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[HoN/DotA] Let's Play~!! - Page 1291

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JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
May 17 2011 05:27 GMT
#25801
try locating war3.exe
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
MetalMarine
Profile Joined June 2007
United States1559 Posts
May 17 2011 07:48 GMT
#25802
I don't think it's even that. Even when i war3 the virus pops up
rabidch
Profile Joined January 2010
United States20289 Posts
May 17 2011 07:50 GMT
#25803
On May 17 2011 16:48 MetalMarine wrote:
I don't think it's even that. Even when i war3 the virus pops up

what virus
LiquidDota StaffOnly a true king can play the King.
Dacendoran
Profile Blog Joined June 2009
United States825 Posts
May 17 2011 09:03 GMT
#25804
Anyone have any guesses as to why panda isn't played anymore in Casted games? Seems to me like he'd fit in really well in an aggressive lineup (he's also my favorite carry to play).
Risen
Profile Blog Joined March 2010
United States7927 Posts
May 17 2011 09:10 GMT
#25805
On May 17 2011 18:03 Dacendoran wrote:
Anyone have any guesses as to why panda isn't played anymore in Casted games? Seems to me like he'd fit in really well in an aggressive lineup (he's also my favorite carry to play).


Globals that go through BKB mess him up. Also he doesn't do as well in the trilane setup (he would be the one that needed the farm and there are heroes who use it better)
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
BlueRoyaL
Profile Blog Joined February 2006
United States2493 Posts
May 17 2011 11:10 GMT
#25806
you guys remember when tablet pushed through bkb? ahaha good times. 2k to >>> panda, tempest, etc
WHAT'S HAPPENIN
Sm3agol
Profile Blog Joined September 2010
United States2055 Posts
May 17 2011 12:57 GMT
#25807
Played some random characters last night as a newbie, and had some questions.

Accursed - How is this character even remotely viable? His "support" skills are underwhelming at best, and other than just being an incredible tank, he is completely worthless offensively. If you face him, just ignore him....he won't run you down, and has no abilities you need to be afraid of. That being said, getting a PK with him basically makes him invulnerable, and so it's kind of fun to play him, but it doesn't change the fact that he is still basically worthless other than to hope the other team tries to focus him down. Last hitting heroes with your curse(i think) ability is quite hilarious though. The team I played against somehow thought he was op.

Devourer - just me or one of the hardest characters to play? Very skill dependent abilities, none of which are AoE or can even one shot unless you're ahead on levels, and any character is good in that situation. Very good single stuns, but it's worthless if you can't convert. Slowest character in the game, and yet doesn't even really have the tanking or damage output to back that up. Arguably a good creep farmer with his decay ability, but any ranged character can just sit behind his creeps and pepper the crap out of him since his hook only grabs the closest character, not what you aim at....Will not willingly play this character again. Just no fun.

Magmus - Can be really fun to play, but really feels so soft. Once you get him up to a decent level, and equip him right, he can dominate, but everything with him just feels like work. His ult is so easy to avoid unless you're stunned, and other than stunning and running, I didn't find him that useful in team fights. Obviously his ult makes opponents run, but it's not like you have to run far, and PKing into fights correctly is kind of skill intensive, especially to a newbie.
Glull
Profile Blog Joined November 2009
Germany404 Posts
May 17 2011 13:27 GMT
#25808
accursed - yes, he is viable, and if you look hard enough (=look at all) you will find out how. hint: never buy a pk, and try not to shield yourself.

devourer - just one skill dependant ability, some like it, some don't. he is VERY tanky and one of the meanest heroes to face in the early game - you have to dodge every hook and stay out of decay range most of the time or he can hunt you down handily.

magmus - not soft, not item dependant - his ult is tricky to time until you get a portal key and best used while sitting in trees followed by a stun, using ult together with pk is a piece of cake with shift queuing. amazing in teamfights for initiation and aoe stuns.


there are thousands of guides and millions of replays, and yet people are too lazy or stupid to research even the most basic information before just blurting out whatever questions they have on their mind - and then they are surprised they get short, simple answers or get flooded by bad advice and why they never seem to improve. no wonder this thread never gets more intresting (just the hon part of it), there is rarely anyone asking intresting or reasonably debatable questions. a pity, i think.
Wrath 2.1
Profile Joined March 2011
Germany880 Posts
May 17 2011 13:34 GMT
#25809
a good devourer is the nightmare of all ss mid =(

The tigers of wrath are wiser than the horses of instruction.
Sm3agol
Profile Blog Joined September 2010
United States2055 Posts
May 17 2011 15:01 GMT
#25810
On May 17 2011 22:27 Glull wrote:
accursed - yes, he is viable, and if you look hard enough (=look at all) you will find out how. hint: never buy a pk, and try not to shield yourself.

devourer - just one skill dependant ability, some like it, some don't. he is VERY tanky and one of the meanest heroes to face in the early game - you have to dodge every hook and stay out of decay range most of the time or he can hunt you down handily.

magmus - not soft, not item dependant - his ult is tricky to time until you get a portal key and best used while sitting in trees followed by a stun, using ult together with pk is a piece of cake with shift queuing. amazing in teamfights for initiation and aoe stuns.


there are thousands of guides and millions of replays, and yet people are too lazy or stupid to research even the most basic information before just blurting out whatever questions they have on their mind - and then they are surprised they get short, simple answers or get flooded by bad advice and why they never seem to improve. no wonder this thread never gets more intresting (just the hon part of it), there is rarely anyone asking intresting or reasonably debatable questions. a pity, i think.

Well aren't you a pleasant one.

Yes, I've looked at guides and such, but most of them are focused on high level play....play way above my level .Heck, half the guides on the HoN forums basically state...."for competitive use only, doing this in a pub will get you raped". And you basically add to the reason people don't like these kinds of games. It's hard to learn, and yet everyone beyond newbie level acts like they are gods of the game, and generally act like supreme d-bags at all times.
Ethenielle
Profile Blog Joined December 2005
Norway1006 Posts
May 17 2011 15:19 GMT
#25811
Good day to you sir.

Imo don't bother with guides, focus on getting good game sense/understanding and you're golden. I'd recommend watching some honcast, it'll help you a lot. "For use in competitive play only" is a load of shit and I don't see how it applies at all. Example?

As for accursed, he has 2 heals and is thus useful for keeping you and your team alive. Seems pretty obvious to me and he is very viable for that reason. Don't try to carry with non-carry heroes(not every hero needs to carry) unless you're playing with people below your skill level. Likewise killstealing with accurseds heal is completely fucking retarded and I would burst a vein if I saw you doing it.
Theres a fine line between fishing and just standing on the shore like an idiot.
Logo
Profile Blog Joined April 2010
United States7542 Posts
Last Edited: 2011-05-17 15:43:27
May 17 2011 15:41 GMT
#25812
On May 18 2011 00:19 Ethenielle wrote:
Good day to you sir.

Imo don't bother with guides, focus on getting good game sense/understanding and you're golden. I'd recommend watching some honcast, it'll help you a lot. "For use in competitive play only" is a load of shit and I don't see how it applies at all. Example?

As for accursed, he has 2 heals and is thus useful for keeping you and your team alive. Seems pretty obvious to me and he is very viable for that reason. Don't try to carry with non-carry heroes(not every hero needs to carry) unless you're playing with people below your skill level. Likewise killstealing with accurseds heal is completely fucking retarded and I would burst a vein if I saw you doing it.


He's also super hard to focus down compared to the other healers and the shield does a fair bit of AoE damage when it goes off.

I agree, don't bother with guides. The new in game guide system gives you builds/skill-ups that are good enough to let you focus entirely on learning the basics.

Just be a bit wary of guides that give situational or 'advanced' items. Like I don't recommend making a portal key as a newbie pyromancer. It's too hard to farm when you suck, requires you to actually be good about using it, and in the meantime offers no buffer of hp or mana to survive fights when your positioning skills still suck. I guess that's my example of 'competitive use only'. Nothing is really competitive use only so much as it's 'know wtf you're doing only' or 'have organization only'. Sandwraith or KotF as heroes are good example of the latter imo. Without organization both heroes tend to suffer a lot in their usefulness.
Logo
Zlasher
Profile Blog Joined February 2010
United States9129 Posts
May 17 2011 15:50 GMT
#25813
Devo/Pudge were never nooby friendly characters but they def. aren't soft or the hardest character to use lol.

Magmus is a baller if you can get the gold farm early enough to get into rapeface mode with a portal key. The ultimate is fine, if you port into someone it dizzys them and slows them so they don't really have the option to run away but often times you're PK'ing into a group of people, once your ultimate is over (its done in like 2 seconds anyways) you burrow strike them, or Q whatever its called in HoN and thats another 300 damage nuke with like a 2.5 second stun.
Follow me: www.twitter.com/zlasher
Dead9
Profile Blog Joined February 2008
United States4725 Posts
Last Edited: 2011-05-17 16:01:32
May 17 2011 16:00 GMT
#25814
Accursed: two sick support skills
Heal: 250 heal on >6< seconds
Shield: 200 shield on 9 seconds that dispels pretty much everything (stuns, debuffs, etc)
Basically your job is to just spam your skills on a hard carry to give them a ridiculous amount of health and that nice aoe damage. Not too item dependent either, just a nomes will give you enough mana regen for everything, and generally even without it you have enough to spam your spells for one teamfight

Acc can be picked up as a counter to a dot-heavy or gank/disable-heavy team, since his shield dispels disables, debuffs, and dots (he's really good against slither and succubus in particular), and tping in to heal/shield stops pretty much anything short of 5 man ganks. He drops off in effectiveness lategame though, since his static heal rate becomes less and less noticeable.

Devourer: 400 damage physical nuke at lv7 is huge, and combined with his ulti he's one of the heaviest nukers early on if you can land everything. A decent amount of the hero is in the skillshot, but sometimes (especially against pubs) you can just waddle up and ulti to pointblank hook

Devo's effectiveness kind of depends on how good your opponents are too; it's often easy to land hooks on newer players who run in a straight line or tend to stand in one spot

Magmus: He's pretty squishy, but between his blinkstun and steambath you can generally work around it. His stun is way good (line stun that doubles as a blink), but a lot of his potential is lost without shiftqueue ulti pk. If you sit around in practice mode for a bit it's not too hard to learn
Glull
Profile Blog Joined November 2009
Germany404 Posts
May 17 2011 16:09 GMT
#25815
On May 18 2011 00:01 Sm3agol wrote:
Well aren't you a pleasant one.

Yes, I've looked at guides and such, but most of them are focused on high level play....play way above my level .Heck, half the guides on the HoN forums basically state...."for competitive use only, doing this in a pub will get you raped". And you basically add to the reason people don't like these kinds of games. It's hard to learn, and yet everyone beyond newbie level acts like they are gods of the game, and generally act like supreme d-bags at all times.


there are no guides i know of focusing on high-level play. every single hero guide i have read or looked at was written with the intent of teaching the reader how to play a hero, which implies that it is written either for new players or players new to the hero, both of which implies low skill level. i would like to see a few of those guides you found, because frankly, i dont believe you.

here, 20 seconds of detective work:
http://forums.heroesofnewerth.com/showthread.php?t=70755
http://forums.heroesofnewerth.com/showthread.php?t=40853
http://www.dotallyrad.com/2010/08/15/hon-accursed-hero-guide/
Ack1027
Profile Blog Joined January 2004
United States7873 Posts
May 17 2011 16:17 GMT
#25816
You have to change your mindset sm3agol. And this is people being nice btw, the four people that just responded to you.

As you admit, you are a noob so don't make any judgments for yourself and just keep an open mind. Even when you think you know something you actually don't until you put in the necessary game-time experience.

Lastly, if something is for competitive use and its written by a verifiable person [ aka not any dumbass who magically decides to write a guide ] then it doesn't matter if it is ' way above ' your level. You want to get to that level so use that guide and that guide only. If you download a pro replay, you need to study only pro replays. Studying people around or at your level is a pointless exercise. One of the best ways to improve and learn is replays. Its way easier in hon than it is in dota, and with the age of streaming the resources available to you are plentiful. There is literally 0 excuse for someone who doesn't become decent as long as you play more around 3-5 games a day.

I would seriously like to know the logic behind ' doing this in a pub will get you raped ' if you are playing competitively. The entire notion of playing competitive is playing standard or safe against all tactics so you learn how to respond or playing so aggressively you limit their options to those you know how to exploit. Top players don't go into pubs thinking, oh well I can't use my last hitting skills or good decisions because this is a pub.
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
May 17 2011 16:37 GMT
#25817
On May 17 2011 21:57 Sm3agol wrote:
Played some random characters last night as a newbie, and had some questions.

Accursed - How is this character even remotely viable? His "support" skills are underwhelming at best, and other than just being an incredible tank, he is completely worthless offensively. If you face him, just ignore him....he won't run you down, and has no abilities you need to be afraid of. That being said, getting a PK with him basically makes him invulnerable, and so it's kind of fun to play him, but it doesn't change the fact that he is still basically worthless other than to hope the other team tries to focus him down. Last hitting heroes with your curse(i think) ability is quite hilarious though. The team I played against somehow thought he was op.

Devourer - just me or one of the hardest characters to play? Very skill dependent abilities, none of which are AoE or can even one shot unless you're ahead on levels, and any character is good in that situation. Very good single stuns, but it's worthless if you can't convert. Slowest character in the game, and yet doesn't even really have the tanking or damage output to back that up. Arguably a good creep farmer with his decay ability, but any ranged character can just sit behind his creeps and pepper the crap out of him since his hook only grabs the closest character, not what you aim at....Will not willingly play this character again. Just no fun.

Magmus - Can be really fun to play, but really feels so soft. Once you get him up to a decent level, and equip him right, he can dominate, but everything with him just feels like work. His ult is so easy to avoid unless you're stunned, and other than stunning and running, I didn't find him that useful in team fights. Obviously his ult makes opponents run, but it's not like you have to run far, and PKing into fights correctly is kind of skill intensive, especially to a newbie.

Welcome to HoN!~

Accursed is an extremely strong support hero, but not quite as strong without good team communication and a solid lanemate - he's not one of those heroes that you can expect to see your good play directly result in kills. He is generally laned with a ranged hero that needs farm, giving them a great deal of safety. He can also be partnered with someone like Slither, who can really get a lot of kills early on without fear of dying if played properly. In the mid-late game, you just use your shield on important heroes to remove debuffs and stuns while spamming heal as much as possible.

Devourer is very hard, but also extremely potent at low levels with good hook play. Lower level players often leave themselves very vulnerable to a hero like Devourer. Watch a couple replays of strong Devourer players and you'll get the idea.

Magmus is primarily used as an offensive laner/ganker and then an initiator for teamfights. His stun is quite strong and puts him in position to get a couple autoattacks afterwards, easily setting up chain stun combos. His ult is extremely powerful after obtaining your portal key.

Hope this helps! GL
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Glull
Profile Blog Joined November 2009
Germany404 Posts
May 17 2011 16:51 GMT
#25818
On May 18 2011 01:17 Ack1027 wrote:Top players don't go into pubs thinking, oh well I can't use my last hitting skills or good decisions because this is a pub.


i would be careful there - a lot of "good decisions" in high-level play are based on teamplay and synergy, the lower you go, the more you cannot rely on your team to actually do its job "right" by high-level standards.
"doing this in pubs will get you raped" is of course exaggerating, but unlike a high-level game you have nine people to keep in mind, not five. player skill just has much more emphasis in the decision making process for high players in low games, i guess thats where the saying is from.
Judicator
Profile Blog Joined August 2004
United States7270 Posts
May 17 2011 16:53 GMT
#25819
On May 18 2011 01:51 Glull wrote:
Show nested quote +
On May 18 2011 01:17 Ack1027 wrote:Top players don't go into pubs thinking, oh well I can't use my last hitting skills or good decisions because this is a pub.


i would be careful there - a lot of "good decisions" in high-level play are based on teamplay and synergy, the lower you go, the more you cannot rely on your team to actually do its job "right" by high-level standards.
"doing this in pubs will get you raped" is of course exaggerating, but unlike a high-level game you have nine people to keep in mind, not five. player skill just has much more emphasis in the decision making process for high players in low games, i guess thats where the saying is from.


WRONG!

Good decision-making isn't skill dependent. If you're doing things based on your expectations rather than reality, well then you aren't a very good player in the first place, but rather a very good monkey.
Get it by your hands...
Ack1027
Profile Blog Joined January 2004
United States7873 Posts
Last Edited: 2011-05-17 17:05:16
May 17 2011 17:01 GMT
#25820
On May 18 2011 01:51 Glull wrote:
Show nested quote +
On May 18 2011 01:17 Ack1027 wrote:Top players don't go into pubs thinking, oh well I can't use my last hitting skills or good decisions because this is a pub.


i would be careful there - a lot of "good decisions" in high-level play are based on teamplay and synergy, the lower you go, the more you cannot rely on your team to actually do its job "right" by high-level standards.
"doing this in pubs will get you raped" is of course exaggerating, but unlike a high-level game you have nine people to keep in mind, not five. player skill just has much more emphasis in the decision making process for high players in low games, i guess thats where the saying is from.


I agree with your response to him actually so I'm not trying to argue here or pick at semantics.
In regards to your post, good decisions are based on teamplay and synergy. However, I would say that a good player will make good decisions after he accounts for all the available knowledge.

Situation 1: Good player makes ' good decisions ' based off what his good teammates do ' right '.
Situation 2: Good player realizes he is playing with baddies and adjusts his play so he can get farmed himself or do what absolutely needs to get done to win the game [ if that is his goal in a pub ]

So you see, regardless of your teammate's skill level, you as an individual can always do the ' good ' decision. You cannot depend on pubbers to do their job right, but knowing this information will help you make a better decision.

As for doing this in pubs will get you raped....there's just no application for that at any level

Cheers
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