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Street Fighter V - Page 10

Forum Index > General Games
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slit
Profile Joined March 2013
Spain212 Posts
February 25 2016 00:08 GMT
#181
On February 25 2016 01:22 Dizmaul wrote:

My first stick was exactly this one

+ Show Spoiler +
[image loading]
.


Hey Dizmaul! Had a cartridge Neo-Geo myself, did you play Garou? Art Of Fighting?? Damn, seeing your pic got me back to teen years :D yeah, I'm an old geezer.
mikedebo
Profile Joined December 2010
Canada4341 Posts
February 25 2016 01:43 GMT
#182
On February 25 2016 09:08 slit wrote:
Show nested quote +
On February 25 2016 01:22 Dizmaul wrote:

My first stick was exactly this one

+ Show Spoiler +
[image loading]
.


Hey Dizmaul! Had a cartridge Neo-Geo myself, did you play Garou? Art Of Fighting?? Damn, seeing your pic got me back to teen years :D yeah, I'm an old geezer.


Last Blade 2 or death.
I NEED A PHOTOSYNTHESIS! ||| 'airtoss' is an anagram of 'artosis' ||| SANGHOOOOOO ||| "No Korea? No problem. I have internet." -- Stardust
Dizmaul
Profile Joined March 2010
United States831 Posts
February 25 2016 02:28 GMT
#183
On February 25 2016 09:08 slit wrote:
Show nested quote +
On February 25 2016 01:22 Dizmaul wrote:

My first stick was exactly this one

+ Show Spoiler +
[image loading]
.


Hey Dizmaul! Had a cartridge Neo-Geo myself, did you play Garou? Art Of Fighting?? Damn, seeing your pic got me back to teen years :D yeah, I'm an old geezer.


MvC1 was the first fighting game I remember playing seriously at the arcade. Before that I just had a great time button mashing on Killer instinct, Primal Rage or Children of the atom ect. I also remember playing Mortal Kombat 2 at the arcade. But MvC1 is when I was really able to learn combos and stuff. Then I played a lot of Capcom vs SNK 1 and 2 and got really into the Guilty Gear X. I had the pleasure of growing up in NY and MvC2 was insane huge as well. I've even remember having my ass handed to me by J.Wong around 2003. Great times!! hah.

On SFV topic. I cant stick with a character I'm loving so many of them. Laura was my first who I think is awesome. I really like Birdie and Cammy, but I also like how the new Geif works. Then I was messing with Ryu and even had a lot of fun with that hah.
It is what it is
porkRaven
Profile Joined December 2010
United States953 Posts
February 25 2016 04:27 GMT
#184
I wish I was in your situation because I can't find anyone that I really like besides necalli even though there are tons of other cool characters.
SHOUTOUTS TO Aylear!!!
AsianEcksDragon
Profile Joined March 2008
United States1036 Posts
February 25 2016 06:02 GMT
#185
The only character that absolutely requires a stick is Cammy. Her TK divekick has to end in up-forward so it's impossible on pad.
神は乗り越えられる試練しか与えない
Duka08
Profile Blog Joined July 2010
3391 Posts
February 25 2016 06:14 GMT
#186
On February 25 2016 15:02 AsianEcksDragon wrote:
The only character that absolutely requires a stick is Cammy. Her TK divekick has to end in up-forward so it's impossible on pad.

What about that is impossible on pad...?
Firkraag8
Profile Joined August 2010
Sweden1006 Posts
Last Edited: 2016-02-25 15:06:30
February 25 2016 07:47 GMT
#187
edit: nvm, decided myself!
Too weird to live, too rare to die.
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
February 25 2016 20:01 GMT
#188
I'm pretty confident Fang is the most matchup heavy character in the game. Really dislike playing against Bison and especially Sims with him
Wesso
Profile Joined August 2010
Netherlands1245 Posts
February 25 2016 20:15 GMT
#189
Does anybody have any experience getting a steam controller to work with this game?
AsianEcksDragon
Profile Joined March 2008
United States1036 Posts
February 26 2016 06:02 GMT
#190
On February 25 2016 15:14 Duka08 wrote:
Show nested quote +
On February 25 2016 15:02 AsianEcksDragon wrote:
The only character that absolutely requires a stick is Cammy. Her TK divekick has to end in up-forward so it's impossible on pad.

What about that is impossible on pad...?


Cammy can only divekick (qcb) from a forward jump so in order to it instantly you have to go from back to up-forward without completing the motion or you'd jump backward or neutral jump instead. I can't even consistently do it on a stick but it's just an motion to do with your thumb.
神は乗り越えられる試練しか与えない
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
February 26 2016 06:23 GMT
#191
On February 26 2016 15:02 AsianEcksDragon wrote:
Show nested quote +
On February 25 2016 15:14 Duka08 wrote:
On February 25 2016 15:02 AsianEcksDragon wrote:
The only character that absolutely requires a stick is Cammy. Her TK divekick has to end in up-forward so it's impossible on pad.

What about that is impossible on pad...?


Cammy can only divekick (qcb) from a forward jump so in order to it instantly you have to go from back to up-forward without completing the motion or you'd jump backward or neutral jump instead. I can't even consistently do it on a stick but it's just an motion to do with your thumb.

Can she even do an instant divekick anymore?

Far easier just to do a 412369 motion and delay the kick button a little.
Average means I'm better than half of you.
AsianEcksDragon
Profile Joined March 2008
United States1036 Posts
Last Edited: 2016-02-26 06:52:23
February 26 2016 06:41 GMT
#192
Her EX is the only divekick without a height requirement so yes, you can do instant divekicks if you're willing to spend some meter. Afaik, there's no shortcut here. It has to be 2149 + KK. You can't hold 9 while pressing the kick too because it'll cancel out your 214 motion. It's very strict and I'm having trouble pulling it off even on stick especially on 2p side. It's an unnatural motion for your thumb if you're using pad.
神は乗り越えられる試練しか与えない
Krohm
Profile Blog Joined May 2007
Canada1857 Posts
February 26 2016 20:52 GMT
#193
Oh wow is there zero downside to rage quitting anymore? I've been coming across a few pretty high ranked players who are absolute garbage and rage quit when I've won and I don't gain any points, I'm assuming they don't lose any either hence their high rating?
Not bad for a cat toy.
Mannerheim
Profile Joined April 2007
766 Posts
February 26 2016 21:37 GMT
#194
Pretty much any time you see someone on a massive win streak prepare for a ragequit because that's how they kept it going.

Capcom is apparently aware it's a major issue so they'll likely address it in a patch.
Dizmaul
Profile Joined March 2010
United States831 Posts
February 26 2016 21:39 GMT
#195
Yes it's been a huge topic of discussion and something I think capcom has to address. I would not be surprised at all if points are all reset. Especially because I think a CPT spot goes to the #1 Rank or something like that.
It is what it is
Duka08
Profile Blog Joined July 2010
3391 Posts
February 26 2016 21:53 GMT
#196
On February 26 2016 15:41 AsianEcksDragon wrote:
Her EX is the only divekick without a height requirement so yes, you can do instant divekicks if you're willing to spend some meter. Afaik, there's no shortcut here. It has to be 2149 + KK. You can't hold 9 while pressing the kick too because it'll cancel out your 214 motion. It's very strict and I'm having trouble pulling it off even on stick especially on 2p side. It's an unnatural motion for your thumb if you're using pad.

But players have been doing motions like this on pad for years... It's unnatural for both controllers, but that's what practice is for. Viper players did TK burn kicks on pad in SF4. You could even argue that doing it "the slow way", 963214+K, is easier on pad, much like 360s with Gief. Unless they significantly changed the way inputs work in V, which I haven't noticed so far, it should work similarly on both pad and stick. Difficult and annoying, but not impossible.
mikedebo
Profile Joined December 2010
Canada4341 Posts
February 27 2016 02:46 GMT
#197
Winter Brawl this weekend, 3v3 tournament right now and singles tournament starts tomorrow. Watch on Team Spooky: http://www.twitch.tv/teamsp00ky
I NEED A PHOTOSYNTHESIS! ||| 'airtoss' is an anagram of 'artosis' ||| SANGHOOOOOO ||| "No Korea? No problem. I have internet." -- Stardust
Firkraag8
Profile Joined August 2010
Sweden1006 Posts
February 27 2016 03:36 GMT
#198
New status update, talks about ragequits and matchmaking.

http://www.capcom-unity.com/haunts/blog/2016/02/26/sfv-post-launch-status-update-vol-5
Too weird to live, too rare to die.
aseq
Profile Joined January 2003
Netherlands4025 Posts
February 27 2016 03:52 GMT
#199
Hmm, ragequitting was around in bnet 1.0 (18 years ago) and would show up in your w-l-disc stats. You would mostly avoid people with a lot of discs. Kind of naive not to have thought of this at all prior to release, right?
Kingkosi
Profile Blog Joined October 2006
United States1215 Posts
February 27 2016 03:55 GMT
#200
I don't think there is a penalty for rage quitting because the servers aren't stable just yet so, they wanted to avoid both players losing points to random DCs. They probably figured that would be the bigger outcry. Glad they are working on it either way.
Twitter: @KingKosi
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