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Fallout 4! - Page 54

Forum Index > General Games
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Kickstart
Profile Blog Joined May 2008
United States1941 Posts
November 14 2015 00:22 GMT
#1061
Keep getting a bug when I fast travel, the loading screen stays up forever and never loads in. Quite annoying and all I can do is end the process in task mgr and then start back at wherever I had last saved.
zhuwawagu
Profile Joined November 2015
25 Posts
November 14 2015 01:50 GMT
#1062
I bought both LOTV and FO4, haven't even started FO4 yet. I guess my preference is still starcraft :p
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
November 14 2015 02:02 GMT
#1063
some steam negative reviws on the store page have around 80% of their possible waking hours booked as fallout 4 time, yet its such a horrible game that they just cant recommend.
daemir
Profile Joined September 2010
Finland8662 Posts
November 14 2015 10:55 GMT
#1064
So I tested the settlement workshop inventory and resource accumulation with 2 different saves and it seems just flat out broken. My main save will not store anything but a few flares every time the settlement updates. Removing, adding, moving things that should produce things makes no matter. I waited 10 ingame days in the settlement, nada. I fast traveled to diamon city and waited 10 days there, fast traveled back..nothing.


I made a new game, played up to sanctuary, laid down some purifiers. Each of them procced exactly once. I added 2 more, they both procced once, then never after that. Really pissed me off, the whole settlement economy system simply doesn't work in my games, so there's little point to the settlements now.


Bethesda games...I wish unofficial patches are coming soon.
Yurie
Profile Blog Joined August 2010
12037 Posts
November 14 2015 11:01 GMT
#1065
On November 14 2015 19:55 daemir wrote:
So I tested the settlement workshop inventory and resource accumulation with 2 different saves and it seems just flat out broken. My main save will not store anything but a few flares every time the settlement updates. Removing, adding, moving things that should produce things makes no matter. I waited 10 ingame days in the settlement, nada. I fast traveled to diamon city and waited 10 days there, fast traveled back..nothing.


I made a new game, played up to sanctuary, laid down some purifiers. Each of them procced exactly once. I added 2 more, they both procced once, then never after that. Really pissed me off, the whole settlement economy system simply doesn't work in my games, so there's little point to the settlements now.


Bethesda games...I wish unofficial patches are coming soon.


Will probably take a while. Modders still aren't 100% sure of the file format changes and Bestheda hasn't released any tools.
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
November 14 2015 15:33 GMT
#1066
Lol, my nephew visited and threw a fit because i had FO4 (he's only 10) and begged to play it.

Then the maintenance bloke came along to change my intercom and sat there talking to me / watching my nephew for like 20 minutes lmao

Fallout 4 is life.
Useless wet fish.
Faruko
Profile Joined April 2013
Chile34173 Posts
November 14 2015 16:03 GMT
#1067
can i say im hooked to the fucking game but i dont find it THAT good ?

its weird, i play it a lot and literally cant stop but i can see the flaws in the game and some stupid stuff (Do i really need to drop all my junk to scrap it, wtf bethesda)

a solid 7.5/10 IMO, but you wont stop playing it
Ross was right // "Jesus Christ nahaz is doing shots before my eyes" (Sn0_Man, 2018)
daemir
Profile Joined September 2010
Finland8662 Posts
November 14 2015 17:20 GMT
#1068
Right so, what is up with this? I put it in spoilers although it happens quite early

+ Show Spoiler +
So you go into Diamond City to hire Nick to help you, only you have to save his ass first. Now, so far everything I've seen is that everyone is super fucking paranoid about synths, there was even an event in Diamond City where a guy is threatening to shoot his brother who he thinks is a synth. And then you rescue "Nick". And he just walks around the strees in the open. His secretary doesn't seem phased either. I wanted to chat the woman up to see what she thinks about it, but it seems it's not an option. Like what the hell? Immersion break anyone?
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
November 14 2015 17:45 GMT
#1069
On November 15 2015 02:20 daemir wrote:
Right so, what is up with this? I put it in spoilers although it happens quite early

+ Show Spoiler +
So you go into Diamond City to hire Nick to help you, only you have to save his ass first. Now, so far everything I've seen is that everyone is super fucking paranoid about synths, there was even an event in Diamond City where a guy is threatening to shoot his brother who he thinks is a synth. And then you rescue "Nick". And he just walks around the strees in the open. His secretary doesn't seem phased either. I wanted to chat the woman up to see what she thinks about it, but it seems it's not an option. Like what the hell? Immersion break anyone?


That was a huge "wtf" for me too,

+ Show Spoiler +
i only finished the quest to get him earlier and the whole time i was thinking "wtf, is that guy a synth, i thought everyone was shit scared of those"
Useless wet fish.
VaultD
Profile Joined October 2011
Finland85 Posts
November 14 2015 19:06 GMT
#1070
On November 15 2015 02:45 Capped wrote:
Show nested quote +
On November 15 2015 02:20 daemir wrote:
Right so, what is up with this? I put it in spoilers although it happens quite early

+ Show Spoiler +
So you go into Diamond City to hire Nick to help you, only you have to save his ass first. Now, so far everything I've seen is that everyone is super fucking paranoid about synths, there was even an event in Diamond City where a guy is threatening to shoot his brother who he thinks is a synth. And then you rescue "Nick". And he just walks around the strees in the open. His secretary doesn't seem phased either. I wanted to chat the woman up to see what she thinks about it, but it seems it's not an option. Like what the hell? Immersion break anyone?


That was a huge "wtf" for me too,

+ Show Spoiler +
i only finished the quest to get him earlier and the whole time i was thinking "wtf, is that guy a synth, i thought everyone was shit scared of those"


+ Show Spoiler +
Its actually explained somewhat by many little things as such: Its not a big deal because Nick is _obviously_ a synth, and is open about it. Its the undercover synths that scare the bejesus out of folk. Talk to guards etc a bit. Its kinda funny tbh.
“Real stupidity beats artificial intelligence every time.”
Zinnwaldite
Profile Joined August 2010
Norway1567 Posts
November 14 2015 20:07 GMT
#1071
So it seems Preston lost his weapon somewhere and is now constantly picking stuff up and wasting ammo that is meant for me. Is he useless as a companion now or is this issue solvable? Anyone know?
We promise with a view to hope, but the reason to "accomplish" what we promised would be fear.
Coppermantis
Profile Joined June 2012
United States845 Posts
November 14 2015 20:15 GMT
#1072
On November 15 2015 05:07 Zinnwaldite wrote:
So it seems Preston lost his weapon somewhere and is now constantly picking stuff up and wasting ammo that is meant for me. Is he useless as a companion now or is this issue solvable? Anyone know?


That happened to me too, but he sometimes switches back to his usual weapon. I think it's just the AI being strange.
Zinnwaldite
Profile Joined August 2010
Norway1567 Posts
November 14 2015 20:39 GMT
#1073
On November 15 2015 05:15 Coppermantis wrote:
Show nested quote +
On November 15 2015 05:07 Zinnwaldite wrote:
So it seems Preston lost his weapon somewhere and is now constantly picking stuff up and wasting ammo that is meant for me. Is he useless as a companion now or is this issue solvable? Anyone know?


That happened to me too, but he sometimes switches back to his usual weapon. I think it's just the AI being strange.


Ok, thanks. =)
We promise with a view to hope, but the reason to "accomplish" what we promised would be fear.
Yurie
Profile Blog Joined August 2010
12037 Posts
November 14 2015 21:24 GMT
#1074
I think it works as such that they prefer other weapons they get. So if you store a weapon on them they will use that and its ammo.
Coppermantis
Profile Joined June 2012
United States845 Posts
November 14 2015 21:53 GMT
#1075
It seems erratic. Preston usually uses his default gun, but sometimes I see him using another weapon.

On a related note, if I give my settlers weapons, do I have to keep them consistently supplied with ammo?
Yurie
Profile Blog Joined August 2010
12037 Posts
November 14 2015 22:19 GMT
#1076
On November 15 2015 06:53 Coppermantis wrote:
It seems erratic. Preston usually uses his default gun, but sometimes I see him using another weapon.

On a related note, if I give my settlers weapons, do I have to keep them consistently supplied with ammo?


From my experience if you give a follower a Gauss gun, only time it doesn't use it is when it doesn't have ammo. Takes a small amount of time before it switches over.
daemir
Profile Joined September 2010
Finland8662 Posts
November 14 2015 22:31 GMT
#1077
Someone on reddit tested the follower and settler gear thing, if you give settler a weapon and at least one ammo for it when the settler is not in combat, the game takes 5-10seconds to register that and then the settler can use that weapon without spending the ammo. Followers however will always need a supply of ammo for their gun, unless it's their default gun which should never run out.
radscorpion9
Profile Blog Joined March 2011
Canada2252 Posts
November 14 2015 22:33 GMT
#1078
Just want to provide my feedback so far, playing on survival difficulty - its pretty fun! I haven't had the time to really engage in much dialogue, but so far it seems pretty good. The little dialogue wheel is sometimes insufficient because you can't clearly identify how your character is responding when you are only given a sample of three words, for example, but for the most part its obvious and the conversations are fairly in depth outside of the wheel.

I don't know how much actions affect other people yet, as I have only just gotten to Lexington on my way to diamond city, but the combat is pretty fun and fairly tactical. The mirelurks in particular are extremely well designed. Normally I like to fight them with a sledgehammer, and they are very smart.

For example, if you pull out a gun from a safe spot, they run away (sensing the danger and knowing they can't hit you). Maybe a little too intelligent, but still good AI . Secondly, the speed and erraticness in their movements make them hard to hit; and when you swing a sledge at them too predictably, they curl up and protect themselves with their tough shell, which harmlessly deflects your sledge and staggers you! I thought it was quite impressive.

The molerats are also very well designed. They can burrow underground and pop up in many different places, surprising you. Some of them even have some sort of evolutionary mode where they will suicide next to you and explode like a baneling. Its also nice to know that headshots deal more damage, and sneak criticals exist.

So the whole aspect of finding new weapons, or crafting better ones, is pretty rewarding and there are a lot of interesting articles of clothing you can wear to improve your stats. Also I've come across dozens of varied locations; there is *NO* repetition at all on the scale of Fallout 3's billions of identical metro tunnels. All of the locations thus far have their own flavour and interesting parts to explore.

This in and of itself makes it a pretty solid RPG and I am looking forward to playing more after I finished my school work
Faruko
Profile Joined April 2013
Chile34173 Posts
Last Edited: 2015-11-14 23:08:15
November 14 2015 22:41 GMT
#1079
That Atom Bomb Baby song its so fucking good (the one on the e3 trailer)

Its trully great

Where does Tod gets these songs from lol
Ross was right // "Jesus Christ nahaz is doing shots before my eyes" (Sn0_Man, 2018)
Latham
Profile Blog Joined May 2007
9568 Posts
Last Edited: 2015-11-14 23:37:28
November 14 2015 23:36 GMT
#1080
Is it even worth to upgrade settlements? I'm upgrading Sanctuary for the hell of it, but I'm not sure if I wanto to invest 4 levels into Bartering and Spokesperson. Not to mention the inital cap cost of these stores themselves.
Does it really produce caps and will I be able to buy guns/armor there myself?
Also, how do you attract more people? I have 11 currently at Sanctuary.
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/user/LathamTK/builds/#view=CrqmP6
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