However, smurfing just became so much more fun. If only I could have deag and R8. Maybe I'll just use them on different sides.
The Big Patch Thread - Page 8
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Introvert
United States4634 Posts
However, smurfing just became so much more fun. If only I could have deag and R8. Maybe I'll just use them on different sides. | ||
Stancel
Singapore15360 Posts
how did anyone at valve think the r8 was a good idea | ||
Luolis
Finland7061 Posts
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Roggay
Switzerland6320 Posts
People wanted competitive timers in MM? Okay but instead we set them in the middle on force them on everyone. People wanted a nerf to the run and gun pistols? Okay we nerf the running accuracy of most pistols but we introduce a broken pistol that one-shots and has ridiculous moving accuracy. What the hell are they doing? Goddamn make your mind and coordinate your fucking team before releasing an update. It can't be that hard with how small that team is. It also really highlights how little they understand about their own game, which is sad. That being said I really want to try that new gun to see how broken it is, but I can't play until tomorrow and I feel it will be nerfed by then | ||
RuiBarbO
United States1340 Posts
On December 09 2015 16:26 Roggay wrote: Valve went full half-ass on this patch. People wanted competitive timers in MM? Okay but instead we set them in the middle on force them on everyone. People wanted a nerf to the run and gun pistols? Okay we nerf the running accuracy of most pistols but we introduce a broken pistol that one-shots and has ridiculous moving accuracy. What the hell are they doing? Goddamn make your mind and coordinate your fucking team before releasing an update. It can't be that hard with how small that team is. It also really highlights how little they understand about their own game, which is sad. That being said I really want to try that new gun to see how broken it is, but I can't play until tomorrow and I feel it will be nerfed by then If memory serves, it took them long enough to nerf the CZ and AUG during their respective periods of broken-ness (particularly the AUG) that, assuming they take the same amount of time here, you'll have plenty of time to experience top-r8ed CSGO before they scale anything back. | ||
Aocowns
Norway6070 Posts
On December 09 2015 16:52 RuiBarbO wrote: If memory serves, it took them long enough to nerf the CZ and AUG during their respective periods of broken-ness (particularly the AUG) that, assuming they take the same amount of time here, you'll have plenty of time to experience top-r8ed CSGO before they scale anything back. To be fair they are updating the game a lot more these days, so hopefully it won't take too long. | ||
Keeemy
Finland7855 Posts
At least they nerfed the pistols a bit so that's good I guess. But that revolver... | ||
Mozdk
Denmark6989 Posts
After round is over, but the next one hasn't started, the screen flickers. I can see whoever I am spectating from the inside (I've seen that this was a problem earlier) The game has trouble reloading if I tab. It gets stuck when I re-enter, so I have to wait, tab again, and then reenter. Takes around 30 seconds total. | ||
Roggay
Switzerland6320 Posts
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BreakfastBurrito
United States893 Posts
On December 09 2015 17:08 Mozdk wrote: Game is so buggy after the update: After round is over, but the next one hasn't started, the screen flickers. I can see whoever I am spectating from the inside (I've seen that this was a problem earlier) The game has trouble reloading if I tab. It gets stuck when I re-enter, so I have to wait, tab again, and then reenter. Takes around 30 seconds total. your video settings might be reset from the patch | ||
Ragnarork
France9034 Posts
Regardless, except for the R8 which seems quite broken, I like these changes. Don't really know how things will even out, but I like that Valve takes the same approach with CS:GO than with DotA (even if less violent), making drastic changes to the game. It forces people to adapt, promotes playstyle changes and thinking, which I like. | ||
Roggay
Switzerland6320 Posts
On December 09 2015 19:01 Ragnarork wrote: The official timers on MM would've made planting hard, and planting OP, as, as was mentioned, there's nearly not enough coordination in this queue to actually retake fast enough as CT, or to work the map as T and get quickly into a site when the time starts to run out. Regardless, except for the R8 which seems quite broken, I like these changes. Don't really know how things will even out, but I like that Valve takes the same approach with CS:GO than with DotA (even if less violent), making drastic changes to the game. It forces people to adapt, promotes playstyle changes and thinking, which I like. There is a difference between making drastic changes that are needed compared to random drastic changes that come out of nowhere. Seriously, no one was asking for a new pistol. I don't mind them adding guns that much, BUT the real bad thing about the whole situation is that it came out of nowhere for even the pros (even the timer and rifle changes). My understanding of dota2 is that icefrog atleast communicates with the pros about the changes, even if they are drastic. There is little to no communication with the csgo team and they pull random shit out of their asses all the time. The least they could do is to atleast test their stuff. | ||
Ragnarork
France9034 Posts
Other than that, no, drastic changes must surprise and break the game. They must _change_ the game. If it's just "oh, that gun seems a bit strong for its cost we'll remove one bullet and reduce slightly RoF", like for the M4A1-S, it's not a drastic change. Doesn't mean it should be left untouched and no tweaks should be done afterwards. I do think the R8 is broken in its current state. I don't think it was a bad thing to add a gun and to change the range of the switch spray/burst-tap. | ||
Roggay
Switzerland6320 Posts
On December 09 2015 19:17 Ragnarork wrote: I agree on the test and communication part. Other than that, no, drastic changes must surprise and break the game. They must _change_ the game. If it's just "oh, that gun seems a bit strong for its cost we'll remove one bullet and reduce slightly RoF", like for the M4A1-S, it's not a drastic change. Doesn't mean it should be left untouched and no tweaks should be done afterwards. I do think the R8 is broken in its current state. I don't think it was a bad thing to add a gun and to change the range of the switch spray/burst-tap. I am much more in favor of little incremental changes personally. And the R8 looks extremely broken. Hope they ban it for the next few tournaments until it is nerfed to the ground. Also, csgo is not in beta, the game is not in a state where drastic changes are needed. And if they want to do stuff like this, atleast have a beta client to test it. | ||
Ragnarork
France9034 Posts
That's why I don't mind them doing that. Nothing to do with the game being in beta or not, it's an approach to game balance/meta refreshing. They should test it more thoroughly though, that's for sure. | ||
Faruko
Chile34167 Posts
http://www.twitch.tv/killerahri/v/29005554 Lmao | ||
Jer99
Canada8157 Posts
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Ragnarork
France9034 Posts
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Nagisama
Canada4481 Posts
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Ragnarork
France9034 Posts
Tis retarded. That may sounds like a way to add some drawback to the gun (if you fire reactively you have a disadvantage), but in practice that looks completely inefficient :< | ||
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