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Nintendo Switch Thread - Page 225

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DarkPlasmaBall
Profile Blog Joined March 2010
United States45078 Posts
September 04 2025 14:16 GMT
#4481
Octopath Traveler 0 stuff! Definitely picking this game up.

Some additional information on the framerate and resolution of Octopath Traveler 0, which comes out December 4th.... TL;DR = It should be a smooth and beautiful experience:

Fortunately, things are looking rather good for those with the latest Nintendo hardware. The Switch 2 version of the game will run at up to 60fps, with a 1920x1080 resolution. The Switch 1, on the other hand, keeps things slightly lower and will play at up to 30fps / 1280x720p. The site doesn't currently specify any handheld/docked discrepancies, so we might have to wait until release to see the differences in action.

Another interesting addition to the performance table is the row that specifies how each version will fare in the game's town builder mode. The Switch 2 will allow up to 400 buildings to be placed in one area, while the Switch 1 edition will only allow up to 250.

For those wondering, this puts the Switch 2 version on the same level as the Octopath Traveler 0 PS4 release. The PS5 and Xbox Series X will muster up to 120fps at 3840x2160, with the opportunity to customise town with up to 500 buildings, while the Series S boasts 120fps at the slightly lower 1920x1080p with the same 500-buildings option.

https://www.nintendolife.com/news/2025/09/square-enix-details-octopath-traveler-0s-switch-2-performance-and-resolution

You should watch this five-minute video before you buy / if you're curious about the game:

"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
DarkPlasmaBall
Profile Blog Joined March 2010
United States45078 Posts
Last Edited: 2025-09-04 14:25:22
September 04 2025 14:19 GMT
#4482
I know some people have been waiting a very long time for this game... it's officially out now for $20!



(The original Hollow Knight is available for $15.)
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Yaqoob
Profile Blog Joined March 2005
Canada3337 Posts
Last Edited: 2025-09-04 18:50:10
September 04 2025 17:03 GMT
#4483
On September 04 2025 23:19 DarkPlasmaBall wrote:
I know some people have been waiting a very long time for this game... it's officially out now for $20!

https://www.youtube.com/watch?v=SyyNDebPKQE

(The original Hollow Knight is available for $15.)


So excited! I've already bought and installed it on the Switch 2 lol. Another amazing thing is that they're only charging $20 for Silksong, and I believe they could’ve added $ 10 or $20 to that price if they wanted.

Also, I share the same sentiment as RogerChillingworth. I think you’re doing an awesome job with your posts in this thread!
김택용 Fighting!
DarkPlasmaBall
Profile Blog Joined March 2010
United States45078 Posts
September 08 2025 17:40 GMT
#4484
On September 05 2025 02:03 Yaqoob wrote:
Show nested quote +
On September 04 2025 23:19 DarkPlasmaBall wrote:
I know some people have been waiting a very long time for this game... it's officially out now for $20!

https://www.youtube.com/watch?v=SyyNDebPKQE

(The original Hollow Knight is available for $15.)


So excited! I've already bought and installed it on the Switch 2 lol. Another amazing thing is that they're only charging $20 for Silksong, and I believe they could’ve added $ 10 or $20 to that price if they wanted.

Also, I share the same sentiment as RogerChillingworth. I think you’re doing an awesome job with your posts in this thread!

Thank you for your kind words

Some general news in the world of Nintendo / Switch / Switch 2:

1. Nintendo just won another lawsuit against another person who had been actively selling devices used to mod Switch hardware and pirate Switch software:

"Nintendo has just won another major battle in its longstanding war against piracy. Earlier this summer, a US federal court ruled in favor of Nintendo in a lawsuit against Ryan Daly and the Modded Hardware website. The site was known for selling devices that allowed users to get around Nintendo's piracy protections, including the popular MIG Switch flashcart that lets buyers play official Nintendo games without the need for a physical cartridge. Besides requiring Daly to pay $2 million to Nintendo, the lawsuit requires him to shut down the website and forfeit the domain to Nintendo as part of an all-encompassing permanent injunction.

The order also prevents Daly from any future involvement with devices that get around Nintendo's guardrails, including creating, selling, contributing to, hosting other websites related to or investing in other businesses that deal in similar products. While MIG flash carts could be used as a backup for legally purchased physical games, it was more commonly used to pirate official Nintendo Switch titles. Nintendo has steadily fought against mods and pirating tools, including recently granting itself the power to brick Switches that have pirated games on them.

Nintendo is no stranger to taking legal action against those who defy its strict policies. In March of last year, Nintendo filed a lawsuit against the makers of the Yuzu emulator. The suit was settled quickly, with the team behind the Nintendo Switch emulator agreeing to pay $2.4 million. Like the lawsuit against Daly, the team behind Yuzu had to surrender its website and permanently refrain from doing any activities that bypass Nintendo's rules."

https://www.engadget.com/gaming/nintendo/nintendo-wins-a-2-million-lawsuit-against-popular-switch-modding-webstore-174528989.html

2a. Star Wars Outlaws is being acknowledged as an astonishingly successful Switch 2 port:

"Despite some concerns pre-launch, Outlaws is kind of a technical marvel, with Digital Foundry calling it "the most impressive Switch 2 port to date", noting that despite the console being weaker than its console siblings – including the Xbox Series S – advancements within the architecture mean that Outlaws is able to punch well above its weight.

Looking at image quality, DLSS allows Outlaws to output at 1440p when docked, with comparisons to the Series S more favourable than Digital Foundry has initially expected. Similarly, frame rate remains pretty consistent at 30fps throughout, though some menus actually push this up to 60fps. Cutscenes and pre-rendered videos sometimes drop a few frames here and there, but the gameplay is where it counts, and this is solid. ...

In a rather curious comparison doing the rounds from Factor of Games on YouTube, gameplay from the Switch 2 goes head-to-head with the Steam Deck. Context around exact performance parameters on the Steam Deck is missing, but otherwise the video demonstrates an obvious advantage for the Switch 2. Overall then, it seems Outlaws is a pretty solid benchmark for what can be achieved on the Switch 2, and it seems to be an even more impressive port than launch title Cyberpunk 2077: Ultimate Edition. It's a good indication of what might be achieved in the future, should developers and publishers strive to put in the work and not cut corners. Fingers crossed."

https://www.nintendolife.com/news/2025/09/the-most-impressive-switch-2-port-to-date-digital-foundry-examines-star-wars-outlaws

2b. The developer of Star Wars Outlaws gives a very specific (and possibly controversial) reason for why the port is so successful:

"'Star Wars: Outlaws' developer says Nintendo Switch 2 game key card actually helped performance ...

Star Wars: Outlaws was recently ported to Switch 2, after previously being exclusive to PC, PS5, and Xbox Series consoles. It's a hugely ambitious port that exists only in "game key card format" for those who prefer physical purchases, and according to Ubisoft developer Rob Bantin on Bluesky, it was actually key to getting the game running on Switch 2 at all. ...

Ubisoft chose this format for Outlaws not to save money, but because the developers had a hard time getting the game to run acceptably on a regular cartridge due to in-the-weeds technical issues surrounding the Snowdrop engine that Outlaws runs on. By putting the game on a game key card, Ubisoft was able to circumvent those limitations. ...

The Switch 2 version of Outlaws has been very well received by experts who perform technical analysis of games, like Digital Foundry. That particular channel called it an "extraordinary" port that maintains a level of visual quality that's pretty comparable to the Xbox Series S version, including ray tracing features that almost seem like they shouldn't be possible on Switch 2. Having played the game myself on PS5 (and also having a basic understanding of the power differential between that console and Switch 2), it looks very impressive."

https://mashable.com/article/nintendo-switch-2-star-wars-outlaws-game-key-cards-performance
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Yaqoob
Profile Blog Joined March 2005
Canada3337 Posts
Last Edited: 2025-09-09 12:42:05
September 09 2025 12:34 GMT
#4485
"Star Wars: Outlaws' developer says Nintendo Switch 2 game key card actually helped performance"

That is interesting to read. Leading up to the Switch 2 launch and in the early weeks, I saw many people complaining about the key cards. I specifically remember BeatEmUps not liking it, and I understand his case, because he has a massive collection of Switch 1 (and now Switch 2) games. I think another complaint was that some of the Switch 2 game cases had very small print indicating they didn't have an actual cartridge, but were instead key cards, which is annoying if you find out after purchasing the game.

However, it doesn't affect me much since I usually buy most of my games through the eShop. I'm just waiting for these Express microSD card prices to go down. I want to get a 512GB card instead of 256GB, but the prices are just ridiculous at the moment.

If keycards or games on the system memory allow them to achieve better performance than from an actual cartridge, I am all for it. It just means that unless someone plans to play 2-4 games on the Switch 2, they will need to invest in some form of Express SD storage in the future.

On a side note, my daughter is about 15 hours in Silksong and does find it to be more difficult than Hollow Knight, but she is really enjoying it.
김택용 Fighting!
DarkPlasmaBall
Profile Blog Joined March 2010
United States45078 Posts
Last Edited: 2025-09-10 14:05:07
September 10 2025 14:03 GMT
#4486
I don't really have a personal stake in the key card / physical cartridge conversation anymore (I was a collector of N64 games... until I completed that collection lol), and for me I personally like the convenience of having everything digitally on my Switch / Switch 2, but I completely understand why some people would still prefer physical cartridges. It's cool to visually have a library of games on a shelf (if you have the space), although I'm not sure how justified/alarmist it is for people who think that digital libraries will be sabotaged or disappear if-and-when Nintendo/Microsoft/Sony want to screw over their consumers (and it's not like physical copies last forever either). I didn't even realize that creating a game as a key card could actually make the game perform better, so that's pretty cool.

I'm glad your daughter is enjoying Silksong! There are several articles emphasizing just how hard the game is, even compared to the original HK, such as this one: https://www.gamesradar.com/games/action/silksong-is-way-harder-than-hollow-knight-and-my-theory-is-that-team-cherry-became-evil-game-designers-without-even-realizing-it/
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
DarkPlasmaBall
Profile Blog Joined March 2010
United States45078 Posts
September 10 2025 14:23 GMT
#4487
There will be a HUGE hour-long Nintendo Direct this Friday, September 12th, starting at 9 AM Eastern time:
https://www.nintendolife.com/news/2025/09/nintendo-direct-announced-for-friday-12th-september-2025

A 60-minute* Nintendo Direct is crazy long, so there's good reason to think that a lot of important topics will be covered. There have been tons of rumors and suggestions spreading about what could be discussed, from "Mario's 40th anniversary" to "three games with the number 7" to "Metroid Prime 4: Beyond's release date".

We'll see! Watch it here:


*Nintendo of America's YouTube video caption and Twitter post both say "Tune in for roughly 60 minutes of information on upcoming Nintendo Switch 2 and Nintendo Switch games."
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
DarkPlasmaBall
Profile Blog Joined March 2010
United States45078 Posts
Last Edited: 2025-09-12 15:31:17
September 12 2025 15:05 GMT
#4488
Today's Nintendo Direct was over an hour long, and it was absolutely stacked with games and release dates!

Below is the full list of everything. I've bolded and underlined the ones I'm personally most excited about.

Super Mario Bros. 40th anniversary celebration announcements:

The Super Mario Galaxy Movie announcement - April 2026 release
Super Mario Galaxy and Super Mario Galaxy 2 are coming to Nintendo Switch - October 2, 2025, release
New Super Mario Galaxy amiibo - February 4, 2026, release
Rosalina's sketchbook will be available for purchase
Mario Tennis Fever announced for Nintendo Switch 2 - February 12, 2026 release
Super Mario Bros. Wonder - Nintendo Switch 2 Edition announced with new DLC -' Meet up in Bellabel Park' - Spring 2026 release
Talking Flower figurine - releasing Spring 2026
Yoshi and the Mysterious Book announced for Nintendo Switch 2 - Spring 2026 release

Nintendo Switch game announcements:

Storm into Cryptica - Available later today
Dinkum - timed console exclusive - November 5, 2025, release
Popucom - Holiday 2025 release
Tomodachi Life: Living the Dream Game - new Spring 2026 release

Nintendo Switch 2 game announcements:

Mortal Kombat Legacy Kollection - Switch and Switch 2 - digital release October 30 and physical release December 12
Final Fantasy 7 Remake Intergrade - Switch and Switch 2 - January 22, 2026 release
Lynked: Banner of the Spark - Switch and Switch 2 - Available today
Hades 2 - Nintendo Switch 2 Edition - September 25 release / physical edition releases November 20
Kirby Air Riders amiibo - November 20 release
Hyrule Warriors: Age of Imprisonment - November 6, 2025, release
Dragon Quest 7 Reimagined - February 5, 2026 release
Nintendo Today app update - new Kirby theme and more updates
Switch Online + Expansion Pack updates - Virtual Boy and Virtual Boy games for Switch and Switch 2 - February 17, 2026
Fatal Frame 2: Crimson Butterfly Remake - Early 2026 release
One Piece: Pirate Warriors 4 - Nintendo Switch 2 Edition
Overcooked 2 - Nintendo Switch 2 Edition
Stardew Valley - Nintendo Switch 2 Edition
Human Fall Flat + five new levels - Nintendo Switch 2 Edition
PowerWash Simulator 2 - Fall 2025 release
Suika Game Planet - Switch and Switch 2 - Winter 2025 release
Metroid Prime 4: Beyond Nintendo Switch 2 Edition announced + Switch and Switch 2 - December 4, 2025, release
Donkey Kong Bananza Paid DLC - DK Island and Emerald Rush - Available today
Pokémon Pokopia - launches very soon
Pokémon Legends Z-A - new trailer
Pokémon Legends Z-A Paid DLC - Mega Dimension
Danganronpa 2: Goodbye Despair + additional story - Danganronpa 2x2
Dynasty Warriors: Origins Switch 2 Edition + paid DLC - January 22, 2026 release
Monster Hunter Stories 3: Twisted Reflection - March 13, 2026 release
Two Point Museum - October 28, 2025
Disgaea 7 Complete - OCTOBER 10
EA SPORTS FC 2026 - September 26
Dragon Quest 1&2 HD-2D Remake - October 30
Virtua Fighter 5 R.E.V.O. World Stage - Winter 2025
LEGO Voyagers - September 15
Little Nightmares 3 - October 10
Persona 3 Reload - October 23
Resident Evil Requiem announced for Switch 2 - new trailer
Resident 7: Biohazard Gold Edition and Resident Evil: Village Gold Edition announced for Switch and Switch 2 - February 27, 2026
Fire Emblem Fortune’s Weave - 2026 release

https://www.techradar.com/live/news/nintendo-direct-september-2025-switch-2

Also:

"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
DarkPlasmaBall
Profile Blog Joined March 2010
United States45078 Posts
September 12 2025 16:35 GMT
#4489
The *entire* FF7 Remake trilogy has been confirmed (reconfirmed?) for the Switch 2:
https://www.nintendolife.com/news/2025/09/the-entire-final-fantasy-vii-remake-trilogy-is-making-its-way-to-switch-2
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Laurens
Profile Joined September 2010
Belgium4552 Posts
September 12 2025 17:02 GMT
#4490
That was a big list of nothing until the final line, is that a newly announced fire emblem or had they announced it before?
DarkPlasmaBall
Profile Blog Joined March 2010
United States45078 Posts
September 12 2025 17:27 GMT
#4491
I think it was a new announcement (I personally hadn't heard it before), but I'm surprised you weren't interested in any of the dozens of other games! Is there a franchise in particular you're hoping to hearing about?
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Laurens
Profile Joined September 2010
Belgium4552 Posts
September 12 2025 20:32 GMT
#4492
Anything new from zelda (not hyrule warriors), xenoblade, fire emblem, smash bros or pokemon (not legends) is good.

Hades 2 is good too but i play that on pc
DarkPlasmaBall
Profile Blog Joined March 2010
United States45078 Posts
September 12 2025 20:36 GMT
#4493
Fair enough. I already have plenty of Switch 2 games lined up for the rest of 2025 and 2026, but I wouldn't mind hearing more things about Zelda, Fire Emblem, Smash, or Pokemon too
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Bacillus
Profile Joined August 2010
Finland1985 Posts
September 12 2025 20:37 GMT
#4494
What's the verdict on the mouse feature so far? Is it actually something you can use regularly or more of a amusing gimmick? Are there any games bold enough to build something on it?
DarkPlasmaBall
Profile Blog Joined March 2010
United States45078 Posts
September 13 2025 02:00 GMT
#4495
I'm personally not into the mouse feature, but I'm also generally not into other non-traditional / gimmicky ways to play games either (like joy-cons, styluses, and general motion controls). The one exception I can think of is Ring Fit Adventure - I was totally happy with how movement / accessories / joy-cons worked in that game. I like to use standard mouse-and-keyboard for computer games, and for Nintendo / console games, I'm very much into either a traditional controller or a traditional handheld mode.

Every time that I've forced myself to try out the mouse feature (like in Drag x Drive and in Donkey Kong Bananza), the function itself has worked pretty smoothly, but I always end up needing to sit/lean in a position that's not super comfortable. Maybe other people don't have this issue though, or are more receptive towards creative playstyles than I am.

Here is a list of Switch 2 games that offer at least a tiny portion of the game with a mouse mode option: https://www.nintendolife.com/guides/nintendo-switch-2-all-mouse-mode-compatible-games
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
sharkie
Profile Blog Joined April 2012
Austria18524 Posts
Last Edited: 2025-09-13 18:13:09
September 13 2025 18:12 GMT
#4496
Imo that was one of the best directs ever. Nintendo even got the resident evil and hades release dates

Movie title announcement, fire emblem, Pokémon simulator game, new metroid game will pull so many new players
DarkPlasmaBall
Profile Blog Joined March 2010
United States45078 Posts
September 14 2025 10:25 GMT
#4497
On September 14 2025 03:12 sharkie wrote:
Imo that was one of the best directs ever. Nintendo even got the resident evil and hades release dates

Movie title announcement, fire emblem, Pokémon simulator game, new metroid game will pull so many new players


I agree that it's definitely up there, especially in terms of the sheer quantity and variety of games mentioned... and I'm not even into many of those big titles (Mortal Kombat, Fatal Frame, Stardew Valley, Dynasty Warriors, EA Sports FC, Persona, Resident Evil, etc.).

That Pokopia (Pokemon sim) game has me curious, especially as more and more Pokemon were being revealed throughout the trailer. Gives me Dragon Quest Builders / Animal Crossing vibes, which isn't a bad thing imo.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
DarkPlasmaBall
Profile Blog Joined March 2010
United States45078 Posts
September 15 2025 12:09 GMT
#4498
On September 13 2025 01:35 DarkPlasmaBall wrote:
The *entire* FF7 Remake trilogy has been confirmed (reconfirmed?) for the Switch 2:
https://www.nintendolife.com/news/2025/09/the-entire-final-fantasy-vii-remake-trilogy-is-making-its-way-to-switch-2


A follow-up on FF7 Remake: The developers are offering optional difficulty toggles, if you wanted to break the games for fun.

Newcomers Can Break Final Fantasy VII Remake With New Difficulty Settings

Final Fantasy VII Remake Intergrade is heading to the Switch 2 on 22nd February 2026, finally letting both fans and newcomers experience Square Enix's ambitious reimagining on a Nintendo console since its initial release in 2020. Not only that, but the entire remake trilogy, including Final Fantasy VII Rebirth and an as-yet untitled third entry, is also bound for the Switch 2.

If you happen to be a complete newcomer to FF7 (or indeed Final Fantasy in general) then you might be pleased to know that Square Enix is introducing a whole bunch of difficulty / progression features to the Switch 2 version to make the game much (much) easier.

This isn't just a case of making enemies weaker or giving you more experience points, though. No no – much like the re-release of the original Final Fantasy VII on Switch, you can effectively break the game by giving yourself unlimited HP, MP, Limit Gauge, and ATB Gauge. Oh, and you can also deal 9,999 damage with every attack, if you wish.

So let's go over exactly how Square Enix breaks it down:

- HP is always full - your HP is at its maximum value at all times. Even when hit by an enemy, your HP won’t go down. Instant death is also removed (sorry Tonberries!)

- MP is always full - your MP is always at its maximum value. Sling out spells with wild abandon!

- Limit gauge is always full - the Limit gauge is at maximum when you enter battle, and using powerful Limit Breaks won’t deplete it.

- ATB gauge is always full - your ATB gauge is always maxed out, so you can unleash abilities as much as you want without restriction!

- Damage dealt is always 9999 - with this set on, you’ll do maximum damage with every attack. No boss can stand against you!

It's worth reiterating that these are completely optional, so if you want to experience Final Fantasy VII Remake as intended, then you can just ignore these. But for those who might be struggling or simply want to enjoy the story, then it's great to have options.

https://www.nintendolife.com/news/2025/09/newcomers-can-break-final-fantasy-vii-remake-with-new-difficulty-settings
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
sharkie
Profile Blog Joined April 2012
Austria18524 Posts
September 15 2025 12:36 GMT
#4499
So a story mode basically
DarkPlasmaBall
Profile Blog Joined March 2010
United States45078 Posts
September 15 2025 12:47 GMT
#4500
Yeah pretty much. When the original FF7 came out for the Switch, there were similar toggles added in, in case you basically wanted to speed through the game without grinding or worrying about battles/death.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
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