• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:29
CEST 17:29
KST 00:29
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S RO12 Preview: Maru, Trigger, Rogue, NightMare12Code S RO12 Preview: Cure, sOs, Reynor, Solar15[ASL19] Ro8 Preview: Unyielding3Official Ladder Map Pool Update (April 28, 2025)17[ASL19] Ro8 Preview: Rejuvenation8
Community News
Maru & Rogue GSL RO12 interviews: "I think the pressure really got to [trigger]"3Code S Season 1 - Maru & Rogue advance to RO80Code S Season 1 - Cure & Reynor advance to RO84$1,250 WardiTV May [May 6th-May 18th]5Clem wins PiG Sty Festival #67
StarCraft 2
General
Maru & Rogue GSL RO12 interviews: "I think the pressure really got to [trigger]" Code S Season 1 - Maru & Rogue advance to RO8 Clem wins PiG Sty Festival #6 How does the number of casters affect your enjoyment of esports? Code S Season 1 - Cure & Reynor advance to RO8
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament [GSL 2025] Code S:Season 1 - RO12 - Group B [GSL 2025] Code S:Season 1 - RO12 - Group A $1,250 WardiTV May [May 6th-May 18th] SOOPer7s Showmatches 2025
Strategy
[G] PvT Cheese: 13 Gate Proxy Robo Simple Questions Simple Answers
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 472 Dead Heat Mutation # 471 Delivery Guaranteed Mutation # 470 Certain Demise Mutation # 469 Frostbite
Brood War
General
Why is nobody talking about game 1 of SK vs Rush? BGH auto balance -> http://bghmmr.eu/ BW General Discussion (UMS) Artosis vs Ogre Zerg [The Legend Continues] Recent recommended BW games
Tourneys
[USBL Spring 2025] Groups cast [ASL19] Ro8 Day 4 [BSL20] RO32 Group F - Saturday 20:00 CET [BSL20] RO32 Group E - Sunday 20:00 CET
Strategy
[G] How to get started on ladder as a new Z player Creating a full chart of Zerg builds [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread What do you want from future RTS games? Nintendo Switch Thread Grand Theft Auto VI Battle Aces/David Kim RTS Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
LiquidLegends to reintegrate into TL.net
Heroes of the Storm
Simple Questions, Simple Answers
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread TL Mafia Plays: Diplomacy TL Mafia: Generative Agents Showdown Survivor II: The Amazon
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread Elon Musk's lies, propaganda, etc.
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Books] Wool by Hugh Howey Surprisingly good films/Hidden Gems
Sports
2024 - 2025 Football Thread NHL Playoffs 2024 NBA General Discussion Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Cleaning My Mechanical Keyboard How to clean a TTe Thermaltake keyboard?
TL Community
BLinD-RawR 50K Post Watch Party The Automated Ban List TL.net Ten Commandments
Blogs
Why 5v5 Games Keep Us Hooked…
TrAiDoS
Info SLEgma_12
SLEgma_12
SECOND COMMING
XenOsky
WombaT’s Old BW Terran Theme …
WombaT
Heero Yuy & the Tax…
KrillinFromwales
BW PvZ Balance hypothetic…
Vasoline73
Test Entry for subject
xumakis
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11044 users

Liquid Civilization Announcement Discussion

Forum Index > General Games
283 CommentsPost a Reply
Normal

Liquid Civilization Announcement Discussion

Text byLiQuiD112
Graphics byshiroiusagi
October 21st, 2016 20:45 GMT
[image loading]

Today Team Liquid is proud to announce the creation of our Civilization Team and an initiative to launch Civilization VI into the world of competitive esports. We are also excited to introduce our newest addition to the Liquid family, legendary strategy gamer Stephen "MrGameTheory" Takowsky who will serve as the team's captain.


Annoucement:
https://www.teamliquidpro.com/news/2016/10/21/discovering-new-land-with-mrgametheory

Join the conversation on Civilization VI:
http://www.teamliquid.net/forum/games/508938-sid-meiers-civilization-vi
Facebook Twitter Reddit
AdministratorGet Shit Done, Think Big & Have Values
Makro
Profile Joined March 2011
France16890 Posts
October 21 2016 20:50 GMT
#2
wow did not expect that, nice
Matthew 5:10 "Blessed are those who are persecuted because of shitposting, for theirs is the kingdom of heaven".
TL+ Member
igay
Profile Blog Joined November 2011
Australia1178 Posts
October 21 2016 21:03 GMT
#3
This is dope! All about it
MVP <3 MKP <3 DRG <3
Grettin
Profile Joined April 2010
42381 Posts
October 21 2016 21:04 GMT
#4
Very interesting. Love Civ games, but never actually watched any competitive or high skill games of any Civilization games.
"If I had force-fields in Brood War, I'd never lose." -Bisu
lastride
Profile Joined April 2014
2390 Posts
October 21 2016 21:05 GMT
#5
Into the competitive world? Come on
jalstar
Profile Blog Joined September 2009
United States8198 Posts
October 21 2016 21:08 GMT
#6
so then Civ 6 has stable multiplayer and games that take less than 6 hours?

cause Civ 5 was competitive, but definitely wasn't an esport, it also needed a "pro mod" (NQ) to be balanced.
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
October 21 2016 21:11 GMT
#7
interesting to say the least!
Moderatorlickypiddy
PhoenixVoid
Profile Blog Joined December 2011
Canada32739 Posts
October 21 2016 21:12 GMT
#8
I had no idea Civ even had a competitive side. Best of luck to MrGameTheory in the Liquid family.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
CosmicSpiral
Profile Blog Joined December 2010
United States15275 Posts
October 21 2016 21:12 GMT
#9
jaw drops

I didn't know this was a thing. :O
WriterWovon man nicht sprechen kann, darüber muß man schweigen.
KingofdaHipHop
Profile Blog Joined October 2013
United States25602 Posts
October 21 2016 21:14 GMT
#10
woah i had no idea this was like a thing.
Rain | herO | sOs | Dear | Neeb | ByuN | INnoVation | Dream | ForGG | Maru | ByuL | Golden | Solar | Soulkey | Scarlett!!!
graNite
Profile Blog Joined December 2010
Germany4434 Posts
October 21 2016 21:20 GMT
#11
What are the game settings that are used in competitive games? Are these as long as high level chess games? Round based strategy can take a while...

Are there even big tournaments or leagues for CIV?
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
Diaresta
Profile Joined February 2012
United States597 Posts
October 21 2016 21:21 GMT
#12
Didn't expect this at all! Didn't know Civ was still a thing, so this is great to see
@Diaresta Huk//Jaedong//Taeja ★EGTL★ ♥Stephano♥ | "Agent 3154, welcome back."
lestye
Profile Blog Joined August 2010
United States4149 Posts
October 21 2016 21:21 GMT
#13
As exciting as this is, I wish I knew more about it. I don't know much about the scene, err I didn't even know there was a scene! Does anyone have any literature about the history of competitive Civ?

I haven't looked at the Civ VI thread, but I hope we can have 50 pages of debate on whether removing tile stacking was a good or bad idea like how we debate MBS in other parts of TL.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
MHT
Profile Joined August 2010
Sweden1026 Posts
October 21 2016 21:22 GMT
#14
An FFA Esport? Fuck yeah!
n3p
Profile Blog Joined July 2016
93 Posts
October 21 2016 21:22 GMT
#15
We'll have to see how this develops. Not too sure I'm interested in a CIV eSports scene.
This is a fucking joke. Fuck you. - RIP IdrA
Nakajin
Profile Blog Joined September 2014
Canada8988 Posts
October 21 2016 21:24 GMT
#16
Wow didin't know competitive civ existed, super exited to watch it!

Also, TL has a Clash Royal team!?
Writerhttp://i.imgur.com/9p6ufcB.jpg
jalstar
Profile Blog Joined September 2009
United States8198 Posts
October 21 2016 21:27 GMT
#17
On October 22 2016 06:20 graNite wrote:
What are the game settings that are used in competitive games? Are these as long as high level chess games? Round based strategy can take a while...

Are there even big tournaments or leagues for CIV?


FFA and 3v3. Random civs or a draft for FFA, identical civs on each side for 3v3. Small maps, Pangaea only, if you don't have the next 6 hours free on your schedule you shouldn't play (for civ 5)

No tournaments for money as far as I'm aware, but maybe that's changing for Civ 6.
Jer99
Profile Blog Joined April 2011
Canada8157 Posts
October 21 2016 21:27 GMT
#18
i just got civ 5 though!!
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
hexhaven
Profile Joined July 2014
Finland926 Posts
October 21 2016 21:30 GMT
#19
This is certainly a surprise.
WriterI shoot events. | http://www.jussi.co/esports
sabas123
Profile Blog Joined December 2010
Netherlands3122 Posts
October 21 2016 21:34 GMT
#20
Wait, people play this competitively?
The harder it becomes, the more you should focus on the basics.
Jer99
Profile Blog Joined April 2011
Canada8157 Posts
October 21 2016 21:36 GMT
#21
i'm sure any game can be played competitively, the question is is there money in it
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
October 21 2016 21:36 GMT
#22
On October 22 2016 06:12 CosmicSpiral wrote:
jaw drops

I didn't know this was a thing. :O

Because it isn't
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Jett.Jack.Alvir
Profile Blog Joined August 2011
Canada2250 Posts
October 21 2016 21:37 GMT
#23
civ 6 as an esport? well this is interesting. previous civs were never suited as an esport, what makes this version different?
Musicus
Profile Joined August 2011
Germany23576 Posts
October 21 2016 21:37 GMT
#24
Civ was always something I played to relax, I wonder how it looks when pros play it.
Maru and Serral are probably top 5.
Jett.Jack.Alvir
Profile Blog Joined August 2011
Canada2250 Posts
October 21 2016 21:41 GMT
#25
I understand wanting to be a leader of the pack, but what if your pack consists of only you? This could either be huge for TL, or fail miserably. Quite a big risk IMO.
FeyFey
Profile Joined September 2010
Germany10114 Posts
October 21 2016 21:45 GMT
#26
gl ! I prolly pass on watching though.
Jaaaaasper
Profile Blog Joined April 2012
United States10225 Posts
October 21 2016 21:48 GMT
#27
well this is interesting, lets see how it turns out
Hey do you want to hear a joke? Chinese production value. | I thought he had a aegis- Ayesee | When did 7ing mad last have a good game, 2012?
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
October 21 2016 21:58 GMT
#28
--- Nuked ---
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
October 21 2016 22:02 GMT
#29
What.
LiquipediaWanderer
DanceSC
Profile Blog Joined March 2008
United States751 Posts
October 21 2016 22:11 GMT
#30
How do we get our foot in the door for this competitive civ 6? :D
Dance.943 || "I think he's just going to lose. There's only so many ways you can lose. And he's going to make some kind of units. And I'm going to attack him, and then all his stuff is going to die. That's about the best prediction that I can make" - NonY
Jett.Jack.Alvir
Profile Blog Joined August 2011
Canada2250 Posts
October 21 2016 22:13 GMT
#31
On October 22 2016 07:11 DanceSC wrote:
How do we get our foot in the door for this competitive civ 6? :D

Step1. Play the game
Step2. Get good
Step3. ???
Step4. $$$
Adept
Profile Joined December 2009
United States472 Posts
October 21 2016 22:17 GMT
#32
Whoaaa, what? Okay, this should be interesting, haha
"HSC casting is essentially an LR thread read aloud." -ThomasjServo
TL+ Member
Vaelone
Profile Blog Joined February 2011
Finland4400 Posts
Last Edited: 2016-10-21 22:57:02
October 21 2016 22:56 GMT
#33
On October 22 2016 06:41 Jett.Jack.Alvir wrote:
I understand wanting to be a leader of the pack, but what if your pack consists of only you? This could either be huge for TL, or fail miserably. Quite a big risk IMO.


I doubt they invested a lot of money into this and I'd be surprised if the players got a real salary from TL. They got like a dozen different teams in different games already, not seeing any real risk here.

Also never heard of comp Civ till now.
Clonester
Profile Joined August 2014
Germany2808 Posts
October 21 2016 23:09 GMT
#34
How the hell do you play Civ competitive? Donut map?
Bomber, Attacker, DD, SOMEBODY, NiKo, Nex, Spidii
Jett.Jack.Alvir
Profile Blog Joined August 2011
Canada2250 Posts
October 21 2016 23:12 GMT
#35
On October 22 2016 07:56 Vaelone wrote:
Show nested quote +
On October 22 2016 06:41 Jett.Jack.Alvir wrote:
I understand wanting to be a leader of the pack, but what if your pack consists of only you? This could either be huge for TL, or fail miserably. Quite a big risk IMO.


I doubt they invested a lot of money into this and I'd be surprised if the players got a real salary from TL. They got like a dozen different teams in different games already, not seeing any real risk here.

Also never heard of comp Civ till now.

Yeah you're probably right, I doubt they are investing a huge amount into this.
TwiggyWan
Profile Blog Joined December 2013
France328 Posts
October 21 2016 23:16 GMT
#36
So are people expected to sit and watch a marathon game for 20+ hours? How can it be esport if it can't be watched?
No bad days
VGhost
Profile Blog Joined March 2011
United States3609 Posts
October 21 2016 23:22 GMT
#37
This is pretty cool, but I'm having trouble processing the idea of Civ as an "esport". Can't help but think a game would last even longer than a Go match.
#4427 || I am not going to scan a ferret.
eviltomahawk
Profile Blog Joined August 2010
United States11133 Posts
October 21 2016 23:25 GMT
#38
Taking TvT to the next level back several centuries
ㅇㅅㅌㅅ
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
October 21 2016 23:34 GMT
#39
Interesting. I'm not convinced that Civilization can become an eSport (unless Firaxis pushed specifically towards that, and even then), but best of luck to Liquid Civ.
Trozz
Profile Blog Joined November 2008
Canada3454 Posts
October 21 2016 23:42 GMT
#40
Hell yeah, strategy.
How fast can a civ match be?
Could it be ESPORTS?
A build is not a guess, an estimation or a hunch, a feeling, or a foolish intuition. A build is a dependable, unwavering, unarguably accurate, portrayer of your ambition.
maze.
Profile Joined October 2010
Germany1392 Posts
October 21 2016 23:54 GMT
#41
Wait this isn't a esex article?
Misery on Secret: I managed to get kicked twice from the same team before I got my share of the money. 4Head
lestye
Profile Blog Joined August 2010
United States4149 Posts
October 22 2016 00:03 GMT
#42
On October 22 2016 08:54 maze. wrote:
Wait this isn't a esex article?

Thats what I thought. reminded me of the Liquid picking up a WoW team article from last April fools.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
Yhamm
Profile Blog Joined December 2012
France7248 Posts
October 22 2016 00:03 GMT
#43
that's... weird
LiquipediaWe will have only each other at the last
atrox_
Profile Joined November 2010
United Kingdom1710 Posts
October 22 2016 00:04 GMT
#44
what the fuck? this is a competitive game?
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
October 22 2016 00:37 GMT
#45
On October 22 2016 08:16 TwiggyWan wrote:
So are people expected to sit and watch a marathon game for 20+ hours? How can it be esport if it can't be watched?

can't be worse than chess right?
Moderatorlickypiddy
H0bgawblin
Profile Joined August 2010
United States109 Posts
October 22 2016 00:42 GMT
#46
I had no idea civ 6 was competitive. Teamliquid really goes out there sometimes and I love them for it. I will pick up a copy and join in the madness I think.
Aceace
Profile Joined June 2011
Turkey1305 Posts
October 22 2016 00:56 GMT
#47
Ok. Lets make a Civ tournament. Only 8 participiants. Bo 3. No losers bracket.

Tournament will probably end 2017.......
Dün dündür, bugün bugündür. (Yesterday was yesterday, today is today)
blunderfulguy
Profile Blog Joined April 2016
United States1415 Posts
October 22 2016 01:03 GMT
#48
This is very strange, I'll definitely check out some of whatever this is going to be since I like all kinds of strategy games...
But wow is this weird! glhf
Blunder Man doing everything thing a blunder can.
Jaedrik
Profile Joined June 2015
113 Posts
October 22 2016 01:06 GMT
#49
The rules will likely be something like: "30 second turns, small, pangaea, balanced resources," etc.
Otherwise...?
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
October 22 2016 01:09 GMT
#50
after talking to MrGameTheory for this i'm actually pretty interested in seeing what competitive Civ is like. i've been playing since civ1 and didn't know there was a competitive scene, so i'm gonna tune in for sure. the game is certainly deep so it could be really cool.
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
nimdil
Profile Blog Joined January 2011
Poland3748 Posts
October 22 2016 01:32 GMT
#51
Hahahaha...

This is weird. I fully expect Liquid`Chess with Liquid`Carlsen as captain next
ratgod
Profile Joined February 2012
United States34 Posts
October 22 2016 01:33 GMT
#52
Wait, Teamliquid has a clash royale team??
I like starcraft a lot
xuanzue
Profile Joined October 2010
Colombia1747 Posts
October 22 2016 01:54 GMT
#53
On October 22 2016 08:16 TwiggyWan wrote:
So are people expected to sit and watch a marathon game for 20+ hours? How can it be esport if it can't be watched?


games in MP Civ3 rarely lasted more that 3 hours. everything is about the setup-
Dominions 4: "Thrones of Ascension".
Voronoff
Profile Joined May 2010
United States302 Posts
Last Edited: 2016-10-22 02:11:26
October 22 2016 02:08 GMT
#54
MrGameTheory did you play with NQ in civ 5? I don't remember you from there.

Can't wait for firstclick advantage to decide a 6 hour competitive game, that sounds like fun. Maybe someone will make a working hybrid mode mod?

Can the network code even support this? It wouldn't have in 5.

If anyone wants to watch one of the people who was generally considered the best at civ 5 multiplayer, they should watch Arvius/anzleon or filthyrobot.

https://www.twitch.tv/anzleon
https://www.twitch.tv/filthyrobot
Manit0u
Profile Blog Joined August 2004
Poland17236 Posts
Last Edited: 2016-10-22 02:29:30
October 22 2016 02:29 GMT
#55
Civ IV was so much better than Civ V...

I'm hesitant to pick up Civ VI just now.
Time is precious. Waste it wisely.
FO-nTTaX
Profile Blog Joined January 2013
Johto4920 Posts
Last Edited: 2016-10-22 02:32:30
October 22 2016 02:31 GMT
#56
On October 22 2016 10:32 nimdil wrote:
Hahahaha...

This is weird. I fully expect Liquid`Chess with Liquid`Carlsen as captain next

I like that idea, being a chess organizer for years now :3
Administrator@FO_nTTaX | FO-nTTaX.de | 0xff0000.dev | Senior Lead Liquipedia Developer
"Nimm es. Es ist nicht viel, aber es kommt von Herzen. Vergiss mich nicht!"
5-s
Profile Joined June 2010
United States1674 Posts
October 22 2016 02:37 GMT
#57
Great idea. I hope the team also produces good articles, Look forward to how these games are played on a competitive level (as someone who's spent hundreds of hours on the old games but never got competitive).
I liked Dota before it was Mainstream.
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
October 22 2016 02:41 GMT
#58
I can see this working from a streaming perspective since Civ allows for viewer interaction and personality stuff that games like Hearthstone allow, but from a esport standpoint I really would not think anyone would watch comp Civ. Games take hours and it would probably be kind of boring.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Yurie
Profile Blog Joined August 2010
11756 Posts
Last Edited: 2016-10-22 02:45:07
October 22 2016 02:42 GMT
#59
I am kind of doubtful about this. I can see it have decent viewership due to pure player numbers but not really having offline tournaments since it would take forever to run them to get a winner.
BisuDagger
Profile Blog Joined October 2009
Bisutopia19208 Posts
October 22 2016 02:52 GMT
#60
Awesome. Also amusing people are suprised about competitive play. I guess those people havent spent the last 5-10 years explaining how sc2 is an eSport.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
Danglars
Profile Blog Joined August 2010
United States12133 Posts
October 22 2016 02:56 GMT
#61
At first, I thought about the post Introducing Liquid'WoW
And I looked through the dozen ways this could be some cognate of April Fool's day.

After it passed the filters, looks like a fun idea!
Great armies come from happy zealots, and happy zealots come from California!
TL+ Member
ExO_
Profile Blog Joined September 2009
United States2316 Posts
October 22 2016 03:11 GMT
#62
Mrgametheory:

Did you play NQ civ 5? I'm curious how you were chosen to lead this team, when I've never heard of you in the NQ civ 5 scene at all.
Leporello
Profile Joined January 2011
United States2845 Posts
Last Edited: 2016-10-22 03:25:34
October 22 2016 03:23 GMT
#63
Wow. That is awesome. Excited to see where this goes, even if I'm a little skeptical.
Big water
ExO_
Profile Blog Joined September 2009
United States2316 Posts
October 22 2016 03:26 GMT
#64
After talking with a few more members of the NQ community I have to ask what liquid is doing here. NQ (No Quitters) has been where competitive civ 5 players have played for years. The scene might be small but the competition is fierce. From what I can tell nobody even has a clue who mrgametheory is. He certainly isn't a rank 1 player in the Civ 5 scene.

Liquid certainly hasn't done its research, and this makes me question whether or not this is real or a joke.
Jett.Jack.Alvir
Profile Blog Joined August 2011
Canada2250 Posts
October 22 2016 03:32 GMT
#65
No clue who mrgametheory is. Didn't know Civ5 had a comp scene. NQ? Yeah don't know that either.

This is all very interesting though. I feel like the first time I heard Koreans played BW professionally.

However, I have to say this doesn't seem super exciting. Granted I only played Civ 1-3, so I'm not involved in that scene at all.

And to answer ExO's question, they are here to compete. Just because you are from a community of comp Civ players, doesn't mean that your community is the only one to exist. I don't know any comp Civ communities, but perhaps there is more than just NQ?
ExO_
Profile Blog Joined September 2009
United States2316 Posts
October 22 2016 03:34 GMT
#66
On October 22 2016 12:32 Jett.Jack.Alvir wrote:
No clue who mrgametheory is. Didn't know Civ5 had a comp scene. NQ? Yeah don't know that either.

This is all very interesting though. I feel like the first time I heard Koreans played BW professionally.

However, I have to say this doesn't seem super exciting. Granted I only played Civ 1-3, so I'm not involved in that scene at all.

And to answer ExO's question, they are here to compete. Just because you are from a community of comp Civ players, doesn't mean that your community is the only one to exist. I don't know any comp Civ communities, but perhaps there is more than just NQ?


There might be. But I doubt anybody who has looked into playing civ 5 multiplayer competitively has managed to avoid hearing about NQ in some way. It's the only way to get stable games since public lobbies the host or another player will just leave when they are bored/irritated/etc... Not only that but every single big Civ 5 streamer is a member of NQ and has been for a long time.
DivinO
Profile Blog Joined July 2009
United States4796 Posts
October 22 2016 03:35 GMT
#67
Color me shocked, but best of luck!
LiquipediaBrain in my filth.
Jett.Jack.Alvir
Profile Blog Joined August 2011
Canada2250 Posts
Last Edited: 2016-10-22 03:40:05
October 22 2016 03:36 GMT
#68
On October 22 2016 12:34 ExO_ wrote:
Show nested quote +
On October 22 2016 12:32 Jett.Jack.Alvir wrote:
No clue who mrgametheory is. Didn't know Civ5 had a comp scene. NQ? Yeah don't know that either.

This is all very interesting though. I feel like the first time I heard Koreans played BW professionally.

However, I have to say this doesn't seem super exciting. Granted I only played Civ 1-3, so I'm not involved in that scene at all.

And to answer ExO's question, they are here to compete. Just because you are from a community of comp Civ players, doesn't mean that your community is the only one to exist. I don't know any comp Civ communities, but perhaps there is more than just NQ?


There might be. But I doubt anybody who has looked into playing civ 5 multiplayer competitively has managed to avoid hearing about NQ in some way. It's the only way to get stable games since public lobbies the host or another player will just leave when they are bored/irritated/etc... Not only that but every single big Civ 5 streamer is a member of NQ and has been for a long time.

Well I'm incredibly new to this scene, so I will take your word for it. Anyways, from what you say, it sounds like TL are the new kids on the block. I will tune in to see what goes down.

Maybe the first tournament can be set up between TL and someone from NQ? It would sound like a great way to kick shit off.

edit: WTF I just re-read that announcement, and I didn't know TL had a Clash Royale team.... oh boy what constitutes esports must be a vague definition at best.
ShambhalaWar
Profile Joined August 2013
United States930 Posts
Last Edited: 2016-10-22 03:48:09
October 22 2016 03:46 GMT
#69
What in the actual fuck?

This just in... Romancing The Three Kingdoms (TEAM ANNOUNCEMENT!)
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
October 22 2016 03:50 GMT
#70
I'm honestly curious what game TL is going to pick up next. You just never know anymore. Splatoon? I heard Nintendo wants to make that a thing.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Jett.Jack.Alvir
Profile Blog Joined August 2011
Canada2250 Posts
October 22 2016 03:55 GMT
#71
Ok so I wanted to see what the hype was all about, and there is no way I can watch Civ 6 tournament.

I am a complete outsider to the game, so I watched a few different streams, and I have no clue what anyone is doing in that game. Also, it seems incredibly boring to watch. I am not a fan of Michael Bay's movies, but they provide a level of entertainment I can expect (violence, gratuitous sexy scenes, homosexual jokes, racial stereotypes, etc.) I don't think an esport should be like a Michael Bay movie, but for crying out loud I have more fun watching decrepit ancients in wheelchairs play a game of bridge.

Now of course these are randoms streaming their shit on the internet, so I can't expect it to be informative or exciting, but these tournaments better have something of value, because right now any Civ 6 stream is boring as fuck.
Jaaaaasper
Profile Blog Joined April 2012
United States10225 Posts
Last Edited: 2016-10-22 03:57:48
October 22 2016 03:57 GMT
#72
I assume that this means that 2k is going to try to make competitive civ a thing, which is interesting. I'm also curious how someone who people who people who play competitive has never heard of is called the top civ 5 player.

also want to buy liquid boes
Hey do you want to hear a joke? Chinese production value. | I thought he had a aegis- Ayesee | When did 7ing mad last have a good game, 2012?
Jett.Jack.Alvir
Profile Blog Joined August 2011
Canada2250 Posts
October 22 2016 04:03 GMT
#73
I have this itchy feeling Civ 6 is going to be like golf. Watching it makes you want to bath in an army of fire ants, but playing it is rather fun.

On October 22 2016 12:57 Jaaaaasper wrote:
I assume that this means that 2k is going to try to make competitive civ a thing, which is interesting. I'm also curious how someone who people who people who play competitive has never heard of is called the top civ 5 player.

also want to buy liquid boes

Yeah it is interesting that TL would pick up a guy that seems to be a complete nobody to the competitive Civ scene.

They did provide a cv of Mrgametheory in that announcement, but at least someone from within the community must have heard of him. Mind you, being a pro Clash Royale player isn't something you should polish and pin to your chest.

Regardless, I will tune in just to see what its all about.
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
October 22 2016 04:15 GMT
#74
I love civilization and have been playing since civ 2, but the games taking so long is a big hurdle to overcome if people are going to be watching a competitive scene. It's not insurmountable, however; if you have observers casting from a replay they can speed things up. You could even use some creative editing which could make it a lot of fun to watch. The sacrifice would be not being able to watch games live.
~ ~ <°)))><~ ~ ~
ExO_
Profile Blog Joined September 2009
United States2316 Posts
Last Edited: 2016-10-22 04:19:58
October 22 2016 04:19 GMT
#75
The Steam group where games are organized is here. A man by the name of fruitstrike developed a mod for Civ 5 to help with some of the issues that the Multiplayer balance had. Hellblazer developed a map script to go along with it, so that each starting location would be relatively balanced. A big problem with Civ 5 (including expansions) is you could get screwed over by the map generation and hellblazers map script largely solved this problem. The sub reddit for the mod/map is reddit.com/r/nqmod.

Civ 5 multiplayer had a small but active community. Babayetu_/Filthyrobot/Anzleon (Arvius) are the 3 biggest civ 5 streamers. Now everyone for now is trying out civ 6 and it's a lot of fun. The idea that liquid is looking to make competitive civ 5 a bigger and more mainstream thing really excites me. And if mrgametheory is any good at the game I look forward to a challenge.
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
October 22 2016 04:28 GMT
#76
are you going to make a civ website like liquiddota etc?
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
October 22 2016 04:40 GMT
#77
On October 22 2016 12:34 ExO_ wrote:
Show nested quote +
On October 22 2016 12:32 Jett.Jack.Alvir wrote:
No clue who mrgametheory is. Didn't know Civ5 had a comp scene. NQ? Yeah don't know that either.

This is all very interesting though. I feel like the first time I heard Koreans played BW professionally.

However, I have to say this doesn't seem super exciting. Granted I only played Civ 1-3, so I'm not involved in that scene at all.

And to answer ExO's question, they are here to compete. Just because you are from a community of comp Civ players, doesn't mean that your community is the only one to exist. I don't know any comp Civ communities, but perhaps there is more than just NQ?


There might be. But I doubt anybody who has looked into playing civ 5 multiplayer competitively has managed to avoid hearing about NQ in some way. It's the only way to get stable games since public lobbies the host or another player will just leave when they are bored/irritated/etc... Not only that but every single big Civ 5 streamer is a member of NQ and has been for a long time.

Not that I know much about this at all... but my impression was that MGT is a Ken or KDJ like figure from Smash; used to be one of the very best but hasn't been active in some time. http://www.civplayers.com/index.php?section=standings&league=3
Administrator~ Spirit will set you free ~
Yora
Profile Joined March 2013
United States35 Posts
October 22 2016 04:52 GMT
#78
Hmmm it's definitely something different, so it should be thought about in a different way. I'm not sure how long the average civ VI game is, but if it were say something like 3 hours maybe only 1-2 matches would be played in a day. This would make for a very long broadcast, so maybe its viewership would moreso drop in and out throughout the day, while dedicated viewers who are interested in watching the whole thing, or those who have their second monitor playing someting on twitch all day at work will be around for the entirety of the broadcast.

I don't know just how popular or viable it would be, personally my guess would be for it to fall some place in the middle or a little below average in terms of viewership and interest, but still sustainable and noticed.
Sbrubbles
Profile Joined October 2010
Brazil5776 Posts
October 22 2016 04:58 GMT
#79
On October 22 2016 12:55 Jett.Jack.Alvir wrote:
Ok so I wanted to see what the hype was all about, and there is no way I can watch Civ 6 tournament.

I am a complete outsider to the game, so I watched a few different streams, and I have no clue what anyone is doing in that game. Also, it seems incredibly boring to watch. I am not a fan of Michael Bay's movies, but they provide a level of entertainment I can expect (violence, gratuitous sexy scenes, homosexual jokes, racial stereotypes, etc.) I don't think an esport should be like a Michael Bay movie, but for crying out loud I have more fun watching decrepit ancients in wheelchairs play a game of bridge.

Now of course these are randoms streaming their shit on the internet, so I can't expect it to be informative or exciting, but these tournaments better have something of value, because right now any Civ 6 stream is boring as fuck.


I can only imagine it would be like watching a chess tournament, in the sense that sitting through hours of play is something very few people can withstand, but reading a write-up afterwards can be entertaining to most.
Bora Pain minha porra!
ExO_
Profile Blog Joined September 2009
United States2316 Posts
October 22 2016 05:00 GMT
#80
On October 22 2016 13:40 Plexa wrote:
Show nested quote +
On October 22 2016 12:34 ExO_ wrote:
On October 22 2016 12:32 Jett.Jack.Alvir wrote:
No clue who mrgametheory is. Didn't know Civ5 had a comp scene. NQ? Yeah don't know that either.

This is all very interesting though. I feel like the first time I heard Koreans played BW professionally.

However, I have to say this doesn't seem super exciting. Granted I only played Civ 1-3, so I'm not involved in that scene at all.

And to answer ExO's question, they are here to compete. Just because you are from a community of comp Civ players, doesn't mean that your community is the only one to exist. I don't know any comp Civ communities, but perhaps there is more than just NQ?


There might be. But I doubt anybody who has looked into playing civ 5 multiplayer competitively has managed to avoid hearing about NQ in some way. It's the only way to get stable games since public lobbies the host or another player will just leave when they are bored/irritated/etc... Not only that but every single big Civ 5 streamer is a member of NQ and has been for a long time.

Not that I know much about this at all... but my impression was that MGT is a Ken or KDJ like figure from Smash; used to be one of the very best but hasn't been active in some time. http://www.civplayers.com/index.php?section=standings&league=3


If this is the case, I'm certainly not aware of it. He definitely wasn't active in Gods&Kings or Brave New World or NQ Mod era. The Civplayers website stopped being used for a multitude of reasons; the main reasons being that false match reports were quite high and not being fixed by the admins, and the way winning/losing was calculated heavily favored playing to not lose moreso than playing to win. It's hard to make an effective rankings system for an FFA game after all.

I'm a relative newcomer to Civ 5 competitive, having only played now for 3 years. I can tell you the MGT certainly doesn't have the kind of clout that Ken or KDJ did in smash. Maybe for some of the older civ games, but not for Civ 5. Though I'd be interested to hear what some of the older Civ players like Yoruus might know about him.
opisska
Profile Blog Joined February 2011
Poland8852 Posts
October 22 2016 05:07 GMT
#81
I am now eagerly waiting for the entry of Liquid into the world of competitive Heroes of Might and Magic
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
Jett.Jack.Alvir
Profile Blog Joined August 2011
Canada2250 Posts
October 22 2016 05:18 GMT
#82
I'm going to start a new esports scene around Minesweeper. Anyone want in? Nazgul pm me!
gokai
Profile Blog Joined August 2004
United States812 Posts
October 22 2016 05:19 GMT
#83
I can never get into hex based games, so I probably won't watch any Civ matches haha. But very cool of Liquid to help grow this community.
opisska
Profile Blog Joined February 2011
Poland8852 Posts
October 22 2016 05:38 GMT
#84
Seriously though, isn't a big issues with games like Civ that they just can be solved too easily? The key to the "e-sport" aspect of Starcraft is that the game is physically demanding: no amount of information will make you a champion, unless you can actually click all of that into existence. Making a viable competition based solely on intelect is quite difficult - look no further than chess really and observe its exsitential crisis, where openings and finishes are mapped out to many moves, most high-level games ends in draws and computers beat humans pretty hard. And then look at the "solutioin" in form of Go, which is still complex enough to make for a hell of a competition - but also complex enough that watching it casually makes absolutely zero sense. I just don't think this road is viable.
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
MrGameTheory
Profile Joined October 2016
17 Posts
October 22 2016 05:54 GMT
#85
Hey guys. Nice to meet you all. I look forward to playing all the top Civ V players ASAP, especially the ones who got their hands on the early dev build. So which one of you NQ players with 5,000+ hours on Civ V wants to go first?
ExO_
Profile Blog Joined September 2009
United States2316 Posts
October 22 2016 05:57 GMT
#86
On October 22 2016 14:54 MrGameTheory wrote:
Hey guys. Nice to meet you all. I look forward to playing all the top Civ V players ASAP, especially the ones who got their hands on the early dev build. So which one of you NQ players with 5,000+ hours on Civ V wants to go first?


Wanna go tonight? Lets stream it
lestye
Profile Blog Joined August 2010
United States4149 Posts
October 22 2016 06:00 GMT
#87
On October 22 2016 14:38 opisska wrote:
Seriously though, isn't a big issues with games like Civ that they just can be solved too easily? The key to the "e-sport" aspect of Starcraft is that the game is physically demanding: no amount of information will make you a champion, unless you can actually click all of that into existence. Making a viable competition based solely on intelect is quite difficult - look no further than chess really and observe its exsitential crisis, where openings and finishes are mapped out to many moves, most high-level games ends in draws and computers beat humans pretty hard. And then look at the "solutioin" in form of Go, which is still complex enough to make for a hell of a competition - but also complex enough that watching it casually makes absolutely zero sense. I just don't think this road is viable.

I think we need to draw a line between "esport" and "competitive game", if that makes sense.

I think there's enough hidden information and random seeding as well as rng from attacks and all those crazy modifiers to make it less "solved"
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
lestye
Profile Blog Joined August 2010
United States4149 Posts
October 22 2016 06:01 GMT
#88
On October 22 2016 13:28 Shellshock wrote:
are you going to make a civ website like liquiddota etc?

I hope to God not, that shit kills communities. I wouldn't mind separate website if I didnt have to visit different sites and relog in just to participate in discussions.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
phyren
Profile Blog Joined October 2009
United States1067 Posts
October 22 2016 06:05 GMT
#89
How does this even work? Civilization games take hours, don't they?
Scorch
Profile Blog Joined March 2008
Austria3371 Posts
October 22 2016 06:10 GMT
#90
I like Civ as much as the next guy and I would be interested in entertaining and deep commentary, but a game where a single match can take many hours doesn't work as an esport.
MrGameTheory
Profile Joined October 2016
17 Posts
October 22 2016 06:15 GMT
#91
Please feel free to pass my challenge along to all the top Civ streamers or Civ V players who are considered the best in the MP community. Just have them send me a message on steam and we can organize the game. I will be around all weekend to play.
ExO_
Profile Blog Joined September 2009
United States2316 Posts
October 22 2016 06:20 GMT
#92
added you on steam. Let's play, either Duel or in a 6 player FFA. Feel free to come on the NQ teamspeak most games for civ 6 are either organized there or in NQ chat
utelektr
Profile Joined November 2011
United States109 Posts
October 22 2016 06:29 GMT
#93
April is six months away.
TheOneAboveU
Profile Blog Joined February 2011
Germany3367 Posts
October 22 2016 07:04 GMT
#94
WOW I didn't see this one coming, haha. Kind of excited though, I love Civ. ^_^
Moderatoralias TripleM | @TL_TripleM | Big Dark Energy!
Geisterkarle
Profile Blog Joined September 2008
Germany3257 Posts
Last Edited: 2016-10-22 07:12:38
October 22 2016 07:12 GMT
#95
Christmas, give you best! I will not be surprised by ANYTHING now!
I have to tune in this tournament to see whats going on!
There can only be one Geisterkarle
Ej_
Profile Blog Joined January 2013
47656 Posts
October 22 2016 08:08 GMT
#96
Liquid'Bejeweled when?
"Technically the dictionary has zero authority on the meaning or words" - Rodya
opisska
Profile Blog Joined February 2011
Poland8852 Posts
October 22 2016 08:18 GMT
#97
On October 22 2016 17:08 Ej_ wrote:
Liquid'Bejeweled when?


My wife used to be a top EU StarJeweled player. Just sayin' in case a Liquid recruiter reads the thread
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
Kittan
Profile Joined April 2012
Poland3999 Posts
October 22 2016 08:24 GMT
#98
On October 22 2016 14:07 opisska wrote:
I am now eagerly waiting for the entry of Liquid into the world of competitive Heroes of Might and Magic

A hundred times, this.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=81288 <--- How I fell in love with a man, a team, a game and a website in a single day... | "There are no false gods, there is only the Emperor, and Choi Yun Sung is his prophet." -> Zona 40k
Incognoto
Profile Blog Joined May 2010
France10239 Posts
Last Edited: 2016-10-22 08:29:44
October 22 2016 08:27 GMT
#99
how does one competitively play a civ game?

I'm interested to say the least.

I wish we could get another age of empires out q_q
maru lover forever
Noocta
Profile Joined June 2010
France12578 Posts
October 22 2016 08:29 GMT
#100
Pretty sure we ain't April 1st.
" I'm not gonna fight you. I'm gonna kick your ass ! "
saltis
Profile Joined September 2012
159 Posts
October 22 2016 08:35 GMT
#101
Is there any Tournament or casters to explain in-deep the game ?
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
October 22 2016 08:38 GMT
#102
We are about as far from april first as we can be but I still had to check the date

Competitive Civ, next we will pick up a Settlers of Catan team.
Neosteel Enthusiast
washikie
Profile Joined February 2011
United States752 Posts
October 22 2016 08:41 GMT
#103
well this unexpected but cool!
"when life gives Hero lemons he makes carriers" -Artosis
opisska
Profile Blog Joined February 2011
Poland8852 Posts
October 22 2016 08:50 GMT
#104
On October 22 2016 17:38 FueledUpAndReadyToGo wrote:
We are about as far from april first as we can be but I still had to check the date

Competitive Civ, next we will pick up a Settlers of Catan team.


Say what you want but with the expansion pack with knights and cities, Settlers is an incredibly deep game for how little bookkeeping it needs in the paper form
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
October 22 2016 08:58 GMT
#105
On October 22 2016 17:50 opisska wrote:
Show nested quote +
On October 22 2016 17:38 FueledUpAndReadyToGo wrote:
We are about as far from april first as we can be but I still had to check the date

Competitive Civ, next we will pick up a Settlers of Catan team.


Say what you want but with the expansion pack with knights and cities, Settlers is an incredibly deep game for how little bookkeeping it needs in the paper form

Oh, I like Settlers of Catan and Civ. I just don't see it getting an audience

Also from the article "MrGameTheory currently plays for Team Liquid's Clash Royale team" Wait what? When did this happen
Neosteel Enthusiast
maze.
Profile Joined October 2010
Germany1392 Posts
October 22 2016 09:02 GMT
#106
On October 22 2016 11:29 Manit0u wrote:
Civ IV was so much better than Civ V...

I'm hesitant to pick up Civ VI just now.


Rule of Civ games: Always wait for the first expansion.
Misery on Secret: I managed to get kicked twice from the same team before I got my share of the money. 4Head
Duckman
Profile Joined August 2009
United States158 Posts
October 22 2016 09:18 GMT
#107
I love that TL is expanding but I don't see Civ catching on as a lucrative competitive e-sport. In an industry large player base, flashy plays, and shorter games dominate, the length and depth of your standard Civ game won't be able to appeal to a large audience, I feel.
ZenithM
Profile Joined February 2011
France15952 Posts
October 22 2016 10:13 GMT
#108
Wait, isn't Civ VI still a turn-based game? We're not exactly talking chess or go kind of turn-based either. Can we somewhat play the turns simultaneously because otherwise it'll truly be a bore to watch.
Ej_
Profile Blog Joined January 2013
47656 Posts
Last Edited: 2016-10-22 10:15:07
October 22 2016 10:14 GMT
#109
On October 22 2016 19:13 ZenithM wrote:
Wait, isn't Civ VI still a turn-based game? We're not exactly talking chess or go kind of turn-based either. Can we somewhat play the turns simultaneously because otherwise it'll truly be a bore to watch.

i dont know about civ VI but simultanous turns were "the standard" way to play Civ IV

and it still took weeks to finish a single game
"Technically the dictionary has zero authority on the meaning or words" - Rodya
wilio1
Profile Joined October 2016
1 Post
Last Edited: 2016-10-22 10:17:07
October 22 2016 10:16 GMT
#110
I think you guys are missing the point. If you think that Civ is not a fun game to watch then it just means that it's not for you. I don't think that the point of a competitive scene for Civ is to compete with the esport behemoths, but to appeal to a niche audience (like me).

And for those of you who complain that it's too long: Come on, a BO5 of Lol can take up to 4+ hours. A competitive match of Civ with the new "online" speed will last much shorter than this.
SinO[Ob]
Profile Joined October 2010
France897 Posts
October 22 2016 10:44 GMT
#111
Not sure about Civ being something reliable for e-sport, but hey I hope you will have succes o/ ! Good luck :D !
Stephano and Clem enjoyer
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
October 22 2016 10:46 GMT
#112
uh, it's interesting that a game where games are not short is considered an eSports.
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
Clonester
Profile Joined August 2014
Germany2808 Posts
October 22 2016 10:58 GMT
#113
On October 22 2016 19:14 Ej_ wrote:
Show nested quote +
On October 22 2016 19:13 ZenithM wrote:
Wait, isn't Civ VI still a turn-based game? We're not exactly talking chess or go kind of turn-based either. Can we somewhat play the turns simultaneously because otherwise it'll truly be a bore to watch.

i dont know about civ VI but simultanous turns were "the standard" way to play Civ IV

and it still took weeks to finish a single game


Normally you got simultaneosly turns till you are at war with each other and then it is one after another.

But can anyone who actually knows how CIV esports work, tell me what setups are played?
Team games?
Mapsize?
Mapconfig?
From stone age to modern age?

What are the key elements of a "standard" match?
Bomber, Attacker, DD, SOMEBODY, NiKo, Nex, Spidii
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
October 22 2016 11:12 GMT
#114
--- Nuked ---
BaneRiders
Profile Joined August 2013
Sweden3630 Posts
October 22 2016 11:54 GMT
#115
I still miss a game of CIV II (that's how old I am) and no version came close to it in terms of entertainment for me, but I haven't seen the latest versions to be fair.

..and yeah, unless something has changed dramatically with how the game is played, a match could go on for many days, no? Which isn't necessarily a problem. We just have to learn to follow a game over days, much like cricket fans I suppose?
Earth, Water, Air and Protoss!
Aceace
Profile Joined June 2011
Turkey1305 Posts
October 22 2016 12:00 GMT
#116
On October 22 2016 19:16 wilio1 wrote:
And for those of you who complain that it's too long: Come on, a BO5 of Lol can take up to 4+ hours. A competitive match of Civ with the new "online" speed will last much shorter than this.


You are right about Bo3-Bo5-Bo7 format. (In AoE2 final matches playing Bo11 regularly) but still you are missing a point. These are completely independent matches. Every round matters, every round plays differently, every round has its own story.
Dün dündür, bugün bugündür. (Yesterday was yesterday, today is today)
Gwavajuice
Profile Joined June 2014
France1810 Posts
October 22 2016 12:03 GMT
#117
On October 22 2016 20:54 BaneRiders wrote:
I still miss a game of CIV II (that's how old I am) and no version came close to it in terms of entertainment for me, but I haven't seen the latest versions to be fair.

..and yeah, unless something has changed dramatically with how the game is played, a match could go on for many days, no? Which isn't necessarily a problem. We just have to learn to follow a game over days, much like cricket fans I suppose?


I would about to write exactly the same thing, civ 2 is the broodwar of the franchise, sorta


Dear INno and all the former STX boys.
TwiggyWan
Profile Blog Joined December 2013
France328 Posts
October 22 2016 12:23 GMT
#118
On October 22 2016 09:37 NovemberstOrm wrote:
Show nested quote +
On October 22 2016 08:16 TwiggyWan wrote:
So are people expected to sit and watch a marathon game for 20+ hours? How can it be esport if it can't be watched?

can't be worse than chess right?


Or Go lol :p
No bad days
No Swear
Profile Joined October 2016
51 Posts
October 22 2016 12:30 GMT
#119
Does this mean a TL Dominions team ?
neutralrobot
Profile Joined July 2011
Australia1025 Posts
October 22 2016 12:54 GMT
#120
On October 22 2016 18:02 maze. wrote:
Show nested quote +
On October 22 2016 11:29 Manit0u wrote:
Civ IV was so much better than Civ V...

I'm hesitant to pick up Civ VI just now.


Rule of Civ games: Always wait for the first expansion.


I dunno, I thought Civ II and Civ III were great right out of the box. Civ IV was also pretty good, but buggy for me. But Civ V didn't grab me at all somehow.
Maru | Life | PartinG || I guess I like aggressive control freaks... || Reynor will one day reign supreme || *reyn supreme
Hoon
Profile Joined December 2010
Brazil891 Posts
October 22 2016 13:06 GMT
#121
I'm aware of how competitive Civ can be, but have anything changed in Civ 6 to make the games shorter?
If so, how long do normal games of civ 6 last?
SEn Fanclub: http://www.teamliquid.net/forum/viewmessage.php?topic_id=170834
XenOsky
Profile Blog Joined March 2008
Chile2221 Posts
October 22 2016 13:19 GMT
#122
MrGameTheory that is some cool ID...
StarCraft & Audax Italiano
Rollora
Profile Joined February 2012
2450 Posts
October 22 2016 13:50 GMT
#123
Goddamnit, I finally got rid of my starcraft addiction and now this....?

Oh and I am so hyped for a 12hr livestream of a 1v1 commented by Tastosis.
Are there cheese builds in Civ?
opisska
Profile Blog Joined February 2011
Poland8852 Posts
October 22 2016 14:19 GMT
#124
On October 22 2016 22:50 Rollora wrote:
Goddamnit, I finally got rid of my starcraft addiction and now this....?

Oh and I am so hyped for a 12hr livestream of a 1v1 commented by Tastosis.
Are there cheese builds in Civ?


I have no idea about anything but Civ1 which had only play against PC, but there was a lot of space for "bullshit" strategies. I would generally rush for Railroad and build attack railways straight into enemy cities so that I wouldn't lose happiness in my republic having army units in the field. Just build and attack in the same round, capture city, re-assign the unit to that city.
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
Jett.Jack.Alvir
Profile Blog Joined August 2011
Canada2250 Posts
October 22 2016 14:35 GMT
#125
On October 22 2016 17:58 FueledUpAndReadyToGo wrote:
Show nested quote +
On October 22 2016 17:50 opisska wrote:
On October 22 2016 17:38 FueledUpAndReadyToGo wrote:
We are about as far from april first as we can be but I still had to check the date

Competitive Civ, next we will pick up a Settlers of Catan team.


Say what you want but with the expansion pack with knights and cities, Settlers is an incredibly deep game for how little bookkeeping it needs in the paper form

Oh, I like Settlers of Catan and Civ. I just don't see it getting an audience

Also from the article "MrGameTheory currently plays for Team Liquid's Clash Royale team" Wait what? When did this happen

Yeah I commented on that also.

Liquid'ClashRoyale? I'm a bit amazed at what franchise TL ventures into.
Lucumo
Profile Joined January 2010
6850 Posts
October 22 2016 14:51 GMT
#126
Announcement of a "pro" team on the same day the actual game is released? Not feeling this, at all.
Comedy
Profile Joined March 2016
453 Posts
October 22 2016 15:17 GMT
#127
Never heard of this mrgametheory guy
Khalum
Profile Joined September 2010
Austria831 Posts
Last Edited: 2016-10-22 15:44:17
October 22 2016 15:43 GMT
#128
Will we get to see Civ events and streams in the sidebar?
Acrofales
Profile Joined August 2010
Spain17915 Posts
October 22 2016 16:01 GMT
#129
Awesome! I love Civ and I love TL, so this is a great decision!
JimmyJRaynor
Profile Blog Joined April 2010
Canada16642 Posts
October 22 2016 16:16 GMT
#130
love to see SjoW end up on the Civ6 team to see what bizarre strats he concocts
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Espers
Profile Joined August 2009
United Kingdom606 Posts
Last Edited: 2016-10-22 16:46:36
October 22 2016 16:46 GMT
#131
Civ IV games used to go by pretty quick if people used Praetorian rushes I remember...
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
October 22 2016 16:48 GMT
#132
On October 23 2016 01:46 Espers wrote:
Civ IV games used to go by pretty quick if people used Praetorian rushes I remember...

Well that sounds thrilling.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
esumiwa
Profile Joined October 2016
1 Post
October 22 2016 16:59 GMT
#133
This is awesome. This game is like competitive world class Chess Championship. A game of the mind. I am stoked. Will be following passionately.

Esu Miwa.
Snijjer
Profile Joined September 2011
United States989 Posts
October 22 2016 19:52 GMT
#134
nice, this is a cool game
Varbind
Profile Joined January 2010
Canada113 Posts
October 22 2016 21:03 GMT
#135
On October 22 2016 15:20 ExO_ wrote:
added you on steam. Let's play, either Duel or in a 6 player FFA. Feel free to come on the NQ teamspeak most games for civ 6 are either organized there or in NQ chat



Did this match ever happen?
Achaian
Profile Joined April 2015
United States3369 Posts
October 23 2016 00:57 GMT
#136
I'm all for trying civ as an esport but this mrgametheory guy needs to suck his own dick a little less and BM the popular/good streamers/players a little less as well. He's been causing quite a stir in the civ community and made himself look quite bad towards the large majority of civ players, who do not know him.

Did this match ever happen?


Not yet.

User was temp banned for this post.
Fran_
Profile Joined June 2010
United States1024 Posts
October 23 2016 07:38 GMT
#137
On October 22 2016 22:50 Rollora wrote:
Goddamnit, I finally got rid of my starcraft addiction and now this....?

Oh and I am so hyped for a 12hr livestream of a 1v1 commented by Tastosis.
Are there cheese builds in Civ?


The finals will be BO7
Voronoff
Profile Joined May 2010
United States302 Posts
Last Edited: 2016-10-23 11:09:00
October 23 2016 10:18 GMT
#138
Casual turn 34 massive military 8 cities with more on the way.

[image loading]

~competitive game~

And then it gets silly

[image loading]
Wakamex
Profile Joined April 2010
Canada47 Posts
October 23 2016 14:00 GMT
#139
On October 23 2016 09:57 Achaian wrote:
I'm all for trying civ as an esport but this mrgametheory guy needs to suck his own dick a little less and BM the popular/good streamers/players a little less as well. He's been causing quite a stir in the civ community and made himself look quite bad towards the large majority of civ players, who do not know him.

Show nested quote +
Did this match ever happen?


Not yet.

User was temp banned for this post.


looking forward to seeing what civ 6 multiplayer looks like at a high level. keep us posted where we can watch this!
Ayaz2810
Profile Joined September 2011
United States2763 Posts
October 23 2016 14:08 GMT
#140
On October 22 2016 11:29 Manit0u wrote:
Civ IV was so much better than Civ V...

I'm hesitant to pick up Civ VI just now.


You should be. I bought it yesterday and played all day. It feels like it is missing a lot of stuff, up to and including teams in multiplayer. If I had known that, I wouldnt have bought it.
Vrtra Vanquisher/Tiamat Trouncer/World Serpent Slayer
Titusmaster6
Profile Blog Joined September 2007
United States5937 Posts
Last Edited: 2016-10-23 14:34:57
October 23 2016 14:34 GMT
#141
Ugh I'm the biggest Civ fan ever but how can there be a competitive scene with so much variability in the game?
Shorts down shorts up, BOOM, just like that.
Arceus
Profile Blog Joined February 2008
Vietnam8332 Posts
October 23 2016 16:30 GMT
#142
Can anyone link a competitive Civ match?
ZloCore
Profile Joined October 2016
2 Posts
Last Edited: 2016-10-23 18:53:04
October 23 2016 18:42 GMT
#143

youtu.be


[image loading]
ZloCore
Profile Joined October 2016
2 Posts
October 23 2016 18:58 GMT
#144
I had play MrGameTheory in the old days. He was indeed holding no1 position in one monent of time in both civplayers.com and civplayers.ru (in duels only). I am sure you can find his stats on both websites.
Gorsameth
Profile Joined April 2010
Netherlands21508 Posts
October 23 2016 19:05 GMT
#145
On October 24 2016 03:42 ZloCore wrote:

youtu.be


[image loading]

I dont see a game take off as an esport when a single map is 3 hours long.

Games like LoL and Dota with 40min games are already pushing it.
It ignores such insignificant forces as time, entropy, and death
MrGameTheory
Profile Joined October 2016
17 Posts
October 23 2016 19:24 GMT
#146
Hello world. I am now accepting ladder matches on http://civplayers.com/ - Message me on steam if you are up for a duel :D
Jaaaaasper
Profile Blog Joined April 2012
United States10225 Posts
October 23 2016 20:38 GMT
#147
On October 24 2016 04:24 MrGameTheory wrote:
Hello world. I am now accepting ladder matches on http://civplayers.com/ - Message me on steam if you are up for a duel :D

Will you be able to stream it?
Hey do you want to hear a joke? Chinese production value. | I thought he had a aegis- Ayesee | When did 7ing mad last have a good game, 2012?
aRyuujin
Profile Blog Joined January 2011
United States5049 Posts
October 23 2016 21:23 GMT
#148
this game is so long... how would people enjoy watching a tournament
can i get my estro logo back pls
Godwrath
Profile Joined August 2012
Spain10115 Posts
October 23 2016 21:39 GMT
#149
On October 24 2016 06:23 aRyuujin wrote:
this game is so long... how would people enjoy watching a tournament

It depends on the quality of the commentarists.
Clonester
Profile Joined August 2014
Germany2808 Posts
October 23 2016 22:34 GMT
#150
I hope CIV 6 got a proper observer mode.
Bomber, Attacker, DD, SOMEBODY, NiKo, Nex, Spidii
ivancype
Profile Joined December 2012
Brazil485 Posts
October 23 2016 23:31 GMT
#151
On October 23 2016 23:34 Titusmaster6 wrote:
Ugh I'm the biggest Civ fan ever but how can there be a competitive scene with so much variability in the game?



people play poker competitively, so yeah...
The other race is OP
ivancype
Profile Joined December 2012
Brazil485 Posts
October 23 2016 23:49 GMT
#152
i never played multiplayer, is it shorter than vs AI?
The other race is OP
ahswtini
Profile Blog Joined June 2008
Northern Ireland22208 Posts
October 24 2016 00:02 GMT
#153
On October 24 2016 08:49 ivancype wrote:
i never played multiplayer, is it shorter than vs AI?

there's an online game speed, but i'm sure games will still take hours
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Taf the Ghost
Profile Joined December 2010
United States11751 Posts
October 24 2016 00:19 GMT
#154
I checked the calendar when I saw this. This sounded like an April's Fool joke, honestly.

But, hey, if it goes it goes. A different type of competitive eSport is always cool to see. Granted, this doesn't strike me as having a huge potential.
Manit0u
Profile Blog Joined August 2004
Poland17236 Posts
October 24 2016 00:33 GMT
#155
On October 24 2016 04:05 Gorsameth wrote:
I dont see a game take off as an esport when a single map is 3 hours long.

Games like LoL and Dota with 40min games are already pushing it.


If you're decent at it you can finish the game on marathon speed (slowest) in about two hours time. You won't get a super optimal score or anything like that but you'll win against the AI. (that was in CIV at least, didn't like CV as much so I don't have experience in that)

If players took their turns simultaneously I can see the game not going past 1 hour mark on small map and faster speed.
Time is precious. Waste it wisely.
Peanut Gallery
Profile Joined October 2016
1 Post
October 24 2016 04:36 GMT
#156
"Civilization remains the most complicated game in the world." — "MrGameTheory"

Any grognard would laugh you out of the room. In the world of strategy gaming, you are a clueless noob. Suck your own dick much?

User was banned for this post.
KillerSOS
Profile Blog Joined July 2010
United States4207 Posts
October 24 2016 07:16 GMT
#157
Why are MGT's videos private? I'd like to actually see some play decent play lol
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
October 24 2016 07:49 GMT
#158
I have put +3k hours into Civ5 and watched Arvius and Baba's stream frequently in the past, so I'm really excited about this. Can't find the time to learn about Civ6 yet tho, it's so different :D
Revolutionist fan
nothingmuch
Profile Joined March 2015
448 Posts
October 24 2016 10:18 GMT
#159
I've played the Civilisation series from the very beginning- all awesome games. That being said I don't think I can take a strategy game that doesn't have equal starts serious as a competitive game and I sincerely doubt it's viability as an esport with the games taking so long.
Douillos
Profile Joined May 2010
France3195 Posts
October 24 2016 13:29 GMT
#160
This is such a good news... A bit of fresh air in this moba-fps era ... Can't wait to see how it turns out!
Look a giraffe! Look a fist!!
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
Last Edited: 2016-10-24 14:45:55
October 24 2016 14:31 GMT
#161
--- Nuked ---
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
October 24 2016 14:41 GMT
#162
Isn't hearthstone also considered an esport? Afaik there's several cards with a shitton of RNG to them. Poker also has a huge luck/random factor to it.

Even if Civ6 starting locations are not balanced, you can always mod it like the NQ group did with Civ5 and make it fairly more balanced.
Revolutionist fan
Incognoto
Profile Blog Joined May 2010
France10239 Posts
October 24 2016 14:57 GMT
#163
Randomness doesn't matter in terms of competition. You need to be able to plan out for several different possibilities accordingly, that's what competition is.
maru lover forever
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
October 24 2016 15:03 GMT
#164
On October 24 2016 23:57 Incognoto wrote:
Randomness doesn't matter in terms of competition. You need to be able to plan out for several different possibilities accordingly, that's what competition is.


That depends on the level of randomness, doesn't it? If the starting locations were so imbalanced that they basically decide the outcome of a game, it would be difficult to take that competition seriously
Revolutionist fan
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
October 24 2016 16:51 GMT
#165
Really interested in seeing how this pans out as an esport
ragz_gt
Profile Blog Joined April 2012
9172 Posts
October 24 2016 17:20 GMT
#166
On October 25 2016 00:03 Salteador Neo wrote:
Show nested quote +
On October 24 2016 23:57 Incognoto wrote:
Randomness doesn't matter in terms of competition. You need to be able to plan out for several different possibilities accordingly, that's what competition is.


That depends on the level of randomness, doesn't it? If the starting locations were so imbalanced that they basically decide the outcome of a game, it would be difficult to take that competition seriously


Meanwhile poker tournament is still a thing, and fantasy sports study showing to the contrary belief, the amount of luck involved is small compared to amount of skill (you would lose money unless you are top percentile in term of skill), It is more of a question how to take account of the luck factor in the format.
I'm not an otaku, I'm a specialist.
Jett.Jack.Alvir
Profile Blog Joined August 2011
Canada2250 Posts
October 24 2016 17:40 GMT
#167
On October 25 2016 02:20 ragz_gt wrote:
Show nested quote +
On October 25 2016 00:03 Salteador Neo wrote:
On October 24 2016 23:57 Incognoto wrote:
Randomness doesn't matter in terms of competition. You need to be able to plan out for several different possibilities accordingly, that's what competition is.


That depends on the level of randomness, doesn't it? If the starting locations were so imbalanced that they basically decide the outcome of a game, it would be difficult to take that competition seriously


Meanwhile poker tournament is still a thing, and fantasy sports study showing to the contrary belief, the amount of luck involved is small compared to amount of skill (you would lose money unless you are top percentile in term of skill), It is more of a question how to take account of the luck factor in the format.

I don't think its about the level of randomness, but the management of luck that determines skill.

Poker players have many ways to manage luck, and that oftentimes determines champions.

The question is can a Civ 6 player manage the luck inherent within the game? If luck isn't manageable, than RNG becomes too much of a determining factor and the game doesn't feel satisfying and can't succeed as an esport.
KillerSOS
Profile Blog Joined July 2010
United States4207 Posts
October 24 2016 18:09 GMT
#168
On October 25 2016 02:20 ragz_gt wrote:
Show nested quote +
On October 25 2016 00:03 Salteador Neo wrote:
On October 24 2016 23:57 Incognoto wrote:
Randomness doesn't matter in terms of competition. You need to be able to plan out for several different possibilities accordingly, that's what competition is.


That depends on the level of randomness, doesn't it? If the starting locations were so imbalanced that they basically decide the outcome of a game, it would be difficult to take that competition seriously


Meanwhile poker tournament is still a thing, and fantasy sports study showing to the contrary belief, the amount of luck involved is small compared to amount of skill (you would lose money unless you are top percentile in term of skill), It is more of a question how to take account of the luck factor in the format.


The difference is the "luck" is reset hand to hand. If at the start of the session the dealer tells you "you have a 50% less chance of getting an Ace this tourney" nobody would watch/play. That's what bad starting positions feel like.
Jett.Jack.Alvir
Profile Blog Joined August 2011
Canada2250 Posts
October 24 2016 18:23 GMT
#169
On October 25 2016 03:09 KillerSOS wrote:
Show nested quote +
On October 25 2016 02:20 ragz_gt wrote:
On October 25 2016 00:03 Salteador Neo wrote:
On October 24 2016 23:57 Incognoto wrote:
Randomness doesn't matter in terms of competition. You need to be able to plan out for several different possibilities accordingly, that's what competition is.


That depends on the level of randomness, doesn't it? If the starting locations were so imbalanced that they basically decide the outcome of a game, it would be difficult to take that competition seriously


Meanwhile poker tournament is still a thing, and fantasy sports study showing to the contrary belief, the amount of luck involved is small compared to amount of skill (you would lose money unless you are top percentile in term of skill), It is more of a question how to take account of the luck factor in the format.


The difference is the "luck" is reset hand to hand. If at the start of the session the dealer tells you "you have a 50% less chance of getting an Ace this tourney" nobody would watch/play. That's what bad starting positions feel like.

But is a bad starting position manageable? Your poker example of getting an Ace is a bit extreme.

In Civ 6, is a bad starting position so detrimental that the player would lose all the time?

Luck is part of every game, the question isn't how it affects the game, its about what tools are the players given to manage luck?

Advantageous
Profile Blog Joined May 2012
China1350 Posts
October 25 2016 04:02 GMT
#170
Game duration depends on size of land and opted time, so its a viable e-sports, but just very hard to excite people with.
"Because I am BossToss" -MC ヽ༼ຈل͜ຈ༽ノ raise your dongers ヽ༼ຈل͜ຈ༽ノ I'm sure that all of my fellow class mates viewed me as the Adonis of the Class of 2015 already. -Xenocider, EG, ieF 2013 Champion.
Superbanana
Profile Joined May 2014
2369 Posts
October 25 2016 04:10 GMT
#171
On October 25 2016 03:23 Jett.Jack.Alvir wrote:
Show nested quote +
On October 25 2016 03:09 KillerSOS wrote:
On October 25 2016 02:20 ragz_gt wrote:
On October 25 2016 00:03 Salteador Neo wrote:
On October 24 2016 23:57 Incognoto wrote:
Randomness doesn't matter in terms of competition. You need to be able to plan out for several different possibilities accordingly, that's what competition is.


That depends on the level of randomness, doesn't it? If the starting locations were so imbalanced that they basically decide the outcome of a game, it would be difficult to take that competition seriously


Meanwhile poker tournament is still a thing, and fantasy sports study showing to the contrary belief, the amount of luck involved is small compared to amount of skill (you would lose money unless you are top percentile in term of skill), It is more of a question how to take account of the luck factor in the format.


The difference is the "luck" is reset hand to hand. If at the start of the session the dealer tells you "you have a 50% less chance of getting an Ace this tourney" nobody would watch/play. That's what bad starting positions feel like.

But is a bad starting position manageable? Your poker example of getting an Ace is a bit extreme.

In Civ 6, is a bad starting position so detrimental that the player would lose all the time?

Luck is part of every game, the question isn't how it affects the game, its about what tools are the players given to manage luck?



Usually it is manageable. It's rare, but some starting positions are simply too bad. The variation is too big, but most starts are playable. Taking about Civ V here, i don't think its the case, but maybe Civ VI is different.

The main problem is that games are long, so its really frustrating to get a bad start. Vs AI most people just leave and start again. A competitive setting might be frustrating too.

However, map settings can be adjusted (or modded) to be more fair.

In PvZ the zerg can make the situation spire out of control but protoss can adept to the situation.
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
Last Edited: 2016-10-25 12:37:44
October 25 2016 12:34 GMT
#172
--- Nuked ---
Ellestar
Profile Joined November 2015
Russian Federation6 Posts
Last Edited: 2016-10-25 13:21:17
October 25 2016 13:19 GMT
#173
On October 22 2016 06:21 lestye wrote:
As exciting as this is, I wish I knew more about it. I don't know much about the scene, err I didn't even know there was a scene! Does anyone have any literature about the history of competitive Civ?

I haven't looked at the Civ VI thread, but I hope we can have 50 pages of debate on whether removing tile stacking was a good or bad idea like how we debate MBS in other parts of TL.

Last Civilization Clan Championship Cup tournament was number 55 i guess, but don't quote me for it. Tournament happened every six weeks, so it lasted about six years. Edit: actually, for a while Civ 3 and Civ 4 tournaments were happening at the same time, so i guess it was a little bit less than six years total. Maybe five?

When i was playing it it was something like 9 to 11 different "disciplines" (map, age and rule settings), and about 8 clans competing. I think it started back in Civ 3. Tournament took about 60 hours to complete, and it wasn't an easy thing, given that people all over the world from the different timezones were competing in it.

http://civ4players.proboards.com/board/8/civ4-world-championship-cup
Knowledge is Power
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
Last Edited: 2016-10-25 13:23:39
October 25 2016 13:22 GMT
#174
look at age of empires 2 how to deal with random maps.

Add 1 restart for a player during first X turns per BO3 or something, they just type "re" and its a restart no questions asked.
And you add rules that trigger a restart by ref if the affected player agrees to it, in age of empires that would for example be bugged gold spots.



also civ 6 has map seeds, so refs could roll a fair map in advance, reducing the amound of restarts visible to spectators.
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
October 25 2016 14:03 GMT
#175
Would not be surprised if they end up doing map seeds/made maps with set starting positions and resource balances to make things more "fair." Hopefully doesn't end up as stagnant/identical across maps as SC2/BW though (which had more reasons to be uniform between matches than Civ).
Yoav
Profile Joined March 2011
United States1874 Posts
October 25 2016 15:53 GMT
#176
On October 25 2016 22:22 LaNague wrote:
look at age of empires 2 how to deal with random maps.

Add 1 restart for a player during first X turns per BO3 or something, they just type "re" and its a restart no questions asked.
And you add rules that trigger a restart by ref if the affected player agrees to it, in age of empires that would for example be bugged gold spots.



also civ 6 has map seeds, so refs could roll a fair map in advance, reducing the amound of restarts visible to spectators.


You could do that system and only show the game after the first X turns... kinda like how WC3 match replays often start after the initial few seconds have already elapsed. Nothing much happens in the first 3 turns of a Civ game either.
Acrofales
Profile Joined August 2010
Spain17915 Posts
October 25 2016 15:55 GMT
#177
On October 26 2016 00:53 Yoav wrote:
Show nested quote +
On October 25 2016 22:22 LaNague wrote:
look at age of empires 2 how to deal with random maps.

Add 1 restart for a player during first X turns per BO3 or something, they just type "re" and its a restart no questions asked.
And you add rules that trigger a restart by ref if the affected player agrees to it, in age of empires that would for example be bugged gold spots.



also civ 6 has map seeds, so refs could roll a fair map in advance, reducing the amound of restarts visible to spectators.


You could do that system and only show the game after the first X turns... kinda like how WC3 match replays often start after the initial few seconds have already elapsed. Nothing much happens in the first 3 turns of a Civ game either.

Goodie huts get popped and barbarian swarms start!
Khalum
Profile Joined September 2010
Austria831 Posts
Last Edited: 2016-10-25 15:59:05
October 25 2016 15:58 GMT
#178
You can delete your first settler on turn one!
Acrofales
Profile Joined August 2010
Spain17915 Posts
October 25 2016 16:00 GMT
#179
On October 26 2016 00:58 Khalum wrote:
You can delete your first settler on turn one!

Interesting. Delete settler, conquer neighbouring civ with single warrior, win anyway!
Yoav
Profile Joined March 2011
United States1874 Posts
October 25 2016 16:03 GMT
#180
On October 26 2016 01:00 Acrofales wrote:
Show nested quote +
On October 26 2016 00:58 Khalum wrote:
You can delete your first settler on turn one!

Interesting. Delete settler, conquer neighbouring civ with single warrior, win anyway!


Anybody remember that AoE 1 scenario where you got one priest and the whole map was divided between these two enemy factions and it was like, good luck! Go convert dudes! Happy wololoing!
Jett.Jack.Alvir
Profile Blog Joined August 2011
Canada2250 Posts
October 25 2016 16:51 GMT
#181
On October 25 2016 23:03 TheTenthDoc wrote:
Would not be surprised if they end up doing map seeds/made maps with set starting positions and resource balances to make things more "fair." Hopefully doesn't end up as stagnant/identical across maps as SC2/BW though (which had more reasons to be uniform between matches than Civ).

An interesting notion, but I think making Civ maps will be a lot more difficult than an SC2/BW map.

For one thing, resources are everywhere and so many various types that balancing maps just around resources would be a tremendous endeavour.

Don't get me wrong, I'm not against it. I just feel making a Civ 6 map would require a small team with many many iterations and testing.

However, for touranment purposes, I think made maps is the way to go to reduce the chances of wildly imbalanced starting positions that automated maps might design.
Manit0u
Profile Blog Joined August 2004
Poland17236 Posts
October 25 2016 17:36 GMT
#182
On October 26 2016 01:51 Jett.Jack.Alvir wrote:
Show nested quote +
On October 25 2016 23:03 TheTenthDoc wrote:
Would not be surprised if they end up doing map seeds/made maps with set starting positions and resource balances to make things more "fair." Hopefully doesn't end up as stagnant/identical across maps as SC2/BW though (which had more reasons to be uniform between matches than Civ).

An interesting notion, but I think making Civ maps will be a lot more difficult than an SC2/BW map.

For one thing, resources are everywhere and so many various types that balancing maps just around resources would be a tremendous endeavour.

Don't get me wrong, I'm not against it. I just feel making a Civ 6 map would require a small team with many many iterations and testing.

However, for touranment purposes, I think made maps is the way to go to reduce the chances of wildly imbalanced starting positions that automated maps might design.


What would be nice is auto-generated mirrored map. It would be even for all players at the start so no complaining about a bad start.
Time is precious. Waste it wisely.
Acrofales
Profile Joined August 2010
Spain17915 Posts
October 25 2016 17:57 GMT
#183
On October 26 2016 02:36 Manit0u wrote:
Show nested quote +
On October 26 2016 01:51 Jett.Jack.Alvir wrote:
On October 25 2016 23:03 TheTenthDoc wrote:
Would not be surprised if they end up doing map seeds/made maps with set starting positions and resource balances to make things more "fair." Hopefully doesn't end up as stagnant/identical across maps as SC2/BW though (which had more reasons to be uniform between matches than Civ).

An interesting notion, but I think making Civ maps will be a lot more difficult than an SC2/BW map.

For one thing, resources are everywhere and so many various types that balancing maps just around resources would be a tremendous endeavour.

Don't get me wrong, I'm not against it. I just feel making a Civ 6 map would require a small team with many many iterations and testing.

However, for touranment purposes, I think made maps is the way to go to reduce the chances of wildly imbalanced starting positions that automated maps might design.


What would be nice is auto-generated mirrored map. It would be even for all players at the start so no complaining about a bad start.

Lack of iron hurts most civs, whereas civs like Rome/Kongo just trolololol unit spam anyway.
Superbanana
Profile Joined May 2014
2369 Posts
Last Edited: 2016-10-25 18:07:11
October 25 2016 18:04 GMT
#184
On October 26 2016 02:57 Acrofales wrote:
Show nested quote +
On October 26 2016 02:36 Manit0u wrote:
On October 26 2016 01:51 Jett.Jack.Alvir wrote:
On October 25 2016 23:03 TheTenthDoc wrote:
Would not be surprised if they end up doing map seeds/made maps with set starting positions and resource balances to make things more "fair." Hopefully doesn't end up as stagnant/identical across maps as SC2/BW though (which had more reasons to be uniform between matches than Civ).

An interesting notion, but I think making Civ maps will be a lot more difficult than an SC2/BW map.

For one thing, resources are everywhere and so many various types that balancing maps just around resources would be a tremendous endeavour.

Don't get me wrong, I'm not against it. I just feel making a Civ 6 map would require a small team with many many iterations and testing.

However, for touranment purposes, I think made maps is the way to go to reduce the chances of wildly imbalanced starting positions that automated maps might design.


What would be nice is auto-generated mirrored map. It would be even for all players at the start so no complaining about a bad start.

Lack of iron hurts most civs, whereas civs like Rome/Kongo just trolololol unit spam anyway.


But i think we are in the realm of manageable bad luck. The thing with Rome is that you can spam legionaries no matter what. If you pick some other civilization, you should never depend on iron. You need an alternate plan and its entirely doable. You can even win a domination game, the real problem is surviving, but you don't need iron for that.

Removing the luck factor is nice, but the importance of exploration should not be removed.
In PvZ the zerg can make the situation spire out of control but protoss can adept to the situation.
Foxxan
Profile Joined October 2004
Sweden3427 Posts
Last Edited: 2016-10-25 18:51:16
October 25 2016 18:23 GMT
#185
anygameplay videos of MP in a competetive matter or just MP in general?
This thread got me interested, perhaps the game itself can to and i might start to play this MP purely.

Looked at some at youtube, i dont understand anything and nothing happens either. Its a slow game isnt it?
Ellestar
Profile Joined November 2015
Russian Federation6 Posts
October 25 2016 18:48 GMT
#186
On October 26 2016 02:36 Manit0u wrote:
What would be nice is auto-generated mirrored map. It would be even for all players at the start so no complaining about a bad start.

Looks like map generator is the same LUA script as it was in Civ 4. So it's easy to make mirror versions of all map types.
Knowledge is Power
jalstar
Profile Blog Joined September 2009
United States8198 Posts
Last Edited: 2016-10-25 20:23:24
October 25 2016 20:21 GMT
#187
On October 26 2016 03:23 Foxxan wrote:
anygameplay videos of MP in a competetive matter or just MP in general?
This thread got me interested, perhaps the game itself can to and i might start to play this MP purely.

Looked at some at youtube, i dont understand anything and nothing happens either. Its a slow game isnt it?


Yes it's slow, you could probably get faster games by reducing the timer like in Blitz Chess. That would also add more mechanical skill to the game since you'd have a limited time to do potentially a lot of actions.

FilthyRobot is probably the player that uploads the most games to youtube. You can also look at Arvius (twitch.tv/anzleon) for another skilled player.



On another note, has MrGameTheory played in a streamed game yet? (not necessarily on his stream)
nothingmuch
Profile Joined March 2015
448 Posts
October 25 2016 22:42 GMT
#188
On October 25 2016 02:20 ragz_gt wrote:
Show nested quote +
On October 25 2016 00:03 Salteador Neo wrote:
On October 24 2016 23:57 Incognoto wrote:
Randomness doesn't matter in terms of competition. You need to be able to plan out for several different possibilities accordingly, that's what competition is.


That depends on the level of randomness, doesn't it? If the starting locations were so imbalanced that they basically decide the outcome of a game, it would be difficult to take that competition seriously


Meanwhile poker tournament is still a thing, and fantasy sports study showing to the contrary belief, the amount of luck involved is small compared to amount of skill (you would lose money unless you are top percentile in term of skill), It is more of a question how to take account of the luck factor in the format.


The comparison to poker is frankly ridiculous. Over the course of a tournament poker players will play hundreds or even thousands of hands. This is why variance cancels itself out to some degree and the more skilled players are more likely to go far. With Civ each "hand" takes several hours and while you can absolutely be dealt a "game over" in poker (at least in no limit) for Civ it's just not feasible to have people watch a competitive game where one player starts with a worker less, so to speak. I'm sure there are ways to drastically reduce the luck factor, but that still leaves a huge question mark over the insanely long/slow games and if people would actually watch.

If someone has any stream viewer numbers for the last big Carlsen/Anand match I'd be very interested. IIRC they weren't that impressive considering Chess is a world wide accepted and popular sport with a several centuries long tradition.
KillerSOS
Profile Blog Joined July 2010
United States4207 Posts
October 26 2016 00:17 GMT
#189
On October 26 2016 07:42 nothingmuch wrote:
Show nested quote +
On October 25 2016 02:20 ragz_gt wrote:
On October 25 2016 00:03 Salteador Neo wrote:
On October 24 2016 23:57 Incognoto wrote:
Randomness doesn't matter in terms of competition. You need to be able to plan out for several different possibilities accordingly, that's what competition is.


That depends on the level of randomness, doesn't it? If the starting locations were so imbalanced that they basically decide the outcome of a game, it would be difficult to take that competition seriously


Meanwhile poker tournament is still a thing, and fantasy sports study showing to the contrary belief, the amount of luck involved is small compared to amount of skill (you would lose money unless you are top percentile in term of skill), It is more of a question how to take account of the luck factor in the format.


The comparison to poker is frankly ridiculous. Over the course of a tournament poker players will play hundreds or even thousands of hands. This is why variance cancels itself out to some degree and the more skilled players are more likely to go far. With Civ each "hand" takes several hours and while you can absolutely be dealt a "game over" in poker (at least in no limit) for Civ it's just not feasible to have people watch a competitive game where one player starts with a worker less, so to speak. I'm sure there are ways to drastically reduce the luck factor, but that still leaves a huge question mark over the insanely long/slow games and if people would actually watch.

If someone has any stream viewer numbers for the last big Carlsen/Anand match I'd be very interested. IIRC they weren't that impressive considering Chess is a world wide accepted and popular sport with a several centuries long tradition.


Most people wait for the game sheets to get posted for chess, or for their favorite GM analysis to be finished and posted elsewhere. It's a hard game to digest live to say the least.
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
October 26 2016 04:25 GMT
#190
On October 26 2016 01:51 Jett.Jack.Alvir wrote:
Show nested quote +
On October 25 2016 23:03 TheTenthDoc wrote:
Would not be surprised if they end up doing map seeds/made maps with set starting positions and resource balances to make things more "fair." Hopefully doesn't end up as stagnant/identical across maps as SC2/BW though (which had more reasons to be uniform between matches than Civ).

An interesting notion, but I think making Civ maps will be a lot more difficult than an SC2/BW map.

For one thing, resources are everywhere and so many various types that balancing maps just around resources would be a tremendous endeavour.

Don't get me wrong, I'm not against it. I just feel making a Civ 6 map would require a small team with many many iterations and testing.

However, for touranment purposes, I think made maps is the way to go to reduce the chances of wildly imbalanced starting positions that automated maps might design.


There was a map editor in civ 2 amd the basic concepts of terrain haven't really changed much. I doubt we'll get one for civ 6 but it would definitely work to balance things out. I am picturing mirror maps with set starting locations, then the map maker can do things like create spots for 2nd and 3rd cities (expansions) where the player has to choose between different resources based on expansion pattern.
~ ~ <°)))><~ ~ ~
Achaian
Profile Joined April 2015
United States3369 Posts
Last Edited: 2016-10-26 04:41:03
October 26 2016 04:35 GMT
#191
Mrgametheory loses two games to arvius, then changes the map setting to 6 players without telling him. Arvius no longer wants to play because two players playing on a six player map is silly. This on top of Exo beating gametheory a few days ago. Catch all the drama and people making fools of themselves live!

https://www.twitch.tv/anzleon
[He said he'd be back in an hour. Taking a break after the shitshow].

It seems the general consensus among the NQ community is that mrgametheory is full of shit. That's detrimental, to say the least, to growing civ as an esport if he wants to be on top of it in any fashion. I repeat my earlier suggestion that mrgametheory re-evaluate his attitude to how he interacts with other players, as it is causing him quite a lot of negative animus in the community.
ToT)OjKa(
Profile Blog Joined May 2007
Korea (South)2437 Posts
October 26 2016 04:56 GMT
#192
Yeah, his attitude seems really poor and negative.
I'd say more but it just seems like that's the kind of person he is, unchangeable.
OjKa OjKa OjKa!
Jett.Jack.Alvir
Profile Blog Joined August 2011
Canada2250 Posts
Last Edited: 2016-10-26 05:28:11
October 26 2016 05:14 GMT
#193


Anyone have butter? I enjoy my popcorn buttered during the drama.

edit: Just so I don't get a warning, I will add a bit of meat to my content, and maybe fuel to the fire.

MGT can do whatever he pleases, and he doesn't have to act like he owes anyone anything. With that being said, of course he will alienate a sub-community (ie. NQ) with his actions. However, it remains to be seen how this affects his career and image.

I've known TL to usually recruit players that show respect, but I also didn't know TL had a Clash Royale team, so what the fuck do I know.

Anyways, from what it sounds like, MGT is shaping up to be the Idra of SC2. Or Naniwa. Or maybe Lilbow, but first he needs to announce his preparation for Civ 7.

Honestly, I don't mind if he acts like a douchebag. I've yet to be invested in this scene. I'm just keeping an eye on it to see how things develop.

last edit: I watched Anzleon's stream, and he seems pretty cool. Not overly entertaining, but not a complete bore. He is educational, so I would recommend his stream to anyone that wants to learn a bit more about the game.

very last edit I promise: Trump is streaming Civ 6, and he is also educational. However, I find him to be mostly boring, but very good at explaining his actions/choices.
Hidious
Profile Joined October 2016
1 Post
October 26 2016 05:43 GMT
#194
Mr Game Theory is a complete fruad. No one in the nq group has ever heard of this guy. He hasn't played civ 5 in 5 years. He doesn't even stream his games. The achievements he claims he has are all from websites no one has used in forever. The NQ group doesn't even have rankings because they found that rankings in civ just did not work because people would unfairly team up on people and it just made for an unfair gameplay experience. Maybe he was good a long time ago, but they guy only has like 600 hours of civilization 5 gameplay when others have upwards of 4000 +. How can you say he is a legend when he hardly plays the game?

Anyone who watched MGT theory play against Arvius would know that not only is he not one of the best players, he makes rather noobish mistakes. The guy tried to rush someone with warriors. He spammed catapults. These things are traits of a horrible player, not a good one. And not only is he a bad player, he has a horrible attitude and tries to cheat people. Today he set a duel match to a 6 player landmass thinking Arvius woudn't notice and it worked. Who the hell plays a duel on a 6 player landmass? It's unplayable and he only did it to try to get an advantage being able to settle more land without arvius noticing the map is larger.

TL did a absolutely horrible job vetting this guy. There are many civ streamers you could have chosen to be the leader of team liquid's civ team. MGT isn't even one of them. He doesn't even stream. He hasn't played civ in 5 years until now. He is a charlatan with an ego the size of Donald Trump's. He cheats people. He has a horrible attitude. He quits when he is about to lose making excuses like, "I've gotta go to sleep" And worse of all, he isn't even good at the game. Why would you want a guy who isn't even good to be the leader of a competitive team? TL is supposed to be the New England Patriots not the Cleveland Browns.
mahrgell
Profile Blog Joined December 2009
Germany3942 Posts
October 26 2016 05:49 GMT
#195
But MGT has proven himself as valuable part of Liquid'Clash, tl's flagship team.
How could you doubt his qualification?

lestye
Profile Blog Joined August 2010
United States4149 Posts
October 26 2016 06:19 GMT
#196
Well Liquid said they were going to going to announce more people for the Civ team in a few days.

If MGT isn't that good, who are the best people at Civ V?
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
October 26 2016 07:34 GMT
#197
Arvius is most likely the best. Have been watching his civ 5 stream for a long time. Guy is just a beast at everything turn based. He is 100% the best xcom single player. Also would make a good leader.
Revolutionist fan
FaCE_1
Profile Blog Joined December 2006
Canada6163 Posts
October 26 2016 07:49 GMT
#198
On October 26 2016 16:34 Salteador Neo wrote:
Arvius is most likely the best. Have been watching his civ 5 stream for a long time. Guy is just a beast at everything turn based. He is 100% the best xcom single player. Also would make a good leader.

I would say FiltyRobots is better but it's hard to argue on the skill in Civiliztion

but I also agree that MGT is currentyl pretty far from being a great player.
n_n
MrGameTheory
Profile Joined October 2016
17 Posts
Last Edited: 2016-10-26 08:54:28
October 26 2016 07:57 GMT
#199
I understand Anzleon's Twitch stream just poured in after he just conceded. Welcome guys. Anzleon won his first duel with me, was caught breaking the rules in his second duel when he deleted a unit when he was -14 gold with 0 gold in reserve (https://www.twitch.tv/anzleon/v/97033165 Look at 1:34.22) and he just lost his 3rd duel just now. In the last duel Anzleon agreed to play a larger map so that there could be more building and he had the ability to review all settings before the match started. It is fine and fun to support your favorite streamer, but try to keep the trolling to a minimum. We are here to have a good time and to try and expand competitive civilization. We are only in our 5th day of Civilization VI and there will be plenty of great games to come. Anzleon has 7,000 hours of Civ V and is an amazing player. I look forward to more matches with Anzleon, NQ players, and other passionate players so stay tuned because we are only getting started.
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
Last Edited: 2016-10-26 08:32:58
October 26 2016 08:31 GMT
#200
On October 26 2016 16:49 FaCE_1 wrote:
Show nested quote +
On October 26 2016 16:34 Salteador Neo wrote:
Arvius is most likely the best. Have been watching his civ 5 stream for a long time. Guy is just a beast at everything turn based. He is 100% the best xcom single player. Also would make a good leader.

I would say FiltyRobots is better but it's hard to argue on the skill in Civiliztion

but I also agree that MGT is currentyl pretty far from being a great player.


I agree its super hard to tell who is better but then again i cant imagine FilthyRobot being better because Arv is just too damn involved. He studies the games until he trivializes them, like he did with xcom long war. He is an aggro player but knows when to simcity too, and always keeps tabs on whats going on with the other players.
Then again im biased because FR is too whiny for me so I stopped watching him. Always complains and never accepts his mistakes. All around solid player tho.
My second fav is Baba. Such a nice guy and still with a casual attitude towards about a game he has more than 4-5k hours in. His style is way different too, he is more passive/simcity/wonderwhoring. Probably wins even more often than Arv.
Yoorus probably fights with FR for the third best player spot in my head. Super aggro player for sure. I think he is russian or very close so poker players can probably relate heh.
Revolutionist fan
RunningRyan
Profile Joined October 2016
1 Post
October 26 2016 08:39 GMT
#201
My thoughts as the rest...where and when are these competitive rankings? sounds like fun! :3
FaCE_1
Profile Blog Joined December 2006
Canada6163 Posts
Last Edited: 2016-10-26 10:00:44
October 26 2016 10:00 GMT
#202
On October 26 2016 17:31 Salteador Neo wrote:
Show nested quote +
On October 26 2016 16:49 FaCE_1 wrote:
On October 26 2016 16:34 Salteador Neo wrote:
Arvius is most likely the best. Have been watching his civ 5 stream for a long time. Guy is just a beast at everything turn based. He is 100% the best xcom single player. Also would make a good leader.

I would say FiltyRobots is better but it's hard to argue on the skill in Civiliztion

but I also agree that MGT is currentyl pretty far from being a great player.


I agree its super hard to tell who is better but then again i cant imagine FilthyRobot being better because Arv is just too damn involved. He studies the games until he trivializes them, like he did with xcom long war. He is an aggro player but knows when to simcity too, and always keeps tabs on whats going on with the other players.
Then again im biased because FR is too whiny for me so I stopped watching him. Always complains and never accepts his mistakes. All around solid player tho.
My second fav is Baba. Such a nice guy and still with a casual attitude towards about a game he has more than 4-5k hours in. His style is way different too, he is more passive/simcity/wonderwhoring. Probably wins even more often than Arv.
Yoorus probably fights with FR for the third best player spot in my head. Super aggro player for sure. I think he is russian or very close so poker players can probably relate heh.

Yoorus is from Poland , the master race in Civ 5

n_n
KillerSOS
Profile Blog Joined July 2010
United States4207 Posts
October 26 2016 19:13 GMT
#203
On October 26 2016 16:57 MrGameTheory wrote:
I understand Anzleon's Twitch stream just poured in after he just conceded. Welcome guys. Anzleon won his first duel with me, was caught breaking the rules in his second duel when he deleted a unit when he was -14 gold with 0 gold in reserve (https://www.twitch.tv/anzleon/v/97033165 Look at 1:34.22) and he just lost his 3rd duel just now. In the last duel Anzleon agreed to play a larger map so that there could be more building and he had the ability to review all settings before the match started. It is fine and fun to support your favorite streamer, but try to keep the trolling to a minimum. We are here to have a good time and to try and expand competitive civilization. We are only in our 5th day of Civilization VI and there will be plenty of great games to come. Anzleon has 7,000 hours of Civ V and is an amazing player. I look forward to more matches with Anzleon, NQ players, and other passionate players so stay tuned because we are only getting started.


Why are you guys not playing on NQ fruity mod? It prevents any rules issues.
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
October 26 2016 19:22 GMT
#204
Who knew Civ could have so much drama, maybe it can be ESPORTS after all.

'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
October 26 2016 19:53 GMT
#205
this still seems really odd. Don't Civ games take hours to finish? Granted, you could put a timer in place but I dunno, never played the game.
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
Ellestar
Profile Joined November 2015
Russian Federation6 Posts
October 26 2016 23:22 GMT
#206
On October 26 2016 16:57 MrGameTheory wrote:
I understand Anzleon's Twitch stream just poured in after he just conceded. Welcome guys. Anzleon won his first duel with me, was caught breaking the rules in his second duel when he deleted a unit when he was -14 gold with 0 gold in reserve (https://www.twitch.tv/anzleon/v/97033165 Look at 1:34.22) and he just lost his 3rd duel just now. In the last duel Anzleon agreed to play a larger map so that there could be more building and he had the ability to review all settings before the match started. It is fine and fun to support your favorite streamer, but try to keep the trolling to a minimum. We are here to have a good time and to try and expand competitive civilization. We are only in our 5th day of Civilization VI and there will be plenty of great games to come. Anzleon has 7,000 hours of Civ V and is an amazing player. I look forward to more matches with Anzleon, NQ players, and other passionate players so stay tuned because we are only getting started.

If they were an official ladder games, Anzleon would have had one win and two technical defeats. Unfortunately, they weren't ladder games, so it's two wins and one cancelled game

And seriously, who are you and where you put a real MrGameTheory? Do you use polyjuice potion, and keep the real one in a closet, or something? You were like the biggest proponent of trolling with your cocky attitude in entire Civ 4 community (it was almost real, someone actually believed it's your real personality). And now you're all about "try to keep the trolling to a minimum" and boring stuff like that. Where is all that old fun stuff? You're getting old, man I really enjoyed reading your posts
Knowledge is Power
Ellestar
Profile Joined November 2015
Russian Federation6 Posts
Last Edited: 2016-10-27 00:05:17
October 26 2016 23:48 GMT
#207
On October 26 2016 14:43 Hidious wrote:
Mr Game Theory is a complete fruad. No one in the nq group has ever heard of this guy. He hasn't played civ 5 in 5 years. He doesn't even stream his games. The achievements he claims he has are all from websites no one has used in forever. The NQ group doesn't even have rankings because they found that rankings in civ just did not work because people would unfairly team up on people and it just made for an unfair gameplay experience. Maybe he was good a long time ago, but they guy only has like 600 hours of civilization 5 gameplay when others have upwards of 4000 +. How can you say he is a legend when he hardly plays the game?

He was a monster in Civ 4. And there was a ladder and a regular tournament back then, see my post #173. So Civ 5 stuff is not even competitive, it doesn't count.

Achievements did happen as far as i know. Actually, noone else even considered such a ridiculous things as playing 1v5 vs ladder players (even if it was a bit easier than it sounds given team mechanics of Civ 4, it is really ridiculous thing to try, let alone actually win it). And MrGameTheory was winning against other top duelists. I didn't like duels, so i don't think we played, or at least i don't remember it (i played less than 10 duels in Civ 4 anyway...), but i know he got some wins against all top ones. Not sure about exact win/losses though.

And yep, some tournament perfomance happened as well, you can check some history here, for example. Another link in post #173
http://www.civplayers.com/index.php?section=smf&board=83.0

Civ 5 was a joke anyway, so playing 600 hours... Wow, that's an achievement by itself, i played only 171 hours. And zero hours MP.

Anyone who watched MGT theory play against Arvius would know that not only is he not one of the best players, he makes rather noobish mistakes. The guy tried to rush someone with warriors.

Cockiness and lack of preparation. Totally what i would have expected from MrGameTheory. He thought he'll autowin by default

And that's a lack of knowledge. Given that game is released several days ago, it's kinda not really surprising, no?

Today he set a duel match to a 6 player landmass thinking Arvius woudn't notice and it worked. Who the hell plays a duel on a 6 player landmass? It's unplayable and he only did it to try to get an advantage being able to settle more land without arvius noticing the map is larger.

Well, it is totally different. If it was a serious match, i would have called it quits (for preparation time) in a starting screen because it does require different strategy, and that requires time...

But i checked a stream, Arvius's mouse cursor was over "small" map size like 3 times when he obviously was checking settings. I guess this time Arvius got cocky and didn't think he will need to plan the strategy so to defeat MrGameTheory. And btw MrGameTheory is known for some crazy fast ICS, so that's exactly what he did this time. Again, no surprises here.

On October 26 2016 14:43 Hidious wrote:Why would you want a guy who isn't even good to be the leader of a competitive team? TL is supposed to be the New England Patriots not the Cleveland Browns.

Actually, MrGameTheory was a leader of a good competitive team in Civ 4.
Knowledge is Power
art_of_turtle
Profile Blog Joined September 2012
United States1183 Posts
October 26 2016 23:53 GMT
#208
Whoa, I'm gonna have to try and keep up with this scene and learn the game, and also buy it now.
Flash should fear Sacsri
lestye
Profile Blog Joined August 2010
United States4149 Posts
October 27 2016 01:44 GMT
#209
Can someone link some sort of standings or grids that MATTER before we call out people as frauds or actually good at the game?
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
Ellestar
Profile Joined November 2015
Russian Federation6 Posts
Last Edited: 2016-10-27 09:50:28
October 27 2016 09:48 GMT
#210
On October 27 2016 10:44 lestye wrote:
Can someone link some sort of standings or grids that MATTER before we call out people as frauds or actually good at the game?

Results of international tournaments aren't good enough for you? I already gave you links.

http://www.civplayers.com/index.php?section=smf&board=83.0
http://civ4players.proboards.com/board/8/civ4-world-championship-cup

Just search for "Theory" in these threads:
http://www.civplayers.com/index.php?section=smf&topic=7153.0
http://www.civplayers.com/index.php?section=smf&topic=7154.0
http://www.civplayers.com/index.php?section=smf&topic=7155.0

Duels are duels. Cton is FFA with banned diplomacy. Ironman is like Cton but without a time limit IIRC. And MrGameTheory mostly competed in these events, usually reserved for a strongest duelists (other matches were team games IIRC).

And he was a leader of his clan too in this clan tournament.
Knowledge is Power
Kotreb
Profile Joined June 2011
Croatia1392 Posts
October 27 2016 10:29 GMT
#211
Are there any vods/videos of professional matches? This is the first time I hear of pro Civ 5 matches :O
If you don't sin Jesus died for nothing.
Ellestar
Profile Joined November 2015
Russian Federation6 Posts
October 27 2016 14:13 GMT
#212
On October 27 2016 19:29 Kotreb wrote:
Are there any vods/videos of professional matches? This is the first time I hear of pro Civ 5 matches :O

There was a Civ 5 ladder.
http://www.civplayers.com/index.php?section=standings&league=3
Knowledge is Power
MrGameTheory
Profile Joined October 2016
17 Posts
Last Edited: 2016-10-27 19:03:46
October 27 2016 19:03 GMT
#213
MrGameTheory Interview on Civilization VI -
Titusmaster6
Profile Blog Joined September 2007
United States5937 Posts
October 28 2016 11:51 GMT
#214
On October 26 2016 01:03 Yoav wrote:
Show nested quote +
On October 26 2016 01:00 Acrofales wrote:
On October 26 2016 00:58 Khalum wrote:
You can delete your first settler on turn one!

Interesting. Delete settler, conquer neighbouring civ with single warrior, win anyway!


Anybody remember that AoE 1 scenario where you got one priest and the whole map was divided between these two enemy factions and it was like, good luck! Go convert dudes! Happy wololoing!

Ya lmao that was such a classic
Shorts down shorts up, BOOM, just like that.
jalstar
Profile Blog Joined September 2009
United States8198 Posts
October 28 2016 23:09 GMT
#215
On October 27 2016 23:13 Ellestar wrote:
Show nested quote +
On October 27 2016 19:29 Kotreb wrote:
Are there any vods/videos of professional matches? This is the first time I hear of pro Civ 5 matches :O

There was a Civ 5 ladder.
http://www.civplayers.com/index.php?section=standings&league=3


The FFA ladder is the most up-to-date and has plenty of familiar players listed.
goswser
Profile Blog Joined May 2009
United States3519 Posts
October 30 2016 14:37 GMT
#216
I don't think the game will succeed as an e-sport because Firaxis doesn't give a shit about bugs, exploits, or anything resembling decent balance. It came out almost two weeks ago and there are no signs they will even attempt to make the game decent for multiplayer.
say you were born into a jungle indian tribe where food was scarce...would you run around from teepee to teepee stealing meat scraps after a day lazying around doing nothing except warming urself by a fire that you didn't even make yourself? -rekrul
LucasWoJ
Profile Blog Joined May 2007
United States936 Posts
October 31 2016 02:11 GMT
#217
There was supposed to be an announcement on October 29th about the two new Liquid Civ VI progamers. Did I miss that? Have they been announced yet?
"Of all the words of mice and men, the saddest are it could have been." - Kurt Vonnegut
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
Last Edited: 2016-10-31 02:20:46
October 31 2016 02:20 GMT
#218
On October 30 2016 23:37 goswser wrote:
I don't think the game will succeed as an e-sport because Firaxis doesn't give a shit about bugs, exploits, or anything resembling decent balance. It came out almost two weeks ago and there are no signs they will even attempt to make the game decent for multiplayer.

Of all the reasons Civ isn't going to work as an esport, bugs and things like that are at the bottom of the list I think.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
October 31 2016 12:24 GMT
#219
Seems way too premature....
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
Jett.Jack.Alvir
Profile Blog Joined August 2011
Canada2250 Posts
October 31 2016 15:55 GMT
#220
I've tried to watch Civ 6 multiplayer streams, and it is extremely boring.

Of course, a tournament stream might be different, but just the gameplay alone doesn't scream excitement or anticipation.

The only time it gets exciting is in the very late game, when players have 5-6 cities to manage with lots of decisions to make and time runs out.

But that is like several hours of gameplay.
Incognoto
Profile Blog Joined May 2010
France10239 Posts
November 01 2016 17:22 GMT
#221
For those interested, here's a youtube of a multiplayer game, courtesy of Trump



seems enjoyable but you need a LOT of time
maru lover forever
Jett.Jack.Alvir
Profile Blog Joined August 2011
Canada2250 Posts
November 01 2016 18:46 GMT
#222
OK so I saw some of that game on live stream, at least I think I saw it, and there was no way I could watch 2 hours and 40 minutes of Civ 6. I caught that game halfway through, I think over an hour, and it was getting interesting to a certain degree, but I watched maybe 30 minutes.

The number of decisions really starts to add up, and there is not enough time to make them. That makes for some exciting spectatorship. For 6 players to go for over 2 hours is ridiculous, and even worse to expect anyone to watch it.
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
Last Edited: 2016-11-02 15:25:08
November 02 2016 15:25 GMT
#223
On October 29th, Team Liquid will announce two additions to the Civilization VI roster. Our choices will consist of players who have consistently demonstrated an impressive understanding of the strategic elements required to dominate in this game. On November 19th, Team Liquid will begin hosting a series of grueling tournaments in an attempt to find the most exceptional players in the community. Please stay tuned for additional details on this epic Civilization challenge.
So is this still happening?
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Meta
Profile Blog Joined June 2003
United States6225 Posts
November 02 2016 20:00 GMT
#224
I watched both of Trump's Russia Multiplayer episodes, but the second one I watched the whole thing on 2x speed and skipping forward through some parts. Diplomacy and subversion are clearly important skills in multiplayer FFA.
good vibes only
Sermokala
Profile Blog Joined November 2010
United States13815 Posts
November 02 2016 20:06 GMT
#225
I could see someone editing down a game from 2+ hours into nice 30 minute to an hour blocks for people to watch being successful. there has to be a bunch of garbage time where people arn't doing anything important or are running through builds that can be condensed a bit.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
Gorsameth
Profile Joined April 2010
Netherlands21508 Posts
November 02 2016 20:12 GMT
#226
On November 03 2016 05:06 Sermokala wrote:
I could see someone editing down a game from 2+ hours into nice 30 minute to an hour blocks for people to watch being successful. there has to be a bunch of garbage time where people arn't doing anything important or are running through builds that can be condensed a bit.

Yep that's how I can see Civ as a multiplayer working. Not live matches but rebroadcasts of a ~30min per game summarizing what happened
It ignores such insignificant forces as time, entropy, and death
goswser
Profile Blog Joined May 2009
United States3519 Posts
November 03 2016 12:30 GMT
#227
So did liquid give up on this?
say you were born into a jungle indian tribe where food was scarce...would you run around from teepee to teepee stealing meat scraps after a day lazying around doing nothing except warming urself by a fire that you didn't even make yourself? -rekrul
lestye
Profile Blog Joined August 2010
United States4149 Posts
November 03 2016 15:40 GMT
#228
On November 03 2016 00:25 Ansibled wrote:
Show nested quote +
On October 29th, Team Liquid will announce two additions to the Civilization VI roster. Our choices will consist of players who have consistently demonstrated an impressive understanding of the strategic elements required to dominate in this game. On November 19th, Team Liquid will begin hosting a series of grueling tournaments in an attempt to find the most exceptional players in the community. Please stay tuned for additional details on this epic Civilization challenge.
So is this still happening?

Would like to know as well.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
TeamAnonymous
Profile Joined November 2016
1 Post
November 05 2016 14:34 GMT
#229
So how does MrGameTheory have #1 ranks on Civ 4 and Civ 5 but only 647 hours in Civ 4 and 615 hours in Civ 5? It's on his Steam profile (Google MrGameTheory; it's the first link that pops up)... he hasn't won a non-scenario game on Deity yet either.

And how does he have "the records for most 1v2, 1v3, 1v4, and 1v5 ladder victories in Civilization IV" with only 647 hours into the game? And how has he "completed hundreds of the top games on every platform" with only this many hours?

This seems a bit... odd to me. Call me skeptical.
MrGameTheory
Profile Joined October 2016
17 Posts
November 09 2016 03:20 GMT
#230
We began working with the team behind the popular Fruity MOD to develop a Blitz MOD and competitive map. We are going to release the new MOD/MAP in the next couple of weeks. We are then going to host a cash prize tournament shortly after the release. Since there was no set team play available we are taking a little extra time before we announce the new Civilization additions to the team. We will provide an update on the MOD next week and we are going to allow 10 MOD play testers to try it out before public release. Please send me a message on steam if you are interested in play testing this new MOD.
FaCE_1
Profile Blog Joined December 2006
Canada6163 Posts
November 09 2016 11:05 GMT
#231
Is it different the the NQ Mod ?

Will you be using Hellblazer map or another kind of modded map ?

Will you play everything on the same turn or in two part. First part "management", second part "units movement"

Any special rules coming up, like harvesting stuff like stone / weath, etc or banning some cards?

..maybe to early to ask all that
n_n
disformation
Profile Joined July 2009
Germany8352 Posts
November 09 2016 13:35 GMT
#232
From the name i would assume that they are going to try for a version of the NQ mod that allows for faster games, as to appeal to more viewers or something? maybe to make the game more 1on1 friendly too or something?
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
November 09 2016 15:08 GMT
#233
So it took all of a week for TL to forget about this? I guess 7 days may have been too much time to start with.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Khalum
Profile Joined September 2010
Austria831 Posts
November 09 2016 15:13 GMT
#234
The question is, forget about what? We basically have zero information.
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
November 09 2016 15:14 GMT
#235
On November 10 2016 00:13 Khalum wrote:
The question is, forget about what? We basically have zero information.

The signing of extra players and the tournament they announced?
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
mahrgell
Profile Blog Joined December 2009
Germany3942 Posts
Last Edited: 2016-11-09 15:21:31
November 09 2016 15:19 GMT
#236
edit:-not gettig involved-
Khalum
Profile Joined September 2010
Austria831 Posts
November 09 2016 15:29 GMT
#237
On November 10 2016 00:14 Ansibled wrote:
Show nested quote +
On November 10 2016 00:13 Khalum wrote:
The question is, forget about what? We basically have zero information.

The signing of extra players and the tournament they announced?

Yeah well, questions have been asked and convincing answers were never given, so.. uhm.. we're moving on?
aQuaSC
Profile Joined August 2011
717 Posts
November 09 2016 16:11 GMT
#238
Personally I'm never planning on playing/following all of it but I'm very curious on what it all could look like, just to get a glimpse... I can't imagine competitive matches or even offline events myself, so I need to see it. Announcements please :D
TL+ Member
Jett.Jack.Alvir
Profile Blog Joined August 2011
Canada2250 Posts
November 09 2016 17:31 GMT
#239
On November 10 2016 01:11 aQuaSC wrote:
Personally I'm never planning on playing/following all of it but I'm very curious on what it all could look like, just to get a glimpse... I can't imagine competitive matches or even offline events myself, so I need to see it. Announcements please :D

I'm in the same boat.
HolydaKing
Profile Joined February 2010
21254 Posts
November 09 2016 17:53 GMT
#240
Did you guys miss the not-so-old post from MrGameTheory? It pretty much says it'll happen, just it'll take a while more because it needs a special mod to be entertaining/fair enough I suppose.
mahrgell
Profile Blog Joined December 2009
Germany3942 Posts
November 23 2016 09:42 GMT
#241
On November 09 2016 12:20 MrGameTheory wrote:
We began working with the team behind the popular Fruity MOD to develop a Blitz MOD and competitive map. We are going to release the new MOD/MAP in the next couple of weeks. We are then going to host a cash prize tournament shortly after the release. Since there was no set team play available we are taking a little extra time before we announce the new Civilization additions to the team. We will provide an update on the MOD next week and we are going to allow 10 MOD play testers to try it out before public release. Please send me a message on steam if you are interested in play testing this new MOD.


How long is the average week in TL land?
First the initial announcement, then your post... I really get the feeling we have a different understanding of how long a week is.
JazVM
Profile Joined October 2012
Germany1196 Posts
November 23 2016 12:37 GMT
#242
I don't understand. TL makes an official announcement and then... just nothing happens. Just let us know what the status is!
mind mind mind mind mind mind
afreecaTV.Char
Profile Joined December 2014
United States337 Posts
November 23 2016 16:50 GMT
#243
The new patch probably didn't help with the mod they are working on.
Former AfreecaTV Esports Manager (2014-2024)
ahswtini
Profile Blog Joined June 2008
Northern Ireland22208 Posts
November 23 2016 16:56 GMT
#244
On November 23 2016 18:42 mahrgell wrote:
Show nested quote +
On November 09 2016 12:20 MrGameTheory wrote:
We began working with the team behind the popular Fruity MOD to develop a Blitz MOD and competitive map. We are going to release the new MOD/MAP in the next couple of weeks. We are then going to host a cash prize tournament shortly after the release. Since there was no set team play available we are taking a little extra time before we announce the new Civilization additions to the team. We will provide an update on the MOD next week and we are going to allow 10 MOD play testers to try it out before public release. Please send me a message on steam if you are interested in play testing this new MOD.


How long is the average week in TL land?
First the initial announcement, then your post... I really get the feeling we have a different understanding of how long a week is.

i mean he said a couple of weeks, which is 14 days, so really it's only been a couple of weeks today. then add the natural time dilation effects of the internet, and i'd say they still have a week before you should getting impatient
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Jett.Jack.Alvir
Profile Blog Joined August 2011
Canada2250 Posts
November 23 2016 16:59 GMT
#245
LOL 'natural time dilation effects of the internet'

You make it sound like using the Internet can stretch or shrink time.

However, there might be some truth to it, because there are times I've procrastinated on FB/YT/TL which I assumed was only a few minutes, but actually was several hours.
mahrgell
Profile Blog Joined December 2009
Germany3942 Posts
November 23 2016 17:48 GMT
#246
On November 24 2016 01:56 ahswtini wrote:
Show nested quote +
On November 23 2016 18:42 mahrgell wrote:
On November 09 2016 12:20 MrGameTheory wrote:
We began working with the team behind the popular Fruity MOD to develop a Blitz MOD and competitive map. We are going to release the new MOD/MAP in the next couple of weeks. We are then going to host a cash prize tournament shortly after the release. Since there was no set team play available we are taking a little extra time before we announce the new Civilization additions to the team. We will provide an update on the MOD next week and we are going to allow 10 MOD play testers to try it out before public release. Please send me a message on steam if you are interested in play testing this new MOD.


How long is the average week in TL land?
First the initial announcement, then your post... I really get the feeling we have a different understanding of how long a week is.

i mean he said a couple of weeks, which is 14 days, so really it's only been a couple of weeks today. then add the natural time dilation effects of the internet, and i'd say they still have a week before you should getting impatient


He said: "We will provide an update on the MOD next week"
MrGameTheory
Profile Joined October 2016
17 Posts
Last Edited: 2016-11-24 18:56:35
November 24 2016 09:37 GMT
#247
The Liquid Mod is almost complete. We are currently play-testing the second version of the Liquid Mod and should have a final version by next week. We also beat Firaxis to developing a mirror map.

Here are a list of several of the changes in our MOD:

* Anti-Cavalry units (Spearmen, Pikemen) now have +20 vs cavalry (up from +10)
* Archers now have 10 melee strength (down from 15)
* Chopping jungles, marshes, and forests is at 80% of the normal value.
* [Bug Fix] Player-based Global Production Modifiers (like God of the Forge) now only affect YOU globally instead of all players.
* Horsemen now have -12 Combat Strength when fighting cities and districts
* Farms provide +3 Food
* Mines provide +3 Production
* Pastures provide +1 Production and +2 Food
* Irrigation improvements provide +1 Food and +3 Gold
* All Civics cost 25% less Culture to research
* All Units available from the Medieval Era and on cost 50% less Production
* All Technologies cost 25% less Science to research
* Scouts have 15 combat strength (up from 10)
* Policy Cards unlocked by researching 'The Enlightenment' Civic (Rationalism, Free Market & Liberalism) now give 5 times their respective bonus.
* Walls and Encampments have 50% HP.
* 300% Great Person Point Generation for all types of Great People.
* Turn Timers are now 30 sec base + 1 sec per unit + 6 sec per city.
* All Districts cost 25% less
* Temple provides +10 gold +10 faith
* Colosseum provides +10 Amenities to city
* Amphitheater provides +10 Amenities to city
* Art museum provides +10 Amenities to city
* Stables provides +50% experience to mounted units built in the city
* Barracks provides +50% experience to melee units built in the city
* Armory provides +50% experience to all units built in the city
* Market provides +10 gold
* Library provides +10 beakers
* University provides +25 beakers
* Workshop provides +10 production
* Shrine provides +10 faith
* Lighthouse provides +3 gold for each ocean tile used.
* Granary provides +10 housing
* Water mill provides +5 production
* Harbor (and English Royal Navy Dockyard as well) provides +20 gold
* Aqueduct provides +10 housing (Roman Bath +10)

LIQUID MAP V1
* Set starting locations. All start locations set to plains hills (required because without it sometimes people were on oasis and sometimes not, which couldn't be mirrored properly).
* Removed all advanced options start position, temp, rainfall etc
* Added a new advanced option called Rivers. Rivers can either be enabled or disabled, if enabled they will spawn randomly across the whole map (they can't be mirrored currently).
* City states removed.
* Goody huts disabled.
* Barbarians disabled.

This is a Blitz mode version of Civ VI. We are removing several luck factors and dramatically speeding up the game. The Liquid Mirror Map is the shape of a giant Hex with a smaller hex 8x8x8x8x8x8 located in the center. Each civ will spawn on each corner of the small hex. This map is ideal for a 6 person ffa, 3v3, or 1v1. We are also trying to be first to get a stable 3v3 game running.

After the release of the Liquid Mod, we are going to attempt to add several more updates gradually.

Here are just a few of the updates we are gradually making:

Civ IV City Elimination: If a player loses x amount of cities then their entire empire is instantly destroyed
Technology or Culture victory if one player on a team has 5-10 more technologies or civics than the highest on the opposite team.
Ability to ban 1-3 leaders per game.
Spectator Mode where a 7th player can broadcast the game with no fog of war.
Balanced leaders: We love the random leader option, but unfortunately, the leaders are not even close to balanced. In attempt to bring back random leaders we are looking to make dramatic changes to the leaders gradually and may even limit the total amount of leaders that are enabled in the MOD. For Example:


Gorgo - Combat victories provide culture equal to 100% of the combat strength
Hoplite get + 20 strength if there is at least one adjacent hoplite unit.
Acropolis - Citizens yield 10 culture

Gandhi - Satyagraha + 50 faith
Varu - 4 movement points - +15 strength
Stepwell + 10 food and +2 Housing if adjacent to holy site. +5 food if Adjacent to a farm + 10 faith at Feudalism + 20 food at professional sports

Japan - Hojo Tokimune - Dramatically increase district adjacency bonus to +15
Divine wind - Land units revive +15 combat strength in land tiles adjacent to ocean or lake.
Samuri - +15 strength

Russia - Extra territory upon founding cities - Give the full 3 tiles of culture
The grand embassy - +25 science + 25 culture
Cossack - 75 strength 5 movement 330 production and gold - 5 gold and +10 if fighting in or adjacent to home territory
Lavra - Border expands 10 hexs when a great person is expended in holy site.

China - Qin Shi Huang
Dynastic Cycle - 85% Eureka and Inspiration
25% charge on speeding production
Crouching tiger +15 strength
Great wall - +5 gold for each adjacent great wall

Saladin - Starts the game with a great prophet
+25 science for each foreign city with religion
Righteousness of the faith - 50% enhanced
Mamluk - 4 movement 65 melee strength 180 production
Madrasa - + 25 science

Teddy Roosevelt - Founding fathers - Earn legacy bonuses in 85% the usual time
Roosevelt Corollary - Units receive +5 combat strength
+25 appeal to all tiles in a city with a national park
Rough Rider +25 strength
Film studio +250 tourism
P=51 Mustang - +40 attack against fighter aircraft

Trajan -
All Roads lead to Rome - +25 gold
Legion + Chops all trees and jungle
Bath and Aqueduct - + 10 housing + 3 amenity

We are allowing an additional 5-6 play-testers a chance to test out the Mod/Map so if you are interested then feel free to send me a message on steam. https://steamcommunity.com/id/MrGameTheory

Because we are making several dramatic changes we will be gradually making additional balance changes as we progress through the play-testing, but we are looking at average games that are 25-50 minutes in length :D

And then the ultimate goal is to some how, some way, create a single standard esport setting and build a rank system into the MOD




Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
Last Edited: 2016-12-01 23:35:24
December 01 2016 23:25 GMT
#248
and still nothing, honestly this feels like it's becoming a joke.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
disformation
Profile Joined July 2009
Germany8352 Posts
December 02 2016 13:53 GMT
#249
you don't just go and make a game changing mod and ensure that it is fairly balanced as well and fun to watch on top of that overnight.

still not sure if overly ambitious and if it will be fun to watch, but:
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
Last Edited: 2016-12-02 13:58:44
December 02 2016 13:55 GMT
#250
On December 02 2016 22:53 disformation wrote:
you don't just go and make a game changing mod and ensure that it is fairly balanced as well and fun to watch on top of that overnight.

still not sure if overly ambitious and if it will be fun to watch, but:

The original announcement didn't even mention creating a mod, but I'm not asking for overnight just something close to the times that TL gave us or a more official update on what is going on.

'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
disformation
Profile Joined July 2009
Germany8352 Posts
December 02 2016 14:51 GMT
#251
On December 02 2016 22:55 Ansibled wrote:
Show nested quote +
On December 02 2016 22:53 disformation wrote:
you don't just go and make a game changing mod and ensure that it is fairly balanced as well and fun to watch on top of that overnight.

still not sure if overly ambitious and if it will be fun to watch, but:

The original announcement didn't even mention creating a mod, but I'm not asking for overnight just something close to the times that TL gave us or a more official update on what is going on.


fair points, especially the lack of updates one.
nothingmuch
Profile Joined March 2015
448 Posts
Last Edited: 2016-12-02 15:39:06
December 02 2016 15:36 GMT
#252
It's pretty much what most people suspected: when you have to rebuild the game in order to have a chance at a somewhat interesting spectator experience, the game might just not be esport material. I'd really be curious who thought this would be a good move, and why.
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
Last Edited: 2016-12-11 08:18:15
December 11 2016 08:12 GMT
#253
This seems as good of a time as any to mention that it's still a complete joke.

We will sign more Civ players and host a tournament

Oh we actually won't sign more Civ players yet

We can't host a tournament until we make a mod which we for some reason need but never actually mentioned in the first place

The mod is coming soon

The mod is coming next week

*crickets*

'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
FaCE_1
Profile Blog Joined December 2006
Canada6163 Posts
December 19 2016 12:53 GMT
#254
any comments on those tournement ?

http://forums.worldgaming.com/thread/69/rules-civ-vi
n_n
KillerSOS
Profile Blog Joined July 2010
United States4207 Posts
December 23 2016 04:26 GMT
#255
Whelp.... RIP?
Scorch
Profile Blog Joined March 2008
Austria3371 Posts
December 23 2016 14:44 GMT
#256
Two months since the initial announcement. You know TL, it's a matter of both professionalism and common courtesy to give an update if a project is heavily delayed or even fails. You don't just remain silent and hope everyone has forgotten.
Kittan
Profile Joined April 2012
Poland3999 Posts
December 23 2016 18:54 GMT
#257
On December 23 2016 23:44 Scorch wrote:
Two months since the initial announcement. You know TL, it's a matter of both professionalism and common courtesy to give an update if a project is heavily delayed or even fails. You don't just remain silent and hope everyone has forgotten.

Wow it hasn't hit me until you said it but it's actually been two months... This whole development is really un-TL like. Hopefully there will be an update from the brass.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=81288 <--- How I fell in love with a man, a team, a game and a website in a single day... | "There are no false gods, there is only the Emperor, and Choi Yun Sung is his prophet." -> Zona 40k
jalstar
Profile Blog Joined September 2009
United States8198 Posts
December 25 2016 08:28 GMT
#258
Most of the Civ streamers I watch have gone back to 5, not sure what will happen with this competitive Civ 6 stuff.
riotjune
Profile Blog Joined January 2008
United States3392 Posts
December 25 2016 10:27 GMT
#259
did this thing get Gandhi'ed or what
sabas123
Profile Blog Joined December 2010
Netherlands3122 Posts
December 25 2016 10:59 GMT
#260
On December 23 2016 23:44 Scorch wrote:
Two months since the initial announcement. You know TL, it's a matter of both professionalism and common courtesy to give an update if a project is heavily delayed or even fails. You don't just remain silent and hope everyone has forgotten.

Still better than what happened with TLS4
The harder it becomes, the more you should focus on the basics.
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
January 14 2017 20:09 GMT
#261
Eventually someone will say something.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
January 21 2017 00:26 GMT
#262
Hello.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
pkrqq
Profile Joined January 2017
1 Post
January 23 2017 07:40 GMT
#263
--- Nuked ---
HolydaKing
Profile Joined February 2010
21254 Posts
January 23 2017 09:36 GMT
#264
On January 15 2017 05:09 Ansibled wrote:
Eventually someone will say something.

Pretty optimistic at this point. Like, as if it is hard to write a comment here or something similar. People surely won't be satisfied if it's just another "we expect it to be done in 2 weeks", but it'd be better than nothing.
Jmall187
Profile Joined January 2017
1 Post
January 23 2017 22:31 GMT
#265
"He is commonly referred to by members of the competitive community as a the "God" or "Legend" of Civilization."

I assure you none of the competitive players refer to him as a "God" or a "Legend."

That whole fluff piece on him is insulting to the community as a whole, and made me lose respect for a player that I respected prior to this.
KillerSOS
Profile Blog Joined July 2010
United States4207 Posts
January 25 2017 02:48 GMT
#266
I can't believe this embarrassment hasn't been quashed yet lol
Hildegard
Profile Blog Joined November 2012
Germany306 Posts
January 25 2017 08:07 GMT
#267
I'd be interested to read some news about it. Maybe some streamed and commented showmatches could be interesting.

What I disliked about Civ5 multiplayer is the mixture of turn-based and APM based. It sounds like a joke, but the battles are resolved simultaneous and so units can kill/damage other units before they can fire back. And the interface is not perfect, especially in Civ6. Not sure if that was resolved with the Civ6 mods or if it's actually considered to be an interesting feature.
tl.net humour: https://www.kurtvonmeier.com/blog-1/2018/1/14/on-audio-alan-watts-and-g-spencer-brown-discuss-laws-of-form
LetaBot
Profile Blog Joined June 2014
Netherlands557 Posts
January 25 2017 15:20 GMT
#268
On January 25 2017 17:07 Hildegard wrote:
I'd be interested to read some news about it. Maybe some streamed and commented showmatches could be interesting.

What I disliked about Civ5 multiplayer is the mixture of turn-based and APM based. It sounds like a joke, but the battles are resolved simultaneous and so units can kill/damage other units before they can fire back. And the interface is not perfect, especially in Civ6. Not sure if that was resolved with the Civ6 mods or if it's actually considered to be an interesting feature.


IIRC there was an option to make CIV 6 go non-simultaneous turn based whenever there is a war.
If you cannot win with 100 apm, win with 100 cpm.
Excalibur_Z
Profile Joined October 2002
United States12235 Posts
January 25 2017 18:16 GMT
#269
On January 26 2017 00:20 LetaBot wrote:
Show nested quote +
On January 25 2017 17:07 Hildegard wrote:
I'd be interested to read some news about it. Maybe some streamed and commented showmatches could be interesting.

What I disliked about Civ5 multiplayer is the mixture of turn-based and APM based. It sounds like a joke, but the battles are resolved simultaneous and so units can kill/damage other units before they can fire back. And the interface is not perfect, especially in Civ6. Not sure if that was resolved with the Civ6 mods or if it's actually considered to be an interesting feature.


IIRC there was an option to make CIV 6 go non-simultaneous turn based whenever there is a war.


Yeah, Civ5 had this too in a mode that was released in a patch: Hybrid Mode.
Moderator
nothingmuch
Profile Joined March 2015
448 Posts
January 25 2017 22:36 GMT
#270
Well, most people were suspicious when this announcement was made and now it's fairly obvious our scepticism was well founded. What's still baffling me is how someone pretty high up at TL seriously thought this would be a good idea when the majority of users could see the problems. Has TL become such a big unwieldy beast with the 50 fusions, takeovers, partnerships and whatnot that the people in charge don't know what's happening anymore ?
lestye
Profile Blog Joined August 2010
United States4149 Posts
January 26 2017 08:23 GMT
#271
On January 26 2017 07:36 nothingmuch wrote:
Well, most people were suspicious when this announcement was made and now it's fairly obvious our scepticism was well founded. What's still baffling me is how someone pretty high up at TL seriously thought this would be a good idea when the majority of users could see the problems. Has TL become such a big unwieldy beast with the 50 fusions, takeovers, partnerships and whatnot that the people in charge don't know what's happening anymore ?

I don't think so. I think this was just a passion project from Liquid112 that went awry.

Nothing much was lost or gained from this...just a whole lot of confusion.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
February 09 2017 18:49 GMT
#272




'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
HolydaKing
Profile Joined February 2010
21254 Posts
February 21 2017 15:08 GMT
#273
So... is it next week yet? Did I miss something?
EchelonTee
Profile Joined February 2011
United States5244 Posts
February 26 2017 14:38 GMT
#274
https://www.teamliquidpro.com/news/2017/02/24/civilization-vi-esports-challenge
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
KillerSOS
Profile Blog Joined July 2010
United States4207 Posts
February 28 2017 17:35 GMT
#275
Oh hey look they're doing it! Hope it works out, I'll watch some of it I'm sure.
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
March 01 2017 01:44 GMT
#276
The mod being used changes a LOT, it'll play out really differently than all the civilization games I've played over the years. Not necessarily a bad thing (the mod will definitely speed up the games) but definitely a barrier to entry for competitors and spectators.
~ ~ <°)))><~ ~ ~
MrGameTheory
Profile Joined October 2016
17 Posts
March 25 2017 09:04 GMT
#277
Best of luck to all of the teams competing in our tournament today.

We also created a Steam Workshop for anyone interested in playing the Liquid Mod and Mirror Spectator Map.

http://steamcommunity.com/sharedfiles/filedetails/?id=888919446

linkdomino
Profile Joined April 2017
1 Post
April 02 2017 10:22 GMT
#278
--- Nuked ---
Godwrath
Profile Joined August 2012
Spain10115 Posts
Last Edited: 2017-04-02 11:03:05
April 02 2017 11:02 GMT
#279
On March 25 2017 18:04 MrGameTheory wrote:
Best of luck to all of the teams competing in our tournament today.

We also created a Steam Workshop for anyone interested in playing the Liquid Mod and Mirror Spectator Map.

http://steamcommunity.com/sharedfiles/filedetails/?id=888919446


No link for some twitch to watch the tourney through VODs ? :p
Hildegard
Profile Blog Joined November 2012
Germany306 Posts
April 04 2017 11:19 GMT
#280
I'm interested in vods as well.
tl.net humour: https://www.kurtvonmeier.com/blog-1/2018/1/14/on-audio-alan-watts-and-g-spencer-brown-discuss-laws-of-form
lestye
Profile Blog Joined August 2010
United States4149 Posts
April 04 2017 13:02 GMT
#281
I feel they could do a better job with the advertising these events and streams.

VODS:

https://www.twitch.tv/videos/131152338
https://www.twitch.tv/videos/131412050
https://www.twitch.tv/videos/131495817
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
aneradi
Profile Joined April 2017
1 Post
April 10 2017 10:40 GMT
#282
--- Nuked ---
340
Profile Joined January 2018
1 Post
Last Edited: 2018-01-25 20:27:27
January 25 2018 20:27 GMT
#283
Bot edit.

User was banned for this post.
lestye
Profile Blog Joined August 2010
United States4149 Posts
January 25 2018 23:11 GMT
#284
Did Steve just give up on this?
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
Normal
Please log in or register to reply.
Live Events Refresh
uThermal 2v2 Circuit
14:00
May
uThermal552
IndyStarCraft 216
SteadfastSC116
Liquipedia
WardiTV Invitational
11:00
WardiTV May Group C+B
WardiTV1201
ComeBackTV 1151
Rex130
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
uThermal 552
IndyStarCraft 216
BRAT_OK 143
Rex 130
SteadfastSC 116
goblin 44
MindelVK 30
Vindicta 24
StarCraft: Brood War
Calm 7503
Hyuk 772
Stork 687
Mini 654
Zeus 508
ZerO 480
TY 176
PianO 173
Nal_rA 149
Barracks 130
[ Show more ]
Hyun 82
soO 62
Shinee 49
JYJ39
Backho 30
SilentControl 26
Aegong 22
scan(afreeca) 16
IntoTheRainbow 15
ajuk12(nOOB) 12
Sexy 8
eros_byul 1
GuemChi 0
Dota 2
Gorgc8271
qojqva1973
League of Legends
JimRising 179
Counter-Strike
fl0m3305
flusha454
Super Smash Bros
Mew2King226
Chillindude50
Heroes of the Storm
Khaldor519
Liquid`Hasu500
Other Games
tarik_tv11907
singsing3139
mouzStarbuck949
DeMusliM599
XcaliburYe385
Hui .272
Fuzer 244
XaKoH 233
ArmadaUGS118
KnowMe87
NarutO 17
Organizations
StarCraft: Brood War
UltimateBattle 2995
Other Games
gamesdonequick1074
EGCTV997
StarCraft 2
ESL.tv117
StarCraft: Brood War
Kim Chul Min (afreeca) 9
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 62
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 10
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• Ler73
League of Legends
• Nemesis3134
• Jankos1543
Other Games
• WagamamaTV265
Upcoming Events
Chat StarLeague
31m
BSL Season 20
2h 31m
MadiNho vs dxtr13
Gypsy vs Dark
Circuito Brasileiro de…
3h 31m
Afreeca Starleague
18h 31m
BeSt vs Light
Wardi Open
19h 31m
Replay Cast
1d 8h
Replay Cast
1d 18h
Afreeca Starleague
1d 18h
Snow vs Soulkey
WardiTV Invitational
1d 19h
PiGosaur Monday
2 days
[ Show More ]
GSL Code S
2 days
ByuN vs Rogue
herO vs Cure
Replay Cast
3 days
GSL Code S
3 days
Classic vs Reynor
GuMiho vs Maru
The PondCast
3 days
RSL Revival
4 days
GSL Code S
4 days
Korean StarCraft League
5 days
RSL Revival
5 days
Online Event
6 days
Clem vs ShoWTimE
herO vs MaxPax
Sparkling Tuna Cup
6 days
WardiTV Invitational
6 days
Liquipedia Results

Completed

BSL Nation Wars Season 2
PiG Sty Festival 6.0
Calamity Stars S2

Ongoing

JPL Season 2
ASL Season 19
YSL S1
BSL 2v2 Season 3
BSL Season 20
China & Korea Top Challenge
KCM Race Survival 2025 Season 2
CSLPRO Spring 2025
2025 GSL S1
Heroes 10 EU
PGL Astana 2025
Asian Champions League '25
ECL Season 49: Europe
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025
ESL Pro League S21

Upcoming

NPSL S3
CSLPRO Last Chance 2025
CSLAN 2025
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Bellum Gens Elite Stara Zagora 2025
2025 GSL S2
DreamHack Dallas 2025
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.