• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 05:43
CET 11:43
KST 19:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Rongyi Cup S3 - RO16 Preview3herO wins SC2 All-Star Invitational10SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0
Community News
Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)19Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7
StarCraft 2
General
StarCraft 2 will not be in the Esports World Cup Rongyi Cup S3 - RO16 Preview herO wins SC2 All-Star Invitational PhD study /w SC2 - help with a survey! SC2 Spotted on the EWC 2026 list?
Tourneys
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) OSC Season 13 World Championship $70 Prize Pool Ladder Legends Academy Weekly Open! SC2 All-Star Invitational: Jan 17-18 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone
Brood War
General
Gypsy to Korea [ASL21] Potential Map Candidates Which foreign pros are considered the best? BW General Discussion BW AKA finder tool
Tourneys
[Megathread] Daily Proleagues [BSL21] Non-Korean Championship - Starts Jan 10 Small VOD Thread 2.0 Azhi's Colosseum - Season 2
Strategy
Current Meta Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Beyond All Reason Awesome Games Done Quick 2026!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread NASA and the Private Sector Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Navigating the Risks and Rew…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1590 users

Sid Meier's Civilization VI - Page 33

Forum Index > General Games
Post a Reply
Prev 1 31 32 33 34 35 61 Next
tofucake
Profile Blog Joined October 2009
Hyrule19189 Posts
Last Edited: 2016-11-02 18:10:55
November 02 2016 18:10 GMT
#641
I do miss my old Dido ICS/Archipelago from G&K. Those were some fun games.
Liquipediaasante sana squash banana
Kreb
Profile Joined September 2010
4834 Posts
November 03 2016 16:39 GMT
#642
Im feeling so stupid asking this but im about to go crazy how there can be no information anywhere (googled for 10+ min). Why the fuck cant I start my three launch mars things for science victory? Got all techs and earth satellite, soon moon landing too. I've searched for them in the production list 10 times now. Im pretty much just skipping turns to officially win an already won game, but Im going crazy over this. Google and Civilopedia says nothing.
Valiver
Profile Blog Joined February 2011
Caldeum1977 Posts
November 03 2016 16:44 GMT
#643
On November 04 2016 01:39 Kreb wrote:
Im feeling so stupid asking this but im about to go crazy how there can be no information anywhere (googled for 10+ min). Why the fuck cant I start my three launch mars things for science victory? Got all techs and earth satellite, soon moon landing too. I've searched for them in the production list 10 times now. Im pretty much just skipping turns to officially win an already won game, but Im going crazy over this. Google and Civilopedia says nothing.

You have to make the projects one at a time. So once you've done the moon landing you can do all 3 of the mars things. It's incredibly unclear from the game.
Writer
Kreb
Profile Joined September 2010
4834 Posts
November 03 2016 16:45 GMT
#644
Thank you. That was my last guess so I guess Im still sane.
xDaunt
Profile Joined March 2010
United States17988 Posts
November 03 2016 19:57 GMT
#645
On November 04 2016 01:44 Valiver wrote:
Show nested quote +
On November 04 2016 01:39 Kreb wrote:
Im feeling so stupid asking this but im about to go crazy how there can be no information anywhere (googled for 10+ min). Why the fuck cant I start my three launch mars things for science victory? Got all techs and earth satellite, soon moon landing too. I've searched for them in the production list 10 times now. Im pretty much just skipping turns to officially win an already won game, but Im going crazy over this. Google and Civilopedia says nothing.

You have to make the projects one at a time. So once you've done the moon landing you can do all 3 of the mars things. It's incredibly unclear from the game.

In my first victory game, I think I spent like 100 turns just rotely building space shit to win.
Kreb
Profile Joined September 2010
4834 Posts
Last Edited: 2016-11-03 20:03:30
November 03 2016 20:02 GMT
#646
Was my first game. It felt like it was over at round 100-150. Figured i'd try science victory. B-lined stright to first tech for spaceport but wasnt prepared for the stupid amount of production needed and didnt prepare my cities for it (focused on production). Its gonna take like 400 rounds to win and last 250 has been a waiting game, crushing a few ppl who declared war with mech units against swordsmen (lul) and monitoring the religous progress of other civs.

Pretty damn boring game. Granted if I knew how much I needed to build all buildings I'd have prepared better, but my plan for "ok games over, just go for a quick science victory to get it over with" probably ended up the slowest victory. Pretty sure I coulda just switched gear and built a bunch of army units and ran over them, heh.
tofucake
Profile Blog Joined October 2009
Hyrule19189 Posts
November 03 2016 20:04 GMT
#647
Sounds like you played an easy difficulty then...
Liquipediaasante sana squash banana
andrewlt
Profile Joined August 2009
United States7702 Posts
November 03 2016 20:12 GMT
#648
In my first game, I was kinda prepared for the long production times but didn't realize you had to build them in order. I ended up building the spaceport too early on my second and third production cities.
xDaunt
Profile Joined March 2010
United States17988 Posts
November 03 2016 20:15 GMT
#649
One problem with this game is that it takes forever to close games out. I have this Germany immortal game going right now where I am in the information age and everyone else is at least 2 ages behind me, but I don't really have a means of finishing the game within 50 turns. It's just too much work, so I'm probably going to just abandon the game and start a new one.
HolydaKing
Profile Joined February 2010
21254 Posts
November 03 2016 20:17 GMT
#650
That's the problem with Domination on big maps, you can kinda cheese though with nukes + rushing the capitals. Other than that it takes a while.
Kreb
Profile Joined September 2010
4834 Posts
November 03 2016 22:19 GMT
#651
On November 04 2016 05:04 tofucake wrote:
Sounds like you played an easy difficulty then...

Definitely, start on Prince first game on purpose. I didnt know (and still dont) the game and wanted an easy game to learn.
Gorsameth
Profile Joined April 2010
Netherlands22063 Posts
November 03 2016 22:28 GMT
#652
On November 04 2016 05:15 xDaunt wrote:
One problem with this game is that it takes forever to close games out. I have this Germany immortal game going right now where I am in the information age and everyone else is at least 2 ages behind me, but I don't really have a means of finishing the game within 50 turns. It's just too much work, so I'm probably going to just abandon the game and start a new one.

That's always been the case of 4x games. At some point you get ahead enough that no one can stop you and its just a boring X turns until you win.
Don't think I have played one in 20+ years where this wasn't a state you arrive at some point.

It ignores such insignificant forces as time, entropy, and death
Yoav
Profile Joined March 2011
United States1874 Posts
November 03 2016 22:31 GMT
#653
Honestly, it's my impression with Eurekas so strong and production times for space shit so long, that Science Victory is really a lot more of a production victory. Getting a few super-high production cities seems to be a lot more important than the tech itself, which is comparatively easy to get. Especially compared to how I mostly played Civ 5.
tofucake
Profile Blog Joined October 2009
Hyrule19189 Posts
November 03 2016 22:51 GMT
#654
On November 04 2016 07:19 Kreb wrote:
Show nested quote +
On November 04 2016 05:04 tofucake wrote:
Sounds like you played an easy difficulty then...

Definitely, start on Prince first game on purpose. I didnt know (and still dont) the game and wanted an easy game to learn.

Yeah, the game is a lot harder and a lot more fun on the higher difficulties
Liquipediaasante sana squash banana
Danglars
Profile Blog Joined August 2010
United States12133 Posts
November 04 2016 02:25 GMT
#655
I'm very glad essentially ignoring religion is playable currently. I've got 8 Grecian missionaries and one apostle, 3 japanese missionaries and one apostle, and two spanish apostles sitting outside two cities within my borders.

I think I'll wait for a patch before trying a big religious playstyle on immortal or deity.
Great armies come from happy zealots, and happy zealots come from California!
TL+ Member
xDaunt
Profile Joined March 2010
United States17988 Posts
November 04 2016 02:35 GMT
#656
On November 04 2016 11:25 Danglars wrote:
I'm very glad essentially ignoring religion is playable currently. I've got 8 Grecian missionaries and one apostle, 3 japanese missionaries and one apostle, and two spanish apostles sitting outside two cities within my borders.

I think I'll wait for a patch before trying a big religious playstyle on immortal or deity.

Yeah, religion is completely unplayable on immortal and above. Don't even bother.
DeepElemBlues
Profile Blog Joined January 2011
United States5079 Posts
November 04 2016 03:32 GMT
#657
even on king or emperor the AIs that go for religion get a thousand missionaries and apostles

the one part of the game the AI is actually really good at lol
no place i'd rather be than the satellite of love
Danglars
Profile Blog Joined August 2010
United States12133 Posts
November 04 2016 05:27 GMT
#658
On November 04 2016 12:32 DeepElemBlues wrote:
even on king or emperor the AIs that go for religion get a thousand missionaries and apostles

the one part of the game the AI is actually really good at lol

The great irony that hit me was that in this game, it's the robots that are spreading the good news and they're insanely good at it. You put humans in charge of religion and ... well everybody knows

humans are better than computers at simulating successful campaigns and moves in advance, right?
humans are better than computers at charting out scientific discoveries and synergizing advances from any point, right?
But nah ... it's those God and gods stuff that the computers got us beat on
Great armies come from happy zealots, and happy zealots come from California!
TL+ Member
iamho
Profile Joined June 2009
United States3347 Posts
November 04 2016 06:49 GMT
#659
So I only got into the Civ series last year with Civ V, but so far Civ VI honestly seems terrible and borderline unplayable from the time I've put into it. The timings are way off, production is way too slow, I just ignore most of the tech/civil upgrades because I never have time to produce anything with them anyways. Policy cards change so often that you can just get whatever you need the most for the next 5 turns with no thought about any actual strategy. Also the AI enemies never upgrade units and keep attacking me with warriors and spearmen when I have industrial age units.
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
Last Edited: 2016-11-04 07:46:36
November 04 2016 07:29 GMT
#660
So I think the early game tech/civ paths are pretty set.

Tech: Get resource techs first, if archer rushing, it's best to delay archery just a bit so you can get enough slingers out and upgrade them at the same time. One city only.

Get writing and place the campus so its production cost locks and go back to building units/builders. If not rushing, buy your first settler and go for religion, get astrology and a holy site, religion is usually obtainable if you have a good holy site spot and another small boost like a convoy at a religion city-state, good enough land for a faith pantheon, etc. Buy the GP with faith as soon as you have enough faith.

From then on, beeline apprenticeship, build commercial hub asap, then industrial asap, get engineering for aqueducts only if your cities need it. Chops are helpful here. Fill up trader slots asap.

Civ: Craftsmanship before foreign trade for +50% ranged unit production if rushing, if not, early empire first, then political philosophy, then beeline feudalism, then merchant republic.

Best cultural victory strat is by abusing relics like another poster mentioned. It helps to get Mount St.Michel for it.

For domination, beeline machinery, should be able to take out the entire continent with xbows if on continents map. Theocracy helps a bit but not super important. If beelining machinery, it's still best to build industrial districts first or it takes way too long to build an up to date army.
Prev 1 31 32 33 34 35 61 Next
Please log in or register to reply.
Live Events Refresh
Next event in 17m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 249
SortOf 146
Rex 19
StarCraft: Brood War
GuemChi 2055
Calm 2044
Rain 1582
Hyuk 729
BeSt 667
Horang2 555
Stork 390
Soulkey 333
Soma 237
Zeus 192
[ Show more ]
Mini 155
Last 135
Sharp 116
Backho 109
Killer 99
Shinee 92
Hyun 80
Shuttle 68
ggaemo 67
Mong 59
hero 55
Bale 40
Mind 38
ToSsGirL 37
soO 37
ajuk12(nOOB) 23
Barracks 21
910 20
GoRush 13
Free 12
Noble 11
Movie 10
Dota 2
XcaliburYe166
NeuroSwarm106
Counter-Strike
allub144
Other Games
gofns8981
summit1g5311
Liquid`RaSZi1034
ceh9599
JimRising 426
Happy276
crisheroes258
XaKoH 180
Sick124
Mew2King87
ToD54
Hui .34
Organizations
Other Games
gamesdonequick893
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• LUISG 24
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Laughngamez YouTube
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1242
• Stunt619
• HappyZerGling111
Upcoming Events
RongYI Cup
17m
ByuN vs TriGGeR
herO vs Rogue
RotterdaM265
Rex21
OSC
17m
herO vs Clem
Cure vs TBD
Solar vs TBD
Classic vs TBD
RongYI Cup
1d
Clem vs ShoWTimE
Zoun vs Bunny
Big Brain Bouts
1d 6h
Serral vs TBD
RongYI Cup
2 days
SHIN vs Creator
Classic vs Percival
OSC
2 days
BSL 21
2 days
RongYI Cup
3 days
Maru vs Cyan
Solar vs Krystianer
uThermal 2v2 Circuit
3 days
BSL 21
3 days
[ Show More ]
Wardi Open
4 days
Monday Night Weeklies
4 days
OSC
4 days
WardiTV Invitational
5 days
WardiTV Invitational
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-01-20
SC2 All-Star Inv. 2025
NA Kuram Kup

Ongoing

C-Race Season 1
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Rongyi Cup S3
OSC Championship Season 13
Underdog Cup #3
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025

Upcoming

Escore Tournament S1: W5
Acropolis #4 - TS4
Acropolis #4
IPSL Spring 2026
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.