A message from Liquid`Nazgul
Today I have a huge announcement to make. Continuing on from our expansions into LoL, HotS and CS:GO, we are bringing a new team into our family: TL WoW. Not only is this a big step for us, but it also marks our continued interest in expanding the ESPORTS scene as a whole. What other game could it be? World of Warcraft is the perfect game to expand into. Seeing as we already have a StarCraft team, it’s only logical that we continue to develop into the Blizzard community.
At Team Liquid we have always prided ourselves in being at the forefront of ESPORTS, from our Brood War days, to the rise of Starcraft 2 and more. Once again we are the first to step into a new era, and we are doing so in typical Liquid fashion: our WoW players will be none other than the teamliquid strategy team, led by our very own Liquid`TLO and Liquid`Snute who will serve as officers and main tanks.
What makes this announcement so different and special from any other team we have picked up is in how we will compete. WoW is a deep and complex game, but frankly the mechanical requirement to play it is too low for it to be considered a worthy ESPORT, especially with the way it is played now. We are going to change that.
Everyone knows that StarCraft is in fact the hardest game ever, period. It's obviously much harder than any MMO, that fact can't be argued. An average StarCraft player has hundreds of APM, while only about 50 are required to play WoW. This means that our players will be able to easily control multiple characters at once, bringing a level of depth and competition never seen before in any MMO. In fact, the Protoss players can probably do that while also proxy 2 gating random scrubs on ladder. WoW may not be a deep, competitive ESPORT yet, but we are confident that with or approach we will show the world just how truly skill-based the game can be.
Snute and TLO will lead the charge, moving on from StarCraft to this new, great adventure. Our Strategy team will back them up on their own characters, playing different roles depending on the race they played in StarCraft:
- Zerg players will become our tanks. They are used to ramming into problems while they remain safe.
- Terran players will become DPS: no matter what class (or StarCraft race) they choose, somebody else will be doing more damage and therefore need nerfing.
- Protoss players will become healers, as they have mastered the art of being able to play games by pressing only two buttons.
With this setup we are confident we will quickly rise at the top of the competition. WoW is a very, very alive gaem; in fact, it's the most played game worldwide. The competition will be fierce. Despite this, faceless Korean overlords haven't taken over yet and for some reason don't seem to be interested in doing so, so we expect to eventually come out on top.
As a final word, we would like to give special thanks to SC2John for leading the way into this new chapter of Liquid`ESPORTS. If he hadn't lost his StarCraft passion and hadn't ragequit TL Strategy to play other games, we probably wouldn't have made it this far.
A word from Liquid`Snute and Liquid`TLO:
Before playing StarCraft in fact I played WoW for a period, so it feels great to finally go back to the roots. To be honest, my true passion was never with microing swarmhosts, it's all about spamming sunder armor and assigning icons to monsters. After all this SC2 practice, surely controlling 5 WoW characters will be a breeze.
I am incredibly excited for this new adventure! To be honest, I used to play WoW like this to improve my mechanics and multitasking in SC2, so I feel like I couldn't be more ready. Also, a whole new game means a whole new set of obscure facts to learn and use to impress the ladies, gotta love that.