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[1.6.4] FTB Minecraft TPPI server - Page 2

Forum Index > General Games
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Simberto
Profile Blog Joined July 2010
Germany11951 Posts
Last Edited: 2014-04-18 11:07:47
April 18 2014 11:07 GMT
#21
So basically, common sense as a general rule?

I was already working under that assumption, just wanted to know if there is something more specific.
Aixler
Profile Joined August 2010
Netherlands946 Posts
Last Edited: 2014-04-20 20:46:55
April 18 2014 11:38 GMT
#22
This will likely be our map: (click for bigger picture)
[image loading]
map files Simply open pioneerviewer.htm and browse the map and its biomes+coordinates for a good location.
edit: the coordinates on that map need to be multiplied by 4 to get actual ingame coordinates.
(due to scaling)
Aixler
Profile Joined August 2010
Netherlands946 Posts
Last Edited: 2014-04-18 17:12:51
April 18 2014 15:55 GMT
#23
mob griefing is off, creepers wont blow up your base.
There are 3 bedrock encased magnum torches to prevent mob spawns within 64blocks.
1 at spawn, 1 at the villager near spawn, 1 at mining world spawn.

Be sure to bring one of several types of bags with you mining, youll need the inventory slots!
Don't take any risks, you dont want to lose your stuff.
Careful with lava!
Make sure you put a waypoint at important location like your base/spawn.
Make sure you leave a deathmarker when you die so you can find your stuff easily. (usually on by default)

Good luck & Have fun!

e:SERVER IS NOW OPEN! IP IS ON IRC, OR PM ME
r.Evo
Profile Joined August 2006
Germany14081 Posts
April 20 2014 01:44 GMT
#24
Craton pls.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Aixler
Profile Joined August 2010
Netherlands946 Posts
April 20 2014 20:46 GMT
#25
24 hour notice that the /home command will be removed tomorrow.
Simberto
Profile Blog Joined July 2010
Germany11951 Posts
April 20 2014 22:21 GMT
#26
What does /home do?
Aixler
Profile Joined August 2010
Netherlands946 Posts
Last Edited: 2014-04-21 06:52:07
April 21 2014 06:51 GMT
#27
It can set a home location and teleport you to it.
http://servertools.matthewprenger.com/doku.php
Aixler
Profile Joined August 2010
Netherlands946 Posts
Last Edited: 2014-04-21 17:01:29
April 21 2014 07:15 GMT
#28
likely 1.0.3 changes according to tppi github:
Enhanced Portals removed
JABBA added (barrel mod)
hardcore ender expansions id's changed+ Show Spoiler +

121  config/HardcoreEnderExpansion.cfg

@@ -5,33 +5,38 @@

####################



block {

- I:biomeCore=1235

- I:brewingStand=1236

- I:crossedDecoration=1237

- I:dungeonPuzzle=1238

- I:endFlower=1239

- I:endFlowerPot=1240

- I:endPowder=1241

- I:endTerrain=1242

- I:enderGoo=1243

- I:endermanHead=1244

- I:endermanSpawner=1245

- I:essenceAltar=1246

- I:igneousRock=1247

- I:indestructibleCarpet=1248

- I:infestationCauldron=1249

- I:instabilityOrbOre=1250

- I:laserBeam=1251

- I:obsidainStairs=1252

- I:obsidianEnd=1253

- I:obsidianSpecial=1254

- I:obsidianSpecialGlow=1255

- I:soulCharm=1256

- I:spookyLeaves=1257

- I:spookyLog=1258

- I:stardustOre=1259

- I:stardustPlaced=1261

- I:templeEndPortal=1262

+ I:biomeCore=3560

+ I:brewingStand=3561

+ I:corruptedEnergy1=3586

+ I:corruptedEnergy2=3587

+ I:crossedDecoration=3562

+ I:decompositionTable=3588

+ I:dungeonPuzzle=3563

+ I:endFlower=3564

+ I:endFlowerPot=3565

+ I:endPowder=3566

+ I:endTerrain=3567

+ I:enderGoo=3568

+ I:endermanHead=3569

+ I:endermanSpawner=3570

+ I:energyCluster=3589

+ I:energyExtractionTable=3590

+ I:essenceAltar=3571

+ I:igneousRock=3572

+ I:indestructibleCarpet=3591

+ I:infestationCauldron=3573

+ I:instabilityOrbOre=3574

+ I:laserBeam=3575

+ I:obsidainStairs=3576

+ I:obsidianEnd=3577

+ I:obsidianSpecial=3578

+ I:obsidianSpecialGlow=3579

+ I:soulCharm=3580

+ I:spookyLeaves=3581

+ I:spookyLog=3582

+ I:stardustOre=3583

+ I:stardustPlaced=3584

+ I:templeEndPortal=3585

}





@@ -40,6 +45,7 @@ block {

####################



general {

+ I:achievementStartId=3500

B:enableEndermapocalypse=true

B:enableMusic=true

B:enableTempleCaller=true

@@ -54,35 +60,38 @@ general {

####################



item {

- I:achievementLorePages=5345

- I:altarNexus=5346

- I:brewingStand=5347

- I:bucketEnderGoo=5348

- I:corporealMirageOrb=5349

- I:dragonEssence=5350

- I:drySplinter=5351

- I:endPowder=5352

- I:enderGem=5353

- I:enderPearl=5354

- I:endermanHead=5355

- I:endermanRelicRepaired=5356

- I:endermanRelicShattered=5357

- I:endoplasm=5358

- I:gemFragment=5359

- I:ghostTalisman=5360

- I:igneousRock=5361

- I:infestationRemedy=5362

- I:infestedBatWing=5363

- I:instabilityOrb=5364

- I:lorePage=5365

- I:musicDisk=5373

- I:number=5366

- I:potionOfInstability=5367

- I:silverfishBlood=5368

- I:spawnEggs=5369

- I:spectralWand=5372

- I:stardust=5370

- I:templeCaller=5371

+ I:achievementLorePages=26744

+ I:altarNexus=26745

+ I:brewingStand=26746

+ I:bucketEnderGoo=26747

+ I:corporealMirageOrb=26748

+ I:dragonEssence=26749

+ I:drySplinter=26750

+ I:endPowder=26751

+ I:enderCompendium=31741

+ I:enderGem=26752

+ I:enderPearl=26753

+ I:endermanHead=26754

+ I:endermanRelicRepaired=26755

+ I:endermanRelicShattered=26756

+ I:endoplasm=26757

+ I:gemFragment=26758

+ I:ghostTalisman=26759

+ I:igneousRock=26760

+ I:infestationRemedy=26761

+ I:infestedBatWing=26762

+ I:instabilityOrb=26763

+ I:knowledgeFragment=31740

+ I:lorePage=26764

+ I:minionContainer=31742

+ I:musicDisk=26765

+ I:number=26766

+ I:potionOfInstability=26767

+ I:silverfishBlood=26768

+ I:spawnEggs=26769

+ I:spectralWand=26770

+ I:stardust=26771

+ I:templeCaller=26772

}


another change coming sometime today:
- disable chance of getting Magic Essence from Magical Crops

changes are live, /home is gone, forgeirc has been added!
Aixler
Profile Joined August 2010
Netherlands946 Posts
April 24 2014 18:46 GMT
#29
1.0.3 prerelease
changelog

I'm gonna try to update the server tomorrow.

- Config for Hardcore Ender Expansion was updated to match FTB universal configs. Blocks and items will disappear due to ID changes. It is recommended that you generate a new End dimension.
- Note: There will probably be more blocks disappearing NEXT update, when this pack gets released out of beta, due to merging with the very latest universal configs, which is necessary.
- Enhanced Portals 3 is GONE, no longer included, this is a safe update but all your EP3 items/blocks will disappear. Because of this, Mystcraft book receptacles have been re-enabled.
- Hardcore Ender Expansion IDs have CHANGED, we recommend regenerating your End dimensions else there will be large holes. We had to do this to comply with FTB universal IDs.
- You may lose modifiers on some Tcon tools, this is one-time-only from this update.
- Volatus/Tempus conflict was fixed.
- added that JABBA thing you all wanted.


DONT UPDATE YET, WE STILL ON 1.0.2
Simberto
Profile Blog Joined July 2010
Germany11951 Posts
April 24 2014 20:15 GMT
#30
Also, very important:

Never use inverted cage lamps. We have found a pretty major bugs with those involved that crashes the server. So just don't use them.
Craton
Profile Blog Joined December 2009
United States17303 Posts
April 24 2014 22:43 GMT
#31
Well that's interesting. The version I had on my private server worked without incident. I wonder what's different.
twitch.tv/cratonz
r.Evo
Profile Joined August 2006
Germany14081 Posts
April 25 2014 01:04 GMT
#32
On April 25 2014 07:43 Craton wrote:
Well that's interesting. The version I had on my private server worked without incident. I wonder what's different.

https://github.com/TPPI-Dev/TestPackPleaseIgnore/issues/317

Feel free to try it out yourself, crashed us in SSP as well. =P
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Craton
Profile Blog Joined December 2009
United States17303 Posts
April 25 2014 02:17 GMT
#33
My server is otherwise indisposed at the moment...

I meant more what's different internally.
twitch.tv/cratonz
CJ_Soviet
Profile Joined January 2011
United States37 Posts
April 27 2014 22:55 GMT
#34
Unless anyone has objections, I'd like to claim white black x
Xaeryn
Profile Joined September 2010
186 Posts
Last Edited: 2014-04-28 00:16:21
April 28 2014 00:13 GMT
#35
List of things thaumcraft has taken from me:

-2 pairs of nanogoggles trying to do an arcane infusion
-81 solar panels trying to use the crucible to do an order infusion

This mod is dumb.
Obsidian
Profile Joined June 2010
United States350 Posts
April 28 2014 01:43 GMT
#36
Haha!

You need to get some stuff to 'stabilize' your infusion array. It's hard though, not really sure what/how to do it.
Luke, you are still a wanker!
Aixler
Profile Joined August 2010
Netherlands946 Posts
April 28 2014 05:44 GMT
#37
thaumcraft stability
    +/-12 x and z, -5/+10 y relative to the runic matrix.
    No, all positions have the same impact.
    All types of items (there are actually 4, candles, skulls, crystals and 'airy' blocks - nodes and nitor) have the same stabilization effect.
    All skulls.
    All skulls have the same power.
    Variety doesn't matter.
    Symmetrical arrangement does matter, in fact, non-symmetrical arrangement actually decreases stability overall.
    y-placement doesn't matter, as long as it's within range.
    There's no cap.
Nitor and Aura Nodes don't stabilize infusion crafting anymore in TC 4.1.0
Xaeryn
Profile Joined September 2010
186 Posts
April 28 2014 06:24 GMT
#38
On April 28 2014 14:44 Aixler wrote:
thaumcraft stability
Show nested quote +
    +/-12 x and z, -5/+10 y relative to the runic matrix.
    No, all positions have the same impact.
    All types of items (there are actually 4, candles, skulls, crystals and 'airy' blocks - nodes and nitor) have the same stabilization effect.
    All skulls.
    All skulls have the same power.
    Variety doesn't matter.
    Symmetrical arrangement does matter, in fact, non-symmetrical arrangement actually decreases stability overall.
    y-placement doesn't matter, as long as it's within range.
    There's no cap.
Nitor and Aura Nodes don't stabilize infusion crafting anymore in TC 4.1.0


I planted silverwoods til I had 4 pure nodes by my infuser, and it still zapped my goggles twice. I think it just hates me.
Aixler
Profile Joined August 2010
Netherlands946 Posts
Last Edited: 2014-04-28 09:51:05
April 28 2014 08:46 GMT
#39
the console is being spammed by:
2014-04-13 10:32:40 [INFO] [STDOUT] true
2014-04-13 10:32:40 [INFO] [STDOUT] true
2014-04-13 10:32:40 [INFO] [STDOUT] false
2014-04-13 10:32:40 [INFO] [STDOUT] false
once per tick, so 20 times per second.

This is caused by: placing nightshade from Botania on the ground.

Whoever bonemealed some grass and put down this flower, please be so kind as to remove it.

It makes the console hard to use, and log files to reach huge sizes, no direct impact to server.
We haven't seen this until now because its generation has been disabled. Next update has this fixed.

[image loading]
Craton
Profile Blog Joined December 2009
United States17303 Posts
Last Edited: 2014-04-28 14:26:27
April 28 2014 14:25 GMT
#40
This is why you use debug directives and conditional compilation, mod developers.
twitch.tv/cratonz
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