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[wow] Warlords of Draenor - Page 255

Forum Index > General Games
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Add yourself to the player list
Serejai
Profile Blog Joined September 2010
6007 Posts
November 20 2014 22:14 GMT
#5081
If there's one thing more fucked up than Moonkins this expansion, it's professions.
I HAVE 5 TOAST POINTS
Gorsameth
Profile Joined April 2010
Netherlands22584 Posts
November 20 2014 22:16 GMT
#5082
Im not a fan either but I understand why they did it considering the level of armor you could otherwise craft in the first days.
It ignores such insignificant forces as time, entropy, and death
arb
Profile Blog Joined April 2008
Noobville17922 Posts
November 20 2014 22:38 GMT
#5083
On November 21 2014 04:42 Gorsameth wrote:
Show nested quote +
On November 21 2014 04:11 Duka08 wrote:
Does Gladiator Stance essentially negate all survivability benefits of playing prot? Or would it be really great for solo content (current daily, and old world)?

Sounds like a blast I'm really excited to try it @ 100.

Glad stance does not have the 25% damage reduction of Prot stance. Nor can it use Shield Block, the main mitigation cd. It also doesnt have the bonus threat.

It does however provide the highest warrior single target dps (and lowest aoe) of all specs.

Mainly out of the other 100 talents it provides the best bonus for tanks so I would expect (almost) all prot warriors to have it at this point, the good soloing ability it provides is merely a bonus.

The AoE is still ridiculously good.

And yeah you do so much fucking dps in old world/daily dungeons as glad its obnoxious.
Like you can shield slam crit with shield rush(or w/e replaces shield block) for like 1.7mil on old content.
pretty ridic.

not to mention its pretty much the greatest god damn idea blizzard ever had
Artillery spawned from the forges of Hell
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
November 20 2014 22:38 GMT
#5084
On November 21 2014 07:14 Gorsameth wrote:
Show nested quote +
On November 21 2014 07:12 Teoita wrote:
Enchanting is likely very profitable because draenic dust is really hard to come by. It's the only profession that isn't supported in any way by the garrison actually, no way to gather more stuff, craft greens or anything of the sort -.-

It is also more or less the only profession where your crafting isnt limited by daily cooldowns :p


Not really, you need 4-10 crystals for basically every (good) enchant and that's limited by cooldowns as much as anything else
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Gorsameth
Profile Joined April 2010
Netherlands22584 Posts
November 20 2014 22:45 GMT
#5085
On November 21 2014 07:38 Teoita wrote:
Show nested quote +
On November 21 2014 07:14 Gorsameth wrote:
On November 21 2014 07:12 Teoita wrote:
Enchanting is likely very profitable because draenic dust is really hard to come by. It's the only profession that isn't supported in any way by the garrison actually, no way to gather more stuff, craft greens or anything of the sort -.-

It is also more or less the only profession where your crafting isnt limited by daily cooldowns :p


Not really, you need 4-10 crystals for basically every (good) enchant and that's limited by cooldowns as much as anything else

You also get em from disenchanting high level epic items (wont happen much yet) and they are not BoP,

It ignores such insignificant forces as time, entropy, and death
Duka08
Profile Blog Joined July 2010
3391 Posts
November 20 2014 23:00 GMT
#5086
On November 21 2014 07:16 Gorsameth wrote:
Im not a fan either but I understand why they did it considering the level of armor you could otherwise craft in the first days.

I understand why daily cooldowns / work orders exist, but the problem I think most people have with professions in WoD is that they are the ONLY thing that exists.....
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
November 20 2014 23:03 GMT
#5087
On November 21 2014 07:45 Gorsameth wrote:
Show nested quote +
On November 21 2014 07:38 Teoita wrote:
On November 21 2014 07:14 Gorsameth wrote:
On November 21 2014 07:12 Teoita wrote:
Enchanting is likely very profitable because draenic dust is really hard to come by. It's the only profession that isn't supported in any way by the garrison actually, no way to gather more stuff, craft greens or anything of the sort -.-

It is also more or less the only profession where your crafting isnt limited by daily cooldowns :p


Not really, you need 4-10 crystals for basically every (good) enchant and that's limited by cooldowns as much as anything else

You also get em from disenchanting high level epic items (wont happen much yet) and they are not BoP,



Fair enough but those are either going to go into gbank (ie i wont make money off them), will be my own old gear i de, or i'll have to farm lfr/pugs to get crystals, which yeah, do not want. Seems silly compared to the sheer amout of fur, ore and herbs one can get.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Serejai
Profile Blog Joined September 2010
6007 Posts
November 20 2014 23:07 GMT
#5088
Ore is going to be at vendor floor within a month unless they do a complete rehaul of Jewelcrafting.
I HAVE 5 TOAST POINTS
Gorsameth
Profile Joined April 2010
Netherlands22584 Posts
Last Edited: 2014-11-20 23:14:08
November 20 2014 23:10 GMT
#5089
On November 21 2014 08:03 Teoita wrote:
Show nested quote +
On November 21 2014 07:45 Gorsameth wrote:
On November 21 2014 07:38 Teoita wrote:
On November 21 2014 07:14 Gorsameth wrote:
On November 21 2014 07:12 Teoita wrote:
Enchanting is likely very profitable because draenic dust is really hard to come by. It's the only profession that isn't supported in any way by the garrison actually, no way to gather more stuff, craft greens or anything of the sort -.-

It is also more or less the only profession where your crafting isnt limited by daily cooldowns :p


Not really, you need 4-10 crystals for basically every (good) enchant and that's limited by cooldowns as much as anything else

You also get em from disenchanting high level epic items (wont happen much yet) and they are not BoP,



Fair enough but those are either going to go into gbank (ie i wont make money off them), will be my own old gear i de, or i'll have to farm lfr/pugs to get crystals, which yeah, do not want. Seems silly compared to the sheer amout of fur, ore and herbs one can get.

Those herbs/furs/ores are mostly useless tho because there is an actual hard limit on them.

On November 21 2014 08:07 Serejai wrote:
Ore is going to be at vendor floor within a month unless they do a complete rehaul of Jewelcrafting.

Already going for under 2g, wont even take another two week probably. Esp once level 3 mines start opening up for people.

On November 21 2014 08:00 Duka08 wrote:
Show nested quote +
On November 21 2014 07:16 Gorsameth wrote:
Im not a fan either but I understand why they did it considering the level of armor you could otherwise craft in the first days.

I understand why daily cooldowns / work orders exist, but the problem I think most people have with professions in WoD is that they are the ONLY thing that exists.....

It would have been nice if they added another layer of crafted gear below the current one. Dont craft 630/640 but make it 610 or 620 and slash the prices hard on those. Then add an upgrade item to get em to the current level.

Your right there just isnt anything to do now. your making 1 item every 10 days orso and thats it.
It ignores such insignificant forces as time, entropy, and death
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
November 20 2014 23:45 GMT
#5090
It still seems silly to flood some (most) professions with mats like that, while hardly giving any to enchanting.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Squat
Profile Joined September 2013
Sweden7978 Posts
November 21 2014 00:13 GMT
#5091
On November 21 2014 07:16 Gorsameth wrote:
Im not a fan either but I understand why they did it considering the level of armor you could otherwise craft in the first days.

It's just so boring though. I love boosting my professions up and start making the good stuff as soon as I can. I hade like 40k stashed up just for getting my proffs up to speed. It's just disappointing how everything has to be so neutered and gated all the time.
"Digital. They have digital. What is digital?" - Donald J Trump
Darkhorse
Profile Blog Joined December 2011
United States23455 Posts
November 21 2014 01:09 GMT
#5092
On November 21 2014 07:14 Serejai wrote:
If there's one thing more fucked up than Moonkins this expansion, it's professions.

It's about even. I'm playing resto but man if I have to dps I have some shitty options right now haha
WriterRecently Necro'd (?)
Serejai
Profile Blog Joined September 2010
6007 Posts
November 21 2014 01:11 GMT
#5093
On November 21 2014 10:09 Darkhorse wrote:
Show nested quote +
On November 21 2014 07:14 Serejai wrote:
If there's one thing more fucked up than Moonkins this expansion, it's professions.

It's about even. I'm playing resto but man if I have to dps I have some shitty options right now haha


Bear is horrible right now as well. The entire class needs a thorough look over, although I wouldn't get my hopes up because all of the current issues were pointing out during the beta and Blizzard said they didn't see a problem.
I HAVE 5 TOAST POINTS
KingDime
Profile Blog Joined September 2010
Canada750 Posts
November 21 2014 02:08 GMT
#5094
Issue in what way?
Doom Guy
arb
Profile Blog Joined April 2008
Noobville17922 Posts
November 21 2014 02:24 GMT
#5095
On November 21 2014 10:11 Serejai wrote:
Show nested quote +
On November 21 2014 10:09 Darkhorse wrote:
On November 21 2014 07:14 Serejai wrote:
If there's one thing more fucked up than Moonkins this expansion, it's professions.

It's about even. I'm playing resto but man if I have to dps I have some shitty options right now haha


Bear is horrible right now as well. The entire class needs a thorough look over, although I wouldn't get my hopes up because all of the current issues were pointing out during the beta and Blizzard said they didn't see a problem.

had no problems with any bear tank ive had so far
and no one i know playing them has any complaints either tbh
Artillery spawned from the forges of Hell
heartlxp
Profile Joined September 2010
United States1258 Posts
November 21 2014 02:30 GMT
#5096
is there any tips on when to upgrade follower gear level? i'm been just saving the armor/weapons
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
November 21 2014 02:59 GMT
#5097
You can only upgrade when they are 100

anyway they switched back to need before greed over personal loot -.-
WriterXiao8~~
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
Last Edited: 2014-11-21 03:11:51
November 21 2014 03:11 GMT
#5098
On November 21 2014 11:59 Kipsate wrote:
You can only upgrade when they are 100

anyway they switched back to need before greed over personal loot -.-


Most likely to stop the mailbox spam. It was a bug with the personal loot system that was really fucking annoying.

And @ above: you can't give them greens and shit, there's specific follower upgrade tokens that you're unlikely to get before lvl 100 missions.
Jerubaal
Profile Blog Joined June 2010
United States7684 Posts
November 21 2014 03:25 GMT
#5099
On November 21 2014 07:12 Teoita wrote:
Enchanting is likely very profitable because draenic dust is really hard to come by. It's the only profession that isn't supported in any way by the garrison actually, no way to gather more stuff, craft greens or anything of the sort -.-


Except any player can produce their own dust with the cauldron.
I'm not stupid, a marauder just shot my brain.
arb
Profile Blog Joined April 2008
Noobville17922 Posts
November 21 2014 03:30 GMT
#5100
On November 21 2014 12:11 deth2munkies wrote:
Show nested quote +
On November 21 2014 11:59 Kipsate wrote:
You can only upgrade when they are 100

anyway they switched back to need before greed over personal loot -.-


Most likely to stop the mailbox spam. It was a bug with the personal loot system that was really fucking annoying.

And @ above: you can't give them greens and shit, there's specific follower upgrade tokens that you're unlikely to get before lvl 100 missions.

I wish they'd make it spec rolls not everyone can roll on anything
thats annoying af

personal loot was complete shit though. Cant tell you how many times i ran 10+ dungeons to not get anything but gold.
complete waste of fucking time.
Artillery spawned from the forges of Hell
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