• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:47
CEST 14:47
KST 21:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8[ASL21] Finals Preview: Two Legacies21
Community News
ZeroSpace at Steam NextFest - Last free demo14Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611Douyu Cup 2026: $20,000 Legends Event (June 26-28)10[BSL22] Non-Korean Championship from 13 to 28 June4
StarCraft 2
General
StarCraft II 5.0.16 PTR Patch Notes may 26th Daily SC2 Player Grid - feedback wanted J188 – Nhà Cái Cá Cược Trực Tuyến Đẳng Cấp Châu Á Code S Season 2 (2026) - RO8 Preview TL Poll: How do you feel about the 5.0.16 PTR balance changes?
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) GSL CK #4 20-21th June Crank Gathers Season 4: BW vs SC2 Team League Douyu Cup 2026: $20,000 Legends Event (June 26-28)
Strategy
[G] Having the right mentality to improve
Custom Maps
Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 530 One For All The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected
Brood War
General
Battle cruiser feet vs Carrier fleet Fact based Zerg Upgrade Tier List vespene.gg — BW replays in browser BGH Auto Balance -> http://bghmmr.eu/ Data needed
Tourneys
CSLAN 4 is Coming! [Megathread] Daily Proleagues Small VOD Thread 2.0 The Casual Games of the Week Thread
Strategy
Simple Questions, Simple Answers Relatively freeroll strategies Creating a full chart of Zerg builds Why doesn't anyone use restoration?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile ZeroSpace at Steam NextFest - Last free demo ZeroSpace Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Vanilla Mini Mafia {D-2} Late to making 20.06.2026 memorable [p]94718
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread [H]Internet/Gaming Cafe Tips and Tricks The Games Industry And ATVI UK Politics Mega-thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
How To Predict Tilt in Espor…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9915 users

[HoN/DotA] Let's Play~!! - Page 1375

Forum Index > General Games
Post a Reply
Prev 1 1373 1374 1375 1376 1377 1664 Next
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
July 08 2011 01:11 GMT
#27481
eh? I don't think you need thousands of games as a sample. I'd guess 50 is enough. Hell, maybe even 20, if the win rate is around 50% by then.
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
GhostKorean
Profile Blog Joined November 2008
United States2330 Posts
July 08 2011 01:35 GMT
#27482
But my high school statistics class says otherwise
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
July 08 2011 01:52 GMT
#27483
Sure, the more games played, the more accurate the rating and win% will be. But of course we can't play infinity amount of games. The question then becomes, how many games do we need for an answer with an error rate less than X%?

Standard "error rate" usually is something like 5% or 1% with 95% confidence. Perhaps you are more or less tolerant to error, so the numbers can change accordingly. I suppose you could ask your teacher on how to approach such a problem. It's quite a fun and very practical subject
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
July 08 2011 02:44 GMT
#27484
Winrate doesn't really normalize to 50% ever, there just aren't enough players after a certain skill level. You'll see 2000+ mmr players with 66% winrates that just don't play on those accounts because their queues take hours.

It's also really hard to say in hon because of how variant people's skill be on some heroes. Like I have <40% win rates on several heroes like ss, but >70% winrates on glacius, plague, hellbringer.
bkrow
Profile Blog Joined October 2010
Australia8532 Posts
July 08 2011 03:10 GMT
#27485
Lol Nevuk you just got mocked on Testie's stream :p you've been called out
In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
Etherone
Profile Blog Joined November 2008
United States1898 Posts
Last Edited: 2011-07-08 03:13:49
July 08 2011 03:13 GMT
#27486
On July 08 2011 12:10 bkrow wrote:
Lol Nevuk you just got mocked on Testie's stream :p you've been called out

it was me, and all i said was i wanted anyone with a 70+ winrate on hb plague glacius on my team.
and testie should invite him to play with us

edit: also 2000+ mmr players with 66% winrates that dont play are dubious
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
July 08 2011 03:30 GMT
#27487
On July 08 2011 11:44 Nevuk wrote:
Winrate doesn't really normalize to 50% ever, there just aren't enough players after a certain skill level. You'll see 2000+ mmr players with 66% winrates that just don't play on those accounts because their queues take hours.

It's also really hard to say in hon because of how variant people's skill be on some heroes. Like I have <40% win rates on several heroes like ss, but >70% winrates on glacius, plague, hellbringer.


Well we're talking from an average player's point of view. If you routinely play 1950+ then I don't think you'll get an accurate mmr reading anyway, simply due to lack of players at that level. But someone below 1900 should be totally fine.
I also don't think individual hero skill matters much. Yeah you're better in some heroes and worse on others. It averages out to whatever your average skill is. It's like some players in BW that only play one build or one map. They're pretty damn good at it, but overall, not as much.
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
Last Edited: 2011-07-08 05:28:39
July 08 2011 05:26 GMT
#27488
On July 08 2011 12:13 Etherone wrote:
Show nested quote +
On July 08 2011 12:10 bkrow wrote:
Lol Nevuk you just got mocked on Testie's stream :p you've been called out

it was me, and all i said was i wanted anyone with a 70+ winrate on hb plague glacius on my team.
and testie should invite him to play with us

edit: also 2000+ mmr players with 66% winrates that dont play are dubious

Meh, not really: http://www.heroesofnewerth.com/player_stats.php?aid=3293359 . He has more than one account above 2000, if you play with a team of fairly good people it's not impossible.

The reason my win % on some heroes is so high is mostly because I play those heroes with people while I play the other ones more on solo. Someone posted a thing a while back (probably 30-40 pages) where you could see what your win% on an individual hero is, if you saw my overall stats you might change your mind. Some of them were also heroes I haven't played since the 1700 brackets like plague rider.
Ganfei2
Profile Blog Joined July 2010
473 Posts
Last Edited: 2011-07-08 05:52:14
July 08 2011 05:47 GMT
#27489
On July 08 2011 12:13 Etherone wrote:
Show nested quote +
On July 08 2011 12:10 bkrow wrote:
Lol Nevuk you just got mocked on Testie's stream :p you've been called out

it was me, and all i said was i wanted anyone with a 70+ winrate on hb plague glacius on my team.
and testie should invite him to play with us

edit: also 2000+ mmr players with 66% winrates that dont play are dubious


Sounds to me like you're one of those people who likes to say the opposite of things that are easily verifiable without any prior knowledge or research whatsoever, but what the fuck, the world is full of people like that so I guess I was just trying to say welcome.

Winrate will never go to 50% at the highest ranks when the player pool above 1900 is 500 people. Also, the word dubious is never used to describe people as a standalone adjective.
wonderwall
Profile Blog Joined September 2010
New Zealand695 Posts
July 08 2011 09:15 GMT
#27490
I got Balph in an AR game. I don't really get how he's meant to be played. He has good early pushing potential with the whole minions+vomit synergising really well but, after the first 10-15 minutes of the game, what do? The silence and the ult seem counter-intuitive, you get more damage by them casting spells, so you stop them from casting spells? He isn't a great initiator with the ult doing mediocre damage even when fully charged and he's kinda squishy with a low str gain.

There are better pushers like defiler or polly and better tanky initiators like Kraken. I just don't see what his role is meant to be?
Dead9
Profile Blog Joined February 2008
United States4725 Posts
July 08 2011 10:06 GMT
#27491
he's a ganker
u can tell because he is very red and angry

+ Show Spoiler +
he's kinda like defiler where you push really fast and get super tanky, except worse
he's pretty good in lane tho (him + dsham is one of the strongest dual lanes, but he's pretty good with any stunner/slower)
his ulti is pretty nice in teamfights, though usually it doesn't hit 80+ until halfway through the teamfight =\
also synergy doesn't matter if the silence is super good, it's a 4s silence with a dot attached that spreads to more targets what more can you ask for
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
July 08 2011 10:10 GMT
#27492
On July 08 2011 18:15 wonderwall wrote:
I got Balph in an AR game. I don't really get how he's meant to be played. He has good early pushing potential with the whole minions+vomit synergising really well but, after the first 10-15 minutes of the game, what do? The silence and the ult seem counter-intuitive, you get more damage by them casting spells, so you stop them from casting spells? He isn't a great initiator with the ult doing mediocre damage even when fully charged and he's kinda squishy with a low str gain.

There are better pushers like defiler or polly and better tanky initiators like Kraken. I just don't see what his role is meant to be?

If you haven't won or gotten an advantage by 15-20 minutes you probably won't win. He was nerfed really hard a few patches ago and is really subpar. You don't have to rax them by the 20 minute mark or anything, but you need at least 3 towers by this point to win generally and even with that it'll be an uphill fight if you're behind in kills.

As for how to play him :
His strength is in teamfights moreso than pushing. The aoe on the ult is so large that it's really hard to miss with (it also moves with you). After level 6 your ult should be up for every teamfight, just carry tps and tp whenever you think there is going to be a fight somewhere and ult and slow.

His ult is extremely strong if you build him very tanky and can reliably get off an 80+ ult every fight, the minions are pretty much a non factor besides for pushing after about level 12, the slow is decent and the silence can be extremely useful to disable a key member of their team, and you can get around nullstones by casting it on a nearby player and spreading it. The point of it kind of is that if their team is so silenced that they aren't casting spells then there's no way they're going to win that fight (assuming they don't have 5x your farm).

The standard item build to go on him really is mana battery, power supply, phase boots (plated greaves if you're on a push lineup or just like them more), helm of the black legion, shaman's. (The progression is 2 totems, shield, tango, hp pot, a mana pot (those are just my starting items), lifetube, red boots (either order on this is fine), mana battery, hotbl, vestments, phase boots, shamans).

At this point most people would go frostfield since he has mana issues and it gives him a massive survivability boost (+15 armor is massive, 90% increase to effective hp vs physical attacks), more aoe slow and benefits teamfights through the aura, and also can prevent people from running out of ult range. Also acceptable is getting an idol before frostfield, but that's really dependent on how well your team is staying alive and what damage the opposing team deals. Vs magic heavy team get idol, vs physical or mixed generally get frostfield.
Etherone
Profile Blog Joined November 2008
United States1898 Posts
July 08 2011 11:20 GMT
#27493
On July 08 2011 14:26 Nevuk wrote:
Show nested quote +
On July 08 2011 12:13 Etherone wrote:
On July 08 2011 12:10 bkrow wrote:
Lol Nevuk you just got mocked on Testie's stream :p you've been called out

it was me, and all i said was i wanted anyone with a 70+ winrate on hb plague glacius on my team.
and testie should invite him to play with us

edit: also 2000+ mmr players with 66% winrates that dont play are dubious

Meh, not really: http://www.heroesofnewerth.com/player_stats.php?aid=3293359 . He has more than one account above 2000, if you play with a team of fairly good people it's not impossible.

The reason my win % on some heroes is so high is mostly because I play those heroes with people while I play the other ones more on solo. Someone posted a thing a while back (probably 30-40 pages) where you could see what your win% on an individual hero is, if you saw my overall stats you might change your mind. Some of them were also heroes I haven't played since the 1700 brackets like plague rider.


Did you mean the average of a 50% winrate across all players in every skill bracket? if so then it is 50% considering for every increase there must be a decrease. very few players who smurf and get team stomps organized to get very few accounts to 2000 mmr at a 66% winrate won't affect the average.

if you mean players at 1900 don't have 50% winrates, then ill just have speedo screen cap tomorrow the next games he complains that there are mostly people with 50-54% winrates on both sides, with a few exceptions, and most of those exceptions are team players.

well obviously heroes that you have a 70% winrate with over an insignificant sample shouldnt enter the conversation when you are trying to establish skill discrepancies with different heroes, especially when you are talking about heroes you haven't played for 100+mmr ( assuming you are 1800+)
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
Last Edited: 2011-07-08 11:40:20
July 08 2011 11:35 GMT
#27494
On July 08 2011 20:20 Etherone wrote:
Show nested quote +
On July 08 2011 14:26 Nevuk wrote:
On July 08 2011 12:13 Etherone wrote:
On July 08 2011 12:10 bkrow wrote:
Lol Nevuk you just got mocked on Testie's stream :p you've been called out

it was me, and all i said was i wanted anyone with a 70+ winrate on hb plague glacius on my team.
and testie should invite him to play with us

edit: also 2000+ mmr players with 66% winrates that dont play are dubious

Meh, not really: http://www.heroesofnewerth.com/player_stats.php?aid=3293359 . He has more than one account above 2000, if you play with a team of fairly good people it's not impossible.

The reason my win % on some heroes is so high is mostly because I play those heroes with people while I play the other ones more on solo. Someone posted a thing a while back (probably 30-40 pages) where you could see what your win% on an individual hero is, if you saw my overall stats you might change your mind. Some of them were also heroes I haven't played since the 1700 brackets like plague rider.


Did you mean the average of a 50% winrate across all players in every skill bracket? if so then it is 50% considering for every increase there must be a decrease. very few players who smurf and get team stomps organized to get very few accounts to 2000 mmr at a 66% winrate won't affect the average.

if you mean players at 1900 don't have 50% winrates, then ill just have speedo screen cap tomorrow the next games he complains that there are mostly people with 50-54% winrates on both sides, with a few exceptions, and most of those exceptions are team players.

well obviously heroes that you have a 70% winrate with over an insignificant sample shouldnt enter the conversation when you are trying to establish skill discrepancies with different heroes, especially when you are talking about heroes you haven't played for 100+mmr ( assuming you are 1800+)

Glacius is my most played hero at 10%, but aside from him it's 3-4% max. So I don't think any of my heroes are technically "statistically significant."

Regardless, the point was not about the variance in my individual skill at heroes but rather that you will have 1800 players who occasionally play like 1700 players or 1900 players depending on their hero and that mmr isn't particularly accurate except as an average. (And on some players it can be even more extreme of a difference). My own was just a somewhat anecdotal example, feel free to disprove it with a non-anecdotal one if you can find the evidence. (It may be hard with hon's xml down for maintenance though).

Basically the way I think of it is that someone's mmr is very accurate if their win% is 50, but the further from 50 the less accurate it is - a 1600 player with a 55% winrate could probably make it to 1650-1700 if they played an infinite number of games without increasing their skill level and at that point would have a 50% winrate. However, no one plays an infinite number of games so you just have to guess.

(I did mean that at higher brackets the win% tends to be above >50% because there are so few players at those ratings)
Dead9
Profile Blog Joined February 2008
United States4725 Posts
July 08 2011 11:45 GMT
#27495
It's never gonna average to 50% because you have to win games to get up to the mmr where you have a 50% winrate
But yeah you can grind out some pretty high mmr with some pretty low winrates lol

+ Show Spoiler +
90% win rate with plague rider
+ Show Spoiler +
ballin out of control
Ocedic
Profile Joined April 2010
United States1808 Posts
July 08 2011 13:42 GMT
#27496
Streaming at: http://www.justin.tv/ocedic

Come watch!
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
July 08 2011 13:58 GMT
#27497
On July 08 2011 20:45 Dead9 wrote:
It's never gonna average to 50% because you have to win games to get up to the mmr where you have a 50% winrate
But yeah you can grind out some pretty high mmr with some pretty low winrates lol

+ Show Spoiler +
90% win rate with plague rider
+ Show Spoiler +
ballin out of control

damn son.

Anyways, matchmaking balance feels a little wonky the past few weeks. Anyone else notice massive weird mmr matchups? Like.... 3 1600s with 2 1800s, 1570s with 1850s, etc. (I mean when they obviously weren't locked together)
anomalopidae
Profile Blog Joined September 2010
Slovenia549 Posts
July 08 2011 14:09 GMT
#27498
they increased the possible mmr difference, which makes queue times on higher ratings shorter, tho it shows in quality of the players in those matches
Imagine a place where the Alps meet the Mediterranean, where you can pick autumn fruits in the morning, bathe in the Adriatic in the afternoon, and go night skiing in the evening…It’s Slovenia!
Dead9
Profile Blog Joined February 2008
United States4725 Posts
Last Edited: 2011-07-08 16:17:21
July 08 2011 15:32 GMT
#27499
On July 08 2011 22:42 Ocedic wrote:
Streaming at: http://www.justin.tv/ocedic

Come watch!

Not sure if it's just me, but I'm watching a 1080p slideshow lol

edit: new patch
+ Show Spoiler [2.0.38] +
- Fixed hitting S or H while connecting to a server causing the game to never load
- Updated text when disconnecting from Matchmaking to be more clear
- Fixed players respawning attached to projectiles when Gore Taunted when "no respawn timers" is set
- Fixed custom account icons counting as modified files for the purposes of Tournament Rules
- Fixed exploit with Rampage and Blood Hunter reveal gadgets
- Fixes to Emerald Warden bugs with Nullstone and Magic Immunity
- Nullstone effects tweaked

- Added new Alt Avatar: Phantom Defiler

- Added new Alt Courier: Rat Courier

== Items ==

- Alchemist's Bones cooldown/timer increased by 20 seconds

- Astrolabe
* Reworked Components
* Fortified Bracer (510)
* Refreshing Ornament (603)
* Astrolabe Recipe (600)
* Total Cost: 1713
* Effects
* +8 Strength, +5 Agility, +5 Intelligence
* +3 Health Regen aura
* On use: Heals nearby allies for 200 Health. 100 Mana cost, 45 second cd
* A hero/unit can still only be healed once every 25 seconds

- Energizer
* Components
* Soulscream Ring (460)
* Major Totem (540)
* Energizer Recipe (700)
* Total Cost: 1700
* Effects
* +7 Strength, +10 Agility, +7 Intelligence
* On use: Nearby allies gain 50 Movement Speed and Unitwalking for 5 seconds. 100 Mana cost, 45 second cd

- Ring of Sorcery
* Reworked Components
* Amulet of Exile (485)
* Pickled Brain (900)
* Auto combines
* Total Cost: 1385
* Effects
* +300 Mana, +3 Strength, +3 Agility, +6 Intelligence
* On use: Nearby allies gain 135 Mana. 25 Mana cost, 33 second cd

- Shieldbreaker
* Rework
* Warhammer (1600)
* Shieldbreaker Recipe (900)
* Total Cost: 2500 / 3400 / 4300
* Effects
* +30 / 45 / 60 Damage
* -2 / -4 / -6 Armor debuff on target

+ Show Spoiler +
i like the alch nerf, shieldbreaker rework, and semiport of jango
i guess im okay with the manaring rework
i hate the astro rework though, i guess it makes it more support oriented but i don't think it's going to be picked up much any more =\
Ocedic
Profile Joined April 2010
United States1808 Posts
July 08 2011 16:11 GMT
#27500
On July 09 2011 00:32 Dead9 wrote:
Show nested quote +
On July 08 2011 22:42 Ocedic wrote:
Streaming at: http://www.justin.tv/ocedic

Come watch!

Not sure if it's just me, but I'm watching a 1080p slideshow lol


Hmm, yeah I noticed that. Gonna try to fix and resume streaming later.
Prev 1 1373 1374 1375 1376 1377 1664 Next
Please log in or register to reply.
Live Events Refresh
GSL
12:00
GSL CK #4 (PTR) - Day 1
Maru vs ShoWTimE
Classic vs Reynor
herO vs LamboLIVE!
Solar vs Clem
SHIN 812
IntoTheiNu 418
CranKy Ducklings SOOP215
Rex46
herO (SOOP)43
Liquipedia
WardiTV Spring Champion…
11:00
Playoffs
Classic vs CureLIVE!
TBD vs Clem
WardiTV1211
TaKeTV 476
TKL 293
IndyStarCraft 170
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SHIN 812
TKL 293
IndyStarCraft 170
Railgan 62
Rex 46
herO (SOOP) 43
trigger 41
StarCraft: Brood War
Britney 43925
Shuttle 3754
Mini 2856
Horang2 1107
firebathero 631
Hyuk 482
Zeus 335
actioN 253
Soma 226
BeSt 216
[ Show more ]
Last 205
ggaemo 135
Leta 116
Pusan 91
Hyun 89
Liquid`Ret 74
Sharp 72
JulyZerg 48
PianO 46
Movie 44
ToSsGirL 42
910 34
Aegong 28
JYJ 25
scan(afreeca) 25
Barracks 21
Shine 17
Sacsri 11
ajuk12(nOOB) 9
Noble 9
Icarus 3
Dota 2
Dendi1411
XaKoH 382
XcaliburYe205
BananaSlamJamma38
Heroes of the Storm
Khaldor106
Other Games
Lowko913
B2W.Neo892
crisheroes273
Happy201
Trikslyr27
Organizations
Dota 2
PGL Dota 2 - Secondary Stream9917
Other Games
gamesdonequick828
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• StrangeGG 68
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2651
Upcoming Events
IPSL
3h 13m
Bonyth vs Dewalt
BSL22 NKC (BSL vs China)
6h 13m
XuanXuan vs Jaystar
Mihu vs Messiah
eOnzErG vs Dewalt
Bonyth vs Jaystar
TerrOr vs Messiah
XuanXuan vs Mihu
eOnzErG vs Jaystar
Replay Cast
11h 13m
WardiTV Spring Champion…
22h 13m
GSL
23h 13m
IPSL
1d 3h
Hawk vs Julia
Patches Events
1d 4h
BSL22 NKC (BSL vs China)
1d 6h
Dewalt vs Messiah
Bonyth vs Mihu
TerrOr vs XuanXuan
eOnzErG vs Messiah
Jaystar vs Mihu
Dewalt vs XuanXuan
Bonyth vs TerrOr
Replay Cast
1d 11h
WardiTV Weekly
1d 22h
[ Show More ]
Monday Night Weeklies
2 days
Sparkling Tuna Cup
2 days
The PondCast
3 days
Douyu Cup 2020
4 days
Oliveira vs Trap
Jieshi vs XY
soO vs FanTaSy
TY vs Coffee
Douyu Cup 2020
5 days
Neeb vs Impact
MacSed vs Cyan
Scarlett vs Kelazhur
INnoVation vs Dear
Douyu Cup 2020
6 days
Maestros of the Game
6 days
herO vs Classic
Maru vs Serral
Liquipedia Results

Completed

Proleague 2026-06-19
uThermal 2v2 2026 Main Event
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 1
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026

Upcoming

CSL Season 21: Qualifier 2
CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
BCC 2026
Light HT
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.