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On April 10 2020 02:23 Sbrubbles wrote:Show nested quote +On April 09 2020 18:59 iXphobos wrote: As a CS player i really like the game so far. It mixes a lot of good stuff from CS:GO with a lot of good stuff from 1.6. But if you've never played CS prepare to get rolled a lot.^^ How so? I played 1.6 a really long time ago, so I don't really remember the nuances that would differentiate it from GO. To me they were the same thing just with a different polish and slight changes in balance.
The two most 1.6-ish things in Valorant are wallbanging (which is prety much nonexistent in GO) and bunnyhopping (which brings back a lot of fun memories actually xD )
On April 10 2020 03:26 FFW_Rude wrote: Am i the only one to not see any ressemblance with CS ? Looks like a generic FPS/MOBA/Hero shooter.
Yeah, your pretty alone with that opinion, dude.^^ If you're a CS player you immediatly feel at home in Valorant. Everything from movement over weapon handling to map layout screams "Counter-Strike". It's almost like playing a CS mod.^^ I'd say it's at least 80% CS.
On April 10 2020 05:40 ProMeTheus112 wrote: not a fan of hero fps either i think, the powers are usually rather overpowered and tend to simplify the game, i dont really know about valorant but it looks like that, wallhack power for example idk
The Hero Powers are mostly CS-grenade replacements in Valorant and are, for the most part, on the same powerlevel of a smoke or flash in CS (some Ults could use some nerfs, but we're far from Overwatch powerlevel here) The wallhack made a lot of perople freak out when they first saw it, but it's actually really easy to counter, because the arrow can be easily shot and it needs LOS to mark you. (on the other hand it feels very satisfying to get a nice, clean wallbang kill on someone if you manage to pull it of^^)
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28057 Posts
I agree with the sentiment that it feels 80-90% like a CS mod.
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yeah I guess Quake champion is actually really good, the powers feel good in it? i dont rly know also I like shooting through wall in 1.6 a lot, well 1.6 has a lot of very nice mechanics in it that makes feinting, moving unpredictably, choosing not to full auto and how many bullets to shoot very valuable (lot of loss of accuracy after first very few bullets and random pattern, loss of speed on hit, counter side step before shooting else inertia gives you loss of accuracy etc) anyway there's no reason a fps with some types of powers can't be good i guess, depends valorant don't seem bad, do i want to play it? i don't know, but then there are always so many games to play eh
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I'm not sure how someone could think this isn't like CS. You've got Volcano as one of the lead developers, the economy system, the fact that pretty much every gun is a version of a 1.6 gun, the maps, everything screams CS. The gunplay in particular looks much more like 1.6 than any other game I've seen including CS:GO. This is especially true when you look at the silenced pistol and AWP equivalent.
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Got access watching HomeStory Cup while having random Valorant stream on other browser window minimized, muted and on 160p. Just sayin' in case anyone is wondering if u can put V. stream in background, forget about it and still get a drop.
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On April 12 2020 03:30 whiterabbit wrote: Got access watching HomeStory Cup while having random Valorant stream on other browser window minimized, muted and on 160p. Just sayin' in case anyone is wondering if u can put V. stream in background, forget about it and still get a drop.
I've had streams on in the background all weekend, close to 48 hours, no key drop
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game actually looks great. i love how much you can wall.
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I'm really excited to continue playing Valorant. I got into CS pretty heavily after falling off of playing SC2 (still try to keep up with streams) and was mostly overwhelmed with the skill level, even though I made it out of silver rank. Valorant has taken everything I love about CS and leveled the playing field. I've decided I'm going to put in as much into Valorant as my other competitive gaming loves, SC2 and CS. Can't wait to continue playing it.
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The game looks really fun to play! I have never been good at CS:GO at all, I never even attempted Ranked, but this game looks like I may enjoy it a little more, hope to try it out one day. GL HF GG to all the players really enjoying it!!
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It's still very much about being able to shoot your opponents in the head while using utility to make that job easier, the difference to cs lies in the craziness of said utility more than anything else. So with that in mind it doesn't really level the playing field, if one is good at cs one will be good at this game in general and vice versa. Obviously some abilities (utility) are potentially a little too strong right now and if you ask me it might be a good idea to increase the costs of these skills to not have all of it every round, but the movement and shooting is very fun and enjoyable and the three maps seem fine as well on first glance while actually trying new things (like 3 bomb spots or a teleport) and removing spawn rng. In contrast to cs the utility usage is more streamlined, you won't need to learn exact lineups to execute your strategy you have in mind. Some people will hate that, but in reality it allows more people to actually get the full experience the utility is supposed to create in the first place (obviously within some limits, but still way closer than cs allows) Only played a handful of games so far, but it's definitely fun and knowing riot (the good and the bad), this should have a bright future ahead of it.
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Netherlands45349 Posts
Looks and feels 95% like Counterstrike down to the bunnyhopping, knives, economy and stuff, feels like they just copied CS and changed some things to improve it in their way.
which isn't a bad thing.
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Yeah, you've got a pretty big advantage if you're a CS player. But as a CS player myself it's amazing how many players out there have never played CS nor have any idea about how it plays. I have actually never thought about it, but in Valorant you can instantly tell if someone has a CS background or not. I've come across some CoD kids who have zero clue what this game is about, they just run around and go for frags (and get shred pretty much every round xD ). One of them actually asked what the slow walk button should be good for. A couple of rounds later he knew.^^
My favourite so far: We play Haven. 2 on A, 1 on B, 2 on C. Round 6 or so. Enemies attack A. We win. Next round. Dude from A goes to play on C now. I'm curious and ask him why he leaves A spot. He literally screams at me: "Because they attacked A last round, you idiot. They won't come A again this round. It's simple mathematics!" I've never laughed and facepalmed so hard at the same time. Of course the enemy team went A again and won the round.^^
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On April 13 2020 18:55 iXphobos wrote: Yeah, you've got a pretty big advantage if you're a CS player. But as a CS player myself it's amazing how many players out there have never played CS nor have any idea about how it plays. I have actually never thought about it, but in Valorant you can instantly tell if someone has a CS background or not. I've come across some CoD kids who have zero clue what this game is about, they just run around and go for frags (and get shred pretty much every round xD ). One of them actually asked what the slow walk button should be good for. A couple of rounds later he knew.^^
My favourite so far: We play Haven. 2 on A, 1 on B, 2 on C. Round 6 or so. Enemies attack A. We win. Next round. Dude from A goes to play on C now. I'm curious and ask him why he leaves A spot. He literally screams at me: "Because they attacked A last round, you idiot. They won't come A again this round. It's simple mathematics!" I've never laughed and facepalmed so hard at the same time. Of course the enemy team went A again and won the round.^^
My favorite are the teammates that rotate out without a word after 15s of no action and then I take a bullet to the back of the head from a push up the un-watched lane.
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On April 13 2020 05:17 Meta wrote:Show nested quote +On April 12 2020 03:30 whiterabbit wrote: Got access watching HomeStory Cup while having random Valorant stream on other browser window minimized, muted and on 160p. Just sayin' in case anyone is wondering if u can put V. stream in background, forget about it and still get a drop. I've had streams on in the background all weekend, close to 48 hours, no key drop
For those wondering about how key drops work: https://beta.playvalorant.com/en-us/news/announcements/day-1-closed-beta-in-eu-na-and-moving-forward/
TL;DR - You need to watch eligible streams (make sure that it says "drops enabled" below the stream). - You need to watch for a minimum of 2 hours to be eligible for a key drop. More hours = more % chance of a drop but it has diminishing returns. - Watching multiple streams at the same time does not help, so you can stick to a single stream and save bandwidth. - If you are selected, you will receive an email from Riot. The access is directly attached to your Twitch's linked Riot account, so you can't give it to someone else. - Not everyone (even if you watch a bazillion hours of stream, been playing LoL for years, etc.) will get a key since it is a random giveaway with limited closed beta slots, only the stream hours watched give you a bit more chance.
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definitely a weird mix of players, got my key after four or five days which was just in time for the weekend. definitely hidden mmr because matches went from slower paced to insane in the course of three games. a lot of the little things they do are cool like showing the noise radius on the mini map for when you are not slow walking
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But i think a new wave at the weekend messed up the MMR prety hard. I went from having pretty decent teammates and lots of communication to no communication every second game and at least two absolute noobs (read: i never played a computer game before noobs) in my games. My last 7 or so games came down to one two CS players carrying the game while the rest of the team barely gets 10 kills.
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On April 13 2020 13:30 The_Red_Viper wrote: It's still very much about being able to shoot your opponents in the head while using utility to make that job easier, the difference to cs lies in the craziness of said utility more than anything else. So with that in mind it doesn't really level the playing field, if one is good at cs one will be good at this game in general and vice versa. Obviously some abilities (utility) are potentially a little too strong right now and if you ask me it might be a good idea to increase the costs of these skills to not have all of it every round, but the movement and shooting is very fun and enjoyable and the three maps seem fine as well on first glance while actually trying new things (like 3 bomb spots or a teleport) and removing spawn rng. In contrast to cs the utility usage is more streamlined, you won't need to learn exact lineups to execute your strategy you have in mind. Some people will hate that, but in reality it allows more people to actually get the full experience the utility is supposed to create in the first place (obviously within some limits, but still way closer than cs allows) Only played a handful of games so far, but it's definitely fun and knowing riot (the good and the bad), this should have a bright future ahead of it.
I call and raise you with this
https://dotesports.com/valorant/news/valorant-developers-dominate-top-streamers-shroud-summit1g
The Valorant devs destroyed some of the best CS players/ streamers of all time. Not even close. Shroud admitted they got schooled
On April 13 2020 18:55 iXphobos wrote: Yeah, you've got a pretty big advantage if you're a CS player. But as a CS player myself it's amazing how many players out there have never played CS nor have any idea about how it plays. I have actually never thought about it, but in Valorant you can instantly tell if someone has a CS background or not. I've come across some CoD kids who have zero clue what this game is about, they just run around and go for frags (and get shred pretty much every round xD ). One of them actually asked what the slow walk button should be good for. A couple of rounds later he knew.^^
My favourite so far: We play Haven. 2 on A, 1 on B, 2 on C. Round 6 or so. Enemies attack A. We win. Next round. Dude from A goes to play on C now. I'm curious and ask him why he leaves A spot. He literally screams at me: "Because they attacked A last round, you idiot. They won't come A again this round. It's simple mathematics!" I've never laughed and facepalmed so hard at the same time. Of course the enemy team went A again and won the round.^^
Always rush B! I thought everyone knew that? O.o
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On April 14 2020 22:13 Harris1st wrote:Show nested quote +On April 13 2020 13:30 The_Red_Viper wrote: It's still very much about being able to shoot your opponents in the head while using utility to make that job easier, the difference to cs lies in the craziness of said utility more than anything else. So with that in mind it doesn't really level the playing field, if one is good at cs one will be good at this game in general and vice versa. Obviously some abilities (utility) are potentially a little too strong right now and if you ask me it might be a good idea to increase the costs of these skills to not have all of it every round, but the movement and shooting is very fun and enjoyable and the three maps seem fine as well on first glance while actually trying new things (like 3 bomb spots or a teleport) and removing spawn rng. In contrast to cs the utility usage is more streamlined, you won't need to learn exact lineups to execute your strategy you have in mind. Some people will hate that, but in reality it allows more people to actually get the full experience the utility is supposed to create in the first place (obviously within some limits, but still way closer than cs allows) Only played a handful of games so far, but it's definitely fun and knowing riot (the good and the bad), this should have a bright future ahead of it. I call and raise you with this https://dotesports.com/valorant/news/valorant-developers-dominate-top-streamers-shroud-summit1gThe Valorant devs destroyed some of the best CS players/ streamers of all time. Not even close. Shroud admitted they got schooled
I am aware that this happened, but as far as i know the valorant devs consist of ex cs/fps pros as well. Saying the streamers were some of the best cs players/streamers is a little too much of a statement as well i think. TL did a showmatch yesterday, their valorant team vs the csgo squad, the csgo squad won rather convincingly. So yeah i defintitely stand by what i said, at the end of the day this is counterstrike with more extreme utility. Not having cs experience will be a huge negative.
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On April 14 2020 23:08 The_Red_Viper wrote:Show nested quote +On April 14 2020 22:13 Harris1st wrote:On April 13 2020 13:30 The_Red_Viper wrote: It's still very much about being able to shoot your opponents in the head while using utility to make that job easier, the difference to cs lies in the craziness of said utility more than anything else. So with that in mind it doesn't really level the playing field, if one is good at cs one will be good at this game in general and vice versa. Obviously some abilities (utility) are potentially a little too strong right now and if you ask me it might be a good idea to increase the costs of these skills to not have all of it every round, but the movement and shooting is very fun and enjoyable and the three maps seem fine as well on first glance while actually trying new things (like 3 bomb spots or a teleport) and removing spawn rng. In contrast to cs the utility usage is more streamlined, you won't need to learn exact lineups to execute your strategy you have in mind. Some people will hate that, but in reality it allows more people to actually get the full experience the utility is supposed to create in the first place (obviously within some limits, but still way closer than cs allows) Only played a handful of games so far, but it's definitely fun and knowing riot (the good and the bad), this should have a bright future ahead of it. I call and raise you with this https://dotesports.com/valorant/news/valorant-developers-dominate-top-streamers-shroud-summit1gThe Valorant devs destroyed some of the best CS players/ streamers of all time. Not even close. Shroud admitted they got schooled I am aware that this happened, but as far as i know the valorant devs consist of ex cs/fps pros as well. Saying the streamers were some of the best cs players/streamers is a little too much of a statement as well i think. TL did a showmatch yesterday, their valorant team vs the csgo squad, the csgo squad won rather convincingly. So yeah i defintitely stand by what i said, at the end of the day this is counterstrike with more extreme utility. Not having cs experience will be a huge negative.
Not really following the CS pro scene, so maybe you are right I stand corrected I am myself just a Gold Nova 3'ish scrub ^^'
TL has already a Valorant squad?
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On April 14 2020 23:23 Harris1st wrote:Show nested quote +On April 14 2020 23:08 The_Red_Viper wrote:On April 14 2020 22:13 Harris1st wrote:On April 13 2020 13:30 The_Red_Viper wrote: It's still very much about being able to shoot your opponents in the head while using utility to make that job easier, the difference to cs lies in the craziness of said utility more than anything else. So with that in mind it doesn't really level the playing field, if one is good at cs one will be good at this game in general and vice versa. Obviously some abilities (utility) are potentially a little too strong right now and if you ask me it might be a good idea to increase the costs of these skills to not have all of it every round, but the movement and shooting is very fun and enjoyable and the three maps seem fine as well on first glance while actually trying new things (like 3 bomb spots or a teleport) and removing spawn rng. In contrast to cs the utility usage is more streamlined, you won't need to learn exact lineups to execute your strategy you have in mind. Some people will hate that, but in reality it allows more people to actually get the full experience the utility is supposed to create in the first place (obviously within some limits, but still way closer than cs allows) Only played a handful of games so far, but it's definitely fun and knowing riot (the good and the bad), this should have a bright future ahead of it. I call and raise you with this https://dotesports.com/valorant/news/valorant-developers-dominate-top-streamers-shroud-summit1gThe Valorant devs destroyed some of the best CS players/ streamers of all time. Not even close. Shroud admitted they got schooled I am aware that this happened, but as far as i know the valorant devs consist of ex cs/fps pros as well. Saying the streamers were some of the best cs players/streamers is a little too much of a statement as well i think. TL did a showmatch yesterday, their valorant team vs the csgo squad, the csgo squad won rather convincingly. So yeah i defintitely stand by what i said, at the end of the day this is counterstrike with more extreme utility. Not having cs experience will be a huge negative. Not really following the CS pro scene, so maybe you are right I stand corrected I am myself just a Gold Nova 3'ish scrub ^^' TL has already a Valorant squad? Apparently it's not an official team yet, i only watched from stewie's perspective (csgo pro). Shroud was on that TL team for valorant as well plus some players they signed for other games initially i think (like ow or fortnite). In any case, cs and valorant have a lot of things in common so it's not really surprising to see cs players do well. Even as a "gn3 scrub" you should have some basics down which are super helpful, like better crosshair placement and a general idea how to hold sites, when to peek, not making noise if it's not necessary, etc. All things which are mostly a thing in cs compared to other shooters. Now obviously how to use the abilties/utility has to be figured out, maps knowledge isn't there yet, etc. But if you have the crosshair at head height and the general idea down to carefully check angles, then you'll do better than most players who never played cs ^^
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