[HoN/DotA] Let's Play~!! - Page 1377
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semantics
10040 Posts
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Nevuk
United States16280 Posts
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Heen
Korea (South)2178 Posts
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Nevuk
United States16280 Posts
On July 09 2011 07:56 Heen wrote: You don't like shroud on moonqueen? I don't often play that hero but if either side has bad players, I'd be happy to put on a shroud. As for skill builds.. something that always bothers me is seeing tiny/pebbles max toss first, like prioritize it before avalanche even at early levels. I don't mind seeing it with steamboots, actually. But I always see it with phase boots, which doesn't synergize particularly well and leaves her with <1100 hp 25 minutes in. I've seen so many noobs phase boots themselves out of stealth. What usually happens a lot is that they run in after a team fight is over with shroud, ult, then get instantly cc'd or bursted and killed. | ||
Heen
Korea (South)2178 Posts
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Torte de Lini
Germany38463 Posts
On July 09 2011 07:01 Heen wrote: wut? Let's share some bad, non-joke item builds you've seen. I'll start: - random lanaya with soul ring recipe/sobi mask/medallion recipe calls mid - blade mail/mask of madness blood seeker - boots of travel/mkb rush dragon knight - soul ring -> mana boots centaur - manaboots tinker and these people were convinced they were playing it right I never get past the 15 minute mark with Bubbles :3 | ||
Heen
Korea (South)2178 Posts
1. get lvl 7 asap 2. gank/counter gank if it looks do-able, otherwise farm/lvl up/push lane 3. get a dagger 4. repeat step 2 and of course 5. don't die | ||
Ganfei2
473 Posts
obviously the stun is aoe though still, I prefer maxing toss before the stun. The most damage to a single target for burst is 3 stun 4 toss 1 ult at level 8 but I usually do 4/4 at level 8. Also small tiny is the best tiny, and if the ult didn't add so much I would prefer to be small tiny all the time. In dota I liked to play what I called caster tiny and never get ult and get a guinsoo, but I haven't had success with tiny pebbles yet. | ||
Glull
Germany404 Posts
i sometimes prioritize toss for the additional range - its quite easy to kill people with a toss to a creep in towerrange. its situational, but not strictly worse. | ||
alia
United States294 Posts
On July 09 2011 08:03 Heen wrote: Well, phase boots in HoN are 10x better than phase boots in dota. I myself prefer treads on any hard carry that isn't completely focused on positioning. The last time I even saw phase boots on a carry was years ago, when they were ridiculously cost efficient. Even then, treads were more popular iirc. Back when there were 7 armor Phase Boots, Treads weren't used that much. | ||
Ganfei2
473 Posts
On July 09 2011 08:44 Glull wrote: avalanche damage gets doubled when affecting a tossed target, so no, leveing toss first does not yield maximum damage. the exception is level 4 avalanche as it only adds 40 (80) damage. i sometimes prioritize toss for the additional range - its quite easy to kill people with a toss to a creep in towerrange. its situational, but not strictly worse. I was slightly off in saying "significant" but http://forums.heroesofnewerth.com/showthread.php?t=102574 It's 3-4-0-1 for optimum damage, stun->toss for optimum burst simply because it's easier to land the full double damage time frame | ||
FarmI3oy
United States255 Posts
On July 09 2011 07:45 Loomies wrote: Its good to see HoN is in NASL, its the premiere DOTA game Where is this confirmed? | ||
Nevuk
United States16280 Posts
On July 09 2011 08:03 Heen wrote: Well, phase boots in HoN are 10x better than phase boots in dota. I myself prefer treads on any hard carry that isn't completely focused on positioning. The last time I even saw phase boots on a carry was years ago, when they were ridiculously cost efficient. Even then, treads were more popular iirc. I rarely get phase boots, I find that careful positioning and the extra hp/attack speed offers more survivability for most heroes and that striders offer better mobility. I do understand that this is totally a matter of preference though, if someone wants to get ghost marchers on pretty much any hero I'm ok with it. And I rarely play melee carries. (I think I get phase boots on magmus, soul reaper occasionally, balphagore, gauntlet, devourer and torturer almost always. and scout). On July 09 2011 08:56 Ganfei2 wrote: I was slightly off in saying "significant" but http://forums.heroesofnewerth.com/showthread.php?t=102574 It's 3-4-0-1 for optimum damage, stun->toss for optimum burst simply because it's easier to land the full double damage time frame I think they mean at levels 3 and 5 , as to whether you go 1/2 opposed to 2/1 or 3/2 or 2/3. | ||
GhostKorean
United States2330 Posts
On July 08 2011 20:35 Nevuk wrote: Glacius is my most played hero at 10%, but aside from him it's 3-4% max. So I don't think any of my heroes are technically "statistically significant." Regardless, the point was not about the variance in my individual skill at heroes but rather that you will have 1800 players who occasionally play like 1700 players or 1900 players depending on their hero and that mmr isn't particularly accurate except as an average. (And on some players it can be even more extreme of a difference). My own was just a somewhat anecdotal example, feel free to disprove it with a non-anecdotal one if you can find the evidence. (It may be hard with hon's xml down for maintenance though). Basically the way I think of it is that someone's mmr is very accurate if their win% is 50, but the further from 50 the less accurate it is - a 1600 player with a 55% winrate could probably make it to 1650-1700 if they played an infinite number of games without increasing their skill level and at that point would have a 50% winrate. However, no one plays an infinite number of games so you just have to guess. (I did mean that at higher brackets the win% tends to be above >50% because there are so few players at those ratings) I know what you mean my devourer is like 1200 mmr at best Also I remember seeing some guy do maths to prove the best pebbles build was some weird ass order (not the real order) like stun - toss - toss - stun - stun - toss - ult - stun wtffff | ||
Mikey
United States277 Posts
On July 09 2011 07:45 Loomies wrote: Its good to see HoN is in NASL, its the premiere DOTA game No, it's actually not ![]() On July 09 2011 07:53 semantics wrote: I love people holding out for dota 2 when we know very very little about it personally i hope it's shit so people have to eat their own words but i'm a sadist like that. really, because i can tell you for fact that it's already a better game than HoN and it's not even in open/full beta stages yet. jesus huh .. anyways, this is going to spark hatred from the honners but it's fact/truth/whatever you want to call it deny it, flame it, argue it, but eventually it'll be accepted ! | ||
Nevuk
United States16280 Posts
On July 09 2011 09:27 GhostKorean wrote: I know what you mean my devourer is like 1200 mmr at best Also I remember seeing some guy do maths to prove the best pebbles build was some weird ass order (not the real order) like stun - toss - toss - stun - stun - toss - ult - stun wtffff Your devourer >>> my devourer. I usually firstblood someone then go like 6-35-10 | ||
SirMilford
Australia1269 Posts
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DrMichaelSavage
Albania49 Posts
On July 09 2011 07:53 semantics wrote: I love people holding out for dota 2 when we know very very little about it personally i hope it's shit so people have to eat their own words but i'm a sadist like that. that being said, Valve and icefrog Shit it will not be. edit: icefrog it is then. LOL i was wrong twice. | ||
esasafe
United States103 Posts
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paper
13196 Posts
Icefrog o_o; | ||
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