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The Official Street Fighter 4 Thread - Page 55

Forum Index > General Games
Post a Reply
Prev 1 53 54 55 56 57 112 Next
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2009-07-13 01:40:17
July 13 2009 01:37 GMT
#1081
WOOT I just bought sf4 PC version from fry's (39.95 after tax) and I'm installing now. Where can I find a list of achievement unlocks/character unlocks as well as move/combo lists? (mostly looking for Dan/Akuma stuff)

This will hold me over for about a week until sc2 beta comes out lol

PS- mg gf just got a wii, how exactly do you get games like sf HD remix and MegaMan 9 ?
..and then I would, ya know, check em'. (Aka SpoR)
SayaSP
Profile Blog Joined February 2007
Laos5494 Posts
July 13 2009 01:44 GMT
#1082
hd remix isnt on wii dummy!!!! also google. terrible
[iHs]SSP | I-NO-KI BOM-BA-YE | のヮの http://tinyurl.com/MLIStheCV , MLIS.
[X]Ken_D
Profile Blog Joined May 2005
United States4650 Posts
July 13 2009 02:10 GMT
#1083
On July 13 2009 10:37 CharlieMurphy wrote:
WOOT I just bought sf4 PC version from fry's (39.95 after tax) and I'm installing now. Where can I find a list of achievement unlocks/character unlocks as well as move/combo lists? (mostly looking for Dan/Akuma stuff)

This will hold me over for about a week until sc2 beta comes out lol

PS- mg gf just got a wii, how exactly do you get games like sf HD remix and MegaMan 9 ?


HD Remix is only for PS3 and 360. Megman Man 9, you can get from Nintendo online store. It's one of the channels.
[X]Domain - I just do the website. Nothing more.
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
July 13 2009 02:20 GMT
#1084
Hey, im trying to do the training mode for fuerte and it is telling me to do heavy punch quesadilla bomb, but the keyboard doesn't allow me to input 3 things at once (can't throw backwards for example) how do I do it? How do I do a freaking q bomb anyways? all it says is charge a K and release, but nothing happens wtf?
..and then I would, ya know, check em'. (Aka SpoR)
Maero
Profile Joined December 2007
349 Posts
July 13 2009 02:28 GMT
#1085
you have to charge the K for quite a while

longer than i thought i would have to the first time i tried it, anyways
Adeny
Profile Blog Joined January 2009
Norway1233 Posts
July 13 2009 05:30 GMT
#1086
On July 13 2009 11:20 CharlieMurphy wrote:
Hey, im trying to do the training mode for fuerte and it is telling me to do heavy punch quesadilla bomb, but the keyboard doesn't allow me to input 3 things at once (can't throw backwards for example) how do I do it? How do I do a freaking q bomb anyways? all it says is charge a K and release, but nothing happens wtf?


Charge means hold it for 2 seconds. The reason you can't input multiple commands could be that the keys of your keyboard are in bundles, and every bundle can only transmit X amount of signals at a time, so try changing your key-bindings around. I use WASD for movement, YUIO for 3k+punches and HJKL for focus+kicks and I have no problem with it. If this doesn't work you should probably get a new keyboard.
jhNz
Profile Blog Joined September 2006
Germany2762 Posts
July 13 2009 08:12 GMT
#1087
is there something like TL for street fighter? or any good sf related page?
http://twitter.com/jhNz
Adeny
Profile Blog Joined January 2009
Norway1233 Posts
Last Edited: 2009-07-13 10:41:52
July 13 2009 09:39 GMT
#1088
Shoryuken.com, eventhubs.com have a couple of guides as well.

Edit: (WARNING: PC version) Also, It doesn't seem like I'm able to save replays locally, so the only replay I am able to save is my highest CP tournament win? That's pretty dull seeing as the replay feature is already implemented, and the replay section is on the main menu.
NeonFlare
Profile Blog Joined September 2008
Finland1307 Posts
July 13 2009 11:29 GMT
#1089
I think replays were only saveable if you are in top 5000 and in championship mode or something.

Just completed all normal trial challenges for Zangief and Rose. Trial challenges for other characters are currently at 4th of normal and there's like one part of one combo that stops me from going on... I guess it's just about getting used to timings, key shortcuts and buffering some moves.
Naib
Profile Blog Joined November 2004
Hungary4843 Posts
Last Edited: 2009-07-13 11:49:41
July 13 2009 11:47 GMT
#1090
On July 12 2009 01:24 Nytefish wrote:
Easy way to unlock all the characters is just set it to Easiest and one round, choose someone like Ryu and spam hadouken for first hits.




That really doesn't work at all, but eventhubs has everything you need for unlocking characters in a very detailed way.

I've got myself a 360 for my birthday (few weeks ago) + 2 controllers + SF4, so I've been trying to improve ever since (I always sucked @ fighting games, harder than I did at shooters, which was pretty bad itself). Well, didn't really work so far. I always liked shoto characters (Sakura in particular <3) so I tried to get good at her, Ken, Ryu and Akuma before realizing that Zangief is seriously piss easy. I dunno why, maybe I just suck at executing QCF but seriously Gief's moves come to me a lot more naturally. I really want to give Rufus a try too (because he's gay) and maybe Abel (because his super / ultra are damn cool). I really need to improve my execution for that.

At least I can execute FADC reliably now

Too bad our house setup (atm, I'm trying to fix it) doesn't allow me to go online, due to the cables simply being on another floor than the machine itself I would love to get my ass whooped.

Edit: A question for you experienced Gief users out there, how do you do 720 when you're just standing? I can do his ultra / super as a reversal, or buffer it while I'm jumping, but I always fail if I try to execute it on the ground You can also FADC -> Ultra, right? (I can do FADC -> EX 360 + K at least)
Complete the cycle!
jhNz
Profile Blog Joined September 2006
Germany2762 Posts
July 13 2009 11:59 GMT
#1091
On July 13 2009 18:39 Adeny wrote:
Shoryuken.com, eventhubs.com have a couple of guides as well.

Edit: (WARNING: PC version) Also, It doesn't seem like I'm able to save replays locally, so the only replay I am able to save is my highest CP tournament win? That's pretty dull seeing as the replay feature is already implemented, and the replay section is on the main menu.


thanks, i'm gonna check those out
http://twitter.com/jhNz
Adeny
Profile Blog Joined January 2009
Norway1233 Posts
July 13 2009 12:05 GMT
#1092
I think replays were only saveable if you are in top 5000 and in championship mode or something.


I'm definately in the top 5000 on the PC version and the ONLY replay that saves is the highest amount of CP I've collected while winning one championship. I'm just saying that it's stupid that they won't let you save replays locally.

^^^ "experienced Gief user"... reactionimage.jpg. You can definately FADC into 720, you've got atleast a second to do the input after you dash. As far as the cables go, drill some holes, ezpz.
Diomedes
Profile Joined March 2009
464 Posts
July 13 2009 21:11 GMT
#1093
All good fighting game players are totally used to big sticks and big buttons. But that doesn't mean it's actually better.

In the end minimal movement is going to be the fastest. And that means small buttons are better. Only advantage I can think of is doing anything more than a quarter circle. It's probably easier to do a Q circle on a keyboard as it can be done faster and more accurately. But doing a 720 is mad.

A game pad is going to be hugely inferior to both.

Also, why use wasd? Because you are used to control movement with left? Does it get around input limitations? How can I figure out if my keyboard has anyway? And what I should map to separate stuff? It does ppp ultras while it doesn't seem to be very lenient with that.

In the end linking combos hitting that elusive 1/60th of a second is going to be the main difficulty. Are there ever real guides or training programs for that?
Excalibur_Z
Profile Joined October 2002
United States12235 Posts
July 13 2009 23:30 GMT
#1094
On July 13 2009 20:47 Naib wrote:
Edit: A question for you experienced Gief users out there, how do you do 720 when you're just standing? I can do his ultra / super as a reversal, or buffer it while I'm jumping, but I always fail if I try to execute it on the ground You can also FADC -> Ultra, right? (I can do FADC -> EX 360 + K at least)


720 from standing idle is extremely difficult. Your input will look like this: f, df, d, db, b, u, f, df, d, db, b + PPP. The diagonals aren't actually important, just as long as you get 540 degrees in total, but that's likely what your input path will look like. The challenge lies in hitting those last critical contact points after the up direction (forward, down, back) within 6 frames (because Zangief has 6 frames of pre-jump animation compared to 4 frames for other characters). I've never been able to land it myself on the 360, only by cheating by programming a G15 macro on my keyboard, but it is possible.

Your best bets for landing the Ultra:

- Buffer 720 while you're closing distance with s.HK or c.MK. This is especially useful against characters like Guile or Balrog or Bison who are constantly crouching and punish with something like s.RH or c.RH. You can bait them with the recovery of either of these moves and the Ultra will grab their extended hitbox.
- Buffer 720 while closing distance with Jab Green Hand after an SPD or some other knockdown. Ultra on their wakeup when they're usually going to block or attempt some non-invincible move.
- Mixing up j.d+HP with empty jump into Ultra (I get people with this most often).
- Tick throw. Jab blockstring while buffering 720. Circle such that when you're inputting your jab, you're crossing ub/u/uf, then end at 540 degrees and PPP. Just make sure not to push the opponent too far.

You have other options too, just remember that 720 can be buffered off of anything you do.

EX 360K is pretty garbage in general, but it does have one pretty cool trick with it, that you can cancel it into Ultra if you're fast enough. EX 360K will absorb a hit (hyper armor) and close the distance which means free Ultra for you. The input is 360+KK then quickly 360+PPP afterward.
Moderator
sung_moon
Profile Blog Joined September 2008
United States10110 Posts
July 13 2009 23:42 GMT
#1095
On July 14 2009 08:30 Excalibur_Z wrote:
Show nested quote +
On July 13 2009 20:47 Naib wrote:
Edit: A question for you experienced Gief users out there, how do you do 720 when you're just standing? I can do his ultra / super as a reversal, or buffer it while I'm jumping, but I always fail if I try to execute it on the ground You can also FADC -> Ultra, right? (I can do FADC -> EX 360 + K at least)


EX 360K is pretty garbage in general, but it does have one pretty cool trick with it, that you can cancel it into Ultra if you're fast enough. EX 360K will absorb a hit (hyper armor) and close the distance which means free Ultra for you. The input is 360+KK then quickly 360+PPP afterward.


woah. learn something new everyday
Forever Young
Trumpet
Profile Blog Joined October 2007
United States1935 Posts
July 14 2009 00:08 GMT
#1096
On July 14 2009 08:42 sung_moon wrote:
Show nested quote +
On July 14 2009 08:30 Excalibur_Z wrote:
On July 13 2009 20:47 Naib wrote:
Edit: A question for you experienced Gief users out there, how do you do 720 when you're just standing? I can do his ultra / super as a reversal, or buffer it while I'm jumping, but I always fail if I try to execute it on the ground You can also FADC -> Ultra, right? (I can do FADC -> EX 360 + K at least)


EX 360K is pretty garbage in general, but it does have one pretty cool trick with it, that you can cancel it into Ultra if you're fast enough. EX 360K will absorb a hit (hyper armor) and close the distance which means free Ultra for you. The input is 360+KK then quickly 360+PPP afterward.


woah. learn something new everyday


lol. Didn't see the video of zangeif, abel, and balrog all doing armor cancels?

Only character I think it's practical for is balrog though, sadly. For some reason, I see a lot of geifs do j.lk land 360 + k / kk over the spd. Don't know why, but enough have done it that there must be a reason >.>
Excalibur_Z
Profile Joined October 2002
United States12235 Posts
July 14 2009 00:45 GMT
#1097
On July 14 2009 09:08 Trumpet wrote:
Show nested quote +
On July 14 2009 08:42 sung_moon wrote:
On July 14 2009 08:30 Excalibur_Z wrote:
On July 13 2009 20:47 Naib wrote:
Edit: A question for you experienced Gief users out there, how do you do 720 when you're just standing? I can do his ultra / super as a reversal, or buffer it while I'm jumping, but I always fail if I try to execute it on the ground You can also FADC -> Ultra, right? (I can do FADC -> EX 360 + K at least)


EX 360K is pretty garbage in general, but it does have one pretty cool trick with it, that you can cancel it into Ultra if you're fast enough. EX 360K will absorb a hit (hyper armor) and close the distance which means free Ultra for you. The input is 360+KK then quickly 360+PPP afterward.


woah. learn something new everyday


lol. Didn't see the video of zangeif, abel, and balrog all doing armor cancels?

Only character I think it's practical for is balrog though, sadly. For some reason, I see a lot of geifs do j.lk land 360 + k / kk over the spd. Don't know why, but enough have done it that there must be a reason >.>


It has a 1-frame startup instead of SPD's 2 frames. It also has better mixup potential because you end up right next to the opponent. It does less damage than MP or FP SPD though. Realistically it's not worth using unless you a) need to take them to the corner or b) you know you need the extra 1-frame speed due to frame advantage etc. The downside to missing the 360+k means you open yourself up to an enormous combo because you'll be running around like an idiot. It's too risky.
Moderator
SayaSP
Profile Blog Joined February 2007
Laos5494 Posts
July 14 2009 00:54 GMT
#1098
abel's is dumb cause ultra already goes through lol
[iHs]SSP | I-NO-KI BOM-BA-YE | のヮの http://tinyurl.com/MLIStheCV , MLIS.
Myrmidon
Profile Blog Joined December 2004
United States9452 Posts
July 14 2009 02:39 GMT
#1099
Well, I would definitely prefer 360+k over SPD against Sagat because the positioning is soooo worth it in that matchup. Calling the situation after a 360+k "good positioning" is almost an understatement. You get do-whatever-you-want mixup: splash crossup, knees crossup, fake crossup (especially with gief's u~uf "shorthop" jump) , empty jump throw, tick throw, combo into EX banishing flat, raw throw, anything! After a SPD you whiff a banishing flat and play the short end of the stick with the guessing game again.
Adeny
Profile Blog Joined January 2009
Norway1233 Posts
July 14 2009 06:26 GMT
#1100
On July 14 2009 06:11 Diomedes wrote:
All good fighting game players are totally used to big sticks and big buttons. But that doesn't mean it's actually better.

In the end minimal movement is going to be the fastest. And that means small buttons are better. Only advantage I can think of is doing anything more than a quarter circle. It's probably easier to do a Q circle on a keyboard as it can be done faster and more accurately. But doing a 720 is mad.

A game pad is going to be hugely inferior to both.

Also, why use wasd? Because you are used to control movement with left? Does it get around input limitations? How can I figure out if my keyboard has anyway? And what I should map to separate stuff? It does ppp ultras while it doesn't seem to be very lenient with that.

In the end linking combos hitting that elusive 1/60th of a second is going to be the main difficulty. Are there ever real guides or training programs for that?


I use WASD for an easier transition when I finally get my stick because my right hand will be doing essentially the same, but they cost an arm and a leg to get shipped over here. D:

For hard links, learn "plinking", since you can't double-tap keys on a keyboard. If you press multiple attacks at the same time, the strongest attack will be used. So if you press HK then MK immediately after (1 frame), your input display should look like this:

2. MK+HK
1. HK

That's 2 HKs. This makes any 1 frame link into a 2 frame link because you have 2 chances to hit the frame. Same input method as kara-throws.
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