drafts and never really have been. Apart from Dendi most of DTS seemed confident enough in their laning phase against EHOME, most other teams were really affected by scary and perfection the chinese were delivering.

TeG was the only team to really put pressure on them, EHOME made a lot more mistakes midgame than they usually do. I'm not sure if it was because of not being totally accustomed to the venue yet or if they simply rely so much on their wards or are used to a slower-paced midgame. But TeG was doing alright there despite their mediocre decision-making. If they had a smart strategic captain and a hero that could get them uphill in EHOME's base (Panda, Kunkka, Undying maybe) they had a legit shot at taking that game.
EHOME banned Chen against any Chen-potent team after that though leaving that kind of style hard to replicate for the future matches. DTS tried with their enchantress but didn't have a hard carry to back them up and thus had nothing to offer after a failed midgame.


NV.int lost when fucking puppy acted like fucking puppy, instead of putting WD on roam or applying equal pressure on Medusa since Seer can jungle as well, he pulls both heroes from the lane and sticks it in the jungle. Korok's TA was actually doing fairly well considering the lane and the debacle at bottom. Fear manned up and Demon was gayed once because of once again, the pressure at bot. Demon should have been on Puck or PotM instead of the WD, he needs crafty heroes of which WD is not.

LOST had some opportunities because of their experience running lanes thanks to Duckys and Twisted's experience on roam.

DTS honestly was out of ideas. Wonder how Light thought, because he can match cs with any of the players, its a matter of whether his team can bring it. Sadly to say these games are very suited for someone like Vigoss, the fuck your line up I am going to gank the shit out of you mentality. I thought the Russians could have benefited from playing an extremely passive solo Zeus.

Like I said earlier, Maelk knew, you could tell he knew based on his picks and use of Alchemist, he just couldn't do it with this team of players.

What EHome ran was a very passive-aggressive version of the tri-lane philosophy, 2 heroes that can hold their own in a lane and indirectly creating space for all three lanes through the sole use of 2 support heroes. Basically, all three lanes are passive and only taking what the other gives them. The aggressive part comes from the carries and the perceived threat of those carries in the mid game with late game items. Euros never really played to their strengths against EHome save a few games.

Also, thanks to the shoutcast, anyone who listened to it is now 5 times dumber at DotA. Every time Hit0mi brought up a legitimate point, Mark was quick to overrule it with some stupid ass comment (like a Necro will out carry a Medusa/Storm when their supports are light years ahead of yours).
Get it by your hands...
Ack1027
Profile Blog Joined January 2004
United States7873 Posts
Last Edited: 2010-07-05 00:49:32
July 05 2010 00:42 GMT
#19446
Its kinda nice to see an actual pro team play out the conclusion I came to when I played competitive dota. If you have 5 players who can succeed in every role you will absolutely dominate. Ehome didn't drop a single game. It's kinda a shame that it had to be a Chinese team simply because they are locked into their own ladder and inhouse culture so there is no available history or replays of these players [ not to mention weird ass names like aaa and j and numbers ] I would have much preferred it to be a euro team so there was more transparency but it just seems like that can never happen due to ego and inertia.
hideo
Profile Blog Joined May 2007
Canada1641 Posts
July 05 2010 01:12 GMT
#19447
On July 05 2010 08:33 rabidch wrote:
Show nested quote +
On July 04 2010 04:48 hideo wrote:
On July 04 2010 03:57 Corr wrote:
eswc got chinalionraped

young rice from europe no chance


indeed, that lion was ballin out of control.

Dai is a good Lion but not why EHOME won ESWC so easily. Just consistently smarter picks and play... maybe because DC was playing intense coach role


I really liked how they would occasionally sacrifice their earlygame carry cs, for lion to get that fast blink dagger. After that, complete map dominance and burning's cs would just skyrocket straight back up. Like Judicator mentioned, a carefully thought out game of give and take.

I wish I could play a good enough gank game to pull that off. :|

Their judgement is so good in high pressure situations. I didn't see a single instance where X stacked a disable, or blew his ult too early.
rabidch
Profile Joined January 2010
United States20289 Posts
July 05 2010 01:30 GMT
#19448
On July 05 2010 08:57 Judicator wrote:
Nope, after watching ESWC, if you watch EHome play, their carries rarely reaches for a kill, very passive shit. When they have numbers they come at you but very rarely do they control a lane through harass. The only Euro players that do that in an intelligent manner is Light and Loda.

The reason this works is that they run that dual/triple headed monster line ups that asks the other team to pick their poison. Their support plays their role very well and their carries can all CS like crazy. However it's a crush a lane and trade a lane strategy that works out well for them. Euros are not comfortable doing this at all. NV.int could have if ppy wasn't a fucking retard and decided to pull both Azen and him out of the lane letting that Lion get free and given the entire bottom half of the map to Medusa.

Funnily enough, the roam wasn't abused more by Euros. I think Maelk knows this very well but didn't have the players to do this, Playmate is a shitty roam. LOST had some success against EHome with their players more comfortable doing what was needed. The fact that Ehome banned Chen first and Enigma second against DTS in the final game says something. Euro comp needed to hold down two lanes with 1 hero which would naturally come from the jungle.

EHOME banned Chen Enigma Pugna against DTS in every single game, and they banned Pugna Enigma every fucking game in ESWC and nobody cracked them?
In terms of bans EHOME said "bring it on" (maybe banning 1-2 heroes, Chen against DTS, Beastmaster against Nv.int) and nobody brought it.
LOST let them play Brood... huge gamble against any Chinese team to do that. EHOME didn't even have Drow or Dusa that game, high confidence for them.
Nv.int was fail. 4 minutes bottom free farm for Sentinel while you're underleveled... fun midgame. They only had one good stun in the form of Witch Doctor and everything else was good Burst Damage. Passive farming yes, but why bother to lose a lead with a stronger disable lineup and a Medusa? At the point Medusa went go to bottom they really couldn't stop her as they were way too behind, unless EHOME slipped a hell of a lot. They probably knew as long as they didn't make huge mistakes they had the game. The TA pick didn't really fuck them over as much as bad lane choices.
DTS, maybe, but effective Lion and other picks stopped them. Group stage game: Visage CM Storm WD Medusa hard to beat...
LiquidDota StaffOnly a true king can play the King.
hideo
Profile Blog Joined May 2007
Canada1641 Posts
July 05 2010 01:40 GMT
#19449
I thought a particularly revealing game was one where DTS went all traditional "asian" picks against another euro team (MYM?). When you looked at the actual execution, performance was just plain shoddy in comparison. Cs figures were basically halved, and heroes like drow were getting core items almost 10 minutes later than with chinese players against chinese teams. Granted, they still rolled their opponents, but overall it just lacked the efficiency and finesse you expect from teams like ehome.

Oh... and here's a poorly translated journal entry from EHome's DC:
http://www.gosugamers.net/dota/thread/569924-conclusion-written-by-eh-dc-trans
rabidch
Profile Joined January 2010
United States20289 Posts
July 05 2010 01:49 GMT
#19450
On July 05 2010 09:42 Ack1027 wrote:
Its kinda nice to see an actual pro team play out the conclusion I came to when I played competitive dota. If you have 5 players who can succeed in every role you will absolutely dominate. Ehome didn't drop a single game. It's kinda a shame that it had to be a Chinese team simply because they are locked into their own ladder and inhouse culture so there is no available history or replays of these players [ not to mention weird ass names like aaa and j and numbers ] I would have much preferred it to be a euro team so there was more transparency but it just seems like that can never happen due to ego and inertia.

Weird ass names are usually Chinese meanings or acronyms. J = KingJ, AAA= burning I have no idea how he came up with his AAA name.
ZSMJ and YYF are both acronyms for a Chinese saying a lot of them are... zsmj is footsteps mystery (I forget wtf it was) and YYF is maple leaf something...
2009 is the year the guy graduated from university , for the rest of the numbers I don't know.
snoy dc gk... no idea wtf these mean
longdd no idea... not to mention he tore his team apart. Amazing, Dg.c and YaphetS only left after some ridiculous happenings during the ESWC qualifiers. You can really see the huge difference in mentality between Euro and especially NA players just from this story.

There's a good amount of people who play CDEC but not enough. There's plenty of competitive history from Chinese now but yeah you don't get replays of CDEC very often like EEDL and DP replays. The recent matches with EHOME vs Nv.cn were actually pretty revealing.
LiquidDota StaffOnly a true king can play the King.
Antifate
Profile Blog Joined August 2004
United States415 Posts
July 05 2010 03:35 GMT
#19451
Watching these DotA games as a player who converted to HoN, I'm very impressed! I'm a little bit surprised to see Drow picked so often, but I guess her + agi and manta must be rape. Silence and epic harass and chasing doesn't hurt either. Funny though, it doesn't look like she's undergone many changes, but when I left DotA, no one gave a shit about Drow lol.

One thing I've noticed is that there are SO MANY tri-lanes. That rarely happens in HoN. But it seems like no team feels confident 2v3ing, and as soon as another comes into that lane, the other team responds by bringing another of their own. This makes the other lanes more vulnerable, and creates a lot of action early on, which is definitely welcome. I wonder why this isn't more popular in HoN?
No one is taller than the last man standing.
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
Last Edited: 2010-07-05 03:41:02
July 05 2010 03:38 GMT
#19452
I haven't watched many games with them, but this game on honcast: http://hon.esportmedia.com/video/2010/07/02/friday-in-house-game-1-2
ran a trilane fairly successfully, if you're interested in seeing such a game. I didn't watch the whole game, though. Match ID is 6116854 if you prefer replay. Heroes used were Behemoth, Andromeda, and Plague Rider. (Earthshaker, VS, and Lich if you're a curious DotA-er.)
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Antifate
Profile Blog Joined August 2004
United States415 Posts
Last Edited: 2010-07-05 03:42:35
July 05 2010 03:42 GMT
#19453
Yeah, that's one instance. You really have to search for HoN games with tri-lanes. From watching the ESWC, it seems the opposite is true for DotA. For two games that are very alike, you'd think that a tactic like that would carry over, but it seems more successful in DotA? Most of the heroes that seem to trilane often, like Andro, Glacius, Voodoo, Behe, etc. are all ported as well.
No one is taller than the last man standing.
bhp255
Profile Joined July 2008
United States600 Posts
July 05 2010 03:47 GMT
#19454
On July 05 2010 08:06 Amnesia wrote:
Seriously, I went down from like 1600 to 1450 in like a course of two days now. wtf am I supposed to do? I try joining 1500/1550+ games and I get kicked, and in like 1300-1600 games I just get straight up raped because my team is just absolute garbage.

-___--------------

1450?
i wish i had that psr >.<
if u rly wanna get back to 1600, u cud lend me ur acct for a day or two.... :D
Following Okazaki's steps to becoming a Fuuko Master
rabidch
Profile Joined January 2010
United States20289 Posts
Last Edited: 2010-07-05 03:54:37
July 05 2010 03:49 GMT
#19455
On July 05 2010 12:42 Antifate wrote:
Yeah, that's one instance. You really have to search for HoN games with tri-lanes. From watching the ESWC, it seems the opposite is true for DotA. For two games that are very alike, you'd think that a tactic like that would carry over, but it seems more successful in DotA? Most of the heroes that seem to trilane often, like Andro, Glacius, Voodoo, Behe, etc. are all ported as well.

I don't really play HoN but usually with Trilanes you also need 2 solo heroes that can lane well and possibly carry.

Edit:
Drow is played because of massive damage. Chinese like to play her very ricer by getting Lv 1 Frost Arrow and maybe Lv 1 Silence and maxing out stats ASAP while leveling Aura, so by the time midgame comes around with Agi Treads, HotD, Manta you have a hero that spits out 160 damage per shot and 250 by late game (30 minutes) with Manta, BKB. Painful hero.
LiquidDota StaffOnly a true king can play the King.
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
July 05 2010 03:52 GMT
#19456
On July 05 2010 12:49 rabidch wrote:
Show nested quote +
On July 05 2010 12:42 Antifate wrote:
Yeah, that's one instance. You really have to search for HoN games with tri-lanes. From watching the ESWC, it seems the opposite is true for DotA. For two games that are very alike, you'd think that a tactic like that would carry over, but it seems more successful in DotA? Most of the heroes that seem to trilane often, like Andro, Glacius, Voodoo, Behe, etc. are all ported as well.

I don't really play HoN but usually with Trilanes you also need 2 solo heroes that can lane well and possibly carry.


They used Thunderbringer (Zeus) mid and Soul Reaper (necrolyte? necro something) for 1v2.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
rabidch
Profile Joined January 2010
United States20289 Posts
July 05 2010 03:56 GMT
#19457
On July 05 2010 12:52 Pokebunny wrote:
Show nested quote +
On July 05 2010 12:49 rabidch wrote:
On July 05 2010 12:42 Antifate wrote:
Yeah, that's one instance. You really have to search for HoN games with tri-lanes. From watching the ESWC, it seems the opposite is true for DotA. For two games that are very alike, you'd think that a tactic like that would carry over, but it seems more successful in DotA? Most of the heroes that seem to trilane often, like Andro, Glacius, Voodoo, Behe, etc. are all ported as well.

I don't really play HoN but usually with Trilanes you also need 2 solo heroes that can lane well and possibly carry.


They used Thunderbringer (Zeus) mid and Soul Reaper (necrolyte? necro something) for 1v2.

There's a lot of heroes that can be used even in HoN. But Zeus mid is never done in competitive DotA anymore, maybe non serious games.
LiquidDota StaffOnly a true king can play the King.
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
July 05 2010 04:38 GMT
#19458
Thunderbringer mid is getting more common than it was a few months ago - he's still not top tier, but not a bad pick anymore.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
GhostKorean
Profile Blog Joined November 2008
United States2330 Posts
July 05 2010 04:51 GMT
#19459
Does anyone know why I'm consistently getting over 500 ping in games now? I really can't figure out why, it just happened one day and now HoN is almost unplayable
Ack1027
Profile Blog Joined January 2004
United States7873 Posts
July 05 2010 04:54 GMT
#19460
On July 05 2010 12:42 Antifate wrote:
For two games that are very alike, you'd think that a tactic like that would carry over, but it seems more successful in DotA?


In the competitive aspect, this is not so true. DotA and Hon are vastly different due to creep pull and aggro tendencies, tower targeting mechanism, jungle/neut pull, and dota still having many unique skills and heroes over Hon. Also almost every hero in Hon has as good of a last hit animation as the best animations in dota. Some stats are also different. But I think the main reason Hon doesn't use tri-lanes like dota has recently is simply due to the fact that top hon players are old american and euro players who are stuck in habit and haven't had to deal with chinese players who analyze the shit out of the game and come at you with this in-your-face style where they make you, make a decision.
Prev 1 971 972 973 974 975 1664 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
WardiTV Mondays #76
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 230
StarCraft: Brood War
GuemChi 5541
Shuttle 378
sSak 61
NaDa 42
Noble 35
Bale 8
League of Legends
JimRising 569
Counter-Strike
taco 959
m0e_tv1
Super Smash Bros
hungrybox1292
Other Games
summit1g11404
WinterStarcraft370
C9.Mang0237
PiGStarcraft199
Maynarde119
ViBE109
Organizations
Other Games
BasetradeTV70
Dota 2
PGL Dota 2 - Main Stream35
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Berry_CruncH207
• Hupsaiya 67
• EnkiAlexander 58
• musti20045 49
• CranKy Ducklings SOOP3
• LaughNgamezSOOP
• sooper7s
• Migwel
• AfreecaTV YouTube
• Kozan
• intothetv
• IndyKCrew
StarCraft: Brood War
• RayReign 47
• Azhi_Dahaki15
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
KCM Race Survival
5h 42m
The PondCast
6h 42m
WardiTV Team League
8h 42m
BASILISK vs Team Liquid
OSC
8h 42m
Replay Cast
20h 42m
WardiTV Team League
1d 8h
Big Brain Bouts
1d 13h
Fjant vs SortOf
YoungYakov vs Krystianer
Reynor vs HeRoMaRinE
RSL Revival
2 days
Cure vs Zoun
herO vs Rogue
WardiTV Team League
2 days
Platinum Heroes Events
2 days
[ Show More ]
BSL
2 days
RSL Revival
3 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
3 days
BSL
3 days
Replay Cast
3 days
Replay Cast
4 days
Afreeca Starleague
4 days
Light vs Calm
Royal vs Mind
Wardi Open
4 days
Monday Night Weeklies
4 days
OSC
4 days
Sparkling Tuna Cup
5 days
Afreeca Starleague
5 days
Rush vs PianO
Flash vs Speed
Replay Cast
6 days
Afreeca Starleague
6 days
BeSt vs Leta
Queen vs Jaedong
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-03-24
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.