From a cost effectiveness perspective, Tyranid seems to be one of the more costly armies to start. Would you say the Tyranid swarm box from GW is a good place to start, then adding on from there? You can snag the box for about 130+shipping on ebay. THe box gives you 40 hormagaunts, 40 termagants, 10 harpies, 4 ripper swarms, and a carnifex. Cost wise, you can't really beat this for the amount of figures you get for the cost (around the cheapest I'm finding New on Sprue Termagants is 20-25 for 12, so that's close to 100 bucks worth of just termagants). iNcontroL's recommended 2 flyrants, 2 venomthropes would go for around 150 bucks at ebay prices, so maybe it's just better to start with that and add on, though.
Warhammer 40k -Choosing Your Army? - Page 4
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Arisen
United States2382 Posts
From a cost effectiveness perspective, Tyranid seems to be one of the more costly armies to start. Would you say the Tyranid swarm box from GW is a good place to start, then adding on from there? You can snag the box for about 130+shipping on ebay. THe box gives you 40 hormagaunts, 40 termagants, 10 harpies, 4 ripper swarms, and a carnifex. Cost wise, you can't really beat this for the amount of figures you get for the cost (around the cheapest I'm finding New on Sprue Termagants is 20-25 for 12, so that's close to 100 bucks worth of just termagants). iNcontroL's recommended 2 flyrants, 2 venomthropes would go for around 150 bucks at ebay prices, so maybe it's just better to start with that and add on, though. | ||
iNcontroL
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USA29055 Posts
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DonKey_
Liechtenstein1356 Posts
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Dubzex
United States6994 Posts
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DonKey_
Liechtenstein1356 Posts
On August 20 2014 09:47 Dubzex wrote: 3d printer made models look like shit compared to the real ones... the beauty is in the details Low quality reproductions are definitely inferior at the moment, there are however, very close representations already possible, and complete 1:1 fabrications are going to be the norm in 1-2 years. It kind of makes an interesting situation for all miniature manufacturers. They are going to need major changes in how they market products. 3d scanning 3d printers are extremely close to realization. | ||
Manit0u
Poland17238 Posts
On August 20 2014 10:43 DonKey_ wrote: Low quality reproductions are definitely inferior at the moment, there are however, very close representations already possible, and complete 1:1 fabrications are going to be the norm in 1-2 years. It kind of makes an interesting situation for all miniature manufacturers. They are going to need major changes in how they market products. 3d scanning 3d printers are extremely close to realization. Yeah, well. You still need a good meterial to print it with. Can 3D printers really do high quality plastics or metal? After all, your minis will be used a lot. Durability is important, just as stability is (model balance and how easy it is to turn over). On August 20 2014 04:58 Arisen wrote: Thanks for all the help! I appreciate everyone who's given some input (people telling me not to play WH40k, while I appreciate that you are a fan of other games, this isn't the place!). From a cost effectiveness perspective, Tyranid seems to be one of the more costly armies to start. Would you say the Tyranid swarm box from GW is a good place to start, then adding on from there? You can snag the box for about 130+shipping on ebay. THe box gives you 40 hormagaunts, 40 termagants, 10 harpies, 4 ripper swarms, and a carnifex. Cost wise, you can't really beat this for the amount of figures you get for the cost (around the cheapest I'm finding New on Sprue Termagants is 20-25 for 12, so that's close to 100 bucks worth of just termagants). iNcontroL's recommended 2 flyrants, 2 venomthropes would go for around 150 bucks at ebay prices, so maybe it's just better to start with that and add on, though. My advice here would be to not dive so deep right off the bat. If you're just learning the ropes it would be better if you first made a 1k list and a 1.5k list that would be an extension of the 1k one (easy transition). Then, you should post those lists and ask more experienced people for their opinion on them and keep adjusting until you're happy with it and it's not garbage gameplay-wise. Then, you should make your way towards building your 1k list, playing some games with it and slowly building up to 1.5k in the meantime. Smaller lists will be easier to grasp in the beginning and easier to collect so if you're jumping into 40K with your friends there's higher chance that more people will be able to start playing sooner without spending too much time collecting and assembling their models. | ||
Dangermousecatdog
United Kingdom7084 Posts
On August 20 2014 04:58 Arisen wrote: Thanks for all the help! I appreciate everyone who's given some input (people telling me not to play WH40k, while I appreciate that you are a fan of other games, this isn't the place!). From a cost effectiveness perspective, Tyranid seems to be one of the more costly armies to start. Would you say the Tyranid swarm box from GW is a good place to start, then adding on from there? You can snag the box for about 130+shipping on ebay. THe box gives you 40 hormagaunts, 40 termagants, 10 harpies, 4 ripper swarms, and a carnifex. Cost wise, you can't really beat this for the amount of figures you get for the cost (around the cheapest I'm finding New on Sprue Termagants is 20-25 for 12, so that's close to 100 bucks worth of just termagants). iNcontroL's recommended 2 flyrants, 2 venomthropes would go for around 150 bucks at ebay prices, so maybe it's just better to start with that and add on, though. Buy the codex. Read the rules. Choose your models based on what you think is effective or looks cool. Taking advice blindly on what to buy has never worked out for anybody. It is your personal army and you will feel a lot better if you made the decisions yourself. Also, you seem to be bizarrely working in a vacuum. Finding people to play with is the most important aspect of enjoying yourself if you aren't just seeking to paint and assemble the models. See if you like their gaming group or whatever, because you will have to adapt to their style of play. Also be aware that a 1500 pts army will cost about £200-£300. Also be aware that pts cost in 40k is not a measure of effectiveness of a unit. Many units are grossly underpriced or overpriced in points, not to mention the intereaction and synergy of an army. Buying boxes based on how much pts you get per cash is a sure fire way to make a really crappy army. Find out what your local groups play, or what you want to play. Then make an army list. Then buy the models. | ||
AnachronisticAnarchy
United States2957 Posts
On August 14 2014 09:21 iNcontroL wrote: HEY! I am a competitive WH40k player who has been collecting them since I was 12 (16 years now). First of all.. ignore the haters. GW is a funny business in that they equally rope in and make sweet passionate love to their user base but they also create bitter whiney people that constantly threaten to "leave" and play other games. 40k can be life changing cool and good for you OR it can be another game.. ultimately people telling you "this one is boring" or "it's got bad rules" are the kind of people you should ignore.. go to a shop, watch a game, check out bat reps on youtube or read up on it.. this game has a RICH tradition in awesomeness and if you don't believe me read into it but don't listen to the haters.. they are everywhere. Some questions I saw: 1. Is it expensive? YES! It certainly is out of the box and ordered online. Can you do it cheaper? YES! Craigslist, ebay, local connections, facebook groups etc.. or if you are super creative you can mod things and use models from other games (within reason). 2. Is it fun? Find out for yourself but my extremely biased opinion is that it is one of the coolest and most fun things you can do. It is also a social game by nature.. I've strengthened friendships, made new ones and obtained some of my absolute best friends in life through this game. 3. Elite armies OP? I play Nids. Generally considered a upper mid tier army in competition (I Play in the biggest tourneys outside of ETC there is!) and I can tell you that while I LOVE winning my love for the bugs is greater and even with them not being Eldar, Tau, Necrons or Space Marines I still am ranked #2 in the ITC (simply put: ranking for all the best players in the USA around the west coast). Some armies are way better than others but for the MOST part all of them CAN win even in the most competitive scenes.. just fewer options on how they do that etc. If you have more questions fire away. I tweet about WH40k and I am apart of team0comp which is one of/the best team on the west coast LOL I read your blog about starting WH40K a while ago, and simply lost all track of your adventures since then. I assumed you became a relatively casual mid-tier player, but I should have known better. I should have known you'd wreck face at this game; that fire that made you a Starcraft pro never really dies, does it? | ||
Arisen
United States2382 Posts
All armies are going to be budgeted at 1k points this weekend, as we're all new and none of us will have giant armies to start. 1) A Tyranid Army that would be a decent representation of a decent Tyranid list. I want to start out with iNc's recommendation of A pair of flyrants and venomthropes, then build on from there, so as to experiment with a list that I might eventually get into if I try to play a bit more competitively among the local scene. Flyrant (200) Flyrant(200) Venomthrope (45) Venomthrope (45) 490 points without upgrades, so half the force taken care of right there! 2) What my starter Tyranid army might look like. I want to start off with the base that you get in the starter Tyranid box and add on from there. The base models would be 40 gaunts, 40 termagants, 10 Gargoyles, 4 ripper swarms, and a Carnifex. I would also need at least 1 HQ selection, so probably add in a flyrant. From there, the idea is to create an army that would be close to where I could start off with my 1000 point list. This is going to be a list that I'm throwing together to start the game, so I'm going to try to not fill it with stuff like 2 or 3 extra carnifex's, hive crones, etc that would be really expensive. Termagant Brood w/ 30 Termies (120) Hormagaunt Brood w/ 30 Gaunts (150) Termagant Brood w/ 10 Termies (40) Hormagaunt Brood w/ 10 Gaunts (50) Gargoyles (60) Carnifex (120) Ripper Swarms w/ 1 additional base (52) 592 points without upgrades. 3) A space Marine List. If I'm not going to play Tyranid, I'd probably play these guys. Awesome lore, nice looking sculpts, cheaper to get into, some sick cool looking HQ choices, and all around cool guys who doesn't afraid of anything. I'd want to start off small, once again, as to keep it in a budget; I'm not looking to pile in landraiders or something super pricey into my list, as cool as they are. I'm thinking for vehicles (seem to be the most expensive) I'd like to keep it pretty simple. Maybe a few drop pods/rhinos and possibly a dreadnought, then filling it out with tactical marine squads, maybe some terminators, and an HQ choice (personally, I really like Lysander, Vulkan, and Mephiston Lore wise. Also Draigo, because ... come on; ). I'm a bit more comfortable making a list for these guys (though I'm sure it's still awful). here's what I have so far; -2 Tactical Squads (140+ points x 2); fairly sure I want the 10 marines, though I don't know if I should be upgrading to the Vet Sargent, and what to use my upgrades for -HQ Selection (>231 ) Lysander seems to be the most expensive out of the HQ's I like, but also the most powerful; combat wise, at least -Assault Terminators w/3 Thunder Hammer/Storm Shields (215). I read in a few separate places that these guys are awesome with 3 Hammers, 2 Claws. As 2 of my best friends are going to be playing Necron and IG, these seem like they would be fun/hilarious. That's around 800 Points (without upgrades on the marines) or less assuming you give a dedicated transport to each tac squad (35 points a piece for both the Rhino and Drop pod) with the most expensive HQ slot, so depending on which I go with, could be a bit less. So, I'm hoping some people could help me with filling out my lists? I'm not at all knowledgeable about what upgrades I should be purchasing, and barely know which units to field. Thanks for anyone who can help out! | ||
Manit0u
Poland17238 Posts
Captain - RB, C-melta, MB: 145 pts Chaplain - MB: 105 pts Scouts - 5x SR: 75 pts (for some infantry disruption) Tactical squad - PF, C-flamer, MG, MM + Rhino, EA: 260 pts (racing across the map to cap distant points) Tactical squad - PF, C-flamer, MG, PC: 215 pts (combat squadding, special weapon and sarge with both HQ footslogging to cap closer points, PC and vanilla marines staying behind) Ironclad Dreadnought - 2x HF, IAS + Drop Pod: 200 pts (surprise buttsex) Total: 1000 pts It's not very optimal, since Librarian was "the" HQ choice to take back then, but we wanted some more fluff and fun in our games instead of just doing same ol', same ol' cookie-cutter stuff (still, power fists and combi-flamers on sergeants and meltas on specials were pretty much standard back then). And I don't know about newer editions, but I do remember that Termies blow without some form of delivery method (read: Landraider). | ||
Dangermousecatdog
United Kingdom7084 Posts
On August 22 2014 07:29 Arisen wrote: All armies are going to be budgeted at 1k points this weekend, as we're all new and none of us will have giant armies to start. 1) A Tyranid Army that would be a decent representation of a decent Tyranid list. I want to start out with iNc's recommendation of A pair of flyrants and venomthropes, then build on from there, so as to experiment with a list that I might eventually get into if I try to play a bit more competitively among the local scene. Flyrant (200) Flyrant(200) Venomthrope (45) Venomthrope (45) 490 points without upgrades, so half the force taken care of right there! 2) What my starter Tyranid army might look like. I want to start off with the base that you get in the starter Tyranid box and add on from there. The base models would be 40 gaunts, 40 termagants, 10 Gargoyles, 4 ripper swarms, and a Carnifex. I would also need at least 1 HQ selection, so probably add in a flyrant. From there, the idea is to create an army that would be close to where I could start off with my 1000 point list. This is going to be a list that I'm throwing together to start the game, so I'm going to try to not fill it with stuff like 2 or 3 extra carnifex's, hive crones, etc that would be really expensive. Termagant Brood w/ 30 Termies (120) Hormagaunt Brood w/ 30 Gaunts (150) Termagant Brood w/ 10 Termies (40) Hormagaunt Brood w/ 10 Gaunts (50) Gargoyles (60) Carnifex (120) Ripper Swarms w/ 1 additional base (52) 592 points without upgrades. Assuming you got the points added up right, you got 18pts spare. You can afford to take an upgrade. Maybe even drop a termagent or two for upgrades. You got 2 flyrants as your sole synapse for 80 models. They wouldn't be able to make full use of their wings as you want your 4 squads to be within 12" of those 2 flyrants at the start of their turn. That is going to curtail their use. I guess you want the flyrant to move with the gargoyles, but then do you really want to have 4 instinctive units depending on 1 synapse that has wings? Then you got the venomthropes as well. Not sure why you want venomthropes but hey it's your list. The squads will want to be within 6" of them even though most of them will move faster than the venomthropes. It's looking like your army will be deployed awfully tight together. Not sure why you got squads of 30 and 10 but I guess the 10 are in front or something but then what re the 30 guants doing? Taking a single objective whilst everything else is moving forward at venomthrope speed? Then what's the need of the 10 gaunts? Might as well make it 20 and 20 evenly. All in all, the army doesn't gel well together. On August 22 2014 07:29 Arisen wrote: Unless you have opponents who aren't trying to win, or victory conditions that require them to run into your Lysander+thunder hammer terminators, your Lysander and terminators should never see combat in a 800pts game. Basically every reasonably experienced player should know how insanely good thunder hammer terminators are and would not enter combat with them unless they had to, or to tie them up with a tarpit unit. Anyways, I don't really want TL to become a sub 40k forum; it's really better to post such things to dedicated 40k forums.3) A space Marine List. If I'm not going to play Tyranid, I'd probably play these guys. Awesome lore, nice looking sculpts, cheaper to get into, some sick cool looking HQ choices, and all around cool guys who doesn't afraid of anything. I'd want to start off small, once again, as to keep it in a budget; I'm not looking to pile in landraiders or something super pricey into my list, as cool as they are. I'm thinking for vehicles (seem to be the most expensive) I'd like to keep it pretty simple. Maybe a few drop pods/rhinos and possibly a dreadnought, then filling it out with tactical marine squads, maybe some terminators, and an HQ choice (personally, I really like Lysander, Vulkan, and Mephiston Lore wise. Also Draigo, because ... come on; https://www.youtube.com/watch?v=xfJUi4cB4oc ). I'm a bit more comfortable making a list for these guys (though I'm sure it's still awful). here's what I have so far; -2 Tactical Squads (140+ points x 2); fairly sure I want the 10 marines, though I don't know if I should be upgrading to the Vet Sargent, and what to use my upgrades for -HQ Selection (>231 ) Lysander seems to be the most expensive out of the HQ's I like, but also the most powerful; combat wise, at least -Assault Terminators w/3 Thunder Hammer/Storm Shields (215). I read in a few separate places that these guys are awesome with 3 Hammers, 2 Claws. As 2 of my best friends are going to be playing Necron and IG, these seem like they would be fun/hilarious. That's around 800 Points (without upgrades on the marines) or less assuming you give a dedicated transport to each tac squad (35 points a piece for both the Rhino and Drop pod) with the most expensive HQ slot, so depending on which I go with, could be a bit less. | ||
Arisen
United States2382 Posts
HQ Hive Tyrant - Wings - Twin Linked Devourer with Brainleech Worms - Twin Linked Devourer with Brainleech Worms - ElectroShock Grubs - 240 Points Troops Termagant Brood - 20 Extra Models - 120 Points Tervigon - 195 Points Elites Venomthrope - 45 Points Heavy Support Carnifex - Twin Linked Devourer with Brainleech Worms - Twin Linked Devourer with Brainleech Worms - 150 Points The idea behind this was to get a lot of shooting into my list, and adding some utility/survivability through the venomthrope. Hopefully opponents don't field too many vehicles, as I don't think this list is great at dealing with them, but have a few answers. Now, I still have some problems with this list and am not 100% satisfied. I really have some big problems with synapse. I only have 2 synapse creatures, and it seems quite hard to always position the flyrant in such a way that I could actually provide synapse cover when I need it. In addition to problems with synapse, I find that objective control is also a bit of a problem. Out of 4 games I've played, my tervigon has menopaused first turn, leaving me with very few options to hold objectives. Tanks have been a problem for me as well. I don't find I have a lot that can deal with tanks, which is why I purchased the grubs for the tyrant, but getting into range to use the grubs can certainly be scary. Any idea of tweaks I could use to make my army more effective? I assume things get better in higher point games, but this is where my local community is so far in their collections, so it's where I'm going to have to start too. | ||
Manit0u
Poland17238 Posts
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Arisen
United States2382 Posts
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avams
3 Posts
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avams
3 Posts
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avams
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ZeromuS
Canada13389 Posts
since we got a nuke bump anyway When is the new ruleset coming out? I saw something about it on twitter and I have a bunch of Tau I bought oh.. 5 years ago now? That I never finished painting because life got busy and I lost time then I moved out etc. I need to buy a whole new batch of paint and undercoat again but I would like to get back into it. I had a couple of tau fire squads, and some of the mechs (broadsides iirc?) and I think one (maybe 2) transports. I took advantage of a closing local game shop so I got mad discounts at the time. As for paints, are there good cheap alternatives to the actual GW ones? Because they are a bit pricey and once I get out of my studio and into a slightly larger space I'll have room to paint again later in the summer. But all my pots are dead now, I'm sure of it haha | ||
Nezgar
Germany534 Posts
Tau seems to be doing fine in the current edition and is considered to be one of the strongest tournament armies there is. In terms of colors I can strongly recommend Vallejo colors (Game Color and Model Color). Their quality is not only on par with GW colors, but they are also cheaper, last longer, come in handy bottles and have more colors available than GW. I recently picked up painting again after an almost 6 year hiatus and to my surprise most of my Vallejo colors were still working just fine. I would also recommend making a wet palette when you get back into painting. It might be something to get used to at first if you have been using paint straight out of the GW pots before, but the quality of your paintjobs is going to increase significantly. | ||
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BLinD-RawR
ALLEYCAT BLUES50107 Posts
unrelated to 40k but why have I seen so many people rage on sigmar(9th edition)? | ||
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