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[HoN/DotA] Let's Play~!! - Page 1374

Forum Index > General Games
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GhostKorean
Profile Blog Joined November 2008
United States2330 Posts
July 07 2011 07:35 GMT
#27461
I probably can't even run L4D 2 tbh...
I dont really feel like playing any games tbh
don_kyuhote
Profile Blog Joined December 2009
3007 Posts
July 07 2011 07:43 GMT
#27462
On July 07 2011 15:03 GhostKorean wrote:
How is HoN great for self esteem? I always end up breaking down and crying after every game
also theres an imposter named TL`Sunny or something like that in HoN. wtfffff

TL'Sunny? hmmm...sounds really close to your name Sunye.
For what shall it profit a man, if he shall gain the whole world, and lose his own soul?
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
July 07 2011 09:03 GMT
#27463
I've reached the point of "I give a fuck" and just put everyone on my ingore list who decides the best thing to explain anyhting to anyone is to start with "LOL OMFG UR SO **** BAD U **** **** [...] COME GANK BOT! ****"

I hope that list doesn't have a limit, otherwise I have a problem by saturday...
Kevmeister @ Dota2
GhostKorean
Profile Blog Joined November 2008
United States2330 Posts
July 07 2011 09:10 GMT
#27464
/ic ignores chat
best thing to happen to hon+you can mute people on the left next to the hero portraits
Stress free HoN game
wonderwall
Profile Blog Joined September 2010
New Zealand695 Posts
July 07 2011 09:34 GMT
#27465

/ic ignores chat
best thing to happen to hon+you can mute people on the left next to the hero portraits
Stress free HoN game


You can then miss important things like miss and rune calls though. For any nublet who doesn't know its /ignore add "name". Took me a while to figure that out, thought it was just /ignore "name".
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
July 07 2011 09:35 GMT
#27466
Yeah, I don't want to ignore the whole chat normally, from time to time you also have nice and sane people on your team and I wouldn't want to ruin their game because I miss their calls.
Kevmeister @ Dota2
GhostKorean
Profile Blog Joined November 2008
United States2330 Posts
July 07 2011 09:39 GMT
#27467
But then again if they yell at you because you got ganked you won't even hear it :D
Just watching the minimap is more then enough for pubs. Even better if you have wards up
wonderwall
Profile Blog Joined September 2010
New Zealand695 Posts
July 07 2011 09:43 GMT
#27468
But then again if they yell at you because you got ganked you won't even hear it :D


But dying is no fun and its all about boosting those stats. KDR is everything you know?
GhostKorean
Profile Blog Joined November 2008
United States2330 Posts
July 07 2011 09:48 GMT
#27469
Of course KDR = skill. Why do you think I queue with 1300 mmr's
wonderwall
Profile Blog Joined September 2010
New Zealand695 Posts
July 07 2011 10:01 GMT
#27470
Of course KDR = skill. Why do you think I queue with 1300 mmr's


I've met smurfs who have seriously done that. Drop down to like 1k mmr going 0/0/0 every game. Then pick something like Pebbles or Hag and mid and go immortal every game. 10+ KDR is fun you know?
Dead9
Profile Blog Joined February 2008
United States4725 Posts
July 07 2011 10:07 GMT
#27471
And the mystery of sunye's kdr was solved!

Also that's why win% and number of games played (kinda related tbh) is usually a better indicator of skill than anything else lol
GhostKorean
Profile Blog Joined November 2008
United States2330 Posts
July 07 2011 10:21 GMT
#27472
Yeah I usually look at win% and mmr. If they're <60% I assume they're an average player of their mmr level
Vain
Profile Blog Joined October 2009
Netherlands1115 Posts
July 07 2011 10:55 GMT
#27473
On July 07 2011 19:07 Dead9 wrote:
And the mystery of sunye's kdr was solved!

Also that's why win% and number of games played (kinda related tbh) is usually a better indicator of skill than anything else lol


True, but rating can vary wildly. I was 1650-1680 for a while but now i'm back at 1600>.<
Battle.net 2.0 is a waiter and he's a dick
GhostKorean
Profile Blog Joined November 2008
United States2330 Posts
July 07 2011 11:06 GMT
#27474
There really isn't much difference between 1600 and 1680 tbh
Vain
Profile Blog Joined October 2009
Netherlands1115 Posts
July 07 2011 11:12 GMT
#27475
On July 07 2011 20:06 GhostKorean wrote:
There really isn't much difference between 1600 and 1680 tbh


I'm still losing games
Battle.net 2.0 is a waiter and he's a dick
wonderwall
Profile Blog Joined September 2010
New Zealand695 Posts
July 07 2011 11:18 GMT
#27476
Everyone makes their own divisions in terms of MMR. For me I'd say its below 1500, 1500-1700, 1700-1900 and then 1900+ as the major divisions where there is a skill jump.
RogerX
Profile Blog Joined December 2010
New Zealand3180 Posts
July 07 2011 11:19 GMT
#27477
Easymode in dota is a joke.
Rikimaru is also a joke lol.
Stick it up. take it up. step aside and see the world
rabidch
Profile Joined January 2010
United States20289 Posts
July 07 2011 18:27 GMT
#27478
i hate anime music

LiquidDota StaffOnly a true king can play the King.
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
July 08 2011 00:56 GMT
#27479
On July 07 2011 20:18 wonderwall wrote:
Everyone makes their own divisions in terms of MMR. For me I'd say its below 1500, 1500-1700, 1700-1900 and then 1900+ as the major divisions where there is a skill jump.


There isn't really a skill jump anywhere, it's not like 1680 and 1720 are different. It's just a continuous, and very accurate rating system. Given 2 players with a lot of games played, their win% and mmr; based on those stats alone you'll be able to tell who is better pretty easily (provided they're different enough..). The rest of the stats are pretty useless in determining how good someone is imho.
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
GhostKorean
Profile Blog Joined November 2008
United States2330 Posts
July 08 2011 01:01 GMT
#27480
That's based off thousands of games played solo queueing
Prev 1 1372 1373 1374 1375 1376 1664 Next
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