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Stormgate/Frost Giant Megathread - Page 300

Forum Index > General Games
6241 CommentsPost a Reply
Prev 1 298 299 300 301 302 313 Next
kAra
Profile Joined September 2004
Germany1424 Posts
December 10 2025 15:31 GMT
#5981
boring game
boring topic
mada mada dane
Jeremy Reimer
Profile Blog Joined August 2010
Canada1149 Posts
December 10 2025 17:13 GMT
#5982
On December 11 2025 00:31 kAra wrote:
boring game
boring topic


Welcome to page 300!
"Imagination will often carry us to worlds that never were. But without it we go nowhere." -- Carl Sagan
JimmyJRaynor
Profile Blog Joined April 2010
Canada17517 Posts
Last Edited: 2025-12-10 21:33:53
December 10 2025 21:29 GMT
#5983
An clip showing some intense Sentinel combat.
https://www.twitch.tv/tastelesstv/clip/CogentCourageousJackalNotATK-_XxWjDZZqoCP8yCg
On December 11 2025 02:13 Jeremy Reimer wrote:
Show nested quote +
On December 11 2025 00:31 kAra wrote:
boring game
boring topic

Welcome to page 300!

here is a boring reply to a boring reply
you're Canadian?
ever have some random guy in the middle of a dull hockey game yell "BBBBOOOORRRRRIIIIINNNNNGGGG"?
i only see it at hockey games. Never baseball or basketball.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Jeremy Reimer
Profile Blog Joined August 2010
Canada1149 Posts
December 10 2025 21:45 GMT
#5984
On December 11 2025 06:29 JimmyJRaynor wrote:
An clip showing some intense Sentinel combat.
https://www.twitch.tv/tastelesstv/clip/CogentCourageousJackalNotATK-_XxWjDZZqoCP8yCg
Show nested quote +
On December 11 2025 02:13 Jeremy Reimer wrote:
On December 11 2025 00:31 kAra wrote:
boring game
boring topic

Welcome to page 300!

here is a boring reply to a boring reply
you're Canadian?
ever have some random guy in the middle of a dull hockey game yell "BBBBOOOORRRRRIIIIINNNNNGGGG"?
i only see it at hockey games. Never baseball or basketball.


There's no such thing as a boring hockey game.
"Imagination will often carry us to worlds that never were. But without it we go nowhere." -- Carl Sagan
kAra
Profile Joined September 2004
Germany1424 Posts
December 10 2025 21:54 GMT
#5985
if i could i would strangle this game
mada mada dane
ThunderJunk
Profile Joined December 2015
United States730 Posts
December 11 2025 22:16 GMT
#5986
Meanwhile, the Beyond All Reason thread has like 4 pages, and it's an actually incredible game. (If you like competitive multiplayer. Campaign isn't there yet.)
I am free because I know that I alone am morally responsible for everything I do.
Miragee
Profile Joined December 2009
8664 Posts
December 11 2025 22:23 GMT
#5987
On December 12 2025 07:16 ThunderJunk wrote:
Meanwhile, the Beyond All Reason thread has like 4 pages, and it's an actually incredible game. (If you like competitive multiplayer. Campaign isn't there yet.)


I watched a bit of a stream the other day and couldn't tell what was going on at all. The game looks pretty cool and probably is pretty cool but I find it very hard to casually observe.
Gorsameth
Profile Joined April 2010
Netherlands22370 Posts
December 11 2025 22:30 GMT
#5988
On December 12 2025 07:16 ThunderJunk wrote:
Meanwhile, the Beyond All Reason thread has like 4 pages, and it's an actually incredible game. (If you like competitive multiplayer. Campaign isn't there yet.)
They are to busy playing to game to troll on a Starcraft forum
It ignores such insignificant forces as time, entropy, and death
WombaT
Profile Blog Joined May 2010
Northern Ireland26794 Posts
Last Edited: 2025-12-12 01:11:10
December 12 2025 01:10 GMT
#5989
On December 10 2025 16:08 Kneeb4r wrote:
Show nested quote +
On December 10 2025 15:42 _Spartak_ wrote:
On December 10 2025 08:41 Jeremy Reimer wrote:
On December 10 2025 07:25 _Spartak_ wrote:
It's funny how Spartak's Reddit posts show up in here. The rest of the video was okay, even if it didn't say anything we haven't all said a thousand times before.

I suppose he got butthurt when I called him out on his video that listed Stormgate as one of the top 5 worst RTS games (in which he apparently doesn't even argue that it is one of the worst RTSes ever made).


I kinda doubt that he was "butthurt" about some random comment on the Stormgate subreddit, but whatever. Your quotes were used as an example of the kind of insane defending of the game and/or the company that went on post-release.
I mean the example he is using for me being "insane" defending the game was me arguing that the IGN reviewer who gave the game an 8/10 must have thought the game was good with some flaws instead of being bought off my Frost Giant. Surely he could have found a better example of me having an unresonable take about the game lol. He is just being lazy because he knows that he can just say "Stormgate bad" and get tons of views and praise at this point. He should improve his content for the future when he won't be able to rely on his "shit on Stormgate" videos, hence my sustainability comment. At least he stopped using an outdated Amara model in his thumbnails about the game, which is progress.

11k views so far, not bad at all for a smaller channel.
I don't think he needs your advice on how to be successful considering you spent $500 on vapour ware and have to spend your weekends defending your behaviour on a forum.

Not really sure how Spartak’s behaviour is any worse than others.

He’s been pretty transparent about said investment for forever, he clearly wanted it to succeed, but hey it didn’t. Hey he had a certain bias but whatever.

This level of vindictive bollocks is frankly pathetic, get a new hobby. Maybe boost an RTS with some actual promise instead of perpetually beating a dead horse or something. Try that.

Fucking hell. Insufferable. I’m out.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
ThunderJunk
Profile Joined December 2015
United States730 Posts
December 12 2025 23:35 GMT
#5990
On December 12 2025 07:23 Miragee wrote:
Show nested quote +
On December 12 2025 07:16 ThunderJunk wrote:
Meanwhile, the Beyond All Reason thread has like 4 pages, and it's an actually incredible game. (If you like competitive multiplayer. Campaign isn't there yet.)


I watched a bit of a stream the other day and couldn't tell what was going on at all. The game looks pretty cool and probably is pretty cool but I find it very hard to casually observe.


I think it's best to watch some casted games before diving into a first-person view on stream. Tbf though I think Starcraft does have a better "over the shoulder" viewing experience. I attribute that mainly to the fact that you can zoom in and out in BAR. It's a great QOL feature for the player, but for the observer who isn't controlling it - totally makes watching a lot less enjoyable.

In any case, I think it's ridiculous that we have 300 pages on a failed project that no one is playing when there's a seriously incredible game that most people haven't tried yet. So, I'm going to keep banging this drum until I'm driven off the site.
I am free because I know that I alone am morally responsible for everything I do.
ChillFlame
Profile Joined August 2024
265 Posts
December 15 2025 07:54 GMT
#5991
BAR is phenomenal. There's nothing like it.

Also, if you think SC is clear at first glance, that's your professional deformation.

Non-RTS fans don't understand what's going on at all. It's like a cat watching a laser pointer.
I tested it on my normie friends.

The only RTS games normal people can understand are historical like AoE or CoH. At least you can understand units' purpose by looking at them using your real life knowledge.
Velr
Profile Blog Joined July 2008
Switzerland10884 Posts
December 15 2025 08:51 GMT
#5992
BAR is also doing everything it can to not look appealing.

When looking at the unit roster it's hard to think anything outside of "wtf are they thinking/doing?"... I mean, according to the homepage, one faction alone has 102 Units (not counting Turrets/Buildings).
They probably should and could cut that in half and still have very solid variety while not looking ridiculously overwhelming.

I watched quite a bit of BAR and it's really not that hard to understand. Just think new Total Annihilation/Supreme Commander and thats basically it. I also have seen about 0 reasons for the unit roster to be as big as it is.
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4416 Posts
December 15 2025 08:57 GMT
#5993
I tried it, wasn't my thing and I wasn't a fan of TA back in the day either.It's great that you can do 32 players in one game though, props for that.
https://www.youtube.com/watch?v=e7PvoI6gvQs
ChillFlame
Profile Joined August 2024
265 Posts
December 15 2025 09:46 GMT
#5994
On December 15 2025 17:51 Velr wrote:
BAR is also doing everything it can to not look appealing.

When looking at the unit roster it's hard to think anything outside of "wtf are they thinking/doing?"... I mean, according to the homepage, one faction alone has 102 Units (not counting Turrets/Buildings).
They probably should and could cut that in half and still have very solid variety while not looking ridiculously overwhelming.

I watched quite a bit of BAR and it's really not that hard to understand. Just think new Total Annihilation/Supreme Commander and thats basically it. I also have seen about 0 reasons for the unit roster to be as big as it is.

Haha, read the game title.

All units are split in four technology branches. You rarely go for more than one. So you don't have to think of all 100 units while playing.

Personally I wouldn't mind another branch with 20 units. I'm so tired of balanced and sterile games.
WombaT
Profile Blog Joined May 2010
Northern Ireland26794 Posts
December 15 2025 13:11 GMT
#5995
On December 15 2025 17:51 Velr wrote:
BAR is also doing everything it can to not look appealing.

When looking at the unit roster it's hard to think anything outside of "wtf are they thinking/doing?"... I mean, according to the homepage, one faction alone has 102 Units (not counting Turrets/Buildings).
They probably should and could cut that in half and still have very solid variety while not looking ridiculously overwhelming.

I watched quite a bit of BAR and it's really not that hard to understand. Just think new Total Annihilation/Supreme Commander and thats basically it. I also have seen about 0 reasons for the unit roster to be as big as it is.

Yeah, I wonder if it’s a downside of the kind of collaborative development? Great for every feature someone develops and gets added, but maybe you end up with redundant units given that same vague approach?

I mean the game does kick arse but I’d agree that sheer size of unit rosters is probably a flaw
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Harris1st
Profile Blog Joined May 2010
Germany7202 Posts
December 15 2025 14:41 GMT
#5996
On December 13 2025 08:35 ThunderJunk wrote:
Show nested quote +
On December 12 2025 07:23 Miragee wrote:
On December 12 2025 07:16 ThunderJunk wrote:
Meanwhile, the Beyond All Reason thread has like 4 pages, and it's an actually incredible game. (If you like competitive multiplayer. Campaign isn't there yet.)


I watched a bit of a stream the other day and couldn't tell what was going on at all. The game looks pretty cool and probably is pretty cool but I find it very hard to casually observe.


I think it's best to watch some casted games before diving into a first-person view on stream. Tbf though I think Starcraft does have a better "over the shoulder" viewing experience. I attribute that mainly to the fact that you can zoom in and out in BAR. It's a great QOL feature for the player, but for the observer who isn't controlling it - totally makes watching a lot less enjoyable.

In any case, I think it's ridiculous that we have 300 pages on a failed project that no one is playing when there's a seriously incredible game that most people haven't tried yet. So, I'm going to keep banging this drum until I'm driven off the site.


Well, I'm interested. Could you point me to a commentated beginner friendly vod I could watch?
Go Serral! GG EZ for Ence. Flashbang dance FTW
ChillFlame
Profile Joined August 2024
265 Posts
December 15 2025 14:53 GMT
#5997
On December 15 2025 22:11 WombaT wrote:
Show nested quote +
On December 15 2025 17:51 Velr wrote:
BAR is also doing everything it can to not look appealing.

When looking at the unit roster it's hard to think anything outside of "wtf are they thinking/doing?"... I mean, according to the homepage, one faction alone has 102 Units (not counting Turrets/Buildings).
They probably should and could cut that in half and still have very solid variety while not looking ridiculously overwhelming.

I watched quite a bit of BAR and it's really not that hard to understand. Just think new Total Annihilation/Supreme Commander and thats basically it. I also have seen about 0 reasons for the unit roster to be as big as it is.

Yeah, I wonder if it’s a downside of the kind of collaborative development? Great for every feature someone develops and gets added, but maybe you end up with redundant units given that same vague approach?

I mean the game does kick arse but I’d agree that sheer size of unit rosters is probably a flaw

If you want a serious answer, no, that's not a case of collaborative development feature bloat.

There aren't really 100 units per faction.
There are 4 independent tech branches, plus a bunch of t3 superunits.
Each of them has radar and radar jammer for example. They are functionally the same, except flyers fly, vehicles are fast, etc. The same with other unit types.

You might think of them as subfactions. Sometimes you mix them, yes, for example when you play front as robos and your team gives you a T2 vehicle builder, so you have T1 robos and T2 vehicles.

The game is designed precisely like this and it works.
There's huge strategic variety by intent.

This is what SC2 lacks the most, IMO. There is only a little gap for strategy. It's mostly build order execution, macro, and micro. Scouting and decision making is there too, but it only exists inside the limits of your build. The craziest thing is showing your enemy 10 marines and a glowing tech lab and going mech next.

On the other hand BAR has that crazy unit variety, sophisticated economy and teamwork. It really helps to open up a strategic potential.







Manit0u
Profile Blog Joined August 2004
Poland17743 Posts
December 15 2025 18:13 GMT
#5998


I guess that one thing SG did well is to provide nearly endless content farm.
Time is precious. Waste it wisely.
Kneeb4r
Profile Joined September 2012
Canada19 Posts
December 16 2025 01:59 GMT
#5999
On December 16 2025 03:13 Manit0u wrote:
https://www.youtube.com/watch?v=7JCO_PxVreA

I guess that one thing SG did well is to provide nearly endless content farm.

It is the gift that keeps on giving. Just like Tim Morten's linked in.

Speaking of, today's delusional ramblings show Timmy is still showing up to award shows to try and squeeze someone for money.

"Last but not least, Kickstarter wound up being an unexpected source of awareness. We set out to fund some specific initiatives (a wide beta and a collector's edition), but the Kickstarter campaign also sparked a broader conversation. "
I like that he completely ignores and tries to sidestep the controversy around the kickstarter. It definitely sparked a "broader conversation" about how you were misleading fans (investors) about the project. Tim is so good at speaking out of both sides of his mouth, he is a born car salesman charlatan.

I also like how he calls Reddit harsh because it was the only place actually asking questions and trying to get Tim the charlatan to tell the truth. Maybe that's why he curated the AMAs so heavily.
Bacillus
Profile Joined August 2010
Finland2049 Posts
Last Edited: 2025-12-16 06:29:46
December 16 2025 06:25 GMT
#6000
Yeah. I guess it's beating a dead horse at this point mostly, but I don't think the LinkedIns have improved my outlook on Tim. At least the feeling I get it from them is that he seems to be more about rationalizing and recontextualizing the past decisions rather than drawing insight from them. I guess it can be a way to mentally process, but I don't think LinkedIn is the healthiest way to do that in the long run.

Isn't half of the point of Kickstarter to spread awareness anyway? Financing is part of the thing for some smaller projects, but for example for Storm Gate the 2 mil they got from there is roughly 5% of that overall budget at best. Surely it doesn't hurt, but the exposure you get is a much bigger deal.
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