Since we lost EU TL community night server and it's harder and harder to even get 5 TL people together for a stupid matchmaking game, I think it's time to put few people together who are interested in playing in a team and becoming better players.
Ok, so here is the deal: I was thinking about playing together at least twice a week. Doesn't matter if it's faceit or matchmaking at the beginning, it's just to get into playing together as a team. We would play mostly during night time. Besides playing pugs together, once a week we would pick a map and go over some strategies, smokes, nades, boosts, positioning etc. and we would pick at least one demo of our past games and look for where to improve. Later on (when we got at least 3 or 4 maps down) we can try some faceit leagues / tournaments.
Requirements: - to be able to show up at least twice a week - at least AK rank - to be serious about this
If you are interested and/or have any ideas or comments, please post below. Once we get at least 6 or 7 people (I think it would be cool to have some stand-ins), we can get this thing rolling.
Luolis are you sure? I thought you have like another CS team that you play with, and I am not even mentioning your sc2 carrier... Not that I don't want you in the team, you are the best IGL EU after all :D
On August 15 2015 05:02 Censured wrote: Luolis are you sure? I thought you have like another CS team that you play with, and I am not even mentioning your sc2 carrier... Not that I don't want you in the team, you are the best IGL EU after all :D
Other cs team fell apart because people are retarded. SC2 wont take 100% of my time anyways because i cba to play it every single night
I would of course love to be a part of this team (since I play with most of you all the time anyways :p) but I'm on vacation for most of September. After that I'm there!
Sure, I would be up for it. I have a lot of time to play starting from now (1month off work). The only problem is that I am global on my main and my smurf is not level 3. But then again, we can play faceit.
Ok, we've got 8 people already, which is pretty good. So for everyone in the team: Can you hop on TL teamspeak around 8pm (CEST) today? It would be cool if we can agree on what days we will play etc etc. And maybe we can play few games later.
Count me in (Dantak in CS:GO). I play mostly on weekdays (upcoming will be a tough one) but other than that I'd love to be part of something casual yet aspiring .
Yeah, so 6 of us got together yesterday, we agreed on playing each tuesday and thursday from 8pm. We will start with some strat talk each day and going over demos from past days. Each week we focus on different map. This upcoming tuesday we will focus on de_cache. I put up some images of nades that are good to know here (I hope it's clear like this, if not.... I guess I can make videos - lemme know what you think). I guess we will start on empty server to go over some strats, positioning etc and then we hop on MM/faceit to test what we learned
On August 16 2015 23:56 Censured wrote: Yeah, so 6 of us got together yesterday, we agreed on playing each tuesday and thursday from 8pm. We will start with some strat talk each day and going over demos from past days. Each week we focus on different map. This upcoming tuesday we will focus on de_cache. I put up some images of nades that are good to know here (I hope it's clear like this, if not.... I guess I can make videos - lemme know what you think). I guess we will start on empty server to go over some strats, positioning etc and then we hop on MM/faceit to test what we learned
If you guys want, I can restart the eu server for your convenience (smokes, etc)
On August 16 2015 23:56 Censured wrote: Yeah, so 6 of us got together yesterday, we agreed on playing each tuesday and thursday from 8pm. We will start with some strat talk each day and going over demos from past days. Each week we focus on different map. This upcoming tuesday we will focus on de_cache. I put up some images of nades that are good to know here (I hope it's clear like this, if not.... I guess I can make videos - lemme know what you think). I guess we will start on empty server to go over some strats, positioning etc and then we hop on MM/faceit to test what we learned
If you guys want, I can restart the eu server for your convenience (smokes, etc)
I guess it would be really cool for 10 mans, but I don't think we can get 10 people together for now. For nade practice, we can just use the NA one, right? Since ping really doesn't matter...
On August 16 2015 23:56 Censured wrote: Yeah, so 6 of us got together yesterday, we agreed on playing each tuesday and thursday from 8pm. We will start with some strat talk each day and going over demos from past days. Each week we focus on different map. This upcoming tuesday we will focus on de_cache. I put up some images of nades that are good to know here (I hope it's clear like this, if not.... I guess I can make videos - lemme know what you think). I guess we will start on empty server to go over some strats, positioning etc and then we hop on MM/faceit to test what we learned
If you guys want, I can restart the eu server for your convenience (smokes, etc)
I guess it would be really cool for 10 mans, but I don't think we can get 10 people together for now. For nade practice, we can just use the NA one, right? Since ping really doesn't matter...
I've been playing CS:GO for a year and reached Eagle with my friends, but I'd love to try something more organized. I see you already got 5 and then some--however, I'd like to, if you allow it, hop in as a spectator when you guys meet tonight. That way if there is room as a standin at some point I'd be up to speed on whatever strats you'd want to run.
Well wasn't it Friday's nights? That's just a big no-go at least for me. Either I'm with my GF or with my friends/family. I wish it would be weekdays somewhere around 22:00
On August 18 2015 19:26 Torte de Lini wrote: I play whatever Artyk invites me to.
Something weird happened to me. I read your post here and then I went to play Dota 2 with a friend and since im a noob (only the 4th game i played or something) I looked up the guides ingame for wraith king that I was playing and I saw your name on it. Was it yours? Weird coincidence.
On August 18 2015 19:26 Torte de Lini wrote: I play whatever Artyk invites me to.
Something weird happened to me. I read your post here and then I went to play Dota 2 with a friend and since im a noob (only the 4th game i played or something) I looked up the guides ingame for wraith king that I was playing and I saw your name on it. Was it yours? Weird coincidence.
Well, I haven't gotten a direct yes or no and I'm not sure if you guys are using skype or TS or something else, so I'll just say my steam name is also sugarfluff and I hope I can participate.
On August 19 2015 02:04 Sugarfluff wrote: Well, I haven't gotten a direct yes or no and I'm not sure if you guys are using skype or TS or something else, so I'll just say my steam name is also sugarfluff and I hope I can participate.
On August 19 2015 04:51 amazingxkcd wrote: OK BOYS, THIS IS YOUR 2ND CHANCE TO REDEEM YOURSELF AND MAKE ME NOT FEEL LIKE AN IDIOT FOR REBOOTING THE EU SERVER
Ok, good games tonight In the end team_Censured 3:0 team_Luolis.... seems like the best EU IGL need to step up his game (or get better at picking people for his team)
The games during the meeting last night were fun. It was great to see everybody so motivated and enthusiastic. As far as productivity I think we have a long way to go, though. The first issue is that we had 10-11 people which just seems to be too much to really talk strats, too many differing opinions, not enough time for everybody to speak, no clear in-game leaders etc.
So either we do two EU teams (A and B, separated by skill I guess) OR we just keep doing this a couple of times more and see who continues to show up and who drops out until we've fanned our numbers down to 5-6. I prefer the second option as this way we know who's really able to put in the time and will continuously show up. At least that's the way I suggest running the EU team, for what it's worth!
As far as organizing practice sessions, I'd suggest a three-part structure. We pick one map per evening, first looking at it on tacnet.io. We discuss this giving everybody a chance to speak and we do it spot by spot for CT sides. No jumping from point to point this way! So when everybody is done talking about A, we go to mid, then to B. Then we can talk T sides and throw out ideas. Next we would jump into the game on our server, try out nades and the strategies we talked about in-game. Finally we'd go on FaceIT or MM and try and play the map to apply the concepts. This way our meetings would be very productive I think! Just my two cents!
On August 19 2015 07:46 Censured wrote: Ok, good games tonight In the end team_Censured 3:0 team_Luolis.... seems like the best EU IGL need to step up his game (or get better at picking people for his team)
On August 19 2015 07:46 Censured wrote: Ok, good games tonight In the end team_Censured 3:0 team_Luolis.... seems like the best EU IGL need to step up his game (or get better at picking people for his team)
I voted Inferno because I think it makes for an interesting T side that we could improve. But if it's Overpass that works for me as well because you can win a LOT on that map since most people just flat out don't know how to play it properly on MM.
Oh and Artyk...
On August 19 2015 22:38 ArtyK wrote: edit : apparently one guy voted for nuke, haha, what a noob edit 2 : i confuse the edit and quote button with the new TL, sorry double post ><
On August 19 2015 20:59 NihiLStarcraft wrote: The games during the meeting last night were fun. It was great to see everybody so motivated and enthusiastic. As far as productivity I think we have a long way to go, though. The first issue is that we had 10-11 people which just seems to be too much to really talk strats, too many differing opinions, not enough time for everybody to speak, no clear in-game leaders etc.
So either we do two EU teams (A and B, separated by skill I guess) OR we just keep doing this a couple of times more and see who continues to show up and who drops out until we've fanned our numbers down to 5-6. I prefer the second option as this way we know who's really able to put in the time and will continuously show up. At least that's the way I suggest running the EU team, for what it's worth!
As far as organizing practice sessions, I'd suggest a three-part structure. We pick one map per evening, first looking at it on tacnet.io. We discuss this giving everybody a chance to speak and we do it spot by spot for CT sides. No jumping from point to point this way! So when everybody is done talking about A, we go to mid, then to B. Then we can talk T sides and throw out ideas. Next we would jump into the game on our server, try out nades and the strategies we talked about in-game. Finally we'd go on FaceIT or MM and try and play the map to apply the concepts. This way our meetings would be very productive I think! Just my two cents!
Yeah with 10+ peoples switching over and over it's hard to get used to everybody's playstyle and positions, and i couldnt tell which player was doing what. I mean i'm watching the radar all the time but i was tired and i can't keep up with that + opponents movements + bomb location
I think proper execution of strats is what we REALLY need to work on. Calling a strat and saying what everybody should be doing was clearly not enough yesterday, timing and synchronisation are key. (radar! helps) And guys when we play default as T please oh please look at your radar! to see if an area isn't covered. This can be solved easily just by everyone calling where they play on default as the game starts. I should have asked everyone but i wasn't focused, though watching the radar! still fixes that problem without any communication.
I know i sound like i whine a lot when things aren't working out but if i lead it would only make things worse. I know you're like "well find a solution to break their defense if you're not happy" but why do that when we lose rounds because of basic stuff like lack of info, bad cover or slow rotation? Fix that first, then we actually have a shot at executing strats, and win rounds. I do not feel confident in leading a team because of these reasons. If the whole team can be in sync, then i might try. For now i just stick to mid round calls using the few info we can get.
On tacnet we should indeed speak one by one, otherwise it's just a ton of ideas coming from everywhere and we forget half of it when we actually start playing (and it's not because i draw NUKE over and over :D)
On August 19 2015 22:56 NihiLStarcraft wrote: I voted Inferno because I think it makes for an interesting T side that we could improve. But if it's Overpass that works for me as well because you can win a LOT on that map since most people just flat out don't know how to play it properly on MM.
On August 19 2015 22:38 ArtyK wrote: edit : apparently one guy voted for nuke, haha, what a noob edit 2 : i confuse the edit and quote button with the new TL, sorry double post ><
On August 19 2015 20:59 NihiLStarcraft wrote: The games during the meeting last night were fun. It was great to see everybody so motivated and enthusiastic. As far as productivity I think we have a long way to go, though. The first issue is that we had 10-11 people which just seems to be too much to really talk strats, too many differing opinions, not enough time for everybody to speak, no clear in-game leaders etc.
So either we do two EU teams (A and B, separated by skill I guess) OR we just keep doing this a couple of times more and see who continues to show up and who drops out until we've fanned our numbers down to 5-6. I prefer the second option as this way we know who's really able to put in the time and will continuously show up. At least that's the way I suggest running the EU team, for what it's worth!
As far as organizing practice sessions, I'd suggest a three-part structure. We pick one map per evening, first looking at it on tacnet.io. We discuss this giving everybody a chance to speak and we do it spot by spot for CT sides. No jumping from point to point this way! So when everybody is done talking about A, we go to mid, then to B. Then we can talk T sides and throw out ideas. Next we would jump into the game on our server, try out nades and the strategies we talked about in-game. Finally we'd go on FaceIT or MM and try and play the map to apply the concepts. This way our meetings would be very productive I think! Just my two cents!
Yeah with 10+ peoples switching over and over it's hard to get used to everybody's playstyle and positions, and i couldnt tell which player was doing what. I mean i'm watching the radar all the time but i was tired and i can't keep up with that + opponents movements + bomb location
I think proper execution of strats is what we REALLY need to work on. Calling a strat and saying what everybody should be doing was clearly not enough yesterday, timing and synchronisation are key. (radar! helps) And guys when we play default as T please oh please look at your radar! to see if an area isn't covered. This can be solved easily just by everyone calling where they play on default as the game starts. I should have asked everyone but i wasn't focused, though watching the radar! still fixes that problem without any communication.
I know i sound like i whine a lot when things aren't working out but if i lead it would only make things worse. I know you're like "well find a solution to break their defense if you're not happy" but why do that when we lose rounds because of basic stuff like lack of info, bad cover or slow rotation? Fix that first, then we actually have a shot at executing strats, and win rounds. I do not feel confident in leading a team because of these reasons. If the whole team can be in sync, then i might try. For now i just stick to mid round calls using the few info we can get.
On tacnet we should indeed speak one by one, otherwise it's just a ton of ideas coming from everywhere and we forget half of it when we actually start playing (and it's not because i draw NUKE over and over :D)
Yea i think we need like a tight 5 man roster instead of the roster changing all the time. If it changes all the time theres no way to actually know and feel the roles and spots of your teammates.
I agree with you on the execution part. Itll get better with just playing a lot imo.-
I also agree on the tacnet thing
Edit: Imo the main point is to get 1-2 5 man rosters that work tightly and will just play together. If the players change constantly its just bad imo
Yeah, it's difficult to work together as a team if everytime you play with new people, but what should we do? Get 5 or 6 people in a team and tell everyone else who signs up "sorry but you are late, make your own team"? I mean I am glad that after what happened in the past we can get 10+ EU TL people together to play and practice. It is so much more effective as a practice and much more enjoyable than trying to fight smurfs, hackers and griefers on MM or trying to get game on faceit for 20 min only to find out your team consist of silvers with no mics. So I agree with Nihil on this one - we just continue doing this. If we can get 10+ people every session for some time, then we can start thinking about 2 teams.
Also I really like Nihil's idea about how our practice sessions should look like + Show Spoiler +
We pick one map per evening, first looking at it on tacnet.io. We discuss this giving everybody a chance to speak and we do it spot by spot for CT sides. No jumping from point to point this way! So when everybody is done talking about A, we go to mid, then to B. Then we can talk T sides and throw out ideas. Next we would jump into the game on our server, try out nades and the strategies we talked about in-game. Finally we'd go on FaceIT or MM and try and play the map to apply the concepts. This way our meetings would be very productive
On August 19 2015 23:17 boxerfred wrote: I'd love to join in but looks like boom way beyond full?
Just join us tomorrow, details are in the first post
On August 19 2015 23:58 Censured wrote: Yeah, it's difficult to work together as a team if everytime you play with new people, but what should we do? Get 5 or 6 people in a team and tell everyone else who signs up "sorry but you are late, make your own team"? I mean I am glad that after what happened in the past we can get 10+ EU TL people together to play and practice. It is so much more effective as a practice and much more enjoyable than trying to fight smurfs, hackers and griefers on MM or trying to get game on faceit for 20 min only to find out your team consist of silvers with no mics. So I agree with Nihil on this one - we just continue doing this. If we can get 10+ people every session for some time, then we can start thinking about 2 teams.
Also I really like Nihil's idea about how our practice sessions should look like + Show Spoiler +
We pick one map per evening, first looking at it on tacnet.io. We discuss this giving everybody a chance to speak and we do it spot by spot for CT sides. No jumping from point to point this way! So when everybody is done talking about A, we go to mid, then to B. Then we can talk T sides and throw out ideas. Next we would jump into the game on our server, try out nades and the strategies we talked about in-game. Finally we'd go on FaceIT or MM and try and play the map to apply the concepts. This way our meetings would be very productive
The risk of forming the maximum number of teams right away is that should some people drop in motivation / stop showing up, potentially many teams get fucked.
While if we can get the most regular one into one team (or two if there's enough dedicated people), that has the best chances to work out. Also, there's a difference between having teams that try to go serious about it, and playing for fun or half-seriously one night (like we did yesterday, barring the small tactics discussions at the beginning).
Like, community nights could become a thing again (but not on Fridays apparently), and that would be an opportunity for those who can't / don't want to commit to still play with this group of people.
On August 20 2015 00:12 Ragnarork wrote: Agree with Censured and NihiL.
The risk of forming the maximum number of teams right away is that should some people drop in motivation / stop showing up, potentially many teams get fucked.
While if we can get the most regular one into one team (or two if there's enough dedicated people), that has the best chances to work out. Also, there's a difference between having teams that try to go serious about it, and playing for fun or half-seriously one night (like we did yesterday, barring the small tactics discussions at the beginning).
Like, community nights could become a thing again (but not on Fridays apparently), and that would be an opportunity for those who can't / don't want to commit to still play with this group of people.
I don't like the idea of forming 2 separate teams already either. At least for now let's just make the most balanced teams possible around the same core of players (players who show up the most obviously) This way we can actually get used to playing specific locations without changing all the time
Learned a few things about inferno, understood some others, overall I feel less of an idiot about this map (but that'll take more than that to start liking it... )
Yeah, yesterday was definitely a step up from Tuesday. We had structure and were more productive! We're still too many people but with time that will sort itself out I guess.
As for myself, I had the worst game of my life in that first one. No idea what was wrong. I went 1-20 or something first half and made a bunch of BIG mistakes (misbuy after getting dropped etc.) that I don't usually do. The second game right after I did much better so yeah, that was crazy.
EDIT: Also, while the teams were fairly balanced I still think we should shuffle together new teams next tuesday just so we get to know each other better!
Nice games yesterday, it was a lot of fun, and also a lot new things learned about inferno nades/tactics. Still I need to get used to play in full stacks /w tactical focus since I only played yolo-q until now but at least it worked better for me yesterday than on tuesday.
Also I can't associate the voices to names but I guess it will be better with the time we play
On August 21 2015 19:43 NihiLStarcraft wrote: Yeah, yesterday was definitely a step up from Tuesday. We had structure and were more productive! We're still too many people but with time that will sort itself out I guess.
As for myself, I had the worst game of my life in that first one. No idea what was wrong. I went 1-20 or something first half and made a bunch of BIG mistakes (misbuy after getting dropped etc.) that I don't usually do. The second game right after I did much better so yeah, that was crazy.
EDIT: Also, while the teams were fairly balanced I still think we should shuffle together new teams next tuesday just so we get to know each other better!
Yet you won the worst game of your life and i lost with a way better game than the other day on cache Then i played average and you played better but we won :D
btw Censured can you update the OP with the next date and the map vote? I wanna check that nuke thing on the notepad thx
On August 21 2015 21:57 b3nd3r wrote: Nice games yesterday, it was a lot of fun, and also a lot new things learned about inferno nades/tactics. Still I need to get used to play in full stacks /w tactical focus since I only played yolo-q until now but at least it worked better for me yesterday than on tuesday.
Also I can't associate the voices to names but I guess it will be better with the time we play
I noticed you spoke ingame sometimes and not so much (not at all?) on ts, was there a problem? I think your mic sound was a bit too low as well. You'll get used to playing with full stacks, just try to communicate more about what you're doing and what you're seeing though, it's really useful
Yea yesterday was really great practice. Felt much more confident in calling stuff than last time, and got to know player strenghts and stuff like that much better.
On August 21 2015 21:57 b3nd3r wrote: Nice games yesterday, it was a lot of fun, and also a lot new things learned about inferno nades/tactics. Still I need to get used to play in full stacks /w tactical focus since I only played yolo-q until now but at least it worked better for me yesterday than on tuesday.
Also I can't associate the voices to names but I guess it will be better with the time we play
I noticed you spoke ingame sometimes and not so much (not at all?) on ts, was there a problem? I think your mic sound was a bit too low as well. You'll get used to playing with full stacks, just try to communicate more about what you're doing and what you're seeing though, it's really useful
I set new push-to-talk key yesterday and I guess I mixed it up sometimes with the ingame CS voice key but I also had CS-ingame-voice deactivated...this way some of my calls could not be heard I guess ^^ Did my voice just come from ts or ingame-voice too (or maybe both)? For the next time I check the settings again, otherwise just tell me if my voice is to quiet or loud so I can fix it to an ear-friendly-level Another thing is that I'm the lowest rank and so most times I listen to others before talking some stupid-noob-stuff.
Also sometimes I don't know which spot to go, e.g. usually I play gay-corner on A when CT but it seems that's one of your favorite spots too. We lost 1 or 2 rounds because of I wasn't sure where to go else until I was told to hold short. In the end it was communication problem from my side but I will try to improve. Not to mention that positioning when we play is a lot different from what people are doing in yolo-q at my rank
On August 21 2015 21:57 b3nd3r wrote: Nice games yesterday, it was a lot of fun, and also a lot new things learned about inferno nades/tactics. Still I need to get used to play in full stacks /w tactical focus since I only played yolo-q until now but at least it worked better for me yesterday than on tuesday.
Also I can't associate the voices to names but I guess it will be better with the time we play
I noticed you spoke ingame sometimes and not so much (not at all?) on ts, was there a problem? I think your mic sound was a bit too low as well. You'll get used to playing with full stacks, just try to communicate more about what you're doing and what you're seeing though, it's really useful
I set new push-to-talk key yesterday and I guess I mixed it up sometimes with the ingame CS voice key but I also had CS-ingame-voice deactivated...this way some of my calls could not be heard I guess ^^ Did my voice just come from ts or ingame-voice too (or maybe both)? For the next time I check the settings again, otherwise just tell me if my voice is to quiet or loud so I can fix it to an ear-friendly-level Another thing is that I'm the lowest rank and so most times I listen to others before talking some stupid-noob-stuff.
Also sometimes I don't know which spot to go, e.g. usually I play gay-corner on A when CT but it seems that's one of your favorite spots too. We lost 1 or 2 rounds because of I wasn't sure where to go else until I was told to hold short. In the end it was communication problem from my side but I will try to improve. Not to mention that positioning when we play is a lot different from what people are doing in yolo-q at my rank
Tbh when I was watching you it always felt like you were lagging a LOT. Did you have problems with your connection?
On August 21 2015 21:57 b3nd3r wrote: Nice games yesterday, it was a lot of fun, and also a lot new things learned about inferno nades/tactics. Still I need to get used to play in full stacks /w tactical focus since I only played yolo-q until now but at least it worked better for me yesterday than on tuesday.
Also I can't associate the voices to names but I guess it will be better with the time we play
I noticed you spoke ingame sometimes and not so much (not at all?) on ts, was there a problem? I think your mic sound was a bit too low as well. You'll get used to playing with full stacks, just try to communicate more about what you're doing and what you're seeing though, it's really useful
I set new push-to-talk key yesterday and I guess I mixed it up sometimes with the ingame CS voice key but I also had CS-ingame-voice deactivated...this way some of my calls could not be heard I guess ^^ Did my voice just come from ts or ingame-voice too (or maybe both)? For the next time I check the settings again, otherwise just tell me if my voice is to quiet or loud so I can fix it to an ear-friendly-level Another thing is that I'm the lowest rank and so most times I listen to others before talking some stupid-noob-stuff.
Also sometimes I don't know which spot to go, e.g. usually I play gay-corner on A when CT but it seems that's one of your favorite spots too. We lost 1 or 2 rounds because of I wasn't sure where to go else until I was told to hold short. In the end it was communication problem from my side but I will try to improve. Not to mention that positioning when we play is a lot different from what people are doing in yolo-q at my rank
There is no noob information :D If you see something, tell us, if you can throw a flash for a team mate, if you resmoke middle, if you're pushing somewhere, if you need support to peek etc... Although i'm pretty sure i never heard your voice on the ts
If we didn't call spots and go default, watch the radar and you'll probably see a spot that isn't being covered, it's a very easy and basic way to fix that. You were playing with me middle, on both sides, that's good enough for me
On August 21 2015 22:06 Souma wrote: EU went from having no community nights to essentially having two per week.
I always knew you guys had the potential you just needed someone to organize things.
So thank you, Censured. You're the man.
Also props to xkcd for getting EU their server again.
I just got really angry one night because I had no one to play with and wanted to do something about it. Yeah I want to say thank you to xkcd as well, you saved us with the server.
Btw I updated the first post, don't forget to vote guys
On August 21 2015 22:06 Souma wrote: EU went from having no community nights to essentially having two per week.
I always knew you guys had the potential you just needed someone to organize things.
So thank you, Censured. You're the man.
Also props to xkcd for getting EU their server again.
I just got really angry one night because I had no one to play with and wanted to do something about it. Yeah I want to say thank you to xkcd as well, you saved us with the server.
Btw I updated the first post, don't forget to vote guys
On August 21 2015 22:06 Souma wrote: EU went from having no community nights to essentially having two per week.
I always knew you guys had the potential you just needed someone to organize things.
So thank you, Censured. You're the man.
Also props to xkcd for getting EU their server again.
I just got really angry one night because I had no one to play with and wanted to do something about it. Yeah I want to say thank you to xkcd as well, you saved us with the server.
Btw I updated the first post, don't forget to vote guys
Yeah, we can keep the lineups if everyone agrees. Question: Should we hop into mirage already, or should we continue playing inferno for one more session? It feels to me that one map per session is not that much. One map per week sounds so much better imo. What do you guys think?
I'm fine with both. Exploring a few maps during one session, then maybe in the future we could take a closer look to specific maps spanning multiple nights.
I actually think it would be neat if we did a bunch of different maps, one session each, then when we've tried a fair amount we can decide which ones we'd like to specialize on. So we'd do mirage this tuesday, a new map on thursday, and maybe another new map after that. Then we'd poll which ones we'd like to focus on.
Either way works though. On a different note, I believe someone pointed out maybe we should record the strat talks we have before hand so I downloaded OBS to have some easy recording software; and then I kinda just fired up my old stream as well, thought it might be fun to stream it all. Assuming there are no dirty stream cheaters on the opposing team.
On August 25 2015 04:11 Sugarfluff wrote: I actually think it would be neat if we did a bunch of different maps, one session each, then when we've tried a fair amount we can decide which ones we'd like to specialize on. So we'd do mirage this tuesday, a new map on thursday, and maybe another new map after that. Then we'd poll which ones we'd like to focus on.
Either way works though. On a different note, I believe someone pointed out maybe we should record the strat talks we have before hand so I downloaded OBS to have some easy recording software; and then I kinda just fired up my old stream as well, thought it might be fun to stream it all. Assuming there are no dirty stream cheaters on the opposing team.
Count me out for that, my connection wouldn't support both the stream and a lagfree game v_v
i would love to join you, in case you still got a spot left.
little bit about me: im playing cs since 1.3, but stopped playing after some time CSS. (never really competetive)
Would be cool to finally have a team to practice strats etc, usually i play mostly Solo-Q.
My skill badge says Supreme, but im not..was just lucky with teams/enemys. I'd say im LE or LEM. My biggest problem is that i played mostly dust2, and lately some cache and mirage, but im really lacking experience on other maps than d2.
i just had a few weeks off because of RL. so the idea to REALLY practice with a team to see how far we could get sounds pretty appealing. I will try to catch you this evening to play with you, or just to hang out if you already got 2 full teams (dont want to steal a spot from someone else)
Good luck playing d2 with censured ruling the map votes :D
Just come on the teamspeak at 8pm, we start by talking about the map and strats so it doesn't matter if we're too many for that. If theres more than 10 players for the games people will just switch each game generally
Add players from TL too so you don't have to mm alone as much
True ragnarok...i really need someone who forces me to NOT play dust2 So that doenst sound too bad at all
well...about inferno...idk why but i try to avoid inferno as much as possible since forever, i just dont like it (and inferno doesnt like me neither i guess)
but yes, its all about some seroius practice, im willing to learn
I'll try to be at the TS server around 8pm, could be a bit later because i work till 7pm, but i will eventually show up
On August 25 2015 19:49 ArtyK wrote: Good luck playing d2 with censured ruling the map votes :D
What do you mean me ruling the map votes? We are having a democratic voting ffs :D
So it seems that we will play Mirage tonight, I will try to prepare some vid/pictures of nades for tonight. I guess we just keep playing one map per session and then after we go through lot of em we can return to fan favourites.
Seriously though i understand about nuke. But even if d2 is played too much in mm, it's still fun to play on both sides unlike most maps imo, especially when you end up not playing it at all because of a certain sommeone :D
Oh btw nujokk please tell me link to your steam profile, so I can add you to the first post
On August 25 2015 22:01 ArtyK wrote: Seriously though i understand about nuke. But even if d2 is played too much in mm, it's still fun to play on both sides unlike most maps imo, especially when you end up not playing it at all because of a certain sommeone :D
Don't worry, we will play D2 sooner or later. I mean we need to have this map in our map pool if we ever want to play leagues on faceit
On August 25 2015 22:01 ArtyK wrote: Seriously though i understand about nuke. But even if d2 is played too much in mm, it's still fun to play on both sides unlike most maps imo, especially when you end up not playing it at all because of a certain sommeone :D
Don't worry, we will play D2 sooner or later. I mean we need to have this map in our map pool if we ever want to play leagues on faceit
On August 25 2015 21:42 nujokk wrote: i'd have to disagree, but whatever, as long as i get practice its fine...i can play d2 afterwards
We will show you the (CS) world, you'll discover awesome location, like those sewers in germany, those hangars in Ukraine, that cute hispanic village, or even that cool city in Egypt.
nah really i dont care too much for the map, as long as you can handle such level of noobness on these maps. Priority is to get back into the game, so im open for everything
On August 25 2015 21:42 nujokk wrote: i'd have to disagree, but whatever, as long as i get practice its fine...i can play d2 afterwards
We will show you the (CS) world, you'll discover awesome location, like those sewers in germany, those hangars in Ukraine, that cute hispanic village, or even that cool city in Egypt.
Which one is in egypt? D2? Mirage is in morocco
nah really i dont care too much for the map, as long as you can handle such level of noobness on these maps.
Besides Rogg i think you're our highest ranked member, even though you say you're LEM. I'm LEM myself and i feel like i should be DMG so...
On August 25 2015 21:42 nujokk wrote: i'd have to disagree, but whatever, as long as i get practice its fine...i can play d2 afterwards
We will show you the (CS) world, you'll discover awesome location, like those sewers in germany, those hangars in Ukraine, that cute hispanic village, or even that cool city in Egypt.
nah really i dont care too much for the map, as long as you can handle such level of noobness on these maps.
Besides Rogg i think you're our highest ranked member, even though you say you're LEM. I'm LEM myself and i feel like i should be DMG so...
Well no, I'm LEM if we take the old MM pre-banwaves. But now, the skill level has gone down a lot and I can hold myself at Global. I'm not that good tho, I get absolutely destroyed by real pre-banwaves globals.
On August 25 2015 21:42 nujokk wrote: i'd have to disagree, but whatever, as long as i get practice its fine...i can play d2 afterwards
We will show you the (CS) world, you'll discover awesome location, like those sewers in germany, those hangars in Ukraine, that cute hispanic village, or even that cool city in Egypt.
Which one is in egypt? D2? Mirage is in morocco
nah really i dont care too much for the map, as long as you can handle such level of noobness on these maps.
Besides Rogg i think you're our highest ranked member, even though you say you're LEM. I'm LEM myself and i feel like i should be DMG so...
Well no, I'm LEM if we take the old MM pre-banwaves. But now, the skill level has gone down a lot and I can hold myself at Global. I'm not that good tho, I get absolutely destroyed by real pre-banwaves globals.
I took that into account, you're still our highest member on the current EU team.
Updated OP with vote for next week, it will be open until friday. Also tomorrow we play maps we already played on, so no strat talk before, no nade practice. We start at 8pm, be here on time.
just a few words from me after the games yesterday and a bit of talking aftewarsds with Artyk:
Despite b3nd3r and me having troubles with our mics (which are fixed now i think), communication really is the key if we want to practice. So please check if your mic works (damn me!, im sorry!) and please make calls if we do practice games. If we just run around like headless chickens and dont communicate, we wont learn that much from the games. Theres much more potential
Also, i think we can agree that the teams werent really balanced. Which is fine, cuz we kinda randomly picked the players, but maybe we should try to adjust them a bit more and make them more even after a few rounds of domination, cause Artyk was right, its not fun at all if you just get farmed without any kind of strategy.
But thats just a few words from "the new guy". All in all it was a good evening for me cuz i learned the smokes and some positions on mirage, which i really was lacking.
On August 26 2015 21:19 nujokk wrote: Sounds good...
just a few words from me after the games yesterday and a bit of talking aftewarsds with Artyk:
Despite b3nd3r and me having troubles with our mics (which are fixed now i think), communication really is the key if we want to practice. So please check if your mic works (damn me!, im sorry!) and please make calls if we do practice games. If we just run around like headless chickens and dont communicate, we wont learn that much from the games. Theres much more potential
Also, i think we can agree that the teams werent really balanced. Which is fine, cuz we kinda randomly picked the players, but maybe we should try to adjust them a bit more and make them more even after a few rounds of domination, cause Artyk was right, its not fun at all if you just get farmed without any kind of strategy.
But thats just a few words from "the new guy". All in all it was a good evening for me cuz i learned the smokes and some positions on mirage, which i really was lacking.
To be fair the second game was a whole lot tighter, and in my opinion it was good that we went with the same lineups.
On August 26 2015 21:19 nujokk wrote: Sounds good...
just a few words from me after the games yesterday and a bit of talking aftewarsds with Artyk:
Despite b3nd3r and me having troubles with our mics (which are fixed now i think), communication really is the key if we want to practice. So please check if your mic works (damn me!, im sorry!) and please make calls if we do practice games. If we just run around like headless chickens and dont communicate, we wont learn that much from the games. Theres much more potential
Also, i think we can agree that the teams werent really balanced. Which is fine, cuz we kinda randomly picked the players, but maybe we should try to adjust them a bit more and make them more even after a few rounds of domination, cause Artyk was right, its not fun at all if you just get farmed without any kind of strategy.
But thats just a few words from "the new guy". All in all it was a good evening for me cuz i learned the smokes and some positions on mirage, which i really was lacking.
To be fair the second game was a whole lot tighter, and in my opinion it was good that we went with the same lineups.
The problem was the 3rd game, i think you weren't there
On August 26 2015 21:19 nujokk wrote: Sounds good...
just a few words from me after the games yesterday and a bit of talking aftewarsds with Artyk:
Despite b3nd3r and me having troubles with our mics (which are fixed now i think), communication really is the key if we want to practice. So please check if your mic works (damn me!, im sorry!) and please make calls if we do practice games. If we just run around like headless chickens and dont communicate, we wont learn that much from the games. Theres much more potential
Also, i think we can agree that the teams werent really balanced. Which is fine, cuz we kinda randomly picked the players, but maybe we should try to adjust them a bit more and make them more even after a few rounds of domination, cause Artyk was right, its not fun at all if you just get farmed without any kind of strategy.
But thats just a few words from "the new guy". All in all it was a good evening for me cuz i learned the smokes and some positions on mirage, which i really was lacking.
To be fair the second game was a whole lot tighter, and in my opinion it was good that we went with the same lineups.
The problem was the 3rd game, i think you weren't there
I personally enjoyed both games, even the one where we got roflstomped.
I didn't hit shit those games, so doesn't really matter. Still, I think there's something we should do a bit more though, it's figuring out what went wrong. We can actually build up on errors and lost rounds quite much easier I'd say than on rounds we won anyway. And we're about learning. Having fun also, while improving efficiently at CS.
On August 26 2015 21:19 nujokk wrote: Sounds good...
just a few words from me after the games yesterday and a bit of talking aftewarsds with Artyk:
Despite b3nd3r and me having troubles with our mics (which are fixed now i think), communication really is the key if we want to practice. So please check if your mic works (damn me!, im sorry!) and please make calls if we do practice games. If we just run around like headless chickens and dont communicate, we wont learn that much from the games. Theres much more potential
Also, i think we can agree that the teams werent really balanced. Which is fine, cuz we kinda randomly picked the players, but maybe we should try to adjust them a bit more and make them more even after a few rounds of domination, cause Artyk was right, its not fun at all if you just get farmed without any kind of strategy.
But thats just a few words from "the new guy". All in all it was a good evening for me cuz i learned the smokes and some positions on mirage, which i really was lacking.
To be fair the second game was a whole lot tighter, and in my opinion it was good that we went with the same lineups.
The problem was the 3rd game, i think you weren't there
Yea i went to sleep. How was it?
Actually both the 1st (16-3) and 3rd game (6-16) were unbalanced.
2nd game wasn't as close as you might think imo. On the first side we played pretty bad (6-9 as CT), then lost a bunch of rounds because of really slow executes that allowed you to rotate really fast and come from behind, even before we threw our smokes : 9-13 We changed to a more map control style of play : won 7-0 to 16-13
On August 26 2015 22:18 Ragnarork wrote: I personally enjoyed both games, even the one where we got roflstomped.
I didn't hit shit those games, so doesn't really matter. Still, I think there's something we should do a bit more though, it's figuring out what went wrong. We can actually build up on errors and lost rounds quite much easier I'd say than on rounds we won anyway. And we're about learning. Having fun also, while improving efficiently at CS.
Yeah thats when we should start demo reviewing togehter.... sadly, we cant record demos on the server.
On August 26 2015 21:19 nujokk wrote: Sounds good...
just a few words from me after the games yesterday and a bit of talking aftewarsds with Artyk:
Despite b3nd3r and me having troubles with our mics (which are fixed now i think), communication really is the key if we want to practice. So please check if your mic works (damn me!, im sorry!) and please make calls if we do practice games. If we just run around like headless chickens and dont communicate, we wont learn that much from the games. Theres much more potential
Also, i think we can agree that the teams werent really balanced. Which is fine, cuz we kinda randomly picked the players, but maybe we should try to adjust them a bit more and make them more even after a few rounds of domination, cause Artyk was right, its not fun at all if you just get farmed without any kind of strategy.
But thats just a few words from "the new guy". All in all it was a good evening for me cuz i learned the smokes and some positions on mirage, which i really was lacking.
To be fair the second game was a whole lot tighter, and in my opinion it was good that we went with the same lineups.
The problem was the 3rd game, i think you weren't there
Yea i went to sleep. How was it?
Actually both the 1st (16-3) and 3rd game (6-16) were unbalanced.
2nd game wasn't as close as you might think imo. On the first side we played pretty bad (6-9 as CT), then lost a bunch of rounds because of really slow executes that allowed you to rotate really fast and come from behind, even before we threw our smokes : 9-13 We changed to a more map control style of play : won 7-0 to 16-13
To be fair we did alot of mistakes as well on our CT side. Felt to me that our CT setups just were really bad and we couldnt really fix it.
i would join you if thats ok censured. And 8.30pm is perfect, as this week im working till 7pm, so 8pm like yesterday is a bit hard for me to get home in time.
Same counts for tomorrow, will be there at around 8.30 again
yep, i need to practice mirage CT positioning A LOT.
Really have problems if A-site gets smoked and i have to reposition fast, not enough experience on that map which results in me standing in the open or facing 2-3+ T's at once if i peek.
i start to regret i played d2 only for suuuuuch a long time
On August 26 2015 23:17 nujokk wrote: yep, i need to practice mirage CT positioning A LOT.
Really have problems if A-site gets smoked and i have to reposition fast, not enough experience on that map which results in me standing in the open or facing 2-3+ T's at once if i peek.
i start to regret i played d2 only for suuuuuch a long time
On August 26 2015 23:35 Ragnarork wrote: I doubt I'd be here tonight. I have way too much sleep to get back, and don't really want to launch CS when my eyes are closing by themselves...
That's good because it was yesterday and is going to be on tomorrow :p
On August 26 2015 23:35 Ragnarork wrote: I doubt I'd be here tonight. I have way too much sleep to get back, and don't really want to launch CS when my eyes are closing by themselves...
That's good because it was yesterday and is going to be on tomorrow :p
I think hes talking about mm tonight, see Censured's post :D
Hey guys, tonight 8pm please! We have yet to start these sessions before 8:20 Considering how long it took between each games tuesday we were more tired of waiting than playing so le't try to start on time ^^ Today we're just playing the maps we already trained on, so no pre-game discussion on tacnet. That means if it takes too long to find 10 players we'll probably do matchmaking with the first 5 players ready on ts.
Censured can you put the "upcoming event" date in big red letters please :D or alternatively just remind people on this thread every time it happens.
Yo guys im reeeeaally sorry to all of you but ill definitely be atleast late, if i can even make it :/ Ill try to fix these goings for the next week so you dont have to suffer because of myself.
Hey guys, I've started playing some MM again (rusty-ish but stable LEM) and wondered if I could just tag along for a few of the sessions in 10-mans or something? Not sure yet how seriously or long im gonna stick with CSGO, but im feeling a spark again so I thought I might as well etc
I'd def be down with looking up whatever learning resources are listed for the necessary maps in advance if you guys want
EDIT: Also you might have come across my rage posts, but I assure you, they are 99% restricted to sc2
I'm on vacation for a couple weeks (away from my main computer), so I'm not currently attending (I assume Censured has let you guys know). I'll be back!
What would be the point of training nuke anyway? Its not being played anywhere and a new version would ruin all the smokes. Not a fan of Dust2 either, but I guess we have to do that one at some point.
Pretty sure that I cannot even half promise to make it two times a week but do you guys mind if I just show up for the next training ? I have been a DMG for ~ 50 games now, guess this is my rank then. If all else fails we can still talk about glorious m4-with-zoom-days or that tragic day in 2001 when they decided to nerf my jump-submachinegun strats ...
On August 30 2015 09:53 amazingxkcd wrote: afaik, there are no leagues that use nuke in their regular matches. Just practice dust2 and the rest of the active map pool.
Oh i'm sorry i thought nuke was the most played map of all time :D
I'm pretty excited about practising D2. I hate the map when I'm just MM'ing, but with a little extra preparation it's the map with most strats, and the one with the most defined positions for those strats. It's also a good map to practice general map control on and I think it'll be easier to demonstrate the importance of map control and then use that concept on other maps after we've practised D2.
I'll also throw in another video. It's a short T-side video from sgares and most of the stuff is covered by steel in his map control video, but there are a few points that are new: T-side Strategies on Dust 2
I'd also like to make a suggestion regarding how we practise in our 5v5 games. As it is now we first gather to talk general tactics and strats, as well as smokes and flashes, and then jump right into it. We don't actually dry run any of the strats. Now I'm not saying we should. With 10 people in the server it would mean 5 people just sitting around, and further more we'd HAVE to pre select the teams and decide who plays what position; which would of course discourage mixing of the players (which I still think is somewhat important for everyone to get to know each other and to keep a semblance of balance as we evolve as players) and also showcase exactly who will be where for the enemy team.
But there is another thing we could do to make practising these strats a little easier for the players, and make calling a lot easier for the in game leader: tactical pauses. We haven't used these at all (probably because after an hour of strat talk people are eager to play) and I really think we should--to some degree. Obviously you can't pause every round, it'd get frustrating and boring fast, but I think it'd be a big improvement as long as we limit it to perhaps 2 pauses per team. Just a short pause where the IGL can let everyone know which strat they're gonna be running, make sure everyone knows which position they're gonna play (with some reminders to those who've forgotten part of the strat - let's face it can be a lot to remember and the point is to mix it up and use different strats), and make sure the team has all the smokes and so on.
This would slow down the process of the inhouse and if you're only showing up to play some fun 5v5s then I guess this suggestion might be redundant, but as it is I don't think we're coming out of the inhouses very practised in any of the strats we go over and I think the pauses are a good solution half between serious and fun, as well as the logistics of being 10 people.
+1 on the tactical pauses idea. Every round that was interesting, you guys could pause, talk it over on TS (everybody would have to move into 1 channel though) and then keep playing. Would probably help a lot!
Yea, fixed team /w preselected positions can be more efficient on training but I also think we need more time for this (and because I will be the main entry frag to aim for I guess^^).
To improve getting to know each other (or to improve the assigning of voices to names) does anyone know some fairly up-to-date TS3 overlay that works fine and does not crash the game or calls in the vac-system? Maybe it's not a good idea, just a thought.
The usage of limited tactical pause is a nice feature we only used when someone needed to afk when I remember right. We really should either use it, as Nihil said, to reflect certain rounds or as a short strat-talk when things not running as expected for one of the teams.
On September 02 2015 01:05 Ragnarork wrote: People were actually kind with you and wanted to put you out of your misery, but they failed, as it's too powerful...
Yea i think last nights session was quite fruitful. Sure the games werent the tightest ever, but we got alot of good feedback and ideas how to fix stuff. Also got to know quite many of our mistakes so thats nice aswell.
Sorry for my mood and playing like shit yesterday, was definitely not in the right conditions to play.
Still, I thought a bit about the games and I think I got a few things in mind on how to get better, at least on dust2. I think I understood a lot about the map in just these two games, way more than for all the matches I've played on it already Even if I knew beforehand a few things, I've come to understand the whys, and experienced these directly (for example, the fact that it's a way more aim-focused map, that it's way more dynamic than other maps, etc.).
On September 04 2015 07:28 Censured wrote: Guys, anyone up for a little faceit tournament 6.9. 7pm CEST? Let's try to put 5 people together and play some real games
I might be able to join it. Im away for most of the weekend, but i might be able on that time ^^
On September 04 2015 07:28 Censured wrote: Guys, anyone up for a little faceit tournament 6.9. 7pm CEST? Let's try to put 5 people together and play some real games
Good luck guys, I can't wait to be back from vacation and take part again!
They don't allow spectators for these tourneys I guess? My laptop can't handle CSGO playing but I thought I could watch maybe. In the meantime I'm keeping my 'skillz' fresh with 1.6 haha.
On September 04 2015 23:41 NihiLStarcraft wrote: Good luck guys, I can't wait to be back from vacation and take part again!
They don't allow spectators for these tourneys I guess? My laptop can't handle CSGO playing but I thought I could watch maybe. In the meantime I'm keeping my 'skillz' fresh with 1.6 haha.
Oh sweet! Will definitely tune in then and wish you guys good luck. Also, know that I will be watching EACH AND EVERY ONE OF YOU very very closely. And I will be judging. A lot! Keep that in mind! :p
Sweet! Since there's a national football game going on at the same time, I won't be watching you guys live after all. But that way I can watch it after you've played. Maybe use my time away from my actual computer to do some analysis on how you played? Could be cool!
On September 05 2015 02:45 ArtyK wrote: Faceit demos record voice chat so we should probably speak ingame instead of temspeak so nihil can have access to our comms as well :D
sounds good, but my mic doesnt work ingame :DDDDDD
We can record on TS Btw guys who said you will play on sunday, are you up for some practice MM tomorrow? Or maybe we can do some last minute practice like 1 hour before the tournament starts?
On September 05 2015 03:27 Censured wrote: We can record on TS Btw guys who said you will play on sunday, are you up for some practice MM tomorrow? Or maybe we can do some last minute practice like 1 hour before the tournament starts?
Im away the whole saturday for sure. Ill prolly be home at like 6-7PM CEST on sunday.
On September 05 2015 22:39 NihiLStarcraft wrote: Haha crazy. When I'm playing there's rage and frustration. I'm gone for a couple weeks and you guys are doing this
it was the barrage of dank memes that disrupted the team
On September 05 2015 22:39 NihiLStarcraft wrote: Haha crazy. When I'm playing there's rage and frustration. I'm gone for a couple weeks and you guys are doing this
Oh the rage is still there :D
Yesterday was special though, most of the games were pretty easy so we ended up doing stupid shit NOW THEY UNDERSTAND THE VALUE OF TAZER
I never drank once in my life so i'm probably the one to call if we need to drive another train
OH and sabas/bisu/naniwa got kicked on inferno at the very last round 5 seconds before the end, because he killed a teammate with a tazer and already dealt too much team damage :D
Well the roster for tomorrow as of now is Ragnarork, Luolis, Rogg, Artyk and me. Bender should be there as well, but I can't find him on faceit. Bender, if you are reading this, please send me link to your faceit account, so I can add you to the team.
On September 06 2015 00:09 Censured wrote: Well the roster for tomorrow as of now is Ragnarork, Luolis, Rogg, Artyk and me. Bender should be there as well, but I can't find him on faceit. Bender, if you are reading this, please send me link to your faceit account, so I can add you to the team.
Guess you can't find it cause I don't have one. I will register now and send you the link.
Just join us on tuesday, we didnt actually form an A team yet... but at this point, we got a lot of people when we meet each time, so maybe we can form two teams
Well... fuck faceit for now. Guys if you have account on ESL, lemme know on steam. I will register us for ESL open, but we need to get at least 5 people together quickly, sign up closes tomorrow at 12
The first match we got, the other team only had 4 players after the 15min warmup and so we did not get to play. Problem is, the system did not give us the automatic win in the bracket even tho we were the only team to ready up. We tried to contact "live admins" via tickets but not a single one answered and when one did it was "please tell your captain to contact a live admin" eventho he did. And so after waiting for one and a half hour for nothing, they gave us the win in the Ro32, only to give us the loss in the Ro16 exactly at the same time. And so we did not get to play a single round of csgo, eventho we were all there the whole time.
Wow that sucks! FaceIT is incredibly incompetent from my experience. Had a blatant hacker in a match and the demo is not on their server for some reason. Tried getting in contact so I can report but zero support from their side. No response. Directly helping the hacker to continue. Oh and that one time where their server was broken and everybody couldn't connect and got cooldowns...
There more I talk about FaceIT, the angrier I get haha. ESL here we go!
ESL still have a shitty website (and a friend of mine, former admin on ESL, told me it's even worse when you look under the hood), but at least I had only good experiences with how tournaments are handled here.
On September 06 2015 05:53 Censured wrote: Just join us on tuesday, we didnt actually form an A team yet... but at this point, we got a lot of people when we meet each time, so maybe we can form two teams
Im not home tonight . But I will join the next one!!!
I mostly just want to have someone to play with and since eu cs night is ded the options are getting limited around here. I'll be around this evening though if you will have me. Steam - dfs_k
Next thursday, we should practice for the ESL game. I suggest we do some faceit pugs or something and focus on entering site together, holding angles together etc, because we are still terrible at this stuff. Also we should get some overpass practice again, because a ton of people were missing today.
I signed us up for another faceit game of waiting cup, it starts tomorrow 21:30. I guess we can play 2 10 man games before if people show up in time. And if are people up for it, we can play one faceit cup even before for the lulz. They are starting 16:00, 17:00 and 19:00
Oh btw Aocowns, Dantak and Nihil - you don't have your cs:go ID set up on your ESL profile. Use this link to find it http://play.eslgaming.com/steamidfinder
On September 09 2015 06:23 Censured wrote: focus on entering site together, holding angles together etc, because we are still terrible at this stuff. .
wtf, we at the NA team have this problem as well. Are TLers really that bad at coordinated executes?
From what I have noticed what happens half the time is that teams get good picks, try to enter a site and then lose 5v3 or plant the bomb and have terrible postplant lol
On September 09 2015 06:23 Censured wrote: focus on entering site together, holding angles together etc, because we are still terrible at this stuff. .
wtf, we at the NA team have this problem as well. Are TLers really that bad at coordinated executes?
I mean you make it sound like its easy for five people who rarely ever play together and come from a variety of different ranks to be perfectly coordinated doing something that has a lot of complexity. You can tell people to be coordinated all you want, as along as you don't give precise roles, dry run the strats and practice for a while with the same people, you will never have "coordinated executes".
It's simply the suggested time by the tournament organizers. It is perhaps not expected but certainly not uncommon for teams to agree on a different time that suits both teams better. This is the standard in pretty much any open league in any game.
On September 10 2015 22:55 Ragnarork wrote: I don't think it's about "waiting". The match is planned at that time. I don't know what that would mean otherwise, and how you're suppose to do...
i dunno, someone talked earlier about that we can play the match earlier or something. I mightve understood wrong tho :D
Yeah, you can agree on any time. But I guess we will play on tuesday after all, since its the same time as our usual meeting time and there was no response from the enemy team (the didnt even ban maps yet)
Censured said that this is the default and latest possible date/time to play the match but if people from our team want to play it sooner he can try to arrange an earlier date/time by contacting our opponent team.
Ok, so the lineup for the tuesday game is (so far): Luolis, Rogg, Sugerfluff, Artyk. Dunno who the 5th one is gonna be. Ardor? Ragnarork? Bender? Anyway I will be there as stand-in if anything goes wrong. Also we should get some pugs or practice together the ESL game, especially the guys playing. Maybe monday?
I thought you would be the 5th guy Censured?! Or did I get it wrong when the team got set yesterday?
Nevertheless I would really love to join for the esl match but since I can't ensure that my connection is completely fixed until then I have to decline for this one :/ At least I could be there for training on monday if you need players for a practise match.
Yeah we should really pug on monday for prac. We played an inferno game vs quite good guys. We started as CT. Lost too many rounds at the start but got like 6 rounds in a row at the end of the CT half and got a 7-8 halftime score. We won T-pistol and the first antieco, but then my bad call caused us to lose against a full eco and then we just melted and lost 8 rounds in a row T_T
On September 11 2015 21:15 Ragnarork wrote: If we're really getting more than 5 people regularly involved, it's maybe time to consider two teams and kind of settle line-ups, wouldn't you think?
Well atleast for the ESL league we cant do that since signup is already closed for it QQ
Very weird indeed. If it's not a mistake from ESL db or some kind like this then they really must have forfeit - but just the 1 game vs TL on 22/9 because all other matchups are not forfeit from their side. So just giving up the one match without even asking for a possible date change (if they can't play on 22/9) seems pretty weird although they seem to loose everything they play...
Usually if a match is done it gets highlighted by background colour in the list of results tab but the one that got forfeit is not. Also I can't open ArtyK's link due to not having permission so I don't know if there is some more important information.
Well there we got an explanation. Guess I could be a dick about it and just accept the result, but we don't want our first win to be build on a lie, right? :D
On September 13 2015 22:02 Censured wrote: Also I went through the profiles of all the people in team noskippy... seems like their highest rank is mg1, should be pretty easy win for us
Lets not be overconfident :DD Knowing us, well play like shit and Rogg will save us with his skill P
On September 13 2015 22:36 NihiLStarcraft wrote: No skill level necessary and it's shit. :p
cant be worse then mm
Sometimes it is, sometimes it isn't. The issue is that faceIT is free so people can do a LOT of bs that you wouldn't get away with on MM because of overwatch (hacking but also mainly trolling/griefing). But then sometimes you get decent people and it's alright!
EDIT: To say something actually relevant: in my experience faceit takes a long ass time to place your skill level properly, i was stuck with 16-5 wins and shit for like 10 games straight
On September 13 2015 22:28 Kipsate wrote: Anyone has experience playing solo Q on Faceit? if so whats it like? whats the general skill level needed?
I like good servers is why
General skill level is pretty irrelevant I think. You'll never face Silver/Low novas, from my experience, and that's pretty much all... I generally find that the less I care about the ranks/think in terms of skill level, the better I play, so... :D
On September 13 2015 22:28 Kipsate wrote: Anyone has experience playing solo Q on Faceit? if so whats it like? whats the general skill level needed?
I like good servers is why
I don't really understand how their hidden mmr works but the first few games I played were against silver-novas and I could almost get 50kills, then it got tougher pretty quick and after 7-8 games I was already facing some globals. I'm still lvl3 on faceit but I face globals/supremes all the time (although not full teams of globals, sometimes the random mg guy gets into the game and has a terrible time there :D).
I don't think you will have any problem playing there tho, the skill level needed is pretty low because there is a hidden mmr and I guess it keeps tracks of how well you do. The major pain about faceit is to actually get into a game and that the other team does not surrender after the third round or something.
Just a note for tonight. I have unexpected events and won't be available before 21:30/22:00 sadly. I'll try to get home asap so I can do at least one or two games.
So the lineup for today is Luolis, Artyk, Rogg, Sugerfluff and either Ragnarork/Ardor. But even if you dont play, just come to TS, I think we can still get 5 other people to play in MM/faceit
I will be here and puuuuumped! Any map or do we focus on one specifically? Also, I agree with the topic. We lose (even in 10 mans...) way too much rounds where we take a site AND have a man advantage. That shouldn't happen so often...
I think we should focus on these things:
- spreading: spread, spread, spread even more. We sometimes end up really stacked on bombsites (my most obvious example is B on Cache, we often all end up on the platform for some reasons). Once it's clear, we should smoke/flash and hide (smoke and flash to avoid getting picked while we move to hinding spots).
- information gathering: it's better to know where the remaining CT are likely to come from
- peeking coordination and discipline: learn how to be patient, not peeking too early (unless there's really good chances it's a direct kill without too much risks), and coordinate with each other when we need to peek (i.e. defuse on the way, CT pushing the positions we are holding)
- planting positions: there are different position for different situation. Most of the time, the default plant is the safest, but also one of the safest for CT to fake/sneak defuse. We should learn how to plant fast (either in rush situations or because we played very slowly), how to plant for money (Hey Torte), how to plant for the win (making it really hard for CT to retake/defuse, i.e. planting for main/squeaky on A Cache).
Wtf I didnt get respond from their captain so far (and he was the one who said they wanted to play on saturday), maybe we will not play today after all.... If not, we can just try some faceit pugs together I guess. About that wire question, I have no idea.
Ok, since we are not playing anything this tuesday, let's practice on yet another map. You can vote here (sorry artyk, no nuke, since its not played in any league... we can practice it first map after we are done with official map pool)
our map pool still feels really shallow though, so honestly I'd prefer to just keep playing on the maps we already kinda know so we actually feel comfortable on them. I mean the remaining maps are maps we are going to veto more often than not simply because most of us dont like them anyway, right?
On September 21 2015 09:49 Aocowns wrote: our map pool still feels really shallow though, so honestly I'd prefer to just keep playing on the maps we already kinda know so we actually feel comfortable on them. I mean the remaining maps are maps we are going to veto more often than not simply because most of us dont like them anyway, right?
Nooooo Cobblestoooooone
Seriously though, I disagree. We're still trying to find our footing when playing together, I start knowing how others play, etc. but we still play quite dull on each maps. So I think it would be good to kinda "tour" each map and once we've done that, select those we like the most, and not just those we're better on. And then start practicing harder the maps we like. For example, we've practiced Mirage, we know smokes on it, we have something, and yet I don't think many of us really like the map.
So why not giving each map a shot after all, and then focus on the ones we like the most?
We could do a poll, like 3 votes: - Preferred map - Second preferred map - Third preferred map
The 3 maps with the most overall votes win. If there are ties, weigh with the importance of the vote. (E.g. if two maps get 4 votes each, but one is like 3 times the first pick, once the third, and the other is 4 times the third choice, pick the first one).
I couldn't find a decent video about how to play the maps, so I'll personally take my favorite team and watch videos of them playing Cobblestone (though I don't think we can replicate EnVy's playstyle <3)
On September 22 2015 18:07 Ragnarork wrote: (though I don't think we can replicate EnVy's playstyle <3)
Nor should we.
OOOOOOOOOOOOOOOOOOOOOH!
No but seriously, I have a presentation today so I won't be able to watch any demos or anything. I'll try to go over the nades before we begin but I might prioritize food depending on when I get home.
On September 22 2015 18:07 Ragnarork wrote: (though I don't think we can replicate EnVy's playstyle <3)
Nor should we.
OOOOOOOOOOOOOOOOOOOOOH!
They actually win things you know, even 4v5 (when apEX goes full BOT mode).
And I have no idea what their actual track record on cobblestone is. I was just thinking about the time they played it in a finals and KennyS completely choked.
On September 22 2015 18:07 Ragnarork wrote: (though I don't think we can replicate EnVy's playstyle <3)
Nor should we.
OOOOOOOOOOOOOOOOOOOOOH!
They actually win things you know, even 4v5 (when apEX goes full BOT mode).
And I have no idea what their actual track record on cobblestone is. I was just thinking about the time they played it in a finals and KennyS completely choked.
He duly noted the choke, and then, DH London happened.
Also, according to HLTV stats, they're 9-5 on Cobble since June (but yeah, not their most solid map at all )
I'm really sorry due to the inconveniences my connection caused. Also I will probably not join on thursday because I can not ensure that my connection is fixed and this is just ruining the experience for you guys and ofc for me too. I try to get it fixed asap but I think that will not be done before the weekend.
Yeah there was one guy from their team online, so I asked him if we play on tuesday and he said probably not, cuz his team got butt hurt over something, so they dont play anymore (if I understood it correctly)
The issue with playoffs is that if we really get there without playing a game, we might very well get completely smoked and be eliminated right away. Which means no more games again. Group phase would've been excellent because of the guaranteed number of games.
Unless we continue to get free wins in playoffs, in which case: Go us! We're the best. Woohoo!
Wtf, they change the date without even asking us? Pretty rude if you ask me. Well I can't play like 90%, but if guys can and we can get 5 people together, then I guess we can accept that date.
On September 29 2015 03:59 Censured wrote: Wtf, they change the date without even asking us? Pretty rude if you ask me. Well I can't play like 90%, but if guys can and we can get 5 people together, then I guess we can accept that date.
it was a request, rather than just a change of date. We dont have to accept it if we dont want to.
Yeah, but we still need to log into wire for 20 min Also, even if we won't play, it would be really good to get some proper practice together today, since it looks like the next two teams will actually play against us
Well so the match on saturday I think only Luolis and Ardor said they can play, so I declined that date I think the default day (tuesday) works for most of us, right?
I can be there as a backup in case you need one more. If you've got five I'd prefer to be a standin for now since I still lack practice after my one-month-break/vacation!
Yea id like to apologise for the recent inactivity of myself. Irl stuff has been going quite down the shitter and because of that i havent really had the passion to play CS with you guys. Things should be getting better by the day, so if were practicing on today or tomorrow for sundays match im down to it.
We don't have demos on the community server right? Because I would've recorded it live but didn't actually see it happen as I was spectating someone else!
Hey can anyone handle the whole ESL match? Nihil or Luolis, you got the "admin" powers in ESL for match organizing, right? I won't be here on weekend, so I can't even reply to the other team about the match date/time...
On October 02 2015 16:00 Censured wrote: Hey can anyone handle the whole ESL match? Nihil or Luolis, you got the "admin" powers in ESL for match organizing, right? I won't be here on weekend, so I can't even reply to the other team about the match date/time...
Do you need a noob in the team? I don't have much time but i would love to play sometimes :D
The best way to play with us is to join TL-teamspeak and -community server on tuesdays/thursdays at 8pm (all needed info in OP). Usually there is room for 1 or 2 players but in general it is first in time, first in line.
On October 03 2015 21:52 Luolis wrote: yoyo, so the esl match tomorrow, you guys can play 16:00? Ardor, Artyk, Rogg, Tufas, (and possibly sugar as standin or smth)
yeah no problem, are we trying to do some practice later tonight?
On October 03 2015 21:52 Luolis wrote: yoyo, so the esl match tomorrow, you guys can play 16:00? Ardor, Artyk, Rogg, Tufas, (and possibly sugar as standin or smth)
yeah no problem, are we trying to do some practice later tonight?
Well, as it seems we cant use our own server today since censured is away, ill get us another server unless someone else than censured has admin rights on the server.
Inferno: We started on T side. We got the pistol round and the first antiecoes quite easily. We lost the first buy thanks to 2 shitty porch smokes and my molotov that blocked our entrance to arch :D (ardor got his second teamkill of the match on that round). We lost the round after that because we didnt hear the defuse sound. On the 6th round ardor got his 3rd teamkill :DDDD The game quickly became 5-3 for the opponents after that. Rogg opened A site for us with great entries and we brought it back to 5-4. We got to 5-5 because Ardor and me got A opened and the afterplant wasnt a match for us.
Next up was an easy antieco, and the round after that i got 3 really lucky entryfrags (with one collateral shot) and the round was ours. At 7-5 they gifted easy entries from apps again and we got another round for ourselves. At 8-5 we almost lost to an eco, but luckily Tufas saved us with his clutch 1v2. We lost the last round of the first half and it ended at 9-6.
We lost the pistol where we had a 3v1, but just couldnt kill the guy on site. We lost the next 2 rounds, though we had a good forcebuy that did alot of damage to their eco. The next round was easy for us, as we got 2 free kills on banana and they couldnt do anything clutch. At 10-9 they ecorushed us on A, but my ump stood strong getting a 4k. We lost the next round because of my dumb overrotate and 2 easy missed shots. We double ecoed after that and lost both of them (Though Rogg almost won a 4v5 eco for us with beautiful play from pit). The next round our B hold was impeccable and the game was tied 12-12.
The next round saw me getting an easy eco spraydown 4k. After that Roggs flank all the way from second mid to banana got him a 4k and saved us on the round. The enemies decided to forcebuy at a hazardous position but it didnt work out for them. We got banana for free and stacked 4 guys on A site while i stayed banana with the awp. They pushed A and straightout died. They bought again at 15-12 but it wasnt enough. They tried going B but their push was too split up and Artyk and Ardor had an easy time getting the frags. 16-12 win was good, though we couldve lost much less rounds by eliminating dumb mistakes like overrotates and so on.
D2: The game started with us as CTs and went 2-2 but we restarted because of disconnects and lag. We took the pistol round as our opponents couldnt break Artyk and Tufas at B site. The antiecoes following it were very good also. We didnt lose a single man for the first 3 rounds! On the first buyround our opponents opted for a B split. Luckily for us Tufas was on fire and got 3 great frags on the site. It still came down to a 1v1 for Rogg, but he won it no problem. They ecoed again and we got an easy 5-0 lead. Rogg and Tufas won the 6th round for us. On the 7th round weird shit happened as i somehow found myself with an AWP on T spawn looking at the backs of 5 opponents crossing from short towards tunnel and mid. I somehow botched 3 super easy shots and as they already had 2 easy entries before it, they got their first round with that. The game became 6-3 as i missed tens of shots. We won an eco round to make it 7-3 after that, as our B push happened to work.
They got the next round again as i missed easy shots onto short again. Some badly thought out pushes left us only with a 7-5 lead and we were forced on an eco round. After losing that one they got B after some rough fighting and Rogg and Ardor were left in a 2v3. It came down to a 1v1 but Ardor couldnt get the frag to win the round. We gave our opponents quick 3 entries and Rogg and Ardor were alone again. It became a 2v2 in 5 seconds as Ardor did some heroics with a fiveseven. It again became a 1v1, but Ardor couldnt hit the AWP shot and we lost the half 7-8 after a great start to it.
I called the pistol round shittily and we lost it due to confusion of the entire team. We force bought and decided to rush B site. It worked out great and we suddenly got a nice upper hand for the start of the half. Antiecoes were easy as usual. 10-9 was the situation after that. Rogg opened A for us with 2 nice entryfrags on short. The enemies force bought at 11-9. The effort was valiant, but in vain as we got an easy A site and a 12-9 lead. They bought again, but that too went down the drain as easy entryfrags gave us a 13-9 lead and a grab for a win. Finally they ecoed. 1 more easy round for us with no problems. They won a round which we played 4v5 with Artyk lagging out. 14-10 and we got A opened. We just needed one more round for a win. Our superfast B split rush did the trick and the series was over 2-0.
Wouldnt it be easier to just share the demos than to explain everything in here? Or just upload them on the ESL match page so everyone from the team can see them
On October 05 2015 08:56 ArtyK wrote: Wouldnt it be easier to just share the demos than to explain everything in here? Or just upload them on the ESL match page so everyone from the team can see them
Well theres only PoV demoes and i think reading those kinds of match reviews is kinda fun, so im just doing this for your entertainment
On October 05 2015 17:08 Tufas wrote: Uh I can't upload them to the ESL, inferno has 120 mb and dust 120 as well, I am only allowed to upload 100 mb to ESL .....
Okay I get it, they want zip. I pity all who havewant to watch my demo
EDIT: I can't upload it to ESL, this interface appears at the very beginning of the upload and never changes. http://imgur.com/kSZdDUB
You don't really need to upload them to ESL afaik, only if the other team request them. If you want to upload them for us, upload them somewhere else.
I could upload mine if there is anyone who wants to see them.
On October 05 2015 17:08 Tufas wrote: Uh I can't upload them to the ESL, inferno has 120 mb and dust 120 as well, I am only allowed to upload 100 mb to ESL .....
Okay I get it, they want zip. I pity all who havewant to watch my demo
EDIT: I can't upload it to ESL, this interface appears at the very beginning of the upload and never changes. http://imgur.com/kSZdDUB
You don't really need to upload them to ESL afaik, only if the other team request them. If you want to upload them for us, upload them somewhere else.
I could upload mine if there is anyone who wants to see them.
Yes please do. At least one of you, I'd love to watch how it all went down!
On October 05 2015 21:19 weikor wrote: Sounds really fun,
If theres ever need for a standin or something just message me!
Ive been playing for about a month, im DMG and use ESEA or Faceit!
Steam is Weikor as well!
Your best bet is to join us on community nights (every Tuesday and Thursday at 8pm CET), we're kind of a loose group of people that play together and if everything works out and you're showing up consistently, you can definitely play for us I'd say
Just rewatched inferno and tufas is the one who actually tked me with a nade
Although ardor did shoot me like 3 different rounds without killing me, and also threw a flash in my face while i was trying to defend banana with him wtf, use your fucking radar bro :D
I think i got like 15 assists too on that game -_-
On October 06 2015 00:17 ArtyK wrote: Just rewatched inferno and tufas is the one who actually tked me with a nade
Although ardor did shoot me like 3 different rounds without killing me, and also threw a flash in my face while i was trying to defend banana with him wtf, use your fucking radar bro :D
I think i got like 15 assists too on that game -_-
hahaha, you're just in fuckin weird spots, okay? like who pushes through a banana smoke without support or flash, who sits below grill against b pushes
First i push through a smoke banana WITH A FLASH and u start spraying through it because you didn't see that (ok i should have told you, ill give you that one)
On an other round i come appartments from T balcony to check boilers and you shoot me from like dark
And the last round i was next to you and you casually threw the flash on top of me, i was next to bbq because banana was smoked, i would'nt have done that if it wasn't
Anyway i don't think my pc liked recording the pov_demo + having esl wire on while playing, because my lags were due to huge fps drops this time, not ping
On October 06 2015 00:27 ArtyK wrote: No i'm not lol :D
First i push through a smoke banana WITH A FLASH and u start spraying through it because you didn't see that (ok i should have told you, ill give you that one)
On an other round i come appartments from T balcony to check boilers and you shoot me from like dark
And the last round i was next to you and you casually threw the flash on top of me, i was next to bbq because banana was smoked, i would'nt have done that if it wasn't
Anyway i don't think my pc liked recording the pov_demo + having esl wire on while playing, because my lags were due to huge fps drops this time, not ping
On October 06 2015 00:27 ArtyK wrote: No i'm not lol :D
First i push through a smoke banana WITH A FLASH and u start spraying through it because you didn't see that (ok i should have told you, ill give you that one)
On an other round i come appartments from T balcony to check boilers and you shoot me from like dark
And the last round i was next to you and you casually threw the flash on top of me, i was next to bbq because banana was smoked, i would'nt have done that if it wasn't
Anyway i don't think my pc liked recording the pov_demo + having esl wire on while playing, because my lags were due to huge fps drops this time, not ping
dont worry, we'll be a beautiful T side combo eventually, at least I stopped headshotting you
Be aware that there are multiple long pauses during the games. Also the second map (dust2) only start at about 25min because there was a pause and then a restart. Tell me if the link does not work.
Note: If you don't know how to open it: unzip the files into your main csgo folder (in Steam\steamapps\common\Counter-Strike Global Offensive\csgo) and then type "playdemo <demoname>" in the console ingame. Demoui is a pretty useful command if you want to navigate it then, but I guess everyone knows that.
Sorry guys, I will not be here tonight (or I will come really late), so I need one responsible person to take care of things
Also, I did not realize that, but there are no ESL games next week, but our next opponent wants to reschedule for next tuesday 20:00. It's our usual practice time... Anyone who can't be here at that time?
I'll be that responsible person, who will rule over the ts, kick people that are late, start a matchmaking on militia and ruin the game for my team with a well timed ping increase!
Have fun guys, I *might* join later tonight as well but no promises. Studies are kicking my ass at the moment, and probably will until January Definitely don't have time to work on becoming a part of the playing team right now
Does anyone else has admin rights on the community server? No admin no setup I guess :/ I also don't know the server commands for setup (or it's just .setup and then menu comes up for teamcaptains etc. like when we vote for maps?)
ArtyK when we play militia, can we play italy after this?
On October 09 2015 02:12 b3nd3r wrote: Does anyone else has admin rights on the community server? No admin no setup I guess :/ I also don't know the server commands for setup (or it's just .setup and then menu comes up for teamcaptains etc. like when we vote for maps?)
ArtyK when we play militia, can we play italy after this?
If we end up doing this I will have no choice but to employ Censured's way of coping, and just start drinking
Sorry for not showing up at the start time today. I actually overslept, if you can believe that. Been sick the last week; it's nothing serious, just a cold, but the coughing has made it near impossible to sleep and my scedule has been turned about more than a little :/
On October 09 2015 04:22 Sugarfluff wrote: Sorry for not showing up at the start time today. I actually overslept, if you can believe that. Been sick the last week; it's nothing serious, just a cold, but the coughing has made it near impossible to sleep and my scedule has been turned about more than a little :/
Np, we were just 5 guys anyway and played 2 games MM. Get well buddy!
Idk, it felt like the guys mid are very vulnerable from connector and box/spool when they want to enter vents :/ but at least I wasn't dying first and Ardor wasn't teamkilling but we won that match nevertheless
On October 09 2015 05:36 b3nd3r wrote: Idk, it felt like the guys mid are very vulnerable from connector and box/spool when they want to enter vents :/ but at least I wasn't dying first and Ardor wasn't teamkilling but we won that match nevertheless
pfft, my teamkilling can only so far be related to winning, so statistically speaking it is a win-condition
If I remember correctly Censured said the opponents wanted to play at 20:00, in which case I'm totally down for it. I can swing an hour earlier than that, possibly as early as 18:00 but that is my limit.
On October 12 2015 23:00 Censured wrote: Yeah I would love to play as well... but considering it is tuesday 20:00, there should be no problem to get 5 people together, right?
Btw. I have a day off tomorrow, so I will be playing the whole day, I hope someone of you joins me at any time
Really wish I could but I have a test tomorrow and I'm spending tonight at my folks house to avoid distraction (working great, obviously ^^)
On October 12 2015 23:00 Censured wrote: Yeah I would love to play as well... but considering it is tuesday 20:00, there should be no problem to get 5 people together, right?
Btw. I have a day off tomorrow, so I will be playing the whole day, I hope someone of you joins me at any time
Damn, so many people actually not available. I'll be there. Do we have any IGL? I can and may try to step up for that, but don't expect fancy stuff. Basics, etc.
Also, is there anyone that knows how to handle stuff w.r.t. the ESL match organisation? My knowledge stops at using Wire to chat with the other team (or if anyone can give a quick rundown on how to handle that...).
On October 13 2015 00:31 Ragnarork wrote: Damn, so many people actually not available. I'll be there. Do we have any IGL? I can and may try to step up for that, but don't expect fancy stuff. Basics, etc.
Also, is there anyone that knows how to handle stuff w.r.t. the ESL match organisation? My knowledge stops at using Wire to chat with the other team (or if anyone can give a quick rundown on how to handle that...).
can't we just make censured do all the boring stuff and then go frag
Yeah I will do the boring stuff I guess.... the thing is, we need IGL, cuz the best IGL EU is not available (I can do that as well I guess) So me, Sugerfluff, Aocowns, Ragnarork aaand? Rogg? Bender? Nihil? Artyk?
Lol, just checked, we're already 4 - 0 hahahaha. Oh and tomorrow is against Unity Gaming, which should be our biggest challenge. Let's show up in form!
On October 13 2015 01:08 Ragnarork wrote: Lol, just checked, we're already 4 - 0 hahahaha. Oh and tomorrow is against Unity Gaming, which should be our biggest challenge. Let's show up in form!
I thought they lost to the guys that we won against last time?
On October 13 2015 00:58 Censured wrote: Yeah I will do the boring stuff I guess.... the thing is, we need IGL, cuz the best IGL EU is not available (I can do that as well I guess) So me, Sugerfluff, Aocowns, Ragnarork aaand? Rogg? Bender? Nihil? Artyk?
Im always available if i don't say otherwise in here
On October 14 2015 02:30 Ragnarork wrote: If you're 6, count me out. I got a ton of stuff to do, and was only there if there was a remaining spot. I'll stay on Steam, just pm me if needed.
wtf guys, we are playing against the best team in our group and everyone is running.... Also I just played DM and aim maps for 2 hours and my aim is shit
Well it didnt help that we didn't execute a single strat, my calling was terrible, we pushed into sites one by one and our aim was pretty bad (except ardor).
Just saying what I said on the stream so there's a trace:
- We should avoid talking too much about the last round. Analysis is better done after the game, or during a pause, not during the freezing time, which is already a bit too short at our level for IGLs to call full strats. And analysis should be done imo with a replay so facts can be checked, and things can be understood.
- We should avoid unnecessary comms, like "oh my god he killed me when I peeked he's too good, are you kidding me?". It's hard, even for me, but it just pollutes the TS with completely useless stuff and gets to nerve.
- We should avoid calling too much for mates to do something. Give info, and then trust them to do what's right. If they don't, back to bulletpoint #1. It also play with nerves when someone just repeats the same call with an irritated voice, most often than not your mates are already aware of what you're saying.
- We should shut up past death, just calling positions with the deathcam and then nothing else. No-thing else! It's tense enough to clutch or even to play at a disadvantage to have someone polluting comms once again while they're dead and thus can't bring any additional info.
Also, other things to note that we discussed, if we want to have a team that performs well, that starts by having a regular team and not 5 out of 10 people with no particular preference. And these guys train, no matter the frequency, it being often, sometimes, or even just a few times, but at least get down to a decent core (I'd say 4 people). Otherwise, what happened tonight will repeat ad vitam aeternam while people don't all know nades, strat, common callouts and teammates playstyles well.
As I said, I definitely don't have the time to put in CS:GO at the moment, unfortunately, even though I'd like to, so I'll pull out of any kind of game we're doing seriously, even trainings, unless needed because some core player is missing (and if I have the time obviously). But sit down, take at least 4 regulars (when I say regulars, I mean _real_ regulars) and form a team based on them (if you want to). Otherwise, we'll have to lower by a lot more our expectations, obviously, and content ourselves with the best we can achieve and not much more. It doesn't mean we can't do 10 mans as well anyway.
We had 3-4 guys of the "core" team, there should be at least a couple of things to say about some of our rounds tonight ><
LEM-SMFC is meaningless now, and basic teamplay should be prioritized over individual (you can practice that anytime you want without the need of TL bros) I mean we still do noob things like throw 2 smokes in the same exact spot as CT because we don't communicate. We also don't setup crossfires enough imo, that would have won us some more rounds unless of getting picked 1 by 1
I won't be here tonight... I am really sorry, opening a new bussiness here in Prague, so I am super busy these days. I will be here on thursday tho, and I want to talk about future of our team. Would be glad if you guys show up on thursday
On October 20 2015 19:30 Censured wrote: I won't be here tonight... I am really sorry, opening a new bussiness here in Prague, so I am super busy these days. I will be here on thursday tho, and I want to talk about future of our team. Would be glad if you guys show up on thursday
Good luck with your business! I'll be here tonight, hoping if we don't get 10 we can at least do some 5 man MM or faceit.
On October 30 2015 04:13 Censured wrote: I guess everyone is watching dreamhack tonight
i cant simply not watch french cs, it is too beautiful
Damn right it is!
I was gonna apologize for not showing up last tuesday, but checked my mails first and realised we got another freewin, OH WELL...
My internet stopped working completly for 4 days straight, and it started tuesday ofc so i couldn't warn you...but the ArtyK timing got countered by the defwin mwahaha
Not sure I'll be able to play this thursday but I'll be on almost every other day I think. So who's playing tonight? Last time we practiced inferno/cache and I'd like to do the same this time. I really feel we made some progress on those maps.
On November 11 2015 02:01 Sugarfluff wrote: Not sure I'll be able to play this thursday but I'll be on almost every other day I think. So who's playing tonight? Last time we practiced inferno/cache and I'd like to do the same this time. I really feel we made some progress on those maps.
Im available after 20:00 CET today and then whole day tomorrow, but im away thursday to monday.
Hey, I'm interested in playing some csgo with you guys. I'm a 24 year old supreme from sweden. I should be available most of the time. When do you usually play and stuff?
On November 11 2015 09:00 FawxzTV wrote: Hey, I'm interested in playing some csgo with you guys. I'm a 24 year old supreme from sweden. I should be available most of the time. When do you usually play and stuff?
We usually have 10mans tuesday and thursday (when we have enough people atleast, if we don't we usually either MM or faceit with 5). Sometimes we do 5mans other days and we have a team for the ESL league, but I don't think you can join that (the ESL team) at the moment as we are in the playoffs. The best way to get to know us and play with us is definitely to show up tuesdays and thursdays for 10mans. The link to the server is in the OP and we are on the teamliquid teamspeak under the csgo section. We start at 8pm.
I'm not sure about the "super-easy" part but yea it is something we can try. Only problem I see is that there is a lot of potential of missing these smokes. Also technically, can an awper stand on top of the car at long and still see the guys coming up short? I think it is the case. The guy mid can also be awp'ed from mid while throwing the second pop flash.
As for the pop flashes, you can do both of those yourself while running up cat by bouncing it on the curve of the first wall. One can bounce it low for close holders, and one can bounce it high for the deeper one. Gives a bit more sound but I mean they'll hear you running up short if they're there anyway, and this way you'll be sure not to get picked off at mid(barring random shots through smoke
EDIT: I also think a variation of it should be done for pistol rounds. Like we smoke off cat and go 4 players short with the equipment guy flashing once for short control, then once more towards A when we're ready to run onto the site. One guy slow pushing long after we make contact at short, and one staying a bit behind on short to kill or spot flankers. Should at the very least get us a fairly easy short-plant right?
Damn! Kinda sucks that you basically get almost exclusively no-shows and byes in the group stages and then, in the playoff stages, you just can't keep up and drop out right away. Not ideal when we're after games more than winning anything.
We should definitely play more faceit instead of mm, being almost guaranteed of playing against other 5stacks makes practice more consistent.
Couple things from tonight that might be worth mentioning;
We probably have to take more initiative on our CT sides in trying to gather information, that could definitely have made a couple of the A defences/retakes on D2 a lot easier. Then of course communicating this and try to get back-up for it, meaning popflashes or re-frag situations
More communication when playing sites as CT would help a lot in taking good engagements, it almost always came down to CTs on site taking individual fights during pushes, I know for sure we lost a couple unecessary rounds on D2 B-site because I failed to pick up any entries and died before Rogg engaged and other scenarios like that
Also I think we should take more advantage of the potential for entry frags that we have on the T sides of maps like Cache or Cobble. Felt like Rogg and I were pretty good at just walking up to a site and getting a headshot on cache, but we never really did anything explosive with it, so might be worth exploring some plays based off of that
This is of course from my limited perspective, I honestly have no idea what CT-side A site looked like on D2 for example
For anyone willing to read this here is writeup on our match. First game on D2, we win knife round, start as CT. Pistol round - we go 3 long at the start, they smoke corner of long at all 5(?) rush out. Somehow we trade 3 for 3 as luolis hides in their own smoke and then gets 2 headshots before going down. Ardor and Rogg rotate from B, get one of their guys in mid, last guy desperatly runs to B to plant, but Rogg is there to stop him. After that we win 2 anti-ecos and first buy round, which they decide to rush B for some reason. Ardor and Rogg holds B with ease killing 4 people. At 4-0, they force buy and somehow get opening kills with pistols both at mid and on short A. After that, they just roll over us, 4-1. Next round both teams buy, we got opening kill on long, but somehow they got 2 frags on short and mid and then just steamroll A site, we decided to safe (I was at 1hp that round). Next round exactly the same scenario, we got opening kill on long, but they got 2 frags on mid, even pushing to CT and getting one more frag before getting traded. 2v3, Ardor alone on B getting one frag before going down, I couldnt clutch the 1v2 retake. 4-3, we are full eco. I somehow get into really good position on short. Sugerfluff is baiting for me hard, I peek at the perfect moment, get 2 kills. Rest of Ts are distracted in mid while Luolis pushes T spawn all the way from B, getting another 2 kills. Last T getting only one kill before going down... Pretty good eco if you ask me. Sadly, things went south really fast. Next few rounds, we always lose mid control and in the 4v5 situation they just go split A or B and win pretty easy. From 5:3 to 5:7, round 13: we finally get first frag in mid, so they just go yolo B. Rogg kills 2 before going down (so it was 5v2 for split second), but our retake was absolutely terrible, we went 1 by 1 and all got picked by their awper. After that we couldnt get a signle round on CT, so the half time score was 5:10.
On T pistol round, we took short control and after trades all around the map its 2v1. We are taking A, me on short and Ardor long. Their last guy is on CT, lands headshot on me and then in one second turns around 180 and headshot Ardor. Pretty fucking crazy. Next round we force, get the bomb down in 2v2 , but nothing more. After that round and the next eco round score is 5:13. First buy round, simple mid to B strat, we kill all CTs even before bomb going down. Next round the same thing happens except we were doing A split. 7:13, we are against eco, somehow we get into 3v3. But the bomb plus we get one more frag, so its all good, right? Nope, one guy with AK flanking from long, gets 2 kills. I am alone, kill one guy on CT, but after that I push the long guy like a moron and lose the 1v1 duel while he still has time for defuse. Next round we lose 2 guys early on mid and long against double awp setup, after that the round is unwinnable. Last round we desperately rush B, not getting a single guy. 7:16, GG.
I think we didnt play THAT bad except the two crucial rounds, the terrible 3v2 retake on CT side where we went in 1 by 1 and getting killed by the awper, and the anti-eco on T side. It is not easy for me to judge tho, since I only have my pov demo. I uploaded it here if anyone wants to watch.
I am too tired to write about the cache game, sorry... maybe someone else do it
Well before anything else, sorry for playing terribly, and loosing is never fun but I honestly think this is the best practice we've ever gotten. Dust 2 was definitely frustrating for me; I very rarely play it and our A site hold ended up being being fairly improvised. I am most comfortable holding long but Censured was actually getting some good entry frags awping long so I didn't want to change that but I ended up not really knowing where to play and rarely stopped any aggression. No such excuse on cache though.
I really wish we could see the demo from their POV cause I felt that their T side play was pretty good. They played meticulously, not committing to anything early, usually taking control of cat before choosing a site, and I atleast found it pretty stressfull, not knowing where they were going until fairly late. I agree with Ardor that better information gathering would be a good thing to practice and would have changed a lot.
On the subject of maps I think, now that we are a bit more defined as a team, we need to reconsider some things. I think the fact that we did better on dust2 than cache despite us liking cache says something. We've played cache most probably but not so much with the lineup we have now and we really have no standards as to setups. If we want to keep playing cache (and I'm torn on it, I like the map but it is aim intensive and I'd rather focus on executes/strategy that definitely isn't impossible on cache but perhaps simpler on other maps) I think we need to streamline our CT side (for example we played 1:3:1 a lot but there was no coordination as to who held what and we never mollyd boost despite that being a problem angle for us) and adjust our T side a fair bit. But that's something we can get into in our next practice, as undoubtedly everyone will have some ideas and thoughts.
I really want to start practicing D2. It's such a well established map and I think practicing the tried and proven strats on such a map will just help our teamplay in general. If we don't (and that's fine I know some people don't like tha map) I just think we should start banning it, cause anyone who picks it probably has a ton of experience on it. We seemed to agree on playing cobble, and I really like that map as well so hopefully we can have a talk about who wants to play what positions and have a few practice games on that as well.
I do agree with Ardor that future practice should be on faceit (or maybe cevo or something) the only problem there is that the ban/pick phase means playing the map you want to practice isn't always easy (but that's why it's good to have several maps with predetermined standard setups ready to practice.)
I'm also wondering if we should try setting a practice day on the weekend? Rogg has stated several times that weeknights are difficult for him so maybe a sunday would be better?
All in all, I thought it was pretty fun (although I did get pissed the last few rounds of cache, I never considered myself an emotional player but I definitely tilted after a while ) and not a horrible showing considering it was our first time in any sort of league and the amount of fluctuation within the team since its inception.
I personally don't think we are a good cache team anyway and I certainly never do good on that map (and didn't). Overall they we better than us tho and outplayed us pretty convincingly. I did not played very well (did okay on dust I guess) but sometimes I also felt like the server was not registering my shots at all.
Had a blast last night, a lot of fun, despite herbefa killing me connector/toilets on overpass like 7 rounds in a row >.> Funniest thing about that map though was that he never got an MVP star despite his insane score
On December 03 2015 00:27 Ragnarork wrote: Byyyyy the way :D
On November 30 2015 21:43 Ragnarork wrote: Eh, don't be so confident, Censured + Rogg + Ardor + panda + Sugar is no joke
Har har. I was right believing in the water horses. And what a clutch by Ardor!
On December 03 2015 00:02 b3nd3r wrote: Reworked nuke release for active map pool tomorrow?
Oh god, we'll never see ArtyK sane again in EU Nights.
To be fair, zippeh panicked and had a fucking burst glock shooting at his back in the clutch :DDDDD
was he sitting there all the time though? that must have been the first 4:3 "fuck you" ive ever recieved, I swear to god i turned and looked in that direction.
Thank god he never hit me, it might have confused me too much to kill the second guy ( ͡° ͜ʖ ͡°)
On December 03 2015 00:27 Ragnarork wrote: Byyyyy the way :D
On November 30 2015 21:43 Ragnarork wrote: Eh, don't be so confident, Censured + Rogg + Ardor + panda + Sugar is no joke
Har har. I was right believing in the water horses. And what a clutch by Ardor!
On December 03 2015 00:02 b3nd3r wrote: Reworked nuke release for active map pool tomorrow?
Oh god, we'll never see ArtyK sane again in EU Nights.
To be fair, zippeh panicked and had a fucking burst glock shooting at his back in the clutch :DDDDD
was he sitting there all the time though? that must have been the first 4:3 "fuck you" ive ever recieved, I swear to god i turned and looked in that direction.
Thank god he never hit me, it might have confused me too much to kill the second guy ( ͡° ͜ʖ ͡°)
He was there all the time. You see, he was setting up a popflash or something and then you killed Herbe and Kosari. He accidentally clicked glock, instead of AK and that kinda lost us the round.
Sometimes it can be hard to accurately describe how hard you outskill someone, and people tend to think you're exaggerating. Luckily, we live in the age of video.
Can we make it start 10 EET, as im not sure if ill be home before that cause im at the chirstmas party of the business im practicing at, and ZippeH has to get chinese dinner with his cousin before starting. :DDD
We started on T side. On pistol round we did an a take with smokes. It worked like planned and we got a quite easy pistol. EWH went with full eco and it was a basic antieco. On the third round supr was expecting an eco and just walked towards A site. I got 2 entries on the A defenders with a famasbuy and the round was pretty much over after that. We did the same tactic on the next round and through some trouble it was a won antieco.
On the first proper buyround we already got a good start as i managed to pick sugar from b with an SG. After that we went for a B-split, got the favorable trades and won the round on the afterplant. The next antieco was pretty easy aswell. On the 7th round we went for an A execute. It started out well, but then Rogg got 3 frags before going down. It went down to a 1v1 between ZippeH and Obscenepanda, but panda shot a quite nice shot between default box and got the round for EWH.
8th round went well for EWH aswell, as they got the instant pick on me. We went for an a push that completely failed. Next round we went for a fast B split. The connector smoke failed and Rogg got 2 from short. After that our push failed and we lost. Next round we went down 1 by 1 and zippeh couldnt clutch an 1v5. At 4-6 we went for 1 more buy. We went B with some flashes to counter pandas AWP. We got the plant down, but i couldnt clutch an 1v2 vs rogg and ardor. On the next round 3 guys died on A for nothing. luckily herbefa is a god and we won the round. At 7-5 we tried going for an A fake. Sugar pushed B and i decided to call to go on A instead. It didnt work. After that we lost a B rush eco. Last round we went for a contact A-push, but censured flanked and Sugar got 2 nice frags.
On the CT pistol we went for 3 b, 1 mid, 1 a. EWH pushed to B and got utterly rekt :D Antieco was quite easy, as we countered the a smokes of EWH. Then was the first buyround at 9-8. I got picked instantly from mid, but Risk returned the favor onto Rogg. Herbe killed 3 guys on short, and the round was ours. EWH rushed B on the next round. They got the plant, but not really anything else. At 11-8 EWH went for a slow play. At the end they pushed split B and me and Zippeh got only 1 frag for our deaths. Kosari and herbe, couldnt retake against sugar and Censured.
On the next round Herbe pushed palace and got an entry. Herbe got picked because of my misscall. Risk went godmode on B and got 3 frags with AUG. 12-9 was quite close, but Zippeh won the 1v1 vs Ardor after a reeeeeeallly long fight. 13-9 was Kosaris time to shine and we got that round aswell. At 14-9 EWH did an eco A smoke execute and we somehow lost to that. Next round we got a fast entry from mid. We also got the next frag and the hurt A execute at the end didnt work. On the last round we got frags without them getting traded. Ardor couldnt save the 1v4 and we got the first map 16-10.
On December 16 2015 08:17 Luolis wrote: Im upping my perspective prolly tonight. Ill try to add subtitles to the whole video so you non-finns can understand it
Translated it yet?
Also, oh my god, was helping a friend with his mouse settings and just realized at some point my windows settings had gone back to default and I had "Enhance pointer precision" on. xD Not sure how long That's been going on >.>
On December 16 2015 08:17 Luolis wrote: Im upping my perspective prolly tonight. Ill try to add subtitles to the whole video so you non-finns can understand it
Translated it yet?
Also, oh my god, was helping a friend with his mouse settings and just realized at some point my windows settings had gone back to default and I had "Enhance pointer precision" on. xD Not sure how long That's been going on >.>
On December 21 2015 20:30 cbRRRR wrote: So after beeing a little inactive in CS:GO I finally want to play with a Team again. Any chance I can join you guys? Im currently Global
On December 16 2015 07:31 Dumbledore wrote: I used to be LEM, dmg at the moment not played much lately. Can I join?
Obviously you guys can join if you want to. It's just that we have not been very active this last week or two with christmas coming up. Maybe we'll play tomorrow? Dunno, is anyone there?
On December 21 2015 20:30 cbRRRR wrote: So after beeing a little inactive in CS:GO I finally want to play with a Team again. Any chance I can join you guys? Im currently Global
On December 16 2015 07:31 Dumbledore wrote: I used to be LEM, dmg at the moment not played much lately. Can I join?
Obviously you guys can join if you want to. It's just that we have not been very active this last week or two with christmas coming up. Maybe we'll play tomorrow? Dunno, is anyone there?
Sadly i wont be there tomorrow as i have shit to do
On December 21 2015 20:30 cbRRRR wrote: So after beeing a little inactive in CS:GO I finally want to play with a Team again. Any chance I can join you guys? Im currently Global
On December 16 2015 07:31 Dumbledore wrote: I used to be LEM, dmg at the moment not played much lately. Can I join?
Obviously you guys can join if you want to. It's just that we have not been very active this last week or two with christmas coming up. Maybe we'll play tomorrow? Dunno, is anyone there?
Don't think I've ever had that many kills. And I didnt even do shit after the first round of the second half. Two aces and four 4k :D Apparently you can also watch that if you know how to use the share code in the picture, did not know valve added that.
Don't think I've ever had that many kills. And I didnt even do shit after the first round of the second half. Two aces and four 4k :D Apparently you can also watch that if you know how to use the share code in the picture, did not know valve added that.
One player, four spectators, was brilliant but we felt a bit useless.
Also, was the opportunity to welcome cbRRRR, cool dude!
So me and some buddies decided to play in Faceit's "Premium Saturday Super Night!" to try and get some prizes. Before I dwelve into story time, let me just say it was a lot of fun, great practice, and I think we should try to do it in the future (even though it'll require more planning/time from people.)
Ladder ran for 6 hours and we got in a total of seven games. We couldn't get 5 at the beginning so we had one random in the team. Expectations be damned, the random guy topfragged, barely edging out H0lle, despite plays like this:
Won that game pretty quickly and easily. Off to a great start. Second game we got the same random, and it was also on cache. This time the opponents were a lot better and we just managed to clinch the victory in overtime. With the freaking random dude sitting on 44 kills. 2-0, at this point our rank in the ladder is like 4, but we're sharing that rank with 20 other people with the same score.
Third map was mirage, got placed with a swedish dude nicking Russel to finish the lineup, and it started off something like this:
The game got close but we won it in the end. The fourth map was, I think, Inferno (We played a few games before the ladder and I might be confusing some of them, also I didn't collect any footage and faceit stats won't show which map it was, just win/loss) which we also won. 4-0 and getting excited over a good run. Unfortunately one guy had to drive to pick up a family member so we wasted some time getting in new people (we were also playing with the swede we picked up from the mirage game) and faceit ran out of servers... O.o
So we finally get a server and the ping is good but it has like 40% packet loss and everyone is lagging like shit. Map is train and we manage to go up 15-13 but they bring it to overtime. A LOT of fun stuff happened, as well as a LOT of frustrating stuff. Didn't bother saving any of it, all looks like warpy nonsense. We, unfortunately, lose the overtime and our position close to the top of the ladder.
Our guy comes back and we're five again, hoping to make it up in the last 2 hours of the ladder, even with a loss and several LONG games (the guy at the top must have dominated his games cause he got in like 2 more than anybody else ). We play overpass and proceed to lose our T half 11-4, with a TON of plants and close calls. Really frustrating. Yet, we persevere with some good plays:
We manage to pull through and won 16-14, easily my favorite game of the day: http://imgur.com/PQEeUfG
Last game become nuke somehow in a weird twist of votes and we played some clan guys that pretended to be afk the knife round and then jumped on the first guy that got close... Anyway we started T and got like 6 rounds so all in all a pretty easy game to close out. Final tally 6-1 out of the seven games. Rank in ladder: 23 with 58 points. The guy that missed our loss obviously ended up with more and finished rank 12 with 70 points. Unfortunately prizes were only given out to the top 5, so no juicy treasure, and that train game will forever haunt me.
We did that a while ago cbr, could be a good idea to look into that again. What we tried:
FaceIT daylies or something IIRC? Welp, a Faceit kind of automated tournament. It was terrible, the first time we tried, it was horrible. First map was a defwin because opponents didn't show up. Then we waited for the others to complete, it was impossible to find exactly where you had to notify an admin of that situation. We finally got moved to the next stage, where we... were handed a defloss.
ESL Open League: Felt way better, even though the groupstage saw us grab a lot of defwins and we had to play like one or two games only. Only problem is that you have to provide a server, and that didn't always end well. Then I was not available enough so I don't know about the playoffs, but I think we got rekt.
On January 13 2016 00:49 Ragnarork wrote: We did that a while ago cbr, could be a good idea to look into that again. What we tried:
FaceIT daylies or something IIRC? Welp, a Faceit kind of automated tournament. It was terrible, the first time we tried, it was horrible. First map was a defwin because opponents didn't show up. Then we waited for the others to complete, it was impossible to find exactly where you had to notify an admin of that situation. We finally got moved to the next stage, where we... were handed a defloss.
ESL Open League: Felt way better, even though the groupstage saw us grab a lot of defwins and we had to play like one or two games only. Only problem is that you have to provide a server, and that didn't always end well. Then I was not available enough so I don't know about the playoffs, but I think we got rekt.
We got rekt by a lebanese team in the first round of the playoffs.
Just a warning guys... My alt account got stolen by some Russian asshole, he somehow got access to my email (scary af), changed steam password (I still got the email confirming password change), then changed email address associated to my steam acc (I have even this email, although this one is already in Russian language). On the steam profile it says someone was online an hour ago. So if for some reason my alt account start messaging you, just ignore that.
On January 14 2016 03:41 Censured wrote: Just a warning guys... My alt account got stolen by some Russian asshole, he somehow got access to my email (scary af), changed steam password (I still got the email confirming password change), then changed email address associated to my steam acc (I have even this email, although this one is already in Russian language). On the steam profile it says someone was online an hour ago. So if for some reason my alt account start messaging you, just ignore that.
IMO There's nothing really fishy there. At car, the guy was killed by a P90 even, and his friend as well was shooting the plank. Like, standard "let's bang that to be sure".
Most of the other stuff is basically coming down mostly to decisions, no matter how dumb they might be. Dark spot can be very punishing if you simply don't check it.
Other than that, nothing really shows wallhack here... As you said, when the guy jumps above fountain in his FoV, he doesn't react to it, and he's clueless afterwards. He just shoot while flashed, which is something a lot of people would do (I myself) to try to grab exactly the kill he got. That's standard, come on.
The stuff about "why does he overlook mid and shoot balcony". Why yes, if there was someone in mid, he'd be dead, but there wasn't. So that only has to do with how the CT defense was set up. Yes, in a few cases, this guys played in a way that'd have him get wreck if there was someone. But that could be an argument equally acceptable towards him not knowing how to play CS, not wallhacking.
That's something I really have a hard time to cope with currently, this mentality that leaves too little room for "he was playing dumb" (that explains just as well a lot of cases), "he had luck" (that happens, come on), or simply "he was better" (which he might have been for a few of these AWP shots).
On January 15 2016 22:13 Ragnarork wrote: IMO There's nothing really fishy there. At car, the guy was killed by a P90 even, and his friend as well was shooting the plank. Like, standard "let's bang that to be sure".
Most of the other stuff is basically coming down mostly to decisions, no matter how dumb they might be. Dark spot can be very punishing if you simply don't check it.
Other than that, nothing really shows wallhack here... As you said, when the guy jumps above fountain in his FoV, he doesn't react to it, and he's clueless afterwards. He just shoot while flashed, which is something a lot of people would do (I myself) to try to grab exactly the kill he got. That's standard, come on.
The stuff about "why does he overlook mid and shoot balcony". Why yes, if there was someone in mid, he'd be dead, but there wasn't. So that only has to do with how the CT defense was set up. Yes, in a few cases, this guys played in a way that'd have him get wreck if there was someone. But that could be an argument equally acceptable towards him not knowing how to play CS, not wallhacking.
That's something I really have a hard time to cope with currently, this mentality that leaves too little room for "he was playing dumb" (that explains just as well a lot of cases), "he had luck" (that happens, come on), or simply "he was better" (which he might have been for a few of these AWP shots).
Id say the dark clip is the biggest evidence. He checks absolutely nothing, just prepeeks dark, like he knows theres someone :D
I would think this is also the most suspicious. Discussing with Censured, he also told me the sandbags molly was actually a repeated thing, only when there was someone there. That's also fishy. But just showing it once is not. It's actually used that way: "in case there's someone", to clear the spot.
Was hoping we could get some inferno games in tomorrow. Will go through everything before we queue up but would appreciate it if you guys checked the videos I posted on steam, especially the one on the smokes.
On January 26 2016 01:11 Sugarfluff wrote: Was hoping we could get some inferno games in tomorrow. Will go through everything before we queue up but would appreciate it if you guys checked the videos I posted on steam, especially the one on the smokes.
Can't see anything about smokes on your steam account tbh.
On January 15 2016 22:13 Ragnarork wrote: IMO There's nothing really fishy there. At car, the guy was killed by a P90 even, and his friend as well was shooting the plank. Like, standard "let's bang that to be sure".
Most of the other stuff is basically coming down mostly to decisions, no matter how dumb they might be. Dark spot can be very punishing if you simply don't check it.
Other than that, nothing really shows wallhack here... As you said, when the guy jumps above fountain in his FoV, he doesn't react to it, and he's clueless afterwards. He just shoot while flashed, which is something a lot of people would do (I myself) to try to grab exactly the kill he got. That's standard, come on.
The stuff about "why does he overlook mid and shoot balcony". Why yes, if there was someone in mid, he'd be dead, but there wasn't. So that only has to do with how the CT defense was set up. Yes, in a few cases, this guys played in a way that'd have him get wreck if there was someone. But that could be an argument equally acceptable towards him not knowing how to play CS, not wallhacking.
That's something I really have a hard time to cope with currently, this mentality that leaves too little room for "he was playing dumb" (that explains just as well a lot of cases), "he had luck" (that happens, come on), or simply "he was better" (which he might have been for a few of these AWP shots).
On another note; our Finnish comrades are gearing up for their LAN today. The games start at 16:00 CET and Luolis just confirmed that there will be gotv, so I will be streaming their games for those that want to watch. http://www.hitbox.tv/sugarfluff
P.S it's live now but that's only so I can adjust the settings and play around with some gotv key binds before gametime.