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The combination of Browder leading the thing and part of the Overwatch team probably being available for new project makes me guess it's something sizeable. Maybe there'll be some hearthstonish smaller projects on the side, but I think their available crew is pretty natural fit for a bigger project too.
How good is Overwatch engine considered to be? Is it something they want to be using in the future?
Edit: I actually wouldn't be too surprised if Blizz starts considering some kind of next gen MMO soon. WoW is still milking them money, but I'd imagine they would like to move to a modern engine to make the production pipeline more effective. I wonder how WoW looks 3 years from now for example.
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South Korea2105 Posts
On December 20 2016 22:04 Bacillus wrote: The combination of Browder leading the thing and part of the Overwatch team probably being available for new project makes me guess it's something sizeable. Maybe there'll be some hearthstonish smaller projects on the side, but I think their available crew is pretty natural fit for a bigger project too.
How good is Overwatch engine considered to be? Is it something they want to be using in the future?
Edit: I actually wouldn't be too surprised if Blizz starts considering some kind of next gen MMO soon. WoW is still milking them money, but I'd imagine they would like to move to a modern engine to make the production pipeline more effective. I wonder how WoW looks 3 years from now for example.
What's the point of making another MMO when theyve already got WoW and the player numbers are going back up after Legion was released?
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On December 20 2016 22:29 ZiggyPG wrote:Show nested quote +On December 20 2016 22:04 Bacillus wrote: The combination of Browder leading the thing and part of the Overwatch team probably being available for new project makes me guess it's something sizeable. Maybe there'll be some hearthstonish smaller projects on the side, but I think their available crew is pretty natural fit for a bigger project too.
How good is Overwatch engine considered to be? Is it something they want to be using in the future?
Edit: I actually wouldn't be too surprised if Blizz starts considering some kind of next gen MMO soon. WoW is still milking them money, but I'd imagine they would like to move to a modern engine to make the production pipeline more effective. I wonder how WoW looks 3 years from now for example.
What's the point of making another MMO when theyve already got WoW and the player numbers are going back up after Legion was released? If they actually manage to fight the player retention over multiple expansions, then there's not that much hurry. Meanwhile I'm pretty sure Blizz is quite aware the game is 12 years old now and isn't going to hold forever. I'm not sure for example if things are still looking that shiny in 3 years or so.
I haven't done any research on numbers though, could be that Blizz is still happy to let WoW do its stuff for now and start worrying only when the numbers are way lower than now.
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Hearthstone's lore is so interesting. Maybe they could make a RTS in the same world? Why not a RTS with like, heroes with abilities and stuff?
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On December 20 2016 23:55 Bacillus wrote:Show nested quote +On December 20 2016 22:29 ZiggyPG wrote:On December 20 2016 22:04 Bacillus wrote: The combination of Browder leading the thing and part of the Overwatch team probably being available for new project makes me guess it's something sizeable. Maybe there'll be some hearthstonish smaller projects on the side, but I think their available crew is pretty natural fit for a bigger project too.
How good is Overwatch engine considered to be? Is it something they want to be using in the future?
Edit: I actually wouldn't be too surprised if Blizz starts considering some kind of next gen MMO soon. WoW is still milking them money, but I'd imagine they would like to move to a modern engine to make the production pipeline more effective. I wonder how WoW looks 3 years from now for example.
What's the point of making another MMO when theyve already got WoW and the player numbers are going back up after Legion was released? If they actually manage to fight the player retention over multiple expansions, then there's not that much hurry. Meanwhile I'm pretty sure Blizz is quite aware the game is 12 years old now and isn't going to hold forever. I'm not sure for example if things are still looking that shiny in 3 years or so. I haven't done any research on numbers though, could be that Blizz is still happy to let WoW do its stuff for now and start worrying only when the numbers are way lower than now.
Considering most large AAA MMOs take around 5 years to make that is a real concern for them. If they think it will start tanking around 2020 they need to start the new MMO now or already have started with concept ideas and similar content. As far as I know WoW took 4-5 years to make and time has gone up since you are competing with games that have been running and adding content for 10 years.
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On December 20 2016 22:04 Bacillus wrote: The combination of Browder leading the thing and part of the Overwatch team probably being available for new project makes me guess it's something sizeable. Maybe there'll be some hearthstonish smaller projects on the side, but I think their available crew is pretty natural fit for a bigger project too.
How good is Overwatch engine considered to be? Is it something they want to be using in the future?
Edit: I actually wouldn't be too surprised if Blizz starts considering some kind of next gen MMO soon. WoW is still milking them money, but I'd imagine they would like to move to a modern engine to make the production pipeline more effective. I wonder how WoW looks 3 years from now for example.
its either Starcraft GO, Warcraft The Movie : The Game, Overwatch 2:Rock Band , Diablo 64 Racing with the auction house carrying better tires and transmissions.
Source Below: + Show Spoiler +https://www.youtube.com/watch?v=3kN8HL1PtaY
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On December 20 2016 23:55 Bacillus wrote:Show nested quote +On December 20 2016 22:29 ZiggyPG wrote:On December 20 2016 22:04 Bacillus wrote: The combination of Browder leading the thing and part of the Overwatch team probably being available for new project makes me guess it's something sizeable. Maybe there'll be some hearthstonish smaller projects on the side, but I think their available crew is pretty natural fit for a bigger project too.
How good is Overwatch engine considered to be? Is it something they want to be using in the future?
Edit: I actually wouldn't be too surprised if Blizz starts considering some kind of next gen MMO soon. WoW is still milking them money, but I'd imagine they would like to move to a modern engine to make the production pipeline more effective. I wonder how WoW looks 3 years from now for example.
What's the point of making another MMO when theyve already got WoW and the player numbers are going back up after Legion was released? If they actually manage to fight the player retention over multiple expansions, then there's not that much hurry. Meanwhile I'm pretty sure Blizz is quite aware the game is 12 years old now and isn't going to hold forever. I'm not sure for example if things are still looking that shiny in 3 years or so. I haven't done any research on numbers though, could be that Blizz is still happy to let WoW do its stuff for now and start worrying only when the numbers are way lower than now.
EQ1 and FFXI are still things they develop content and expansions for. WoW's going to last forever.
On December 20 2016 21:21 flyleaf wrote:Show nested quote +On December 18 2016 20:16 thezanursic wrote:On December 11 2016 01:54 phantomlancer23 wrote: Dustin failed in hots and sc2 i dont expect anything good from him nor i think they ll give him anything difficult and important again. He did fine with HoTS. The bigger problem with HoTS is that it missed the MOBA rush in 2011 The biggest problem of HotS is that it's 99% team based and individual players don't have much impact which makes it a) frustrating to play solo, b) boring to watch, no "super star" players or really exciting plays, c) bad for solo queue streams. I did really try to like it but the core game design just isn't mine and I'm not alone with this. @topic There is something in the works but I guess we'll have to wait quite some time for an official announcement, maybe Blizzcon in the next 2 years or something like that. Can't wait . I think thats the point. HOTS is a weird MOBA, which makes sense because I don't think you can out-Dota, Dota, or out-League League. I think they can have that niche in MOBA down. They pursposefully said they didnt want the superstar carry in HOTS, they want it be team based. A lot of the friction/toxicity is when you have all 5 players wanting to be the superstar and nothing gets done.
They seem to be surviving/content on the gameplay side of things. esports is a different issue.
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On December 21 2016 01:28 lestye wrote:Show nested quote +On December 20 2016 23:55 Bacillus wrote:On December 20 2016 22:29 ZiggyPG wrote:On December 20 2016 22:04 Bacillus wrote: The combination of Browder leading the thing and part of the Overwatch team probably being available for new project makes me guess it's something sizeable. Maybe there'll be some hearthstonish smaller projects on the side, but I think their available crew is pretty natural fit for a bigger project too.
How good is Overwatch engine considered to be? Is it something they want to be using in the future?
Edit: I actually wouldn't be too surprised if Blizz starts considering some kind of next gen MMO soon. WoW is still milking them money, but I'd imagine they would like to move to a modern engine to make the production pipeline more effective. I wonder how WoW looks 3 years from now for example.
What's the point of making another MMO when theyve already got WoW and the player numbers are going back up after Legion was released? If they actually manage to fight the player retention over multiple expansions, then there's not that much hurry. Meanwhile I'm pretty sure Blizz is quite aware the game is 12 years old now and isn't going to hold forever. I'm not sure for example if things are still looking that shiny in 3 years or so. I haven't done any research on numbers though, could be that Blizz is still happy to let WoW do its stuff for now and start worrying only when the numbers are way lower than now. EQ1 and FFXI are still things they develop content and expansions for. WoW's going to last forever. Show nested quote +On December 20 2016 21:21 flyleaf wrote:On December 18 2016 20:16 thezanursic wrote:On December 11 2016 01:54 phantomlancer23 wrote: Dustin failed in hots and sc2 i dont expect anything good from him nor i think they ll give him anything difficult and important again. He did fine with HoTS. The bigger problem with HoTS is that it missed the MOBA rush in 2011 The biggest problem of HotS is that it's 99% team based and individual players don't have much impact which makes it a) frustrating to play solo, b) boring to watch, no "super star" players or really exciting plays, c) bad for solo queue streams. I did really try to like it but the core game design just isn't mine and I'm not alone with this. @topic There is something in the works but I guess we'll have to wait quite some time for an official announcement, maybe Blizzcon in the next 2 years or something like that. Can't wait . I think thats the point. HOTS is a weird MOBA, which makes sense because I don't think you can out-Dota, Dota, or out-League League. I think they can have that niche in MOBA down. They pursposefully said they didnt want the superstar carry in HOTS, they want it be team based. A lot of the friction/toxicity is when you have all 5 players wanting to be the superstar and nothing gets done. They seem to be surviving/content on the gameplay side of things. esports is a different issue. EQ1 and FFXI still have content being published!?!?! WTF those games are dirt old, and had some serious flaws. Given the options though, they were the best MMO at the time.
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On December 21 2016 01:52 Jett.Jack.Alvir wrote:Show nested quote +On December 21 2016 01:28 lestye wrote:On December 20 2016 23:55 Bacillus wrote:On December 20 2016 22:29 ZiggyPG wrote:On December 20 2016 22:04 Bacillus wrote: The combination of Browder leading the thing and part of the Overwatch team probably being available for new project makes me guess it's something sizeable. Maybe there'll be some hearthstonish smaller projects on the side, but I think their available crew is pretty natural fit for a bigger project too.
How good is Overwatch engine considered to be? Is it something they want to be using in the future?
Edit: I actually wouldn't be too surprised if Blizz starts considering some kind of next gen MMO soon. WoW is still milking them money, but I'd imagine they would like to move to a modern engine to make the production pipeline more effective. I wonder how WoW looks 3 years from now for example.
What's the point of making another MMO when theyve already got WoW and the player numbers are going back up after Legion was released? If they actually manage to fight the player retention over multiple expansions, then there's not that much hurry. Meanwhile I'm pretty sure Blizz is quite aware the game is 12 years old now and isn't going to hold forever. I'm not sure for example if things are still looking that shiny in 3 years or so. I haven't done any research on numbers though, could be that Blizz is still happy to let WoW do its stuff for now and start worrying only when the numbers are way lower than now. EQ1 and FFXI are still things they develop content and expansions for. WoW's going to last forever. On December 20 2016 21:21 flyleaf wrote:On December 18 2016 20:16 thezanursic wrote:On December 11 2016 01:54 phantomlancer23 wrote: Dustin failed in hots and sc2 i dont expect anything good from him nor i think they ll give him anything difficult and important again. He did fine with HoTS. The bigger problem with HoTS is that it missed the MOBA rush in 2011 The biggest problem of HotS is that it's 99% team based and individual players don't have much impact which makes it a) frustrating to play solo, b) boring to watch, no "super star" players or really exciting plays, c) bad for solo queue streams. I did really try to like it but the core game design just isn't mine and I'm not alone with this. @topic There is something in the works but I guess we'll have to wait quite some time for an official announcement, maybe Blizzcon in the next 2 years or something like that. Can't wait . I think thats the point. HOTS is a weird MOBA, which makes sense because I don't think you can out-Dota, Dota, or out-League League. I think they can have that niche in MOBA down. They pursposefully said they didnt want the superstar carry in HOTS, they want it be team based. A lot of the friction/toxicity is when you have all 5 players wanting to be the superstar and nothing gets done. They seem to be surviving/content on the gameplay side of things. esports is a different issue. EQ1 and FFXI still have content being published!?!?! WTF those games are dirt old, and had some serious flaws. Given the options though, they were the best MMO at the time.
Yeah, the recent expansion, Empires of Kunark, just came out last month. That's why I think the idea of "WoW is going to die someday" is really silly. If those games are still going, and they PEAKED at 500k subscribers, WoW's going to be around for a long, long time.
Also its not just an idea of "This game is getting old...", the expansions alone still sell millions of copies, and God knows how many years and how much resources they'd need to do another MMO, odds are they'd never replicate WoW's success.
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On December 21 2016 02:15 lestye wrote:Show nested quote +On December 21 2016 01:52 Jett.Jack.Alvir wrote:On December 21 2016 01:28 lestye wrote:On December 20 2016 23:55 Bacillus wrote:On December 20 2016 22:29 ZiggyPG wrote:On December 20 2016 22:04 Bacillus wrote: The combination of Browder leading the thing and part of the Overwatch team probably being available for new project makes me guess it's something sizeable. Maybe there'll be some hearthstonish smaller projects on the side, but I think their available crew is pretty natural fit for a bigger project too.
How good is Overwatch engine considered to be? Is it something they want to be using in the future?
Edit: I actually wouldn't be too surprised if Blizz starts considering some kind of next gen MMO soon. WoW is still milking them money, but I'd imagine they would like to move to a modern engine to make the production pipeline more effective. I wonder how WoW looks 3 years from now for example.
What's the point of making another MMO when theyve already got WoW and the player numbers are going back up after Legion was released? If they actually manage to fight the player retention over multiple expansions, then there's not that much hurry. Meanwhile I'm pretty sure Blizz is quite aware the game is 12 years old now and isn't going to hold forever. I'm not sure for example if things are still looking that shiny in 3 years or so. I haven't done any research on numbers though, could be that Blizz is still happy to let WoW do its stuff for now and start worrying only when the numbers are way lower than now. EQ1 and FFXI are still things they develop content and expansions for. WoW's going to last forever. On December 20 2016 21:21 flyleaf wrote:On December 18 2016 20:16 thezanursic wrote:On December 11 2016 01:54 phantomlancer23 wrote: Dustin failed in hots and sc2 i dont expect anything good from him nor i think they ll give him anything difficult and important again. He did fine with HoTS. The bigger problem with HoTS is that it missed the MOBA rush in 2011 The biggest problem of HotS is that it's 99% team based and individual players don't have much impact which makes it a) frustrating to play solo, b) boring to watch, no "super star" players or really exciting plays, c) bad for solo queue streams. I did really try to like it but the core game design just isn't mine and I'm not alone with this. @topic There is something in the works but I guess we'll have to wait quite some time for an official announcement, maybe Blizzcon in the next 2 years or something like that. Can't wait . I think thats the point. HOTS is a weird MOBA, which makes sense because I don't think you can out-Dota, Dota, or out-League League. I think they can have that niche in MOBA down. They pursposefully said they didnt want the superstar carry in HOTS, they want it be team based. A lot of the friction/toxicity is when you have all 5 players wanting to be the superstar and nothing gets done. They seem to be surviving/content on the gameplay side of things. esports is a different issue. EQ1 and FFXI still have content being published!?!?! WTF those games are dirt old, and had some serious flaws. Given the options though, they were the best MMO at the time. Yeah, the recent expansion, Empires of Kunark, just came out last month. That's why I think the idea of "WoW is going to die someday" is really silly. If those games are still going, and they PEAKED at 500k subscribers, WoW's going to be around for a long, long time. Also its not just an idea of "This game is getting old...", the expansions alone still sell millions of copies, and God knows how many years and how much resources they'd need to do another MMO, odds are they'd never replicate WoW's success.
Would probably cost $250 million or a bit more. They would make the money back but they might cut into WoW numbers for that, making the time for profit much longer since they take from themselves.
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I think one interesting question is how much they're willing to rely on Blizzard brand bringing people back. In some ways it may be attractive for them to steal players from WoW rather than bleeding subscribers to other companies and games and then trying to win them over with a new game.
Do I think they're developing a WoW killer right now? Highly unlikely, but I do think the modern Activision Blizzard is willing to kill off WoW at some point if they think they can replace it with something more monetizeable. We've seen pretty greedy and aggressive decisions with Diablo 3 real money auction house and Starcraft 2 trilogy already.
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On December 21 2016 05:40 Bacillus wrote: I think one interesting question is how much they're willing to rely on Blizzard brand bringing people back. In some ways it may be attractive for them to steal players from WoW rather than bleeding subscribers to other companies and games and then trying to win them over with a new game.
Do I think they're developing a WoW killer right now? Highly unlikely, but I do think the modern Activision Blizzard is willing to kill off WoW at some point if they think they can replace it with something more monetizeable. We've seen pretty greedy and aggressive decisions with Diablo 3 real money auction house and Starcraft 2 trilogy already.
Why would they? WoW is printing money for them, and even the greediest people in the industry know how hard it is to replicate something like WoW. WoW's pretty monetized at this point, cosmetic pets, mounts, on top of subscription fees, as well as people buying gold for cash. It's completely set.
I get how the D3 RMAH is greedy, but how is the SC2 trilogy greedy?
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But not everyone likes wow that can like an mmo. So sure some folks will switch but at the same time, new people will enter their new mmo that doesnt play wow at all or doesnt just play it. Like me, i dont play wow. I have played it but its not a good game for me, so a new mmo CAN BE PROFITABLE, ITS ENDLESS SPECULATION
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On December 21 2016 08:44 Foxxan wrote: But not everyone likes wow that can like an mmo. So sure some folks will switch but at the same time, new people will enter their new mmo that doesnt play wow at all or doesnt just play it. Like me, i dont play wow. I have played it but its not a good game for me, so a new mmo CAN BE PROFITABLE, ITS ENDLESS SPECULATION The thing is, the risk for failure is so high for that. Thats why I' said its hard to replicate. To make a new MMO, but not like WoW, where do you even go? Which is probably why Titan failed. It would probably suck because you have so many factors when it comes to MMOs, its a very dangerous genre to be in.
They're best bet is probably make content for WoW, reap the insane money they still get after every expansion, and have their other development teams strike gold in a genre that is more reliable.
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On December 12 2016 00:08 JimmyJRaynor wrote:Show nested quote +On December 11 2016 22:29 No Swear wrote:On December 11 2016 05:33 lestye wrote:On December 11 2016 03:17 phantomlancer23 wrote:On December 11 2016 02:57 SlammerIV wrote:On December 11 2016 01:54 phantomlancer23 wrote: Dustin failed in hots and sc2 i dont expect anything good from him nor i think they ll give him anything difficult and important again. Oh come, failed at sc2 is quite hyperbolic, sc2 is one of the best selling rts games of all time, still has a large player base after 7 years, has a solid esport scene and is still making tons of money for Blizzard. Calling sc2 a failure in really any respect is rather silly. Well to do some good selling with blizzards logo on a game isnt something.Nobody in korea cared about sc2 from the beginning and even idra said its a bad game, if the game was good why everyone plays bw now?Isnt this an indication that the game failed.Even as a single player games story was mediocre and childish. idra doesn't like SC2, that doesn't mean its a bad game. And you're ignoring that thousands upon thousands of people are playing the game right now. Maybe they dont like the game as an esport, but its still a great game overall, best RTS in the last 10 years, and will probably be the best rts of the next 10. Except that C&C 3 is about ten times more interesting to play/watch then sc2 according to you. i'd say RA3 is slightly more "pure fun" than SC2, however, publisher/studio support is so horrific i play SC2. SC2 is extremely well supported and it made a difference in my decision to adopt SC2 and move away from RA3. Greg Black was on the C&C3 and RA3 teams and guess who is a game designer on the SC2 team now? Tim Morten was on the C&C team and guess who is the lead producer guy for SC2? i mean.. "Co Op Commanders" is basically C&C Generals Single Player Version. The Commander Powers of SC2 Co-op are basically Generals Powers and RA3 Suepr Powers. SC2 has Tim Morten's finger prints all over it and the game is all the better for it. SC2 is pretty damn good man.. and furthermore, the game is in good hands.
Man I loved ra3 I wish ea did not quit supporting it. Like to the point they don't even keep the servers up to play the game online. That's why I'm on the sc2 wagon though. Blizzard has a well deserved reputation for taking care of there games. They patch and suport them for years.
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Pandemona
Charlie Sheens House51354 Posts
Pretty sure new WoW expansion is being unveiled at blizzcon, that might be one of the things? I don't think Blizzard will be releasing any new titles soon surely? Entering the mobile market makes sense though, at the moment it is literally just hearthstone which is good but i think taking a Warcraft style turn based game might work for them too.
Warcraft Remastered would be the next project too i think. That will too probably be a feature at Blizzcon.
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I honestly wish they'd just release legacy servers.
My level 60 warrior on 1.2.1 is collecting dust because only 50 people play on my faction...
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MMO RTS huh. World of Warcraft IV?
oh wait they are asking for phone devs, it's a mobile game -_-
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MMO RTS on a phone? RTS seems too fast paced for a phone game. The only mobile games I've played so far are either puzzle solving or turn based.
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