Stormgate/Frost Giant Megathread - Page 66
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_Spartak_
Turkey397 Posts
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Lovethelord
46 Posts
On December 31 2023 19:54 CicadaSC wrote: Stormgate will be great. Really the only thing I think that could get in it's way is tencents upcoming RTS helmed by our very own David Kim. Zerospace is just too indie to hit all the bells and whistles. Stormgate is pressed enough with millions in private investments by the likes of RIOT GAMES, headed by freaking Tim Morten and nearly 2m+ in Kickstarter funding. Zerospace will have a cult following I'm sure, but it will not be big. You have got to be joking. SG visuals look like bland compared to ZeroSpace. SG terrain looks like a zoomed out fortnite map. Having dozens of investors and millions of cash does not make a good game. BW is still going strong after all these years....and it doesn't have a whistle or a bell. | ||
Nirli
Bulgaria370 Posts
On January 01 2024 18:32 _Spartak_ wrote: https://youtu.be/mZoMdLAcq24?si=kZ3yyTLmaqMdI5vv Unironically, December 2022 seems like a better state of the game than December 2023. | ||
Harris1st
Germany6931 Posts
On December 31 2023 19:54 CicadaSC wrote: Stormgate will be great. Really the only thing I think that could get in it's way is tencents upcoming RTS helmed by our very own David Kim. Zerospace is just too indie to hit all the bells and whistles. Stormgate is pressed enough with millions in private investments by the likes of RIOT GAMES, headed by freaking Tim Morten and nearly 2m+ in Kickstarter funding. Zerospace will have a cult following I'm sure, but it will not be big. The numbers so far agree with you ZS has some 6000 backers and raised some 500k and beeing B2P (afaik) while SG has 20k backers and raised 1,6 mio while beeing a F2P game | ||
Miragee
8509 Posts
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Harris1st
Germany6931 Posts
On January 08 2024 19:45 Miragee wrote: SG has much more marketing, especially with SC youtubers and people like Tastosis on board. Nobody talks about Zerospace though. I personally only learned about it in this thread, so... They actually don't. They have no marketing departement and a pretty small budget. They just know how to create hype via influencers and streamers, regular updates and whatnot. ZeroSpace has some pretty big names as well like Scarlett and Catz but is somehow still largely under the radar | ||
Miragee
8509 Posts
On January 09 2024 20:45 Harris1st wrote: They actually don't. They have no marketing departement and a pretty small budget. They just know how to create hype via influencers and streamers, regular updates and whatnot. ZeroSpace has some pretty big names as well like Scarlett and Catz but is somehow still largely under the radar Maybe I used the wrong term. I didn't mean marketing as in "money invested" but as in public outreach. That's still a marketing strategy, isn't it (and an efficient one at that)? Having figures such as Tastosis and Day9 promoting their game is on a whole different scale than having a couple SC2 pros on board, which are basically only known in the SC2 community and are vastly less popular. I hope this makes more sense now. | ||
Harris1st
Germany6931 Posts
On January 09 2024 21:01 Miragee wrote: Maybe I used the wrong term. I didn't mean marketing as in "money invested" but as in public outreach. That's still a marketing strategy, isn't it (and an efficient one at that)? Having figures such as Tastosis and Day9 promoting their game is on a whole different scale than having a couple SC2 pros on board, which are basically only known in the SC2 community and are vastly less popular. I hope this makes more sense now. Not going to more popular community figures and other streamers is a choice that ZeroSpace has not made (yet?) I guess. But I'm sure they will soon. There is Tasteless already. | ||
JimmyJRaynor
Canada16710 Posts
On January 08 2024 19:31 Harris1st wrote: The numbers so far agree with you ZS has some 6000 backers and raised some 500k and beeing B2P (afaik) while SG has 20k backers and raised 1,6 mio while beeing a F2P game I don't think 20,000 backers are #s that indicate or align with Stormgate becoming great. These are small teams on limited budgets. A couple of people getting sick for a month or two can drastically alter a project's trajectory. The flip side of that, a few people decide to sleep in the office for a year and work 24/7/365 and that can also dramatically improve the course of a project. The Starcraft1 project was in very bad shape until Bob Fitch 24/7 hermit coded the engine. Starcraft1 prolly fails without Bob Fitch and Samwise Didier. It is interesting how much the TL forum goers ignore these guys. 1 guy can make the difference ... good or bad. So its really impossible to predict what will happen with StormGate or ZeroSPace or any small team software project. I suggest ignoring whatever PR nonsense comes from the Frost Giant or ZeroSpace people about the specific #s you cited. They are a small factor compared to the impact of 1 or 2 hero level software creators. There are a number of cool RTS projects on the slate for 2024 and we'll find out who are the hero-level software creators over the next 12 months. It is all going to come down to a small handful of people. | ||
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Waxangel
United States33390 Posts
On January 10 2024 01:42 JimmyJRaynor wrote: I don't think 20,000 backers are #s that indicate or align with Stormgate becoming great. These are small teams on limited budgets. A couple of people getting sick for a month or two can drastically alter a project's trajectory. The flip side of that, a few people decide to sleep in the office for a year and work 24/7/365 and that can also dramatically improve the course of a project. The Starcraft1 project was in very bad shape until Bob Fitch 24/7 hermit coded the engine. Starcraft1 prolly fails without Bob Fitch and Samwise Didier. It is interesting how much the TL forum goers ignore these guys. 1 guy can make the difference ... good or bad. So its really impossible to predict what will happen with StormGate or ZeroSPace or any small team software project. I suggest ignoring whatever PR nonsense comes from the Frost Giant or ZeroSpace people about the specific #s you cited. They are a small factor compared to the impact of 1 or 2 hero level software creators. There are a number of cool RTS projects on the slate for 2024 and we'll find out who are the hero-level software creators over the next 12 months. It is all going to come down to a small handful of people. You prolly shouldn't make such sweeping conclusions about SC development because you read like 3~4 retrospectives/blogs from what was a massively complex project involving hundreds of people ![]() | ||
JimmyJRaynor
Canada16710 Posts
In Patrick Wyatt's writings and in Morhaime's retrospectives they stated Fitch made the engine under the duress of Orcs in Space being a total fail. Fitch stated he was feeding his several months old child during coding sessions. Fitch saved the project. Success has a thousand fathers... failure is an orphan. | ||
_Spartak_
Turkey397 Posts
https://store.steampowered.com/news/app/2012510/view/7004852853000407384?l=english | ||
WombaT
Northern Ireland25347 Posts
Indeed many have misgivings with various aspects of this project, but the engine is not a criticism I’ve heard levied once. | ||
Zealgoon
China187 Posts
On January 12 2024 15:29 _Spartak_ wrote: The game will be playable for everyone during the Steam Next Fest on 5-12 February. They also announced a $10k tournament. https://store.steampowered.com/news/app/2012510/view/7004852853000407384?l=english The timing is so bizarre lol, why the fuck would they start the first public test RIGHT after the kickstarter ends? I also think letting everyone try their hands on Stormgate in its current shape is very obviously an extremely bad idea and all it's going to accomplish is leaving a bad first impression for potential players who haven't been following the game closely. | ||
Miragee
8509 Posts
On January 12 2024 19:34 Zealgoon wrote: The timing is so bizarre lol, why the fuck would they start the first public test RIGHT after the kickstarter ends? I also think letting everyone try their hands on Stormgate in its current shape is very obviously an extremely bad idea and all it's going to accomplish is leaving a bad first impression for potential players who haven't been following the game closely. I mean, one of the two stated goals for the kickstarter was to invest in servers to widen beta test access, so in that regard it makes perfect sense. | ||
WombaT
Northern Ireland25347 Posts
On January 12 2024 21:35 Miragee wrote: I mean, one of the two stated goals for the kickstarter was to invest in servers to widen beta test access, so in that regard it makes perfect sense. It makes sense given it’s only a limited time thing. If it was in perpetuity yeah it would be a kick in the balls for people who’d contributed to the Kickstarter largely to get said beta access Also can one not get on the Kickstarter now? I’d wanted to throw down but my PC is currently out for repair and Christmas cleaned me out so I was delaying, curses if I’ve missed the boat! | ||
Zealgoon
China187 Posts
On January 12 2024 22:52 WombaT wrote: It makes sense given it’s only a limited time thing. If it was in perpetuity yeah it would be a kick in the balls for people who’d contributed to the Kickstarter largely to get said beta access Also can one not get on the Kickstarter now? I’d wanted to throw down but my PC is currently out for repair and Christmas cleaned me out so I was delaying, curses if I’ve missed the boat! The kickstarter has 20 days left, pretty sure you'll make it. This sudden announcement of public playtest still feels very out-of-blue and poorly thought out to me. It's pretty much the worst timing they could've possibly chosen IMO. FG stands to gain little and lose a ton. It doesn't take anywhere near 2 million bucks to upgrade your servers, let's not kid ourselves. And even if someone tried out the game during the steam next fest and liked it, guess what - the kickstarter would be over and they wouldn't be able to support the project even if they wanted to, lol. At any rate the game doesn't look anywhere close to being ready for public playtest; we still only have 2 factions, both of which are missing entire parts of the tech tree, and we're still ordering our supposedly badass space-warfare-capable warriors to fight big chickens so we can get a wooden catapult that for some reason shoots plasma balls at our enemies. I dunno, maybe 2 months will be enough for FG to finish designing the 2 factions we have in the game and swap out all the placeholder unit models for real ones, but given Stormgate's development speed in the past I feel rather skeptical about that. | ||
WombaT
Northern Ireland25347 Posts
On January 12 2024 23:05 Zealgoon wrote: The kickstarter has 20 days left, pretty sure you'll make it. This sudden announcement of public playtest still feels very out-of-blue and poorly thought out to me. It's pretty much the worst timing they could've possibly chosen IMO. FG stands to gain little and lose a ton. It doesn't take anywhere near 2 million bucks to upgrade your servers, let's not kid ourselves. And even if someone tried out the game during the steam next fest and liked it, guess what - the kickstarter would be over and they wouldn't be able to support the project even if they wanted to, lol. At any rate the game doesn't look anywhere close to being ready for public playtest; we still only have 2 factions, both of which are missing entire parts of the tech tree, and we're still ordering our supposedly badass space-warfare-capable warriors to fight big chickens so we can get a wooden catapult that for some reason shoots plasma balls at our enemies. I dunno, maybe 2 months will be enough for FG to finish designing the 2 factions we have in the game and swap out all the placeholder unit models for real ones, but given Stormgate's development speed in the past I feel rather skeptical about that. Perhaps I’m just immune from years of Fortnite with my youngling where I’m playing as the xenomorph from the Alien franchise and he’s a giant banana person to mind too much about a bit of wackiness I’m unsure what the Steam next thing is tbh, I assume it’s some kind of Steam-lead showcase of upcoming games? In which case I guess the Kickstarter/threads like this are the pull on the traditional target audience, and maybe the Steam thing is to drag completely new eyes in? I do agree it’s something of a risk for sure, equally for a non-RTS fan a fun demo that’s clearly marked as being a work in progress might still be a blast to play for a bit and get them hooked on the concept | ||
_Spartak_
Turkey397 Posts
On January 12 2024 22:52 WombaT wrote: It makes sense given it’s only a limited time thing. If it was in perpetuity yeah it would be a kick in the balls for people who’d contributed to the Kickstarter largely to get said beta access Also can one not get on the Kickstarter now? I’d wanted to throw down but my PC is currently out for repair and Christmas cleaned me out so I was delaying, curses if I’ve missed the boat! Yeah, there are still 20 days to go until Kickstarter ends: https://www.kickstarter.com/projects/stormgate/stormgate Note that you will get charged and get access only after the campaign ends though. | ||
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Waxangel
United States33390 Posts
Combined with Wardi's $10k Zerospace tourney soon, I'm excited to see some meaningful competition in these next-gen RTS games. | ||
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