(still it will do nothing, this game is dead as a doorknob)
Stormgate/Frost Giant Megathread - Page 302
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Gorsameth
Netherlands21996 Posts
(still it will do nothing, this game is dead as a doorknob) | ||
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Jeremy Reimer
Canada1106 Posts
These changes were developed alongside the community. Unit design changes and balance ideas were implemented by an incredible team of JSON wizards using the map editor for playtesting. A crack team of map makers designed dozens of new maps for inclusion in the ladder, and over 100 playtesters tried the changes and provided feedback over four months. Meanwhile, a small group of us from Frost Giant volunteered our time to bring these ideas into the game, adding polish, new quality-of-life improvements, and new features such as the 2v2 ladder. Gobsmack was the lead, coordinating everything, and a couple of former Frost Giant engineers helped out with things he couldn't do from the engineering side. The full list: Frost Giant Contributors Austin Hudelson - Engineer Chris Culp - Implementation Architect/Designer Eleazar Fernando - Engineer Eric Tse - Engineer Harrison King - Project Lead/Designer Huijie Bao - System Designer James Farris - Engineer Ryan Schutter - UI Engineer Tim Campbell - Project Support and Consultation Interesting that there are no artists listed here. The new units and textures must have been entirely fan-made. | ||
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Miragee
8614 Posts
On December 19 2025 06:35 Jeremy Reimer wrote: Interesting that there are no artists listed here. The new units and textures must have been entirely fan-made. AI | ||
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CicadaSC
United States1844 Posts
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Manit0u
Poland17537 Posts
To access: open the editor, look to the top left and control+click the Yeti 10 times. That's really how you unlock it. Really? | ||
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crablogic
11 Posts
Here's to fresh Stormgate content! Here's to more SteamCharts posts from the peanut gallery (incl. me)! | ||
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WombaT
Northern Ireland26222 Posts
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Jeremy Reimer
Canada1106 Posts
On December 19 2025 07:54 crablogic wrote: Kudos to Gobsmack et al. for finishing it. Didn't even take the 5 months that I said. Here's to fresh Stormgate content! Here's to more SteamCharts posts from the peanut gallery (incl. me)! Yay to Steam charts becoming relevant again! Here's the patch bump from today: ![]() Of course the big bump will be on the weekend, no doubt. | ||
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ChillFlame
233 Posts
On December 19 2025 08:25 Jeremy Reimer wrote: Yay to Steam charts becoming relevant again! Here's the patch bump from today: ![]() Of course the big bump will be on the weekend, no doubt. Isn't that PTR? On the second thought ~80% of people left would most likely check PTR. | ||
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SoleSteeler
Canada5455 Posts
All the changes and new units are overwhelming to read, and it feels like a waste assuming no one will still play anyway. >_< | ||
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Agh
United States1015 Posts
I'll give it a shot over the weekend (assuming I can actually find a game) but my kneejerk is that the gameplay is just going to be objectively worse. I sincerely hope I glossed over something. Sadly the only thing that jumps out as a positive is the shifting around of some units in the tech tree & requirements. (eg. medtechs being tier 1.5 instead of tier 2) Looks like we'll (yet again) highlight how the economy doesn't really function when a race is able to have multiple charges of instant units available. (Literal risk free greed option) Also segmenting and putting emphasis on 2v2 when the base layer needs so much work is a choice. Hopefully I'll be pleasantly surprised but doubtful. | ||
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CicadaSC
United States1844 Posts
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Harris1st
Germany7020 Posts
I liked and hyped (is that some new YT feature?) the trailer and will look into the game on the weekend. If only just to show game devs and publishers that RTS is not dead. | ||
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