On December 09 2022 19:09 Harris1st wrote: The reviews of most people that were invited to the "First act until level 25 playtest" did indeed talk very positive about the game. But hold your horses and under no circumstances pre-order this game please
Obviously I'll preorder. Diablo 3 was absolutely shit and even that game gave me plenty of hours to enjoy so It wasnt wasted. Obviously everyone has their own valuations but If I pay 100€ and get 50 hours of fun it already has great value to me.
People go to the Cinema and pay 25€ for 2 hours but complain about 70€ If they had a 10-20 hour playthrough. Something I cannot understand.
if you pay for a movie ticket and the movie sucked shit then youd think that was a waste of money too. just because time was consumed on an activity it doesnt make the cost of that well spent
On December 09 2022 20:13 evilfatsh1t wrote: if you pay for a movie ticket and the movie sucked shit then youd think that was a waste of money too. just because time was consumed on an activity it doesnt make the cost of that well spent
Im not playing through 20-50 hours if the game sucks and as I explained I am very confident it will be significantly better than D3 which was worth the money to me as well.
Anyone can decide when to buy on their own but I know I wont regret it. Only ever happened once and that was Sekiro and didnt help me that I waited until game was out either
I simply do not see the value in preordering games, and i think that preordering as a practice does a lot of harm to the games industry, because it means that hype, advertisements and pre-release "reviews" are more important than the actual quality of the game.
Depends on the game and company in question. A lot of Playstation studios have earned the trust that you can pre-order their games and you're going to get exactly what you expect from them (God of War, Horizon, GT, Uncharted (Naughty Dog in general) etc). But most studios, I don't pre-order or even buy day 1.
I'll get D4 since I don't think I've ever played one and I'm intrigued, but it'll probably be a month or two after release.
On December 09 2022 22:39 ZerOCoolSC2 wrote: I'll get D4 since I don't think I've ever played one and I'm intrigued, but it'll probably be a month or two after release.
Yeah I think I'll probably watch season 1 and see if I'll start playing when season 2 starts.
On December 09 2022 19:09 Harris1st wrote: The reviews of most people that were invited to the "First act until level 25 playtest" did indeed talk very positive about the game. But hold your horses and under no circumstances pre-order this game please
Obviously I'll preorder. Diablo 3 was absolutely shit and even that game gave me plenty of hours to enjoy so It wasnt wasted. Obviously everyone has their own valuations but If I pay 100€ and get 50 hours of fun it already has great value to me.
People go to the Cinema and pay 25€ for 2 hours but complain about 70€ If they had a 10-20 hour playthrough. Something I cannot understand.
- Naruto
This is not about what you get for your money. You can still do that two weeks after release. It's simply to stop publishers and the gaming industry to release undercooked and ( consciously) shitty games which you directly support with blindly pre-ordering. Activision Blizzard is a prime example of this behavior
On December 09 2022 20:13 evilfatsh1t wrote: if you pay for a movie ticket and the movie sucked shit then youd think that was a waste of money too. just because time was consumed on an activity it doesnt make the cost of that well spent
Im not playing through 20-50 hours if the game sucks and as I explained I am very confident it will be significantly better than D3 which was worth the money to me as well.
Anyone can decide when to buy on their own but I know I wont regret it. Only ever happened once and that was Sekiro and didnt help me that I waited until game was out either
My 2 cents
you said you didnt understand why others would have a problem with wasting their money on a crap product but youre only talking about your own experience
On December 09 2022 19:09 Harris1st wrote: The reviews of most people that were invited to the "First act until level 25 playtest" did indeed talk very positive about the game. But hold your horses and under no circumstances pre-order this game please
Obviously I'll preorder. Diablo 3 was absolutely shit and even that game gave me plenty of hours to enjoy so It wasnt wasted. Obviously everyone has their own valuations but If I pay 100€ and get 50 hours of fun it already has great value to me.
People go to the Cinema and pay 25€ for 2 hours but complain about 70€ If they had a 10-20 hour playthrough. Something I cannot understand.
- Naruto
This is not about what you get for your money. You can still do that two weeks after release. It's simply to stop publishers and the gaming industry to release undercooked and ( consciously) shitty games which you directly support with blindly pre-ordering. Activision Blizzard is a prime example of this behavior
Naruto obviously really enjoys the series and doesn't mind pre-ordering, knowing the risks that are involved with it. I say let them do it. It's their money.
Publishers won't stop releasing shitty games because you don't pre-order it. They'll either release a "beta" which people will buy and then they'll release the full game at full price, double dipping. Or, they'll just cancel the game or pull an Anthem and say to hell with it and move on to the next game.
Basically if they can keep their grubby little paws off the 'MONETIZE HARDER" button, it just *might* be a good game. But don't believe the pre-release reviews because they've already "optimized" monetization in the past (D Immortal) between the copies they sent out to reviewers and the full release version available to the general public on day 1.
I'm really hyped for this game, not gonna lie. I understand other people's hesitance when monetization is prioritized, but that's never been a huge issue for me (the option to pay money to win faster), unless I couldn't win without paying additional money. Mandatory microtransactions are bullshit, of course. That being said, I also prioritize PvE/Story over PvP, so I could understand people being frustrated by other players paying money to be overpowered in PvP.
On December 09 2022 19:09 Harris1st wrote: The reviews of most people that were invited to the "First act until level 25 playtest" did indeed talk very positive about the game. But hold your horses and under no circumstances pre-order this game please
Obviously I'll preorder. Diablo 3 was absolutely shit and even that game gave me plenty of hours to enjoy so It wasnt wasted. Obviously everyone has their own valuations but If I pay 100€ and get 50 hours of fun it already has great value to me.
People go to the Cinema and pay 25€ for 2 hours but complain about 70€ If they had a 10-20 hour playthrough. Something I cannot understand.
- Naruto
This is not about what you get for your money. You can still do that two weeks after release. It's simply to stop publishers and the gaming industry to release undercooked and ( consciously) shitty games which you directly support with blindly pre-ordering. Activision Blizzard is a prime example of this behavior
I dont think preordering does result in developers releasing half-cooked games. If we were talking about early access I would tend to agree that games that offer early access often never release or never fully release but thats a matter on its own.
If thats your argument there is really not a lot of difference between preordering and buying it, cause for all it matters the sale numbers of D3 are excellent and people had a chance to see how bad it was there still. In the end there is no risk involved for me. If it doesn't go down the Hellgate London road I'll 100% get the value out of it but I can understand trust of people is shattered.
I for my part skipped W3 Reforged and D2 resurrected cause neither of them appealed to me
Basically if they can keep their grubby little paws off the 'MONETIZE HARDER" button, it just *might* be a good game. But don't believe the pre-release reviews because they've already "optimized" monetization in the past (D Immortal) between the copies they sent out to reviewers and the full release version available to the general public on day 1.
I'm really hyped for this game, not gonna lie. I understand other people's hesitance when monetization is prioritized, but that's never been a huge issue for me (the option to pay money to win faster), unless I couldn't win without paying additional money. Mandatory microtransactions are bullshit, of course. That being said, I also prioritize PvE/Story over PvP, so I could understand people being frustrated by other players paying money to be overpowered in PvP.
Unpopular opinion: monitization is only an issue if the work put in is on purpose worse, not finished or cut out completely. I see absolutely no issue to for example offer skins or different animation for skills as long as the artwork I can freely obtain still looks great and not supbar.
Another point would be if you can "achieve anything free" but that means everything is made painfully slow and tedious. If both aspects are not present and "monetization" is only adding to the experience for others, I can live with that
On December 09 2022 22:03 Simberto wrote: I simply do not see the value in preordering games, and i think that preordering as a practice does a lot of harm to the games industry, because it means that hype, advertisements and pre-release "reviews" are more important than the actual quality of the game.
Thus i never preorder games.
I simply want to decrease the wait time and will enjoy playing te beta to get a look at the game. More or less biggest point to preorder for me. Also getting to game a bit earlier is just shorter wait for me too :D thats why I have no issues with it
Basically if they can keep their grubby little paws off the 'MONETIZE HARDER" button, it just *might* be a good game. But don't believe the pre-release reviews because they've already "optimized" monetization in the past (D Immortal) between the copies they sent out to reviewers and the full release version available to the general public on day 1.
I'm really hyped for this game, not gonna lie. I understand other people's hesitance when monetization is prioritized, but that's never been a huge issue for me (the option to pay money to win faster), unless I couldn't win without paying additional money. Mandatory microtransactions are bullshit, of course. That being said, I also prioritize PvE/Story over PvP, so I could understand people being frustrated by other players paying money to be overpowered in PvP.
Unpopular opinion: monitization is only an issue if the work put in is on purpose worse, not finished or cut out completely. I see absolutely no issue to for example offer skins or different animation for skills as long as the artwork I can freely obtain still looks great and not supbar.
Another point would be if you can "achieve anything free" but that means everything is made painfully slow and tedious. If both aspects are not present and "monetization" is only adding to the experience for others, I can live with that
On December 10 2022 00:27 DarkPlasmaBall wrote: I understand other people's hesitance when monetization is prioritized, but that's never been a huge issue for me (the option to pay money to win faster), unless I couldn't win without paying additional money.
I'd 100% dodge the game or want to refund if I could win faster by paying, because I care about the overall environment whether for pvp or pve/coop/trading. But as far as I understand, this is not an issue with D4 because anything that has to do with character boosts comes free and for everyone whether you bought a season pass or not - instead rewarded from the progression you've done by playing this season. [again people can do out of game exchange of items for money or w/e, but in that exchange somebody loses the item and somebody gets it, you can't generate bonuses from the game by paying].
On December 10 2022 00:27 DarkPlasmaBall wrote: I understand other people's hesitance when monetization is prioritized, but that's never been a huge issue for me (the option to pay money to win faster), unless I couldn't win without paying additional money.
I'd 100% dodge the game or want to refund if I could win faster by paying, because I care about the overall environment whether for pvp or pve/coop/trading. But as far as I understand, this is not an issue with D4 because anything that has to do with character boosts comes free and for everyone whether you bought a season pass or not - instead rewarded from the progression you've done by playing this season. [again people can do out of game exchange of items for money or w/e, but in that exchange somebody loses the item and somebody gets it, you can't generate bonuses from the game by paying].
That's good to know
Does anyone know when the open beta will be available, for those who pre-order the game? I know that there's also a separate Early Access perk (getting the finished game a few days before the official release date), but it's separate from the Open Beta perk that I'm assuming will be available soon?
I'm definitely not pre-ordering and not buying on launch. I'll give it 2-4 weeks of time for people to actually reach Hell difficulty or Torment+16 or +X whatever it may be and tell me how it feels then. I know youtube will be flooded by reviews since everyone and their mother and their dog will be reviewing it for easy clicks and YT $$$.
Now if the game will: 1) not have server issues a la Diablo 3 launch. 2) Will not be broken on Hell+ difficulty like D3 was. 3) Itemisation will be decent 4) Will not have "predatory" microtransactions (FOMO, bullshit bundle amounts, buying power or pay to win) 5) Will actually be a good product and game at its core
Then I see no reason not to buy it a month down the line, even at full price. I don't particularly mind cosmetic microtransactions as well as long as the game isn't hobbled in any way or has parts "missing" to be sold in the real money store at a later date.