Stormgate/Frost Giant Megathread - Page 246
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Bacillus
Finland1935 Posts
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Creager
Germany1895 Posts
On August 06 2025 06:29 SHODAN wrote: I would have been fairly impressed by Stormgate if the game was pushed into early-alpha in the current state. this is what the invite-only early alpha should have looked like. if it was like this during early alpha, I think it would have generated a lot more excitement. the 1v1 multiplayer at least looks pretty engaging now Sitting in the same boat as you, got pretty turned-off by what they showed during early access and now I'm somewhat hesitant to give it a go, although Frostgiant seems to have taken the initial feedback to heart, since the game looks a lot better now. | ||
True_Spike
Poland3424 Posts
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ChillFlame
80 Posts
I find it very important to know what you are getting into. https://steamcommunity.com/app/2012510/discussions/0/597408128295966845/ | ||
CicadaSC
United States1736 Posts
On August 06 2025 16:28 ChillFlame wrote: I compiled important info on the SG situation. I find it very important to know what you are getting into. https://steamcommunity.com/app/2012510/discussions/0/597408128295966845/ I didn't know people talked on steam forums. Seems more active than reddit or tl. | ||
Harris1st
Germany6931 Posts
How much of the campaign is available for free now? | ||
Cyro
United Kingdom20287 Posts
On August 06 2025 08:30 CicadaSC wrote: I don't think they're going to "pull the plug" at all. Unlike Battle Aces they aren't beholden to a parent company. The game is released. Could they put the game on maintenance mode? Sure. But I highly doubt they will shut off the lights entirely. How much could it cost to maintain a server? They've released an alpha.. they're not easy to maintain. Best case scenario they remove the insane singleplayer DRM & kernel level anticheat so that it doesn't get permanently shut down with the rest of the game. They could shut down the game tomorrow, singleplayer and all, and it would be legal. | ||
Hider
Denmark9388 Posts
On August 06 2025 14:14 ETisME wrote: I have watched the games winter casted. At the end of the day, the game really lacks fun engagements to me. None of the interaction looked particularly interesting or dynamic. It all looks like a roach hydra vs gateway only engagements. It's functional but also lacking anything particularly entertaining Yes and this was the point I tried to make like a month ago or so. For any RTS to have a chance, they need to have someone about them that just looks awesome. If the developers can't figure out how to make a highlight package or something that makes the target group crave to play it. The game is DOA. RTS developers needs to think a lot more about how to create new and awesome units and abilities. Until they nail engagements, nothing else really matters. Sc2 is a hugely flawed game, but I still kinda think engagements often are more interesting than anything displayed in Battle aces, stormgate, Zerospace or Immortals gates of pyre. But there is so so much more potential. Game devs are just focusing on the wrong parts and lack creativity. | ||
Hider
Denmark9388 Posts
On August 06 2025 18:35 Cyro wrote: They've released an alpha.. they're not easy to maintain. Best case scenario they remove the insane singleplayer DRM & kernel level anticheat so that it doesn't get permanently shut down with the rest of the game. They could shut down the game tomorrow, singleplayer and all, and it would be legal. Originally I also phrased my question as "Will Frostgiant dissolve". I guess technically Stormgate could continue. But I think in the relatively near future it will be apparent (well it already is) that the company can't reach a profitable stage and can't attract investor money. This was their hail marry. It failed, so they might as well just to dissolve it ASAP. I went for 3-10 weeks. I think 10+weeks is optimistic. With what money? I think they are expected to run out of cash this year so they may barely survive 10 weeks, but why continue if no chance of turning it around? | ||
Gescom
Canada3401 Posts
On August 06 2025 18:25 Harris1st wrote: Looks good enough for me. Imma give it another go starting with the campaign and dabble some coop. Not sure about 1v1 yet. Balance is probably in the gutter. How much of the campaign is available for free now? The first third from the 'Terran' (aka Vanguard) campaign | ||
RogerChillingworth
2874 Posts
Also fuck the “servo”. What a stupid unit change. The BOB was fine. Also this horrendous Brute charge. Fuck it all. Fuck it into the Earth's core, then fuck it some more. Fuck it until it's vapor. Then fuck the vapor. Fuck the vapor dry. | ||
WombaT
Northern Ireland25367 Posts
On August 06 2025 09:05 Waxangel wrote: The weird branding decision to leave 'early access' succeeded at making me interested for a second, and then I checked out when I saw co-op was still way down the line. Very strange timing if they did it for any other reasons than financial. Having a co-op mode even if it’s not polished as much as FG are aiming for at least gives us something to stick around and play with our buddies or whatever once the campaign is done. Right now, I don’t have the time to go hardcore 1v1 to my satisfaction, especially with a game that keeps getting big core changes. So I’m kinda left with just the campaign as a hook. I know some of my buddies are in a similar boat, but if we could all return for this release in some facet, and have even some rudimentary Co-Op to play together as we check the game out. It would make dipping the toes in again much more social as well, which would be nice If it’s just the campaign that’s really on the table, well what’s it competing with? A lot of great campaigns, especially if you as a gamer are happy to play stuff that’s decades old. Myself, I’m a Warhammer 40K nut, and an RTS nut. I somehow have avoided the middle of that Venn Diagram in the Dawn of War games, but there’s a DoW remaster dropping in like a week. A setting I already love, full campaigns with multiple factions I love, or love to hate, and it’s a game that is highly rated as a very good RTS in its own right anyway. AoE has its fun pseudo-history, and Age of Mythology has that plus gods, and anyway with Game Pass can dip in at no extra cost. SC2, I’ve unfinished business with trying to beat all the missions on brutal, and I haven’t played Nova’s one yet. I also believe there’s some very highly-regarded fan campaigns there. For me it’s the flipside of people repeating ‘most RTS players only play the campaign’ ad nauseam. I mean, yes, true but the flipside of that is, you’re competing with a shitload of other campaigns. Also the people endlessly repeating that talking point from the Giant Grant Games vid tend to completely gloss over some of his other takeaways, namely the real titans in terms of high player count and retention had mapmaking and other custom tools. Be it fully fledged voice acted campaigns, or a zealot hockey (or obviously well, DoTA) This is something Stormgate should have, which is a big plus point, their problem is seemingly that when it’s ready, the enthusiasm will have completely died off. I think Stormgate needed a niche, and it’s never really found it. People may disagree on what that niche is, but you need one. A few candidates 1. Be the new 1v1 game of choice 2. Have the best Co-Op mode. Take what obviously worked in SC2 and run with that ball. 3. Be the rare RTS where team modes are the best, most balanced form of the game and don’t have some kind of problem. In Blizz style games, I’ve had a good time but I find 1v1 balance issues just get exacerbated in team modes. Something like BAR is fun, but it’s not especially dynamic, you have to play a very specialised, limited role In terms of numbers, 2 and 3 are probably the better option, but even if they absolutely nailed the option with the smallest potential audience, they’d be doing a lot better than now. Which is basically like a decent thru mediocre product in every single area. It doesn’t excel in anything. By want of a crude analogy, I’d, at least for a while date some chick who’s a 9/10 looking lass, who’s got a 9 for emotional volatility. Or someone who’s 6/10 looking but hits 9s and 10s in various personality traits. There’s at least some hooks there, some areas of excellence. If someone is just aggressively 6 or at best 7 across the board, that’s not exactly enticing. Depending on how you’re wired, you can min/max to your tastes, or, alternatively, hold out for the people who are less uneven, but a 7 or an 8 across the board. Frost Giant as yet haven’t delivered either a min/max product that excels in a few niches, nor tried to do a bit of everything and do it better, or at least as good as much of their competition | ||
Striker.superfreunde
Germany1120 Posts
On August 06 2025 06:23 CicadaSC wrote: I think Frost Giant needs to work on matchmaking search parameters. If you are 2k you can match with a brand new player in less than 1 second of searching. Big problem. Speaking of that, i just had a couple of coop games. The first one was on brutal with two totally new players, the next games were both on hard. Thoose poor souls haven't had a lot of fun. :| except for the last game. They carried themselfs. | ||
Gescom
Canada3401 Posts
If you use the in-game shop, you can purchase the paid 3/4 of the one race campaign THROUGH THREE SEPARATE $13CAD transactions for a total of $39CAD. Very special. In essence, this means I bought an extra $10 hero and a $10 re-color skin. Jesus christ. I've completed half the campaign so far and this feels like what SC2 would have been if SC2 had come out in 2007. Friggin gnarly, dude. Edit -- just finished my 2/4 of the campaign and not gonna pay another $26 on top of the $32 to finish this Brood War custom map fan campaign. FML. | ||
CicadaSC
United States1736 Posts
On August 07 2025 05:28 Gescom wrote: LOL... I pretty much just got scammed by Stormgate. The paid$ options in Steam versus in-game are completely different -- primarily because Steam is trying to discourage predatory behaviour. My mistake I guess for not wading through their fine print slop, but I paid $32CAD for the "Basic Edition" of the game which included "Chapter 1 of the Vanguard Campaign". Turns out this is one quarter of one race's campaign (Mission 4-6 of 12. Missions 1-3 are Chapter 0, obviously). This is less than basic and nowhere near worth the money. If you use the in-game shop, you can purchase the paid 3/4 of the one race campaign THROUGH THREE SEPARATE $13CAD transactions for a total of $39CAD. Very special. In essence, this means I bought an extra $10 hero and a $10 re-color skin. Jesus christ. I've completed half the campaign so far and this feels like what SC2 would have been if SC2 had come out in 2007. Friggin gnarly, dude. Edit -- just finished my 2/4 of the campaign and not gonna pay another $26 on top of the $32 to finish this Brood War custom map fan campaign. FML. I'm in USD, is this the $25 campaign bundle I see in game? | ||
Gescom
Canada3401 Posts
On August 07 2025 06:08 CicadaSC wrote: I'm in USD, is this the $25 campaign bundle I see in game? No idea as the Shop UI seems to change on different screens and based on what you already own. https://imgur.com/a/kIZtcCl Buy only campaign stuff, from in-game, don't buy anything on Steam, and triple check what you're getting. That's IF you don't want 2x$9 co-op heroes and paint colours. =p In normal life, a "bundle" (let alone a 'recommended, basic' bundle) is supposed to be a bulk discount, not a product jammed with trash and intentionally give you half of what you want for 97% of the price. /sigh edit -- seems to be a very common complaint; https://steamcommunity.com/app/2012510/discussions/0/597408128295982314/ https://www.reddit.com/r/Stormgate/comments/1mj1g5f/deluxe_edition_doesnt_give_you_the_entire/ https://www.reddit.com/r/Stormgate/comments/1mjcufw/fg_needs_to_make_it_clear_there_is_an_ingame_store/ edit2 -- FG has responded to the issue: https://steamcommunity.com/app/2012510/eventcomments/597408383633546267?snr=2_9_100000_ // https://steamcommunity.com/app/2012510/discussions/0/597408383633548061/ ... always a good sign when you need a steam sticky thread to explain how to buy your game properly in steam. A new world first... | ||
RogerChillingworth
2874 Posts
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Fleetfeet
Canada2558 Posts
On August 06 2025 16:28 ChillFlame wrote: I compiled important info on the SG situation. I find it very important to know what you are getting into. https://steamcommunity.com/app/2012510/discussions/0/597408128295966845/ This post was helpfully deleted off steam forums, so here's an archived link : https://archive.ph/1EoHl | ||
Cyro
United Kingdom20287 Posts
On August 07 2025 12:07 Fleetfeet wrote: This post was helpfully deleted off steam forums, so here's an archived link : https://archive.ph/1EoHl https://i.imgur.com/JcrcVVQ.png They wouldn't have even gotten this far without controlling and deleting every forum for feedback and discussion outside of TL (and with a few keeping tabs here too, but at least they can't delete/ban). Most hostile and most tightly controlled game community i've ever seen | ||
mindjames
Israel323 Posts
On August 07 2025 12:07 Fleetfeet wrote: This post was helpfully deleted off steam forums, so here's an archived link : https://archive.ph/1EoHl Eh... I would take this with a grain of salt. It's super sensational and some of the information is very questionable. A couple of quick examples: The rest ~$40m is big companies' investment money, and FG has to pay it back at some point. That's not really how capital investment works. Those larger firms bought equity in FG, it's a completed transaction. It's not a loan - FG doesn't owe them money. The game makes 6.11% of its development costs. It has to make a lot more than 100% to be profitable and continue to exist. All of this is missing a time horizon. There are plenty of companies who technically aren't profitable for years and years - that's what being a startup is like. You have to find your audience before you can monetize hardcore. It's true that the company could run out of funds, but there can also be additional funding rounds. Progress has been made, new arguments can be made for why the company is worth so and so. Investors could be convinced to back an entirely new project using the company's accumulated tech and assets. To caveat: I'm not under any delusion that FG is kicking ass right now, but OP's language is more absolute than it should be, and it's not really that easy to determine a timeframe for when the company would have to call it quits. | ||
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