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[HoN/DotA] Let's Play~!! - Page 1293

Forum Index > General Games
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Naib
Profile Blog Joined November 2004
Hungary4952 Posts
May 17 2011 21:48 GMT
#25841
I think the above could be addressed by S2 if they made the TMM options a bit more customizable - for example minimum ratings. I think that works for pub games, right? Should be implemented for TMM play, too.

But I guess finding a game would take forever with harsh settings, or you'd play the same people over and over, as it seems to me that HoN doesn't have that many users online at a given time...
Complete the cycle!
Glull
Profile Blog Joined November 2009
Germany404 Posts
May 17 2011 22:12 GMT
#25842
the problem is that there are not enough players at high mmrs to have high average mmr games - one simple solution would be fixed times at which games start, e.g. every full hour.

if you enjoy playing the same people over and over there is always the fragment inhouse league, but i prefer being able to play at the click of a button with anyone qualified and up to the challenge as opposed to playing the few that constantly sit in fragment. its just currently not working.
Judicator
Profile Blog Joined August 2004
United States7270 Posts
May 17 2011 22:25 GMT
#25843
On May 18 2011 06:32 rabidch wrote:
Show nested quote +
On May 18 2011 01:53 Judicator wrote:
On May 18 2011 01:51 Glull wrote:
On May 18 2011 01:17 Ack1027 wrote:Top players don't go into pubs thinking, oh well I can't use my last hitting skills or good decisions because this is a pub.


i would be careful there - a lot of "good decisions" in high-level play are based on teamplay and synergy, the lower you go, the more you cannot rely on your team to actually do its job "right" by high-level standards.
"doing this in pubs will get you raped" is of course exaggerating, but unlike a high-level game you have nine people to keep in mind, not five. player skill just has much more emphasis in the decision making process for high players in low games, i guess thats where the saying is from.


WRONG!

Good decision-making isn't skill dependent. If you're doing things based on your expectations rather than reality, well then you aren't a very good player in the first place, but rather a very good monkey.

its experience dependent, which has some correlation with skill (and talent*).


It's only experience dependent if you are playing with the right people, 300 games at the pub level will give you some of the shittiest decision making skills ever.
Get it by your hands...
Rakanishu2
Profile Joined May 2009
United States475 Posts
Last Edited: 2011-05-17 22:56:25
May 17 2011 22:55 GMT
#25844
On May 18 2011 07:25 Judicator wrote:
Show nested quote +
On May 18 2011 06:32 rabidch wrote:
On May 18 2011 01:53 Judicator wrote:
On May 18 2011 01:51 Glull wrote:
On May 18 2011 01:17 Ack1027 wrote:Top players don't go into pubs thinking, oh well I can't use my last hitting skills or good decisions because this is a pub.


i would be careful there - a lot of "good decisions" in high-level play are based on teamplay and synergy, the lower you go, the more you cannot rely on your team to actually do its job "right" by high-level standards.
"doing this in pubs will get you raped" is of course exaggerating, but unlike a high-level game you have nine people to keep in mind, not five. player skill just has much more emphasis in the decision making process for high players in low games, i guess thats where the saying is from.


WRONG!

Good decision-making isn't skill dependent. If you're doing things based on your expectations rather than reality, well then you aren't a very good player in the first place, but rather a very good monkey.

its experience dependent, which has some correlation with skill (and talent*).


It's only experience dependent if you are playing with the right people, 300 games at the pub level will give you some of the shittiest decision making skills ever.


^This.

If you're the guy who is getting ping'd by your 4 dead teammates who were the ones defending a tower, come on. Learn
10 G's in the packet and I'm ready to roll, on fire like a rocket and I'm ready to blow
Durak
Profile Blog Joined January 2008
Canada3685 Posts
May 17 2011 23:00 GMT
#25845
On May 18 2011 07:25 Judicator wrote:
Show nested quote +
On May 18 2011 06:32 rabidch wrote:
On May 18 2011 01:53 Judicator wrote:
On May 18 2011 01:51 Glull wrote:
On May 18 2011 01:17 Ack1027 wrote:Top players don't go into pubs thinking, oh well I can't use my last hitting skills or good decisions because this is a pub.


i would be careful there - a lot of "good decisions" in high-level play are based on teamplay and synergy, the lower you go, the more you cannot rely on your team to actually do its job "right" by high-level standards.
"doing this in pubs will get you raped" is of course exaggerating, but unlike a high-level game you have nine people to keep in mind, not five. player skill just has much more emphasis in the decision making process for high players in low games, i guess thats where the saying is from.


WRONG!

Good decision-making isn't skill dependent. If you're doing things based on your expectations rather than reality, well then you aren't a very good player in the first place, but rather a very good monkey.

its experience dependent, which has some correlation with skill (and talent*).


It's only experience dependent if you are playing with the right people, 300 games at the pub level will give you some of the shittiest decision making skills ever.

Does it plateau at 300 or can you get even shittier decision making skills? I think I have over a thousand pub games now. yeah~
rabidch
Profile Joined January 2010
United States20289 Posts
May 17 2011 23:18 GMT
#25846
On May 18 2011 07:25 Judicator wrote:
Show nested quote +
On May 18 2011 06:32 rabidch wrote:
On May 18 2011 01:53 Judicator wrote:
On May 18 2011 01:51 Glull wrote:
On May 18 2011 01:17 Ack1027 wrote:Top players don't go into pubs thinking, oh well I can't use my last hitting skills or good decisions because this is a pub.


i would be careful there - a lot of "good decisions" in high-level play are based on teamplay and synergy, the lower you go, the more you cannot rely on your team to actually do its job "right" by high-level standards.
"doing this in pubs will get you raped" is of course exaggerating, but unlike a high-level game you have nine people to keep in mind, not five. player skill just has much more emphasis in the decision making process for high players in low games, i guess thats where the saying is from.


WRONG!

Good decision-making isn't skill dependent. If you're doing things based on your expectations rather than reality, well then you aren't a very good player in the first place, but rather a very good monkey.

its experience dependent, which has some correlation with skill (and talent*).


It's only experience dependent if you are playing with the right people, 300 games at the pub level will give you some of the shittiest decision making skills ever.

i'm referring to learning the basics of the game (AND METAGAME). you cant even run before walking. the talented smart men will pick the game up fast, but its grueling for those with less insight and those who make repeat mistakes. you cant make good decisions without clear insight into the game and a knowledge of how things will play out, which require a good amount of experience.
LiquidDota StaffOnly a true king can play the King.
Sunburst
Profile Joined April 2010
Canada31 Posts
May 17 2011 23:29 GMT
#25847
My friends are quitting hon to play LEAGUE OF LEGENDS! How can I convince them not to waste their lives?
Judicator
Profile Blog Joined August 2004
United States7270 Posts
May 17 2011 23:32 GMT
#25848
On May 18 2011 08:18 rabidch wrote:
Show nested quote +
On May 18 2011 07:25 Judicator wrote:
On May 18 2011 06:32 rabidch wrote:
On May 18 2011 01:53 Judicator wrote:
On May 18 2011 01:51 Glull wrote:
On May 18 2011 01:17 Ack1027 wrote:Top players don't go into pubs thinking, oh well I can't use my last hitting skills or good decisions because this is a pub.


i would be careful there - a lot of "good decisions" in high-level play are based on teamplay and synergy, the lower you go, the more you cannot rely on your team to actually do its job "right" by high-level standards.
"doing this in pubs will get you raped" is of course exaggerating, but unlike a high-level game you have nine people to keep in mind, not five. player skill just has much more emphasis in the decision making process for high players in low games, i guess thats where the saying is from.


WRONG!

Good decision-making isn't skill dependent. If you're doing things based on your expectations rather than reality, well then you aren't a very good player in the first place, but rather a very good monkey.

its experience dependent, which has some correlation with skill (and talent*).


It's only experience dependent if you are playing with the right people, 300 games at the pub level will give you some of the shittiest decision making skills ever.

i'm referring to learning the basics of the game (AND METAGAME). you cant even run before walking. the talented smart men will pick the game up fast, but its grueling for those with less insight and those who make repeat mistakes. you cant make good decisions without clear insight into the game and a knowledge of how things will play out, which require a good amount of experience.


If you by knowledge, how skills work and other basics, then sure I agree with you. Glull pointed out that things play out differently at low skill versus high skill, so more often than not pub stars get into shitty habits of expecting things to play out like they would at low skill, like tower diving for example, when that shit won't fly at all in high skill.

Like I see this in lanes all the time when players just expect to harass me out of the lane with a Viper or something so they try so hard to harass and I just wait for the moment when they overextend more than they should and rape them straight up. That's the problem with "experience" at low levels because they tend to teach you shitty habits or expect payoffs when they aren't there at all in high(er) level play. And as much as I want to say that they'll improve and move away from those habits, they won't, they'll just keep wallowing in that skill level until it hits them straight in the head.

Now I never expect or said for the low skill players to go and make good decisions, but they should (try to) understand the why behind something when it works or doesn't as well as understand that there isn't a straight answer most of the time when they ask a general question about a hero or item or even strategy. This is one of those unfortunate side effects of a game that has changed and been out for so long now.
Get it by your hands...
Jayme
Profile Blog Joined February 2009
United States5866 Posts
May 18 2011 00:26 GMT
#25849
On May 18 2011 08:32 Judicator wrote:
Show nested quote +
On May 18 2011 08:18 rabidch wrote:
On May 18 2011 07:25 Judicator wrote:
On May 18 2011 06:32 rabidch wrote:
On May 18 2011 01:53 Judicator wrote:
On May 18 2011 01:51 Glull wrote:
On May 18 2011 01:17 Ack1027 wrote:Top players don't go into pubs thinking, oh well I can't use my last hitting skills or good decisions because this is a pub.


i would be careful there - a lot of "good decisions" in high-level play are based on teamplay and synergy, the lower you go, the more you cannot rely on your team to actually do its job "right" by high-level standards.
"doing this in pubs will get you raped" is of course exaggerating, but unlike a high-level game you have nine people to keep in mind, not five. player skill just has much more emphasis in the decision making process for high players in low games, i guess thats where the saying is from.


WRONG!

Good decision-making isn't skill dependent. If you're doing things based on your expectations rather than reality, well then you aren't a very good player in the first place, but rather a very good monkey.

its experience dependent, which has some correlation with skill (and talent*).


It's only experience dependent if you are playing with the right people, 300 games at the pub level will give you some of the shittiest decision making skills ever.

i'm referring to learning the basics of the game (AND METAGAME). you cant even run before walking. the talented smart men will pick the game up fast, but its grueling for those with less insight and those who make repeat mistakes. you cant make good decisions without clear insight into the game and a knowledge of how things will play out, which require a good amount of experience.


If you by knowledge, how skills work and other basics, then sure I agree with you. Glull pointed out that things play out differently at low skill versus high skill, so more often than not pub stars get into shitty habits of expecting things to play out like they would at low skill, like tower diving for example, when that shit won't fly at all in high skill.

Like I see this in lanes all the time when players just expect to harass me out of the lane with a Viper or something so they try so hard to harass and I just wait for the moment when they overextend more than they should and rape them straight up. That's the problem with "experience" at low levels because they tend to teach you shitty habits or expect payoffs when they aren't there at all in high(er) level play. And as much as I want to say that they'll improve and move away from those habits, they won't, they'll just keep wallowing in that skill level until it hits them straight in the head.

Now I never expect or said for the low skill players to go and make good decisions, but they should (try to) understand the why behind something when it works or doesn't as well
as understand that there isn't a straight answer most of the time when they ask a general question about a hero or item or even strategy. This is one of those unfortunate side effects of a game that has changed and been out for so long now.


The bold is a very important distinction to make.

I'm getting a grasp of the game fairly quickly because of the Honcast watching and other crap I've been doing along with mass gaming.

There are plenty of times now where I know that if I tower dive I can kill the enemy hero....but only by virtue of his terrible skill. I know that if the guy were any better he wouldn't be in a position like that anyway or he may very well turn it around on me. In cases like those I pretty much pound it into my head NOT to tower dive or whatever it was that I was planning on doing. Sure it'll work this time but it just sets you up for failure against someone better than that. It's a difficult thing to grasp early on.
Python is garbage, number 1 advocate of getting rid of it.
GhostKorean
Profile Blog Joined November 2008
United States2330 Posts
May 18 2011 02:56 GMT
#25850
On May 18 2011 03:47 Logo wrote:
I'd recommend you play ranged champions Sm3agol. Simply put it's going to be easier for you to influence a game as a ranged champion because even if your lane-mates are pants on head retarded you can still stay alive, last hit and farm, and eventually be well off enough to gank and stuff. Melees can be so dependent on their laning partners that it's tough to make sure things go your way. As almost any range character and a low opponent skill level you should be able to get out of the early game with 0 deaths and some farm, maybe 1 death in some situations where you're really outmatched in your lane.

Once you're out of that really really bad MMR range then you can play melees and not have to worry about it.

lol... and then when you get up to even higher mmr's you stop playing melee heroes because you realize they suck except for a select few
bkrow
Profile Blog Joined October 2010
Australia8532 Posts
May 18 2011 05:26 GMT
#25851
Anyone watch the DRD vs EG game earlier?

One-sided just got a new definition :/
In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
FinestHour
Profile Joined August 2010
United States18466 Posts
May 18 2011 05:32 GMT
#25852
On May 18 2011 08:29 Sunburst wrote:
My friends are quitting hon to play LEAGUE OF LEGENDS! How can I convince them not to waste their lives?


It's becoming more and more popular, the general playstyle is a lot more forgiving and its free :/ Can't really convince them otherwise
thug life.                                                       MVP/ex-
wonderwall
Profile Blog Joined September 2010
New Zealand695 Posts
May 18 2011 05:33 GMT
#25853

Anyone watch the DRD vs EG game earlier?


Saw it announced on HONchat. EG v a no-name team is still going to be a stomp, even without Chu etc. Didn't bother watching.
LordWeird
Profile Blog Joined November 2007
United States3411 Posts
May 18 2011 05:39 GMT
#25854
On May 18 2011 14:33 wonderwall wrote:
Show nested quote +

Anyone watch the DRD vs EG game earlier?


Saw it announced on HONchat. EG v a no-name team is still going to be a stomp, even without Chu etc. Didn't bother watching.


DRD is by no means a "no-name" team. They aren't MSI but they do have good players. They are a bunch of trolls though. Pretty funny trolls.
Chains none
don_kyuhote
Profile Blog Joined December 2009
3007 Posts
May 18 2011 06:01 GMT
#25855
DotA Lesson of the Day by Professor Travitus.

[image loading]
For what shall it profit a man, if he shall gain the whole world, and lose his own soul?
bkrow
Profile Blog Joined October 2010
Australia8532 Posts
May 18 2011 06:18 GMT
#25856
On May 18 2011 14:33 wonderwall wrote:
Show nested quote +

Anyone watch the DRD vs EG game earlier?


Saw it announced on HONchat. EG v a no-name team is still going to be a stomp, even without Chu etc. Didn't bother watching.

+ Show Spoiler +
EG got completely rolled, Moonmeander on Carry-Ziah and Peachez (Aka WaC) on torturer got a 19min sheep stick - EG got stomped!
In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
alia
Profile Blog Joined November 2008
United States294 Posts
May 18 2011 09:21 GMT
#25857
You can get Force on initiators if you are dying a lot and can't farm up more than 1000 at a time.
Phonics
Profile Joined October 2010
114 Posts
May 18 2011 10:51 GMT
#25858
On May 18 2011 14:33 wonderwall wrote:
Show nested quote +

Anyone watch the DRD vs EG game earlier?


Saw it announced on HONchat. EG v a no-name team is still going to be a stomp, even without Chu etc. Didn't bother watching.


Lol at you thinking DRD is a 'no name team'.
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
May 18 2011 11:18 GMT
#25859
On May 18 2011 18:21 alia wrote:
You can get Force on initiators if you are dying a lot and can't farm up more than 1000 at a time.

Sounds like trav to me!
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Sm3agol
Profile Blog Joined September 2010
United States2055 Posts
May 18 2011 11:33 GMT
#25860
Speaking of carryZiah......how the heck do you deal with a a decently played jereziah on a pub team? Played one last night that basically negated an average level difference of ~2 in our favor, and despite not even having an amazing composition, just rofl-stomped us after 15 minutes. I know I(Magmus) ulti + pk + lava surged him several times to initiate fights, and would take him down for a few seconds, but as soon as the stun wore off, we were f'ed.
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