• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:18
CEST 20:18
KST 03:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway13
Community News
SC4ALL $6,000 Open LAN in Philadelphia7Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues24LiuLi Cup - September 2025 Tournaments3Weekly Cups (August 25-31): Clem's Last Straw?39Weekly Cups (Aug 18-24): herO dethrones MaxPax6
StarCraft 2
General
#1: Maru - Greatest Players of All Time Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues Team Liquid Map Contest #21 - Presented by Monster Energy Classic Games #3: Rogue vs Serral at BlizzCon What happened to Singapore/Brazil servers?
Tourneys
RSL: Revival, a new crowdfunded tournament series Sparkling Tuna Cup - Weekly Open Tournament SC4ALL $6,000 Open LAN in Philadelphia LANified! 37: Groundswell, BYOC LAN, Nov 28-30 2025 LiuLi Cup - September 2025 Tournaments
Strategy
Custom Maps
External Content
Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast
Brood War
General
BW General Discussion ASL20 General Discussion BGH Auto Balance -> http://bghmmr.eu/ alas... i aint gon' lie to u bruh... [ASL20] Ro16 Preview Pt1: Ascent
Tourneys
CPL12 SIGN UP are open!!! SC4ALL $1,500 Open Bracket LAN [Megathread] Daily Proleagues [ASL20] Ro16 Group B
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Borderlands 3 The PlayStation 5
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1457 users

The Big Patch Thread - Page 33

Forum Index > General Games
Post a Reply
Prev 1 31 32 33 34 35 Next All
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
October 21 2017 10:09 GMT
#641

Counter-Strike: Global Offensive

Release Notes for 10/20/2017





[Dust II]
  • Fixed sun not showing.
  • Smoothed out terrain by CT spawn to allow smoking off from X-Box.
  • Removed taxi sign from certain car models.
  • Cleaned up alpha painting on Tunnels building for player reads.
  • Added window shutter above Catwalk.
  • Fixed glowing CT player models on low end settings.
  • Adjusted fog values.
  • Cleaned up player reads from CT Mid up toward Suicide.
  • Improved collision of cover props at B Bombsite.
  • Fixed bad surface property sounds on cover props at B.
  • Some clipping refinements.
  • Fixed a few wall-bang bugs on buildings.
  • Grenade clips added to CT spawn.
  • Fixed small walls at Outside Tunnels not being reliably jump-able.
  • Adjusted a number of models that were not lined up properly.
  • Fixed interpenetrating barrels at Mid.
  • Fixed some crates at A there were hanging players up.
  • Smoothed out wall behind Car at A.
  • Fixed displacement that had too high an angle at CT Ramp.


Sun finally there, map finally playable.

LiquipediaWanderer
waffelz
Profile Blog Joined June 2012
Germany711 Posts
October 21 2017 10:27 GMT
#642
On October 19 2017 17:55 Ragnarork wrote:
I only just realized that tofu was actually updating the first post with recent patches. I feel weird.


Don't. Your one sentence summaries of the patch always make me chuckle.
RIP "The big travis CS degree thread", taken from us too soon | Honourable forum princess, defended by Rebs-approved white knights
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
October 23 2017 12:46 GMT
#643
Perpetuating a long lasting tradition.

Also, felt weird because i never noticed in fact. I always thought that was the oldest patchnote we had.
LiquipediaWanderer
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
October 25 2017 13:19 GMT
#644

Counter-Strike: Global Offensive

Release Notes for 10/24/2017





[SOUND]
  • Added a new audio occlusion model for CS:GO ( disabled by default ). This new occlusion model much more realistically simulates the occlusion of sounds that have to travel through and around materials to reach the player. Instead of simply adjusting the volume of sounds that are occluded, this new model distorts the sounds according to the properties of the materials that the sound has to travel through. Eventually we intend to turn this feature on for all users, but at the moment it can be controlled by the convar ‘snd_occlusion’. Use ‘snd_occlusion 1’ to turn this new feature on. Feedback on it is welcome.
  • Fixed a bug where some sounds would play multiple times when observing.


[Dust II]
  • Performance optimizations on low-end and medium-end computers.
  • Removed windows and awning on Catwalk for visibility.
  • Moved door awning on Short A for player movement.
  • Fixed slit in boxes in Lower Tunnels.
  • Removed small port hole windows from towers at Short A for visibility.
  • Removed grain sack from Bombsite A.
  • Removed awnings from Salon on Long.
  • Grenade Clipped stone trim pieces.
  • Fixed room at CT Spawn eating weapons.
  • Moved windows and conduits from wall looking from CT Ramp to Short A.
  • Fixed a number of small holes in the world.
  • Fixed fade distance on barrel at Mid.
  • Upped light value on a number of windows for visibility.
  • Lowered noise and contrast on some texture sets for visibility.
  • Fixed non-precise clipping on dumpsters at Outside Tunnels.
  • Set ‘surfaceproperty’ on Cars to ‘metalvehicle’.
  • Addressed visibility on Pit.
  • Removed rollup door on Salon for visibility.
  • Fixed some noisy walls in Tunnels for visibility.
  • Addressed some visibility issues in Back B Plat.
  • Upped contrast for some cover props at Bombsite B.
  • Fixed clip that players could get stuck on in Pit Plat.
  • Updated radar to reflect building at Car.
  • Fixed errant displacement at Side Pit.
  • Added a few rooftop faces that can be seen while boosting.


[MISC]
  • Server log dispatch over HTTP includes a new header “X-Server-Instance-Token” that will be unique number derived from that server’s command line, account token and local IP.


"PUBG" issue fixed, no more mistaking stuff for actual people

LiquipediaWanderer
tofucake
Profile Blog Joined October 2009
Hyrule19086 Posts
October 28 2017 12:28 GMT
#645
yeah well, I missed a few...
Liquipediaasante sana squash banana
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
Last Edited: 2017-10-28 14:07:09
October 28 2017 14:06 GMT
#646

Counter-Strike: Global Offensive

Release Notes for 10/27/2017





[Dust II]
  • Adjusted bullet penetration value of wooden doors
  • Smoothed out ground displacements for more predictable grenades
  • Adjusted shadow ambient color temperature
  • Clip improvements to curbs
  • Refined stairs at Cat to Short for movement
  • Refined Window cutout model on B Bombsite to remove head shaped shadow


[MISC]
  • Fixed a bug where sounds would sometimes play at incorrect volumes and position.
  • Models will no longer be able to render at the exact origin of the world to prevent some rare rendering artifacts.
  • Removed DVR warning reminder since DVR can now easily be disabled in Windows settings.
  • Fixed a rare incorrect processing in sound occlusion.
  • Added UI for streaming Minor Championships for ELEAGUE Boston Major in-game.
  • Improved vrad performance in certain cases.


Valve actually patching often, haters despair, players rejoice

LiquipediaWanderer
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
November 09 2017 09:45 GMT
#647

Counter-Strike: Global Offensive

Release Notes for 10/31/2017





[GAMEPLAY]
  • Added holiday cheer.

[ AUDIO]
  • Enabled new audio occlusion system for all players.
  • Set Audio output to “Stereo headphones (HRTF)” for all players next time they start CS:GO.


[MISC]
  • Added a game server command sv_load_forced_client_names_file. Running tournament servers with +sv_load_forced_client_names_file namesfile.txt allows loading a key-values file where client names are enforced to be the tournament registered player names.
    Example file:
    “Names”
    {
    “765611979849XXXX” “Official Player Name”
    “765611979800YYYY” “Other Player Name”
    … etc.
    }


Tournament can now fix stupid pro players alt-username

LiquipediaWanderer
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
Last Edited: 2017-11-09 09:48:36
November 09 2017 09:48 GMT
#648

Counter-Strike: Global Offensive

Release Notes for 11/8/2017





[DUST II]
  • Increased overall luminance 20% for all Kasbah materials and models for visibility.
  • Fixed missing textures on some polygons of tarp model.
  • Fixed flashbangs not blinding player through chain-link fences.
  • Fixed edging around Kasbah alcove window which had shadowing artifacts.
  • Adjusted penetration value for wood doors.
  • Fixed wallbang values on Mechanique Generale.
  • Fixed ambient lighting values at CT spawn entrance.
  • Smoothed out clipping on block stack at Mid.
  • Fixed some models that were embedded in the ground.
  • Fixed dev text on loading screen.
  • Fixed cover props at B site that would expose player feet.


[ AUDIO]
  • Streamlined audio settings so players have a consistent experience. Replaced HRTF and occlusion-specific settings with an option to disable 3D audio effects, to allow compatibility for players who have conflicting audio processing occurring on their audio hardware.
  • Added a voice_player_volume console command which can be used to adjust voice volume on a per-player basis.


[GAMEPLAY]
  • Removed holiday cheer.


Nice Dust 2 patch, but there's a typo in "Mechanique"

LiquipediaWanderer
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
November 14 2017 00:25 GMT
#649

Counter-Strike: Global Offensive

Release Notes for 11/13/2017





[CSGO]
  • Operation Hydra has come to a close.

[GAMEPLAY]
  • Added Wingman and Flying Scoutsman to the available game modes.
  • Wingman changes:
    • Added Wingman-exclusive skill groups for better matchmaking in Wingman.
    • Added ability to select maps.
    • Added Nearby Lobbies for Wingman.

  • Moved Arms Race and Demolition into War Games (with Flying Scoutsman).
  • All War Games are now maxplayer 12.

[MAPS]
  • Updated maps available in Classic Competitive:
    • Mirage, Cache, Inferno, Overpass, Cobblestone, Train, Nuke, Dust II, Canals, Office, and Agency.

  • Updated maps and map groups available in Classic Casual:
    • Dust II
    • Defusal Group Delta (Mirage, Austria, Inferno, Shipped, Cache)
    • Defusal Group Sigma (Cobblestone, Train, Overpass, Nuke, Canals)
    • Hostage Group (Agency, Insertion, Office, Italy, Assault)


[PRIME]
  • Matchmaking now uses the Trust Factor by default. In the short term, players with Prime status can still choose to match using the old system.


Wingman to stay, IEM Katowice 2v2 incoming!
LiquipediaWanderer
Clonester
Profile Joined August 2014
Germany2808 Posts
November 14 2017 10:32 GMT
#650
Why would you remove the great old maps, everyone of them was played more then Canals.

Especially Italy was usually more played then Nuke or Cbbl
Bomber, Attacker, DD, SOMEBODY, NiKo, Nex, Spidii
bluzi
Profile Joined May 2011
4703 Posts
November 14 2017 12:10 GMT
#651
Say when will dust 2 go back to competitive ? is it in the pool and teams are just not picking it?
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
November 14 2017 20:46 GMT
#652
I don't understand why Season and Santorini aren't there... Canals is there just because it's been marketed by Valve, but honestly there are way better maps...
LiquipediaWanderer
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
Last Edited: 2017-11-22 22:17:24
November 22 2017 20:09 GMT
#653

Counter-Strike: Global Offensive

Release Notes for 11/20/2017





[MISC]
  • Updated to latest version of SteamNetworkingSockets library to better support relayed connections.
  • Fixed a regression where Aztec and Dust particle systems were failing to load in other maps.
  • Updated Skill Group icons.

[SDK]
  • Removed an unintentional dependency on Dynamic C Runtime in vvis map compiler, which should fix map compilation problems in some recent installations.
  • Added de_dust2_zoo map source file for community map makers.


F*cking finally, that MGE circle is centered!

LiquipediaWanderer
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
Last Edited: 2017-11-23 17:10:44
November 23 2017 17:10 GMT
#654
delete
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
November 29 2017 10:35 GMT
#655

Counter-Strike: Global Offensive

Release Notes for 11/28/2017





[AUDIO]
  • Improved performance of 3D audio. Positional audio is much more responsive when turning quickly.

[War Games]
  • Players can now select from 3 maps during end-of-match voting in War Games.
  • Added convars controlling end of match voting setup to simplify management of War Games community servers.

[MISC]
  • Server HTTP log delivery will now have correct timestamps on log lines which occured before the remote listener was registered.
  • Smoothed out game server hitching when a new player connects and downloads initial game state.
  • Fixed occasional crash affecting official game servers.
  • Fixed the extra 3 second delay in GOTV+ broadcast in some cases.
  • SSE4 optimizations in network string tables to reduce server hitches on connection of new player.
  • Console output of the game server can now be timestamped using “con_timestamp” convar.

[TRUST FACTOR]
  • Updated trust algorithm based on data and feedback.

To help us further improve the Trust Factor, send us an email at CSGOTeamFeedback@valvesoftware.com with the subject “Trust Factor Feedback” and include a description of your experience and your Steam ID.

Spinbotting performance issues with audio now fixed.


LiquipediaWanderer
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
Last Edited: 2017-12-20 10:47:13
December 20 2017 10:46 GMT
#656

Counter-Strike: Global Offensive

Release Notes for 12/19/2017





[THE ELEAGUE BOSTON 2018 CS:GO MAJOR CHAMPIONSHIP]
  • Team stickers, team graffiti, and stickers autographed by CS:GO pro players are now available for purchase in-game, from the Steam Community Market, or from the 50 piece Mega Bundle on Steam. 50% of the proceeds go to the players and organizations at Boston 2018. For more details, visit http://www.counter-strike.net/pickem/boston2018
  • Team stickers can be used as game pieces for the Boston 2018 Team Pick’Em Challenge.
    • Preliminary stage picks can be made immediately, preliminary stage picks lock at the start of the preliminary stage matches.
    • Group stage picks can be made when the preliminary stage has completed, group stage picks lock at the start of the group stage matches.
    • Playoff picks can be made when the group stage has completed, playoff picks lock at the start of the first quarterfinal match.



[HOLIDAYS]
  • Deployed Holiday Cheer for your festive fragging season.
  • You can spread the Holiday Cheer! Gifts are now available for a limited time.


[MISC]
  • Fixed ability to host offline server with friends for War Games when setting party lobby privacy to “Friends Need Invites”.
  • Tournament server logs can now have item pickup/drop events enabled using mp_logdetail_items setting.
  • Game servers will now sanitize player name string to not contain non-ascii control characters.
  • Fixed unlocalized string in disconnect errors for other players.
  • Fixed several client-side crashes.
  • Added support to demoinfogo parser for decoding fixed user data size string tables which previously caused invalid substring calculation code path to run.


[GAMEPLAY]
  • Replaced shotgun spread model (off by default). Available for offline and community servers for testing. For more details visit http://blog.counter-strike.net/index.php/holiday-spread/


Holiday spread for shotguns? What, they'll shoot confettis now?

LiquipediaWanderer
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
January 03 2018 13:36 GMT
#657

Counter-Strike: Global Offensive

Release Notes for 12/27/2017





[MISC]
  • Users who reached Global General Rank and elect to get their Service Medal will now see a preview of the Service Medal before they receive it. This allows users to see if they will be getting the Service Medal upgrade or a new 2018 Service Medal starting from January 1st GMT.
  • Added support for Ukrainian and Greek languages including localization of Steam Community Inventory items.
  • VDM files are now loaded with support for escape-sequences in string values. VDM can now use \” to pass quoted parameters in PlayCommands factory, and must use \\ to escape Windows path separators.
  • Added better error handling for Steam Workshop API failures on community dedicated servers.


Such an important update, it ended up being forgotten!

LiquipediaWanderer
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
Last Edited: 2018-01-11 12:27:49
January 05 2018 09:50 GMT
#658

Counter-Strike: Global Offensive

Release Notes for 1/4/2018





[BOSTON 2018]
  • Flash Gaming is replacing Tyloo at the Boston 2018 Major:
    • Flash Gaming stickers and graffiti are now available for purchase and are part of the ELEAGUE 2018 Boston CS:GO Major Championship Mega Bundle (the Mega Bundle no longer includes Tyloo).
    • Boston 2018 Minor Challengers with Flash Gaming Autograph Capsule is now available (this capsule does not include Tyloo).
    • Boston 2018 Minor Challengers with Flash Gaming (Holo/Foil) Capsule is now available (this capsule does not include Tyloo).
    • The Tyloo Boston 2018 sticker is no longer a valid game piece for the Boston 2018 Pick’Em Challenge. Players who previously used a Tyloo sticker in the Pick’Em Challenge will need to make a new prediction.

  • Updated in-game Boston 2018 signature for Ropz.


[MISC]
  • In-game UI will correctly display subscribed Workshop maps in all versions of the game client.
  • Enabled Steam Datagram Relays for 100% of game traffic to official game servers in Sweden.
  • Fixed a bug where audio devices could sometimes not be changed properly in the settings menu.


[MAPS]
  • Adjusted Wingman spawn positions on Overpass and Cobblestone.


TyLoo stickers: from barely notable to cryptocurrency real fast


LiquipediaWanderer
Ragnarork
Profile Blog Joined June 2011
France9034 Posts
January 11 2018 12:27 GMT
#659

Counter-Strike: Global Offensive

Release Notes for 1/10/2018





[MISC]
  • Holiday cheer comes to an end.
  • Added main menu elements for in-game tournament streaming.
  • Updated in-game Boston 2018 signature for Ropz.


Yet another Panorama UI bait

LiquipediaWanderer
darthfoley
Profile Blog Joined February 2011
United States8003 Posts
January 14 2018 21:21 GMT
#660
My FPS is down to like 80 when it was like 140-200 consistently before. Only thing I can think of is the recent update (hadn't played in a couple weeks). Very frustrating
watch the wall collide with my fist, mostly over problems that i know i should fix
Prev 1 31 32 33 34 35 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 42m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 428
RotterdaM 304
SteadfastSC 116
UpATreeSC 93
BRAT_OK 54
JuggernautJason44
IndyStarCraft 42
EmSc Tv 16
StarCraft: Brood War
Britney 27377
EffOrt 1271
Larva 392
firebathero 311
sSak 123
Mong 95
Dewaltoss 90
TY 63
Aegong 55
Sexy 49
[ Show more ]
IntoTheRainbow 8
Dota 2
The International134957
Gorgc15075
PGG 36
Counter-Strike
ScreaM1401
Foxcn505
Other Games
tarik_tv20184
Grubby1645
FrodaN1271
Lowko334
KnowMe187
Hui .173
ArmadaUGS117
SortOf117
Mew2King56
QueenE56
C9.Mang042
FunKaTv 33
MindelVK18
OptimusSC23
fpsfer 3
Organizations
Other Games
gamesdonequick1382
BasetradeTV35
StarCraft 2
EmSc Tv 16
EmSc2Tv 16
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• HerbMon 21
• Michael_bg 8
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1373
• Ler74
Other Games
• Shiphtur250
• Scarra183
Upcoming Events
BSL Team Wars
42m
RSL Revival
15h 42m
Maestros of the Game
19h 42m
ShoWTimE vs Classic
Clem vs herO
Serral vs Bunny
Reynor vs Zoun
Cosmonarchy
21h 42m
Bonyth vs Dewalt
[BSL 2025] Weekly
23h 42m
RSL Revival
1d 15h
Maestros of the Game
1d 22h
BSL Team Wars
2 days
Afreeca Starleague
2 days
Snow vs Sharp
Jaedong vs Mini
Wardi Open
2 days
[ Show More ]
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Light vs Speed
Larva vs Soma
LiuLi Cup
4 days
The PondCast
5 days
Liquipedia Results

Completed

Copa Latinoamericana 4
SEL Season 2 Championship
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
Chzzk MurlocKing SC1 vs SC2 Cup #2
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
SC4ALL: StarCraft II
EC S1
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.