Some additional information on the framerate and resolution of Octopath Traveler 0, which comes out December 4th.... TL;DR = It should be a smooth and beautiful experience:
Fortunately, things are looking rather good for those with the latest Nintendo hardware. The Switch 2 version of the game will run at up to 60fps, with a 1920x1080 resolution. The Switch 1, on the other hand, keeps things slightly lower and will play at up to 30fps / 1280x720p. The site doesn't currently specify any handheld/docked discrepancies, so we might have to wait until release to see the differences in action.
Another interesting addition to the performance table is the row that specifies how each version will fare in the game's town builder mode. The Switch 2 will allow up to 400 buildings to be placed in one area, while the Switch 1 edition will only allow up to 250.
For those wondering, this puts the Switch 2 version on the same level as the Octopath Traveler 0 PS4 release. The PS5 and Xbox Series X will muster up to 120fps at 3840x2160, with the opportunity to customise town with up to 500 buildings, while the Series S boasts 120fps at the slightly lower 1920x1080p with the same 500-buildings option.
Another interesting addition to the performance table is the row that specifies how each version will fare in the game's town builder mode. The Switch 2 will allow up to 400 buildings to be placed in one area, while the Switch 1 edition will only allow up to 250.
For those wondering, this puts the Switch 2 version on the same level as the Octopath Traveler 0 PS4 release. The PS5 and Xbox Series X will muster up to 120fps at 3840x2160, with the opportunity to customise town with up to 500 buildings, while the Series S boasts 120fps at the slightly lower 1920x1080p with the same 500-buildings option.
https://www.nintendolife.com/news/2025/09/square-enix-details-octopath-traveler-0s-switch-2-performance-and-resolution
You should watch this five-minute video before you buy / if you're curious about the game: