World of Warcraft Classic - Page 4
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Jan1997
Norway671 Posts
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love2d
40 Posts
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Unleashing
Denmark14978 Posts
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wherebugsgo
Japan10647 Posts
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Pandemona
Charlie Sheens House51436 Posts
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IntoTheEmo
Singapore1169 Posts
On May 17 2019 20:15 Pandemona wrote: I would be all over TBC if that came, not that interested in classic, i am interested in "watching" it though. Seeing a 40 man raid with people not d/c every 30 seconds and such be nice. For me though TBC is where i fell in love with this game so for me i would be all over that. Raids are going to be destroyed on their release day. KT was killed first day on Elysium (Nostalrius's successor). People have long figured out how to play Classic optimally thanks to the private server community. | ||
farvacola
United States18815 Posts
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Pandemona
Charlie Sheens House51436 Posts
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Unleashing
Denmark14978 Posts
On May 17 2019 20:59 IntoTheEmo wrote: Raids are going to be destroyed on their release day. KT was killed first day on Elysium (Nostalrius's successor). People have long figured out how to play Classic optimally thanks to the private server community. Well people will for sure have a big leg up over how it was on release. But as it turns out, a lot of the information private servers have built their stats on have turned out to be wrong. Mobs have abilities that they do not have on private servers and even resistances have been off on private servers. Not that I don't doubt that raids will be cracked open fast, but it'll be interesting to see just how fast. | ||
IntoTheEmo
Singapore1169 Posts
On May 17 2019 21:22 Pandemona wrote: Yeah i don't mean the "world first race" or whatever, just watching a streamer i like kill it with his guild without having people D/C and awful pixelated videos and such. Oh yeah the pixelated videos and don't forget the music, either hardcore metal or trance lol. I still have a bunch of them from my guild (that I'm still part of even though I don't play retail anymore). On May 17 2019 22:12 Unleashing wrote: Well people will for sure have a big leg up over how it was on release. But as it turns out, a lot of the information private servers have built their stats on have turned out to be wrong. Mobs have abilities that they do not have on private servers and even resistances have been off on private servers. Not that I don't doubt that raids will be cracked open fast, but it'll be interesting to see just how fast. While that might be true, people have a much better understanding of gearing, consumables and buffs. Even the fact that virtually every single guild on Nostalrius prepared Onyxia buff + ZG buff and even picking up Felwood Songflowers and Dire Maul buffs for every single raid means that the sheer performance spike from these factors alone will result in a huge difference from 2006 standards. As main tank of my Nost/Elysium guild I sometimes went into Blackwing Lair with 11k HP haha | ||
InFiNitY[pG]
Germany3467 Posts
On May 18 2019 02:12 IntoTheEmo wrote: Oh yeah the pixelated videos and don't forget the music, either hardcore metal or trance lol. I still have a bunch of them from my guild (that I'm still part of even though I don't play retail anymore). While that might be true, people have a much better understanding of gearing, consumables and buffs. Even the fact that virtually every single guild on Nostalrius prepared Onyxia buff + ZG buff and even picking up Felwood Songflowers and Dire Maul buffs for every single raid means that the sheer performance spike from these factors alone will result in a huge difference from 2006 standards. As main tank of my Nost/Elysium guild I sometimes went into Blackwing Lair with 11k HP haha You think high end guilds didn't grab every single available bufr in retail? I can tell you from personal experience that you couldn't be more wrong, if anything they did even more than now. | ||
farvacola
United States18815 Posts
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Pandemona
Charlie Sheens House51436 Posts
On May 18 2019 02:12 IntoTheEmo wrote: Oh yeah the pixelated videos and don't forget the music, either hardcore metal or trance lol. I still have a bunch of them from my guild (that I'm still part of even though I don't play retail anymore). While that might be true, people have a much better understanding of gearing, consumables and buffs. Even the fact that virtually every single guild on Nostalrius prepared Onyxia buff + ZG buff and even picking up Felwood Songflowers and Dire Maul buffs for every single raid means that the sheer performance spike from these factors alone will result in a huge difference from 2006 standards. As main tank of my Nost/Elysium guild I sometimes went into Blackwing Lair with 11k HP haha Haha yeah the video music xDDD | ||
IntoTheEmo
Singapore1169 Posts
On May 18 2019 03:15 InFiNitY[pG] wrote: You think high end guilds didn't grab every single available bufr in retail? I can tell you from personal experience that you couldn't be more wrong, if anything they did even more than now. Wouldn't be surprised if they did, but my 11/15 Naxx guild didn't bother. Not sure if that's sufficiently "high end", but that 1% playerbase stat that's waved around probably deems that at least respectable? In any case, point is that every guild is almost guaranteed to utilise these options now, which will push the overall standard significantly higher. That's not even mentioning how Classic's boss mechanics kinda pale in comparison to those of modern MMOs in terms of complexity. But they don't have to be, cause I welcome the return of accountability, among other things. | ||
farvacola
United States18815 Posts
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Rebs
Pakistan10726 Posts
On May 18 2019 05:13 farvacola wrote: The mechanics are certainly less elaborate, but I’d wager some of the margins for error are just as challenging or even more so than the new game, especially in AQ and Naxx. Yeah but alot of that was because you would often struggle with resource limitations. Figuring out how to optimize around that was the hardest part. That and the fact that gathering enough people of adequate skill, spatial awareness and understanding was the other challenge because alot of cases even the stronger guilds had one half carrying the other half to varying degrees. I dont expect that to be the case anymore. At least at the higher levels. I just think any challenges will mostly be finding the time to gather the resources/gear to optimize. Not necessarily knowing how to accomplish the tasks whether its boss encounters or what needs to be done. That will get figured out pretty quick. Lets be honest, the pace of the game back then was obnoxiously slow and you really need to sink some time in. I doubt most people will be racing to derive enjoyment from the end game. But rather the process of going through the leveling experience and all that came with it in terms of population and vibrance community yaadaa yadaa. But I aint got time for that. Not the destination but journey insert cliche etc etc... | ||
farvacola
United States18815 Posts
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IntoTheEmo
Singapore1169 Posts
On May 18 2019 06:52 farvacola wrote: Yeah I think that all sounds right, but for some reason, I still kinda wanna play lol And you should. Even though I've played other MMOs since quitting retail WoW, I've found that I still prefer a levelling experience with progressive zones that's tied together with a decent narrative. Because even though I've been through the zones countless times now, that doesn't necessarily mean it'll be the same routine each time when it comes to Classic WoW. Stranglethorn Vale is the best example of this. It was a dangerous enough place on US-Blackrock, but then I had the pleasure of participating in the 24/7 warzone that was Nostalrius and its 15k peak pop. Using stealth (sneaking, not the Rogue mechanic), surveying places of interest before committing, and taking advantage of my faction's temporary control of an area to quest all in the name of avoiding ganks made it an extremely unique zone for me. It trumps actual content that's designed around that concept such as TERA's old Alliance system and Guild Wars 2's World vs World mode. | ||
Emnjay808
United States10636 Posts
Not but really. PvP was fun af. I grinded to Champion (rank 10), mostly AB (I LOVED AB) and world pvp. At the time I had a gf, part-time job and was a full-time student. I wonder now if I have what it takes to grind HWL (single, full-time job, no life) xD | ||
Rebs
Pakistan10726 Posts
On May 18 2019 09:49 Emnjay808 wrote: Ah I miss the days when I would raid in MC: lightning bolt 7 times, go oom, then play with CT raid frames while keeping totems up the rest of the fight. Not but really. PvP was fun af. I grinded to Champion (rank 10), mostly AB (I LOVED AB) and world pvp. At the time I had a gf, part-time job and was a full-time student. I wonder now if I have what it takes to grind HWL (single, full-time job, no life) xD We ground HWL on a Feral and we had 3 people in 2 timezones running it non stop in premades. It was rank 3 EU at one point when they used to have that PVP leaderboard. | ||
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