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TL community team (EU) - Page 9

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ArtyK
Profile Joined June 2011
France3144 Posts
Last Edited: 2015-08-29 22:40:05
August 29 2015 22:39 GMT
#161
FOR THE LOVE OF GOD WHY
It was 3 to 3 and with 2 days left, again Censured is tricking you into voting another map than nuke, im OUTRAGED
Sup dood ¯\_(ツ)_/¯ KiWiKaKi | SLush | uThermal | PtitDrogo | SortOf | Clem ~ "I told my mom she should vote for me in Nation Wars, she said 'I dunno, I kinda want Finland to win'" – Luolis ~ https://www.youtube.com/watch?v=m_NScWV9h8k#t=1h01m
TL+ Member
amazingxkcd
Profile Blog Joined September 2010
GRAND OLD AMERICA16375 Posts
August 30 2015 00:53 GMT
#162
afaik, there are no leagues that use nuke in their regular matches. Just practice dust2 and the rest of the active map pool.
The world is burning and you rather be on this terrible website discussing video games and your shallow feelings
Censured
Profile Blog Joined April 2010
Czech Republic1061 Posts
August 30 2015 02:29 GMT
#163
Sorry Artyk... I just took the map pool from faceit. its not my fault no one likes nuke
Occupation: Legend
Tufas
Profile Blog Joined April 2010
Austria2259 Posts
Last Edited: 2015-08-30 12:39:45
August 30 2015 11:08 GMT
#164
Pretty sure that I cannot even half promise to make it two times a week but do you guys mind if I just show up for the next training ?
I have been a DMG for ~ 50 games now, guess this is my rank then.
If all else fails we can still talk about glorious m4-with-zoom-days or that tragic day in 2001 when they decided to nerf my jump-submachinegun strats ...

edit: Maybe can join the B team
Where is my ACE flair
b3nd3r
Profile Joined February 2015
Germany158 Posts
August 30 2015 12:12 GMT
#165
One day we'll make it to nuke, one day.
Sweet photons. I don't know if you're waves or particles, but you go down smooth.
ArtyK
Profile Joined June 2011
France3144 Posts
August 30 2015 12:51 GMT
#166
On August 30 2015 09:53 amazingxkcd wrote:
afaik, there are no leagues that use nuke in their regular matches. Just practice dust2 and the rest of the active map pool.


Oh i'm sorry i thought nuke was the most played map of all time :D
Sup dood ¯\_(ツ)_/¯ KiWiKaKi | SLush | uThermal | PtitDrogo | SortOf | Clem ~ "I told my mom she should vote for me in Nation Wars, she said 'I dunno, I kinda want Finland to win'" – Luolis ~ https://www.youtube.com/watch?v=m_NScWV9h8k#t=1h01m
TL+ Member
Censured
Profile Blog Joined April 2010
Czech Republic1061 Posts
August 31 2015 21:16 GMT
#167
Ok guys, next map's gonna be the (in)famous Dust2. I hope I will see ya all tomorrow.
Btw I put some D2 guides in the first post, check em out
Occupation: Legend
b3nd3r
Profile Joined February 2015
Germany158 Posts
September 01 2015 08:20 GMT
#168
Sometimes I miss the wooden doors...
Sweet photons. I don't know if you're waves or particles, but you go down smooth.
Sugarfluff
Profile Joined October 2011
Sweden132 Posts
September 01 2015 08:45 GMT
#169
I'm pretty excited about practising D2. I hate the map when I'm just MM'ing, but with a little extra preparation it's the map with most strats, and the one with the most defined positions for those strats. It's also a good map to practice general map control on and I think it'll be easier to demonstrate the importance of map control and then use that concept on other maps after we've practised D2.

I'll also throw in another video. It's a short T-side video from sgares and most of the stuff is covered by steel in his map control video, but there are a few points that are new: T-side Strategies on Dust 2

I'd also like to make a suggestion regarding how we practise in our 5v5 games. As it is now we first gather to talk general tactics and strats, as well as smokes and flashes, and then jump right into it. We don't actually dry run any of the strats. Now I'm not saying we should. With 10 people in the server it would mean 5 people just sitting around, and further more we'd HAVE to pre select the teams and decide who plays what position; which would of course discourage mixing of the players (which I still think is somewhat important for everyone to get to know each other and to keep a semblance of balance as we evolve as players) and also showcase exactly who will be where for the enemy team.

But there is another thing we could do to make practising these strats a little easier for the players, and make calling a lot easier for the in game leader: tactical pauses. We haven't used these at all (probably because after an hour of strat talk people are eager to play) and I really think we should--to some degree. Obviously you can't pause every round, it'd get frustrating and boring fast, but I think it'd be a big improvement as long as we limit it to perhaps 2 pauses per team. Just a short pause where the IGL can let everyone know which strat they're gonna be running, make sure everyone knows which position they're gonna play (with some reminders to those who've forgotten part of the strat - let's face it can be a lot to remember and the point is to mix it up and use different strats), and make sure the team has all the smokes and so on.

This would slow down the process of the inhouse and if you're only showing up to play some fun 5v5s then I guess this suggestion might be redundant, but as it is I don't think we're coming out of the inhouses very practised in any of the strats we go over and I think the pauses are a good solution half between serious and fun, as well as the logistics of being 10 people.
If something is funny, it is worth doing.
NihiLStarcraft
Profile Blog Joined January 2010
Denmark1413 Posts
September 01 2015 09:48 GMT
#170
+1 on the tactical pauses idea. Every round that was interesting, you guys could pause, talk it over on TS (everybody would have to move into 1 channel though) and then keep playing. Would probably help a lot!
b3nd3r
Profile Joined February 2015
Germany158 Posts
September 01 2015 12:10 GMT
#171
Yea, fixed team /w preselected positions can be more efficient on training but I also think we need more time for this (and because I will be the main entry frag to aim for I guess^^).

To improve getting to know each other (or to improve the assigning of voices to names) does anyone know some fairly up-to-date TS3 overlay that works fine and does not crash the game or calls in the vac-system? Maybe it's not a good idea, just a thought.

The usage of limited tactical pause is a nice feature we only used when someone needed to afk when I remember right. We really should either use it, as Nihil said, to reflect certain rounds or as a short strat-talk when things not running as expected for one of the teams.
Sweet photons. I don't know if you're waves or particles, but you go down smooth.
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
September 01 2015 13:57 GMT
#172
I have a secret for you ArtyK.

No one... actually likes Nuke.
(And it's not even official anymore).
Just wait for the redesign of the map, so it can become playable again.
LiquipediaWanderer
Luolis
Profile Blog Joined May 2012
Finland7197 Posts
September 01 2015 14:31 GMT
#173
yea like 2 pauses per game wuld be nice
pro cheese woman / Its never Sunny in Finland. Perkele / FinnishStarcraftTrivia
ArtyK
Profile Joined June 2011
France3144 Posts
September 01 2015 15:56 GMT
#174
On September 01 2015 22:57 Ragnarork wrote:
I have a secret for you ArtyK.

No one... actually likes Nuke.
(And it's not even official anymore).
Just wait for the redesign of the map, so it can become playable again.


1. I didn't know it was a secret
2. 4 Nuke votes vs Dust2 so, jokes on you :D
Sup dood ¯\_(ツ)_/¯ KiWiKaKi | SLush | uThermal | PtitDrogo | SortOf | Clem ~ "I told my mom she should vote for me in Nation Wars, she said 'I dunno, I kinda want Finland to win'" – Luolis ~ https://www.youtube.com/watch?v=m_NScWV9h8k#t=1h01m
TL+ Member
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
September 01 2015 16:05 GMT
#175
People were actually kind with you and wanted to put you out of your misery, but they failed, as it's too powerful...
LiquipediaWanderer
ArtyK
Profile Joined June 2011
France3144 Posts
September 01 2015 16:09 GMT
#176
On September 02 2015 01:05 Ragnarork wrote:
People were actually kind with you and wanted to put you out of your misery, but they failed, as it's too powerful...


The nerves on that guy...
Sup dood ¯\_(ツ)_/¯ KiWiKaKi | SLush | uThermal | PtitDrogo | SortOf | Clem ~ "I told my mom she should vote for me in Nation Wars, she said 'I dunno, I kinda want Finland to win'" – Luolis ~ https://www.youtube.com/watch?v=m_NScWV9h8k#t=1h01m
TL+ Member
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
September 01 2015 16:24 GMT
#177
*chuckles*
LiquipediaWanderer
nujokk
Profile Joined December 2013
Germany17 Posts
September 01 2015 17:28 GMT
#178
guys im very sorry but i cant make it today..at least not before 10pm.
i totally forgot about a birthday in the family (as always ...)

Hope you guys have a lot of fun (and you willl...because...well...its D2 ! )

See you later, Thursday i will be there right at 8pm. Im sorry for the inconveniences
Luolis
Profile Blog Joined May 2012
Finland7197 Posts
September 02 2015 05:25 GMT
#179
Yea i think last nights session was quite fruitful. Sure the games werent the tightest ever, but we got alot of good feedback and ideas how to fix stuff. Also got to know quite many of our mistakes so thats nice aswell.
pro cheese woman / Its never Sunny in Finland. Perkele / FinnishStarcraftTrivia
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
Last Edited: 2015-09-02 09:00:06
September 02 2015 08:59 GMT
#180
Sorry for my mood and playing like shit yesterday, was definitely not in the right conditions to play.

Still, I thought a bit about the games and I think I got a few things in mind on how to get better, at least on dust2.
I think I understood a lot about the map in just these two games, way more than for all the matches I've played on it already
Even if I knew beforehand a few things, I've come to understand the whys, and experienced these directly (for example, the fact that it's a way more aim-focused map, that it's way more dynamic than other maps, etc.).

Let's start to fix things
LiquipediaWanderer
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