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Diablo IV - Page 43

Forum Index > General Games
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Miragee
Profile Joined December 2009
8707 Posts
December 09 2022 22:02 GMT
#841
On December 10 2022 05:56 andrewlt wrote:
I'm less negative on this game than many of you but something still tells me many of you will buy it before me and will be reviewing it for me.


I would agree with you if this was a random youtube comment section. Here I feel like if people say they wait, they probably will.

DeepElemBlues
Profile Blog Joined January 2011
United States5080 Posts
Last Edited: 2022-12-10 05:29:31
December 10 2022 05:13 GMT
#842
On December 09 2022 18:13 Latham wrote:


Basically if they can keep their grubby little paws off the 'MONETIZE HARDER" button, it just *might* be a good game. But don't believe the pre-release reviews because they've already "optimized" monetization in the past (D Immortal) between the copies they sent out to reviewers and the full release version available to the general public on day 1.

The logic of this video is nonexistent. Sure, Blizzard could be lying about monetization in Diablo IV, but Diablo Immortal doesn't prove that. There isn't a logical connection made for why we should keep Diablo Immortal in mind when thinking about Diablo IV except lawl don't trust Blizzard.

And since when is 1080p low quality? This is the first time I have ever heard anyone say that 1080p is, essentially, trash. Stuff like this makes me question the worth of the uploader's opinions.
no place i'd rather be than the satellite of love
Miragee
Profile Joined December 2009
8707 Posts
December 10 2022 08:55 GMT
#843
On December 10 2022 14:13 DeepElemBlues wrote:
Show nested quote +
On December 09 2022 18:13 Latham wrote:
https://www.youtube.com/watch?v=g5mPFqgjYhs

Basically if they can keep their grubby little paws off the 'MONETIZE HARDER" button, it just *might* be a good game. But don't believe the pre-release reviews because they've already "optimized" monetization in the past (D Immortal) between the copies they sent out to reviewers and the full release version available to the general public on day 1.

The logic of this video is nonexistent. Sure, Blizzard could be lying about monetization in Diablo IV, but Diablo Immortal doesn't prove that. There isn't a logical connection made for why we should keep Diablo Immortal in mind when thinking about Diablo IV except lawl don't trust Blizzard.

And since when is 1080p low quality? This is the first time I have ever heard anyone say that 1080p is, essentially, trash. Stuff like this makes me question the worth of the uploader's opinions.


Haven't watched the video but the connection probably is: Blizzard lied about p2w in Immoral, why would I trust their word now? Which is reasonable. If someone has been caught lying in this fashion it's better to wait and see for yourself instead of trusting their word.
DarkPlasmaBall
Profile Blog Joined March 2010
United States46467 Posts
December 12 2022 05:20 GMT
#844
100 minutes of Diablo 4 talk

"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
Last Edited: 2022-12-12 15:07:14
December 12 2022 14:53 GMT
#845
The other player is appears to not be grabbing loot drops... guessing a dev? Cause I have not heard IV having personal loot.

"Smokey, this is not 'Nam, this is bowling. There are rules."
Miragee
Profile Joined December 2009
8707 Posts
December 12 2022 15:21 GMT
#846
I think there is only personal loot. You can't even see the loot of the other person iirc. There is no way Blizzard would go for ffa style looting in this day and age.
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
Last Edited: 2022-12-12 15:24:53
December 12 2022 15:24 GMT
#847
That's good. But no WASD movement...
"Smokey, this is not 'Nam, this is bowling. There are rules."
Archeon
Profile Joined May 2011
3272 Posts
December 12 2022 18:41 GMT
#848
On December 13 2022 00:21 Miragee wrote:
I think there is only personal loot. You can't even see the loot of the other person iirc. There is no way Blizzard would go for ffa style looting in this day and age.

That's one of the few real grimes I have with d2, managing loot distribution is beyond annoying.

On December 10 2022 14:13 DeepElemBlues wrote:
Show nested quote +
On December 09 2022 18:13 Latham wrote:
https://www.youtube.com/watch?v=g5mPFqgjYhs

Basically if they can keep their grubby little paws off the 'MONETIZE HARDER" button, it just *might* be a good game. But don't believe the pre-release reviews because they've already "optimized" monetization in the past (D Immortal) between the copies they sent out to reviewers and the full release version available to the general public on day 1.

The logic of this video is nonexistent. Sure, Blizzard could be lying about monetization in Diablo IV, but Diablo Immortal doesn't prove that. There isn't a logical connection made for why we should keep Diablo Immortal in mind when thinking about Diablo IV except lawl don't trust Blizzard.

And since when is 1080p low quality? This is the first time I have ever heard anyone say that 1080p is, essentially, trash. Stuff like this makes me question the worth of the uploader's opinions.

1080p is fairly low if you want to judge how good a game looks, especially with an isometric look where the devil is definitely in the details. Imo in his video the game looks good, but not that different from PoE or D2R.

Diablo Immortal (and to a lesser extent Overwatch 2) showed that they very much are willing to monetize PC releases to a level that is already very greedy by mobile market standards. In general Blizz went from a company that values product quality and PvP fairness to a company that monetizes every aspect of their game and most of their recent releases are about milking their players as much as providing a fun game, so any trust that that won't be the case for their next release needs to be earned.
low gravity, yes-yes!
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2022-12-12 19:36:36
December 12 2022 19:15 GMT
#849
Man I would love WASD movement for a Diablo game that would be great.
hgfghfrteert
Profile Joined December 2022
1 Post
December 12 2022 19:50 GMT
#850
--- Nuked ---
Archeon
Profile Joined May 2011
3272 Posts
Last Edited: 2022-12-12 20:30:43
December 12 2022 20:20 GMT
#851
On December 13 2022 04:50 hgfghfrteert wrote:
*mod edit*

Depends on what you want to do and what you want to play. I played through the base game and it was fine. But lategame and PvP are entirely pay2win. Lategame is also pretty boring btw.
low gravity, yes-yes!
Miragee
Profile Joined December 2009
8707 Posts
December 12 2022 20:44 GMT
#852
On December 13 2022 03:41 Archeon wrote:
Show nested quote +
On December 13 2022 00:21 Miragee wrote:
I think there is only personal loot. You can't even see the loot of the other person iirc. There is no way Blizzard would go for ffa style looting in this day and age.

That's one of the few real grimes I have with d2, managing loot distribution is beyond annoying.


In PoE the party leader can toggle locked, semi-locked or ffa. I think that's a good system for an arpg.

On December 13 2022 05:20 Archeon wrote:
Depends on what you want to do and what you want to play. I played through the base game and it was fine. But lategame and PvP are entirely pay2win. Lategame is also pretty boring btw.


It's also pay to not be annoyed. A friend of mine tried to do a dungeon a bit above his level to challenge himself and got greated by a shop window he couldn't close so he played the whole dungeon with the window covering the middle of his screen. Fantastic game design.
Manit0u
Profile Blog Joined August 2004
Poland17845 Posts
December 12 2022 21:49 GMT
#853


It seems there's some considerable crunch and development hell around D4. I wonder if they'll be able to bring it home.
Time is precious. Waste it wisely.
Harris1st
Profile Blog Joined May 2010
Germany7410 Posts
December 13 2022 08:52 GMT
#854
On December 13 2022 05:44 Miragee wrote:
Show nested quote +
On December 13 2022 03:41 Archeon wrote:
On December 13 2022 00:21 Miragee wrote:
I think there is only personal loot. You can't even see the loot of the other person iirc. There is no way Blizzard would go for ffa style looting in this day and age.

That's one of the few real grimes I have with d2, managing loot distribution is beyond annoying.


In PoE the party leader can toggle locked, semi-locked or ffa. I think that's a good system for an arpg.

Show nested quote +
On December 13 2022 05:20 Archeon wrote:
Depends on what you want to do and what you want to play. I played through the base game and it was fine. But lategame and PvP are entirely pay2win. Lategame is also pretty boring btw.


It's also pay to not be annoyed. A friend of mine tried to do a dungeon a bit above his level to challenge himself and got greated by a shop window he couldn't close so he played the whole dungeon with the window covering the middle of his screen. Fantastic game design.


Well, he wanted a challenge xD
Go Serral! GG EZ for Ence. Flashbang dance FTW
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
December 13 2022 17:41 GMT
#855
"Smokey, this is not 'Nam, this is bowling. There are rules."
evilfatsh1t
Profile Joined October 2010
Australia8926 Posts
December 14 2022 04:04 GMT
#856
i hope the areas and monsters from d2 and even d3 make an appearance again in d4. it doesnt make sense that an open world in the world of diablo doesnt let you go back to places like pandemonium keep or the rogue encampment. tristram is kind of cliche now but it would still be good to see tristram again too
JimmyJRaynor
Profile Blog Joined April 2010
Canada17866 Posts
December 14 2022 06:05 GMT
#857
On December 13 2022 06:49 Manit0u wrote:
It seems there's some considerable crunch and development hell around D4. I wonder if they'll be able to bring it home.

wait a year... if people like the game... then buy it. You can probably pick it up for half the price as well. I do this strat with most games.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
DarkPlasmaBall
Profile Blog Joined March 2010
United States46467 Posts
December 15 2022 17:35 GMT
#858
Diablo 2 vs. Diablo 4 comparisons:
"If You're A Diablo 2 Player You Should Watch This Video About Diablo 4 | D2 vs D4 What To Expect"
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
DarkPlasmaBall
Profile Blog Joined March 2010
United States46467 Posts
Last Edited: 2022-12-16 17:33:19
December 16 2022 17:24 GMT
#859
MrLlamaSC has been going through every D4 character class and providing other helpful videos:
https://www.youtube.com/@MrLlamaSC/videos

A small pet peeve of mine: Each character skill apparently has two upgrade options or something, and the names are SUPER lazy. For example, the Rogue's Flurry upgrades are called Improved Flurry and Advanced Flurry, neither of which help explain anything and they're just synonyms.

Also, so many add/multiply percentages to base weapons, a lot of which isn't clearly explained. I'd much rather see real damage numbers, generally independent from the weapons.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Turbovolver
Profile Blog Joined January 2009
Australia2451 Posts
December 17 2022 22:50 GMT
#860
Thanks for linking that. I watched the Sorceress deep drive but honestly wasn't very impressed at all. As you say, the naming is really uninspired for a lot of it. Actually, no aspect of the Sorceress spells really feels inspiring. I'm not sure if it's the less exaggerated graphics compared to D1/D2, but none of the provided previews really felt like a meaty, important cast. Additionally, tacking all these incremental bonuses onto skills only removes the spotlight from the skill itself. Most of the bonuses aren't the fun kind where one can feel like they're making meaningful, build-defining choices, either. It'll be like "something happens 15% of the time". Some skills literally have a small % chance of triggering off a crit, which either means the chance will be vanishingly small or crits will become meaningless because all builds will be chasing 100% crit rate.

I don't know, I doubt say D2's skills sound very interesting all plastered up onto a webpage either so it may not be a fair comparison. What I think is pretty hard to argue is that when your build's performance depends critically on a bunch of small incremental selections that don't play together in obvious ways, there's no longer any "roleplay" reason to pick one build over another, so everyone just looks up the best build.

Making teleport into a lightning charge is kinda cool, I guess. And burning and chilled/frozen should be quite visually clear and visceral things that make sense for other skills to work off of so they have some potential for cool things.
The original Bogus fan.
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