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Stormgate/Frost Giant Megathread - Page 302

Forum Index > General Games
6032 CommentsPost a Reply
Prev 1 300 301 302
Gorsameth
Profile Joined April 2010
Netherlands21996 Posts
12 hours ago
#6021
I'll admit, that is a lot more then I was expecting (which was basically nothing) Bravo to Gobsmack.

(still it will do nothing, this game is dead as a doorknob)
It ignores such insignificant forces as time, entropy, and death
Jeremy Reimer
Profile Blog Joined August 2010
Canada1106 Posts
12 hours ago
#6022
Some confirmation that the patch, which was ongoing for over four months, was entirely a volunteer project:


These changes were developed alongside the community. Unit design changes and balance ideas were implemented by an incredible team of JSON wizards using the map editor for playtesting. A crack team of map makers designed dozens of new maps for inclusion in the ladder, and over 100 playtesters tried the changes and provided feedback over four months.

Meanwhile, a small group of us from Frost Giant volunteered our time to bring these ideas into the game, adding polish, new quality-of-life improvements, and new features such as the 2v2 ladder.


Gobsmack was the lead, coordinating everything, and a couple of former Frost Giant engineers helped out with things he couldn't do from the engineering side. The full list:


Frost Giant Contributors

Austin Hudelson - Engineer
Chris Culp - Implementation Architect/Designer
Eleazar Fernando - Engineer
Eric Tse - Engineer
Harrison King - Project Lead/Designer
Huijie Bao - System Designer
James Farris - Engineer
Ryan Schutter - UI Engineer
Tim Campbell - Project Support and Consultation


Interesting that there are no artists listed here. The new units and textures must have been entirely fan-made.
"Imagination will often carry us to worlds that never were. But without it we go nowhere." -- Carl Sagan
Miragee
Profile Joined December 2009
8614 Posts
Last Edited: 2025-12-18 21:55:55
11 hours ago
#6023
That's not a small patch by any stretch of the imagination. o.O

On December 19 2025 06:35 Jeremy Reimer wrote:
Show nested quote +

Frost Giant Contributors

Austin Hudelson - Engineer
Chris Culp - Implementation Architect/Designer
Eleazar Fernando - Engineer
Eric Tse - Engineer
Harrison King - Project Lead/Designer
Huijie Bao - System Designer
James Farris - Engineer
Ryan Schutter - UI Engineer
Tim Campbell - Project Support and Consultation


Interesting that there are no artists listed here. The new units and textures must have been entirely fan-made.


AI
CicadaSC
Profile Joined January 2018
United States1844 Posts
11 hours ago
#6024
Team Mayhem when?
Remember that we all come from a place of passion!!
Manit0u
Profile Blog Joined August 2004
Poland17537 Posts
11 hours ago
#6025
To access: open the editor, look to the top left and control+click the Yeti 10 times. That's really how you unlock it.


Really?
Time is precious. Waste it wisely.
crablogic
Profile Joined July 2025
11 Posts
10 hours ago
#6026
Kudos to Gobsmack et al. for finishing it. Didn't even take the 5 months that I said.
Here's to fresh Stormgate content! Here's to more SteamCharts posts from the peanut gallery (incl. me)!
WombaT
Profile Blog Joined May 2010
Northern Ireland26222 Posts
10 hours ago
#6027
It’s a shame the game is dead anyway, but fair fucks, that’s not an insubstantial patch! Kudos to those folks
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Jeremy Reimer
Profile Blog Joined August 2010
Canada1106 Posts
10 hours ago
#6028
On December 19 2025 07:54 crablogic wrote:
Kudos to Gobsmack et al. for finishing it. Didn't even take the 5 months that I said.
Here's to fresh Stormgate content! Here's to more SteamCharts posts from the peanut gallery (incl. me)!


Yay to Steam charts becoming relevant again!

Here's the patch bump from today:

[image loading]


Of course the big bump will be on the weekend, no doubt.
"Imagination will often carry us to worlds that never were. But without it we go nowhere." -- Carl Sagan
ChillFlame
Profile Joined August 2024
233 Posts
10 hours ago
#6029
On December 19 2025 08:25 Jeremy Reimer wrote:
Show nested quote +
On December 19 2025 07:54 crablogic wrote:
Kudos to Gobsmack et al. for finishing it. Didn't even take the 5 months that I said.
Here's to fresh Stormgate content! Here's to more SteamCharts posts from the peanut gallery (incl. me)!


Yay to Steam charts becoming relevant again!

Here's the patch bump from today:

[image loading]


Of course the big bump will be on the weekend, no doubt.

Isn't that PTR?
On the second thought ~80% of people left would most likely check PTR.
SoleSteeler
Profile Joined April 2003
Canada5455 Posts
8 hours ago
#6030
I've played a few games - I had fun before, I still have fun. I had a nice 2v2 comeback which was fun. Nice to see new maps in general.

All the changes and new units are overwhelming to read, and it feels like a waste assuming no one will still play anyway. >_<
Agh
Profile Blog Joined July 2010
United States1015 Posts
6 hours ago
#6031
Have made it through the majority of the patch notes and the level of disconnect is insane.

I'll give it a shot over the weekend (assuming I can actually find a game) but my kneejerk is that the gameplay is just going to be objectively worse. I sincerely hope I glossed over something.


Sadly the only thing that jumps out as a positive is the shifting around of some units in the tech tree & requirements. (eg. medtechs being tier 1.5 instead of tier 2)

Looks like we'll (yet again) highlight how the economy doesn't really function when a race is able to have multiple charges of instant units available. (Literal risk free greed option)

Also segmenting and putting emphasis on 2v2 when the base layer needs so much work is a choice.


Hopefully I'll be pleasantly surprised but doubtful.
I may appear to be an emotionless sarcastic pos, but just like an onion when you pull off more and more layers you find the exact same thing everytime and you start crying
CicadaSC
Profile Joined January 2018
United States1844 Posts
1 hour ago
#6032
How do you make that big ultralisk looking thing? I had every tech building and tier 3 and couldnt figure it out. I made the Pandora guys though...
Remember that we all come from a place of passion!!
Harris1st
Profile Blog Joined May 2010
Germany7020 Posts
26 minutes ago
#6033
Holy cow that is some big wall of text and huge updates and changes.
I liked and hyped (is that some new YT feature?) the trailer and will look into the game on the weekend. If only just to show game devs and publishers that RTS is not dead.
Go Serral! GG EZ for Ence. Flashbang dance FTW
Prev 1 300 301 302
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