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On August 03 2017 19:56 Ragnarork wrote: The deagle is hardly problematic in its current form because it requires a lot of skill. You have to stand still. You have to aim carefully and precisely. You have to wait between shots or you're just giving in to a lot of RNG (except at very close range).
Here the aim is to reduce the strength of pistol spamming.
Ideally I'd like them to remove the one-shot headshot from the five seven, P250 and Tec9.
You mean head armourless? I think thats ok to stay short to mid range.
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France9034 Posts
No, only the one-shot headshot on helmets. That you can, for $300, get a pistol that kills in one headshot a fully armored opponent breaks the idea of a sane risk-reward system in my opinion. Same thing for the five seven & tec9. They should still be luxury pistol that do damage through armor (unlike the usp and the glock), but not kill with one headshot.
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France9034 Posts
Counter-Strike: Global OffensiveRelease Notes for 8/7/2017The following changes from “1.35.9.7-rc1” are now live. [GAMEPLAY]- Shipping initial changes to pistols with the goal of emphasizing skillful use of the weapons, beginning with the Tec-9.
- Tec-9: The Tec-9 has been adjusted to emphasize aiming while retaining the weapon’s high mobility. The current changes include:
- slightly improved accuracy when taking a single shot
- significantly reduced accuracy when firing rapidly
- magazine and reserve ammo reduced to 18 and 90, respectively
- Extended the existing camera height restriction system to include cases where a player is in the air, preventing the first-person camera from rising above their third-person head.
- Players will now make a landing sound if they un-crouch while crouch-jumping.
- Fixed several inconsistencies where sounds were not broadcast when a player was occluded by a wall. (Thanks, simpleavaster!)
[LINUX]- Cleaned up the way CS:GO launches so there is one fewer process
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France9034 Posts
Counter-Strike: Global OffensivePre-release Notes for 8/15/2017The following changes are in the “1.35.9.8-rc1” CS:GO Beta depot. [GAMEPLAY]- Shipping more changes to pistols with the goal of emphasizing skillful use of the weapons.
- Five-SeveN: The Five-SeveN has been adjusted to reward tactical positioning and defensive play.
- Slightly improved accuracy when firing several shots rapidly.
- Substantially reduced accuracy while moving.
[PERFECT WORLD]- Prime status is now immediately granted to Perfect World accounts with identity verification.
- Enabled support for custom avatars in game.
- Enabled access to the developers console.
[MISC]- Overhauled internal weapon data representation. All weapons are expected to behave identically to 1.35.9.7 aside from the Five-SeveN and bugfixes listed below.
- Fixed an issue that caused players to not drop their 2nd flashbang if they are killed after throwing 1 flashbang during the round.
- Fixed an issue where sniper bots didn’t like the Scar20.
- Fixed an issue where buying non-weapon items would restock ammo for all your weapons.
- Fixed some corner cases where buying items via console could ignore the user’s loadout selection.
- Fixed an issue where attempting to drop undroppable items (like grenades) would count the items value towards the player’s “donations” for the round.
- Fixed a rare issue that could cause players to show incorrect holstered weapons.
- Fixed an issue where decoy grenades could make sounds from the wrong weapon.
- Fixed “buy” console command to list all options instead of being a hardcoded help string.
- Map editing: env_gunfire entities can now fire all weapon types (e.g. weapon_m4a1_silencer or weapon_revolver)
- Fixed a memory leak related to spectating.
- Adding ability to initiate trades from friend’s context menu.
- Improved map load times in some circumstances.
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Overhauled internal weapon data representation. All weapons are expected to behave identically to 1.35.9.7 aside from the Five-SeveN and bugfixes listed below. What does this mean?
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France9034 Posts
It means that weapons do not have their stats in separate files like before (ak47.txt, m4a1.txt etc.) but everything is in a items_game.txt or something.
Basically, just dev things about where they put their things.
They mention rightfully so that it doesn't change anything to the weapon stats themselves.
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France9034 Posts
Counter-Strike: Global OffensiveRelease Notes for 8/17/2017Releasing 1.35.9.8-rc1 update [GAMEPLAY]- Shipping more changes to pistols with the goal of emphasizing skillful use of the weapons.
- Five-SeveN: The Five-SeveN has been adjusted to reward tactical positioning and defensive play.
- Slightly improved accuracy when firing several shots rapidly.
- Substantially reduced accuracy while moving.
[PERFECT WORLD]- Prime status is now immediately granted to Perfect World accounts with identity verification.
- Enabled support for custom avatars in game.
- Enabled access to the developers console.
[MISC]- Overhauled internal weapon data representation. (Thanks SlothSquadron and koga0995 for spotting unintended changes)
- Fixed an issue that caused players to not drop their 2nd flashbang if they are killed after throwing 1 flashbang during the round.
- Fixed an issue where sniper bots didn’t like the Scar20 (Thanks BOT Vitaliy!)
- Fixed an issue where buying non-weapon items would restock ammo for all your weapons.
- Fixed some corner cases where buying items via console could ignore the user’s loadout selection.
- Fixed an issue where attempting to drop undroppable items (like grenades) would count the items value towards the player’s “donations” for the round.
- Fixed a rare issue that could cause players to show incorrect holstered weapons.
- Fixed an issue where decoy grenades could make sounds from the wrong weapon.
- Fixed “buy” console command to list all options instead of being a hardcoded help string.
- Map editing: env_gunfire entities can now fire all weapon types (e.g. weapon_m4a1_silencer or weapon_revolver)
- Fixed a memory leak related to spectating.
- Adding ability to initiate trades from friend’s context menu.
- Improved map load times in some circumstances.
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Does T-side molotov cost 600$ nowadays. Atleast it does in matchmaking apparently.
edit: apparently its a graphics bug lol.
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France9034 Posts
Yeah, it's not supposed to be the case.
At first I thought it was another mishap like the tec9 unintended buff.
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France9034 Posts
Counter-Strike: Global OffensiveRelease Notes for 8/21/2017[CSGO- Happy Birthday CS:GO! Activated Party Mode.
[AUDIO]- Turned on asynchronous audio mixing on for all users by default. This one-time change forces snd_mix_async to 1 and sets snd_mixahead to 0.025 which are the new default values. These changes eliminate some audio skips and makes audio play at a lower latency.
[MISC]- Fixed an issue that caused buy menu to show incorrect price of molotovs/incendiary grenades after switching teams.
- Fixed an issue that caused the convars mp_ct_default_grenades and mp_t_default_grenades not to function properly. (Thanks Fasguy!)
- Fixed an issue that caused the final weapon in demolition mode to be unavailable to CTs.
- Fixed an issue that caused the killcount HUD to disappear when using knives.
- Fixed Community Message button function when viewing CS:GO Profile.
- Fixed taser and knife icons overlapping.
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France9034 Posts
Counter-Strike: Global OffensiveRelease Notes for 9/11/2017[PERFECT WORLD- Enabled person to person trading.
[MISC]- Fixed a rare crash on dedicated servers that disallowed votes
- Fixed players sometimes losing helmets when restoring round backups in tournament matches.
- Added error detection when failing to fully initialize NVIDIA graphics driver.
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France9034 Posts
Counter-Strike: Global OffensivePre-release Notes for 9/12/2017The following changes are in the “1.36.0.3-rc1” CS:GO Beta depot. [GAMEPLAY]- Significantly reduced unarmored aimpunch.
- Additional changes to pistols with the goal of emphasizing skillful use of the weapons.
- Glock: Slight adjustments favoring accurate players who close the distance to their opponent.
- Increased base damage
- Reduced damage at longer distances
- Slightly improved accuracy while firing rapidly
- Slightly improved accuracy while moving
- P250: The P250 has been adjusted to reward longer-distance engagements, particularly against unarmored opponents.
- Increased base damage
- Reduced armor penetration
- Improved damage at longer distances
- Reduced accuracy while moving
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France9034 Posts
Counter-Strike: Global OffensiveRelease Notes for 9/14/2017[PERFECT WORLD]- CS:GO is available today in mainland China through partnership with Perfect World.
- The CS:GO Launcher can be downloaded from the official Perfect World website at http://www.csgo.com.cn/download/index.html, or the game can be launched by Perfect World players using -perfectworld launch option after they have completed their Perfect World account registration.
- All Perfect World players with a valid registered Perfect World account who play CS:GO during the launch month will get a promotional gift package free of charge which will include the following limited-time exclusive items:
- one sticker from the “CS:GO Perfect World Sticker Capsule 1”
- one sticker from the “CS:GO Perfect World Sticker Capsule 2”
- one graffiti from the “CS:GO Perfect World Graffiti Capsule”
- After the promotional exclusivity period, in October, both Perfect World sticker capsules and the Perfect World graffiti capsule will be available for purchase worldwide.
[ECONOMY]- Added the Spectrum 2 Case, featuring 17 community designs. In the Spectrum 2 Case, the rare special item will be the second generation of knives in Chroma finishes.
[GAMEPLAY]The following changes from the “1.36.0.3-rc1” CS:GO Beta depot have also been included in this update: - Significantly reduced unarmored aimpunch.
- Additional changes to pistols with the goal of emphasizing skillful use of the weapons.
- Glock: Slight adjustments favoring accurate players who close the distance to their opponent.
- Increased base damage
- Reduced damage at longer distances
- Slightly improved accuracy while firing rapidly
- Slightly improved accuracy while moving
- P250: The P250 has been adjusted to reward longer-distance engagements, particularly against unarmored opponents.
- Increased base damage
- Reduced armor penetration
- Improved damage at longer distances
- Reduced accuracy while moving
[MISC]- logaddress_add_http will automatically ignore duplicate entries.
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France9034 Posts
Counter-Strike: Global OffensiveRelease Notes for 9/21/2017[PERFECT WORLD]- Added UI to see current Perfect World account balance and add funds from the main menu.
- Added ability to purchase keys outside of case opening.
[OPERATION HYDRA]- Operation Hydra passes are now 50% off.
- Fixed a rare case where Operation Hydra rewards were earned at reduced rate for accounts who maxed out their regular weekly XP.
- Fixed an issue where the Operation Hydra UI erroneously claimed that more stars would become available next week.
- Fixed an issue that caused some UI elements to show a gold operation coin for users with diamond coins.
- Removed weekly “Operation XP Exhausted” end-of-match warning for players with the maximum amount of event stars.
[MISC]- Fixed some cases where footstep sounds would not be heard. Thanks to /u/Jambozx for his video demonstration this issue.
- Updated Mac-10 | Oceanic to have more randomness in the texture pattern.
- Fixed several security exploits (thanks Sikari!)
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France9034 Posts
Counter-Strike: Global OffensiveRelease Notes for 9/26/2017[GAMEPLAY]- Fixed rare cases when smoke would not extinguish fire when it bounces between the flames.
- Reduced the height at which smoke grenades that bounce off of walls can extinguish flames.
- Fixed a bug where bullets could sometimes fail to penetrate player arms.
- Reduced price by $100 for both the Revolver (now $600) and Dual Elites (now $400).
[MISC]- Fixed gloves not appearing on certain custom maps that skip default equipment.
- Added an option cl_crosshair_t for a T-shaped crosshair.
- Fixed StatTrak™ music kits not showing StatTrak™ logo in limited time offers.
- Fixed a case where certain cheats could approximate the random seed used on the game server.
- Added a way to acquire a worldwide CS:GO license for accounts running outside of CS:GO Launcher.
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France9034 Posts
Counter-Strike: Global OffensiveRelease Notes for 10/5/2017[PERFECT WORLD]- Added a double-confirmation purchase UI for Perfect World users to help avoid accidental purchase clicks.
[GAMEPLAY]As a pre-release beta, the following changes can be previewed offline with bots:
- Smoke grenades now have 10 unit radius when deciding if they are close enough to a fire to extinguish it. This helps reduce the number of ‘gaps’ between flames which could cause a smoke grenade to not detonate.
- Additional changes to smoke grenade detonation to make smoke/fire collision more predictable in areas with rough terrain / ledges / stairs.
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France9034 Posts
Counter-Strike: Global OffensiveRelease Notes for 10/10/2017The following changes are in the “1.36.0.7-rc1” CS:GO Beta depot. [GAMEPLAY]- Updated version of de_dust2 added.
- Improved de_nuke bot navigation.
[AUDIO]- Unique jump landing sounds for all major surfaces.
- Unique sounds for picking up weapons, grenades and ammo.
- Unique bullet impact sounds for vehicles and barrels.
- Re-balanced music kit volume to be more in-line with the overall game volume.
- Improved resolution and quality of HRTF algorithm.
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France9034 Posts
Counter-Strike: Global OffensiveRelease Notes for 10/18/2017[GAMEPLAY]- Replaced de_dust2 with updated version.
- Improved de_nuke bot navigation.
[AUDIO]- Unique jump landing sounds for all major surfaces.
- Unique sounds for picking up weapons and grenades.
- Unique bullet impact sounds for vehicles and barrels.
- Re-balanced music kits volume to be more in-line with the overall game volume.
- Improved resolution and quality of HRTF algorithm.
[MISC]- Both Perfect World Sticker Capsule Limited Time Offers and Graffiti Capsule Limited Time Offers are now available worldwide.
- Added normal maps for “Gut Knife | Autotronic”, “Bayonet | Autotronic”, and “M9 Bayonet | Autotronic”.
- Fixed case where players could be blinded by a flashbang outside the map and out of line of sight.
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France9034 Posts
I only just realized that tofu was actually updating the first post with recent patches. I feel weird.
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