• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 11:24
CET 17:24
KST 01:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book15Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8herO wins SC2 All-Star Invitational14
Community News
ACS replaced by "ASL Season Open" - Starts 21/0218LiuLi Cup: 2025 Grand Finals (Feb 10-16)25Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker10PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)13
StarCraft 2
General
How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Nexon's StarCraft game could be FPS, led by UMS maker Terran Scanner Sweep Behind the Blue - Team Liquid History Book Weekly Cups (Jan 12-18): herO, MaxPax, Solar win
Tourneys
LiuLi Cup: 2025 Grand Finals (Feb 10-16) RSL Season 4 announced for March-April PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) RSL Revival: Season 4 Korea Qualifier (Feb 14) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth Mutation # 510 Safety Violation
Brood War
General
Which units you wish saw more use in the game? StarCraft player reflex TE scores [ASL21] Potential Map Candidates Gypsy to Korea ACS replaced by "ASL Season Open" - Starts 21/02
Tourneys
Escore Tournament StarCraft Season 1 [Megathread] Daily Proleagues Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Fighting Spirit mining rates Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta
Other Games
General Games
Nintendo Switch Thread Path of Exile Diablo 2 thread Battle Aces/David Kim RTS Megathread ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Ask and answer stupid questions here! European Politico-economics QA Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
ADHD And Gaming Addiction…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2000 users

[wow] Warlords of Draenor - Page 210

Forum Index > General Games
Post a Reply
Prev 1 208 209 210 211 212 591 Next
Add yourself to the player list
Squat
Profile Joined September 2013
Sweden7978 Posts
October 30 2014 14:01 GMT
#4181
On October 30 2014 12:48 deth2munkies wrote:
Show nested quote +
On October 30 2014 12:45 mrgoochio wrote:
What's the fastest way from 1-60 without the pandaria bug for a fresh account hunter? I am lvl 13 and it took quite a while just to get to 13. I have lvl 90 friends but duno if they can help me in any way. I want to hit 60 then boost to 90. (Non recruit a friend account)


Get a shitload of heirlooms and take a few selected quests in each zone while just killing everything you get in range of on the way.

Can't really get looms on a fresh account. I'd say just spam dungeons and take up gathering profs. You get a decent chunk of xp for every herb and mining node and dungeon quests can take you almost a full level. Otherwise there aren't any real shortcuts that I'm aware of, but 1-60 is really fast these days.
"Digital. They have digital. What is digital?" - Donald J Trump
Vallelol
Profile Joined March 2011
Germany1046 Posts
October 30 2014 14:43 GMT
#4182
On October 30 2014 12:45 mrgoochio wrote:
What's the fastest way from 1-60 without the pandaria bug for a fresh account hunter? I am lvl 13 and it took quite a while just to get to 13. I have lvl 90 friends but duno if they can help me in any way. I want to hit 60 then boost to 90. (Non recruit a friend account)


If you are an experienced player you can solo most of the dungeons until level 60 which gives really good amounts of XP. Just leveled my druid from 11-20 Solo in Ragefire and it's super fast
arb
Profile Blog Joined April 2008
Noobville17921 Posts
October 30 2014 15:42 GMT
#4183
On October 30 2014 21:09 Stancel wrote:
Show nested quote +
On October 30 2014 06:31 arb wrote:
Boo, saw it a few too late.
Was going to log on and boost a shaman real fast.

as soon as apatch started i went ahead and closed it since i knew what was happening


still not fixed in oceanic servers, people are selling 1-60 for 3.5k

lol id tell them to fuck off if they tried to sell me
get a friend to do it then boost one of his.

Artillery spawned from the forges of Hell
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
Last Edited: 2014-10-30 15:45:01
October 30 2014 15:44 GMT
#4184
On October 30 2014 23:43 Vallelol wrote:
Show nested quote +
On October 30 2014 12:45 mrgoochio wrote:
What's the fastest way from 1-60 without the pandaria bug for a fresh account hunter? I am lvl 13 and it took quite a while just to get to 13. I have lvl 90 friends but duno if they can help me in any way. I want to hit 60 then boost to 90. (Non recruit a friend account)


If you are an experienced player you can solo most of the dungeons until level 60 which gives really good amounts of XP. Just leveled my druid from 11-20 Solo in Ragefire and it's super fast


You can't do that in dungeons after about lvl 30 without a tank spec (or pet class) and/or heirlooms.
Vallelol
Profile Joined March 2011
Germany1046 Posts
October 30 2014 16:03 GMT
#4185
On October 31 2014 00:44 deth2munkies wrote:
Show nested quote +
On October 30 2014 23:43 Vallelol wrote:
On October 30 2014 12:45 mrgoochio wrote:
What's the fastest way from 1-60 without the pandaria bug for a fresh account hunter? I am lvl 13 and it took quite a while just to get to 13. I have lvl 90 friends but duno if they can help me in any way. I want to hit 60 then boost to 90. (Non recruit a friend account)


If you are an experienced player you can solo most of the dungeons until level 60 which gives really good amounts of XP. Just leveled my druid from 11-20 Solo in Ragefire and it's super fast


You can't do that in dungeons after about lvl 30 without a tank spec (or pet class) and/or heirlooms.


Well he is a hunter, so he has a pet, but yea could be that its not that easy without heirlooms
mrgoochio
Profile Joined April 2009
United States557 Posts
October 30 2014 21:00 GMT
#4186
Thanks for the info guize
chengysogood
m4ini
Profile Joined February 2014
4215 Posts
October 30 2014 21:50 GMT
#4187
Gamemaster got back to me, in regard to that scam a couple of days back.

Doch leider unterstützen wir Handelsabkommen zu Instanzruns nicht. Daher gibt es diesbezüglich auch keine Unterstützung in Betrugsfällen, da diese in eigenem Risiko getätigt werden. Das bedeutet, das Geld können wir euch nicht zukommen lassen, aber um den Spieler kümmern wir uns dennoch entsprechend unserer Richtlinien.


Translation:

"Sadly, we don't support trade-agreements about dungeon-runs. That's why in this regard, there is no support for scams, since those are done in your own risk. That means, we cannot refund you your gold, but we will deal with the player acoording to our guidelines."

Well. Interesting. Guess that's one way to support goldfarmers, since i'm going to get that gold back either way. If it means buying it, well, so be it i guess.
On track to MA1950A.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
October 30 2014 22:36 GMT
#4188
On October 31 2014 06:50 m4ini wrote:
Gamemaster got back to me, in regard to that scam a couple of days back.

Show nested quote +
Doch leider unterstützen wir Handelsabkommen zu Instanzruns nicht. Daher gibt es diesbezüglich auch keine Unterstützung in Betrugsfällen, da diese in eigenem Risiko getätigt werden. Das bedeutet, das Geld können wir euch nicht zukommen lassen, aber um den Spieler kümmern wir uns dennoch entsprechend unserer Richtlinien.


Translation:

"Sadly, we don't support trade-agreements about dungeon-runs. That's why in this regard, there is no support for scams, since those are done in your own risk. That means, we cannot refund you your gold, but we will deal with the player acoording to our guidelines."

Well. Interesting. Guess that's one way to support goldfarmers, since i'm going to get that gold back either way. If it means buying it, well, so be it i guess.

I had a friend who used to buy gold from gold farmers
sometimes it was legit. sometimes not
Artillery spawned from the forges of Hell
heartlxp
Profile Joined September 2010
United States1258 Posts
October 30 2014 23:08 GMT
#4189
wonder how much backlash there'd be if there were a gold-to-gametime trade like in wildstar
Godwrath
Profile Joined August 2012
Spain10137 Posts
October 30 2014 23:22 GMT
#4190
On October 31 2014 08:08 heartlxp wrote:
wonder how much backlash there'd be if there were a gold-to-gametime trade like in wildstar

Not much, i am actually surprised that Blizzard hasn't done it yet.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
October 31 2014 00:59 GMT
#4191
On October 31 2014 08:22 Godwrath wrote:
Show nested quote +
On October 31 2014 08:08 heartlxp wrote:
wonder how much backlash there'd be if there were a gold-to-gametime trade like in wildstar

Not much, i am actually surprised that Blizzard hasn't done it yet.

Blizzard wont do it either.
It'll have to be low so low pops can get it(10k a month maybe) but then high pops will make that in half a day or less so it wont work. It'd have to be obnoxiously high like 500k or something which people wont be able to reach in a reasonable amount of time
Artillery spawned from the forges of Hell
m4ini
Profile Joined February 2014
4215 Posts
Last Edited: 2014-10-31 01:39:44
October 31 2014 01:38 GMT
#4192
On October 31 2014 09:59 arb wrote:
Show nested quote +
On October 31 2014 08:22 Godwrath wrote:
On October 31 2014 08:08 heartlxp wrote:
wonder how much backlash there'd be if there were a gold-to-gametime trade like in wildstar

Not much, i am actually surprised that Blizzard hasn't done it yet.

Blizzard wont do it either.
It'll have to be low so low pops can get it(10k a month maybe) but then high pops will make that in half a day or less so it wont work. It'd have to be obnoxiously high like 500k or something which people wont be able to reach in a reasonable amount of time


Not entirely true, if the system works like for example Eve. A poor person can become a rich person by selling those things. It's like saying "eve online doesn't work because lowbies can't buy plex" - which is not true. You have to farm for it, yes, pretty much around the clock (if you're not one of the TL-eve players and know how to abuse the system), but not impossible.

From experience.

edit: would purely use it to get gold though by selling those things, easier than to look through all those goldselling ads - my god is that business huge oO
On track to MA1950A.
NonY
Profile Blog Joined June 2007
8751 Posts
October 31 2014 04:25 GMT
#4193
On October 31 2014 09:59 arb wrote:
Show nested quote +
On October 31 2014 08:22 Godwrath wrote:
On October 31 2014 08:08 heartlxp wrote:
wonder how much backlash there'd be if there were a gold-to-gametime trade like in wildstar

Not much, i am actually surprised that Blizzard hasn't done it yet.

Blizzard wont do it either.
It'll have to be low so low pops can get it(10k a month maybe) but then high pops will make that in half a day or less so it wont work. It'd have to be obnoxiously high like 500k or something which people wont be able to reach in a reasonable amount of time

that's not how it works. someone goes on bnet site and gives blizzard $15. blizzard then mails that person's character an item that can be used to give a character's account more gametime. that person then sells the item for gold. so it's just market value. it doesn't matter to blizzard how much they're selling for. it just allows rich $$ people to pay the subscriptions of rich gold people. more subs overall
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
October 31 2014 04:35 GMT
#4194
On October 31 2014 13:25 NonY wrote:
Show nested quote +
On October 31 2014 09:59 arb wrote:
On October 31 2014 08:22 Godwrath wrote:
On October 31 2014 08:08 heartlxp wrote:
wonder how much backlash there'd be if there were a gold-to-gametime trade like in wildstar

Not much, i am actually surprised that Blizzard hasn't done it yet.

Blizzard wont do it either.
It'll have to be low so low pops can get it(10k a month maybe) but then high pops will make that in half a day or less so it wont work. It'd have to be obnoxiously high like 500k or something which people wont be able to reach in a reasonable amount of time

that's not how it works. someone goes on bnet site and gives blizzard $15. blizzard then mails that person's character an item that can be used to give a character's account more gametime. that person then sells the item for gold. so it's just market value. it doesn't matter to blizzard how much they're selling for. it just allows rich $$ people to pay the subscriptions of rich gold people. more subs overall


That might have worked early in the game's lifecycle, but now there's so much gold on the market that the gold cost of these things would have to be insane. Then again, there look to be a ton of gold dumps coming in this expansion, so we'll see.
m4ini
Profile Joined February 2014
4215 Posts
Last Edited: 2014-10-31 04:41:47
October 31 2014 04:40 GMT
#4195
On October 31 2014 13:35 deth2munkies wrote:
Show nested quote +
On October 31 2014 13:25 NonY wrote:
On October 31 2014 09:59 arb wrote:
On October 31 2014 08:22 Godwrath wrote:
On October 31 2014 08:08 heartlxp wrote:
wonder how much backlash there'd be if there were a gold-to-gametime trade like in wildstar

Not much, i am actually surprised that Blizzard hasn't done it yet.

Blizzard wont do it either.
It'll have to be low so low pops can get it(10k a month maybe) but then high pops will make that in half a day or less so it wont work. It'd have to be obnoxiously high like 500k or something which people wont be able to reach in a reasonable amount of time

that's not how it works. someone goes on bnet site and gives blizzard $15. blizzard then mails that person's character an item that can be used to give a character's account more gametime. that person then sells the item for gold. so it's just market value. it doesn't matter to blizzard how much they're selling for. it just allows rich $$ people to pay the subscriptions of rich gold people. more subs overall


That might have worked early in the game's lifecycle, but now there's so much gold on the market that the gold cost of these things would have to be insane. Then again, there look to be a ton of gold dumps coming in this expansion, so we'll see.


You forget that insane costs would sooner or later balance itself out. If all the superrich-people (gold) run out of gold and nobody buys the wow-plex anymore, the price drops. Not just that, some of the low-gold people would sell the wow-plex, becoming richer persons in the process.

WoW is a game, but just as Eves economy works, the economy in WoW would work too (in a simpler scale n stuff, of course).

edit: pretty much the same as with epic shards at the start of an expansion - at the start, they'll go for 500-1000g per piece - falling quickly in price to stacks for the same money. At least before LFR.
On track to MA1950A.
aksfjh
Profile Joined November 2010
United States4853 Posts
Last Edited: 2014-10-31 05:19:47
October 31 2014 05:13 GMT
#4196
Gold for game time is different than that, m4ini. It actually has a MASSIVE anti-inflationary effect. In order to make it work properly, it wouldn't be able how much gold people have, but how fast they can obtain gold. There's a large stockpile of gold because of how late we are in an expansion and how little gold matters IRL. People essentially don't have anything to spend gold on at vendors, which means it piles up as people sell crap to vendors.

If you create a massive gold sink that has persistent high value, then you'll get a lot of deflationary pressure. This pressure reverberates into the AH, bringing down mat buy/sell prices as more gold is sucked out of the system, making it harder to accumulate the large amounts you need for extra game time.

The only equalizing effect it has is that it gives a valuable sink for the gold rich players to throw their money into.
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
Last Edited: 2014-10-31 05:25:18
October 31 2014 05:23 GMT
#4197
On October 31 2014 14:13 aksfjh wrote:
Gold for game time is different than that, m4ini. It actually has a MASSIVE anti-inflationary effect. In order to make it work properly, it wouldn't be able how much gold people have, but how fast they can obtain gold. There's a large stockpile of gold because of how late we are in an expansion and how little gold matters IRL. People essentially don't have anything to spend gold on at vendors, which means it piles up as people sell crap to vendors.

If you create a massive gold sink that has persistent high value, then you'll get a lot of deflationary pressure. This pressure reverberates into the AH, bringing down mat buy/sell prices as more gold is sucked out of the system, making it harder to accumulate the large amounts you need for extra game time.

The only equalizing effect it has is that it gives a valuable sink for the gold rich players to throw their money into.


The problem is the model they're suggesting doesn't let you directly buy game time for gold, you buy it for money and it's BoU rather than BoP, as in you can trade it.

This basically means that it does nothing to stop inflation, it just makes the people who spend the most RL money very, very rich in-game.

If they let you directly spend gold on it, WoW's profits would tank because the most hardcore players (that keep the game sub numbers up by both being a solid demographic and inspiring more casual people to continue playing for raiding/PvP) will never pay a sub again, and people that illicitly buy gold (probably at a discounted value to the relative value of a WoW sub) will be able to play without giving a dime to Blizzard as well.

That's not to mention the huge gold reserves that will make it so that nearly everyone gets at least a free month.
aksfjh
Profile Joined November 2010
United States4853 Posts
October 31 2014 05:33 GMT
#4198
On October 31 2014 14:23 deth2munkies wrote:
Show nested quote +
On October 31 2014 14:13 aksfjh wrote:
Gold for game time is different than that, m4ini. It actually has a MASSIVE anti-inflationary effect. In order to make it work properly, it wouldn't be able how much gold people have, but how fast they can obtain gold. There's a large stockpile of gold because of how late we are in an expansion and how little gold matters IRL. People essentially don't have anything to spend gold on at vendors, which means it piles up as people sell crap to vendors.

If you create a massive gold sink that has persistent high value, then you'll get a lot of deflationary pressure. This pressure reverberates into the AH, bringing down mat buy/sell prices as more gold is sucked out of the system, making it harder to accumulate the large amounts you need for extra game time.

The only equalizing effect it has is that it gives a valuable sink for the gold rich players to throw their money into.


The problem is the model they're suggesting doesn't let you directly buy game time for gold, you buy it for money and it's BoU rather than BoP, as in you can trade it.

This basically means that it does nothing to stop inflation, it just makes the people who spend the most RL money very, very rich in-game.

If they let you directly spend gold on it, WoW's profits would tank because the most hardcore players (that keep the game sub numbers up by both being a solid demographic and inspiring more casual people to continue playing for raiding/PvP) will never pay a sub again, and people that illicitly buy gold (probably at a discounted value to the relative value of a WoW sub) will be able to play without giving a dime to Blizzard as well.

That's not to mention the huge gold reserves that will make it so that nearly everyone gets at least a free month.

Oh, never mind then. That's a stupid model of P2W if I ever saw it.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34501 Posts
October 31 2014 06:35 GMT
#4199
On October 31 2014 14:33 aksfjh wrote:
Show nested quote +
On October 31 2014 14:23 deth2munkies wrote:
On October 31 2014 14:13 aksfjh wrote:
Gold for game time is different than that, m4ini. It actually has a MASSIVE anti-inflationary effect. In order to make it work properly, it wouldn't be able how much gold people have, but how fast they can obtain gold. There's a large stockpile of gold because of how late we are in an expansion and how little gold matters IRL. People essentially don't have anything to spend gold on at vendors, which means it piles up as people sell crap to vendors.

If you create a massive gold sink that has persistent high value, then you'll get a lot of deflationary pressure. This pressure reverberates into the AH, bringing down mat buy/sell prices as more gold is sucked out of the system, making it harder to accumulate the large amounts you need for extra game time.

The only equalizing effect it has is that it gives a valuable sink for the gold rich players to throw their money into.


The problem is the model they're suggesting doesn't let you directly buy game time for gold, you buy it for money and it's BoU rather than BoP, as in you can trade it.

This basically means that it does nothing to stop inflation, it just makes the people who spend the most RL money very, very rich in-game.

If they let you directly spend gold on it, WoW's profits would tank because the most hardcore players (that keep the game sub numbers up by both being a solid demographic and inspiring more casual people to continue playing for raiding/PvP) will never pay a sub again, and people that illicitly buy gold (probably at a discounted value to the relative value of a WoW sub) will be able to play without giving a dime to Blizzard as well.

That's not to mention the huge gold reserves that will make it so that nearly everyone gets at least a free month.

Oh, never mind then. That's a stupid model of P2W if I ever saw it.

Worked great for EVE and Wildstar.
Moderator
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
Last Edited: 2014-10-31 06:43:36
October 31 2014 06:43 GMT
#4200
On October 31 2014 15:35 Firebolt145 wrote:
Show nested quote +
On October 31 2014 14:33 aksfjh wrote:
On October 31 2014 14:23 deth2munkies wrote:
On October 31 2014 14:13 aksfjh wrote:
Gold for game time is different than that, m4ini. It actually has a MASSIVE anti-inflationary effect. In order to make it work properly, it wouldn't be able how much gold people have, but how fast they can obtain gold. There's a large stockpile of gold because of how late we are in an expansion and how little gold matters IRL. People essentially don't have anything to spend gold on at vendors, which means it piles up as people sell crap to vendors.

If you create a massive gold sink that has persistent high value, then you'll get a lot of deflationary pressure. This pressure reverberates into the AH, bringing down mat buy/sell prices as more gold is sucked out of the system, making it harder to accumulate the large amounts you need for extra game time.

The only equalizing effect it has is that it gives a valuable sink for the gold rich players to throw their money into.


The problem is the model they're suggesting doesn't let you directly buy game time for gold, you buy it for money and it's BoU rather than BoP, as in you can trade it.

This basically means that it does nothing to stop inflation, it just makes the people who spend the most RL money very, very rich in-game.

If they let you directly spend gold on it, WoW's profits would tank because the most hardcore players (that keep the game sub numbers up by both being a solid demographic and inspiring more casual people to continue playing for raiding/PvP) will never pay a sub again, and people that illicitly buy gold (probably at a discounted value to the relative value of a WoW sub) will be able to play without giving a dime to Blizzard as well.

That's not to mention the huge gold reserves that will make it so that nearly everyone gets at least a free month.

Oh, never mind then. That's a stupid model of P2W if I ever saw it.

Worked great for EVE and Wildstar.


Because they had it at launch (or relatively near) and built around it. WoW's been out for a decade, adding it now would do more harm than good.
Prev 1 208 209 210 211 212 591 Next
Please log in or register to reply.
Live Events Refresh
Next event in 31m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 798
Rex 62
StarCraft: Brood War
Britney 40104
Calm 2180
Jaedong 1456
Flash 1308
Hyuk 887
firebathero 748
Soma 478
Stork 366
Light 347
Snow 260
[ Show more ]
Soulkey 170
Rush 127
Sea.KH 74
Movie 73
sorry 49
Leta 47
Hm[arnc] 47
Yoon 37
Aegong 34
soO 30
Shinee 28
ToSsGirL 27
Rock 27
Free 25
HiyA 24
910 22
IntoTheRainbow 19
JulyZerg 14
yabsab 14
Shine 13
ivOry 4
Dota 2
Gorgc7002
singsing3616
Fuzer 171
febbydoto6
League of Legends
Bonyth47
Counter-Strike
fl0m4426
shoxiejesuss2956
byalli577
Super Smash Bros
Mew2King129
Heroes of the Storm
Khaldor792
Liquid`Hasu429
MindelVK55
Trikslyr36
Other Games
gofns10932
Mlord683
crisheroes444
Hui .157
KnowMe138
FrodaN137
ArmadaUGS104
Organizations
Counter-Strike
PGL31063
Other Games
EGCTV1086
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 66
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• FirePhoenix9
• Michael_bg 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos3330
Upcoming Events
PSISTORM Gaming Misc
31m
RSL Revival
1h 36m
AI Arena Tournament
3h 36m
Replay Cast
7h 36m
Sparkling Tuna Cup
17h 36m
LiuLi Cup
18h 36m
Maru vs Reynor
Serral vs Rogue
Ladder Legends
1d 1h
Replay Cast
1d 7h
Replay Cast
1d 16h
Wardi Open
1d 19h
[ Show More ]
Monday Night Weeklies
2 days
OSC
2 days
WardiTV Winter Champion…
2 days
Replay Cast
3 days
WardiTV Winter Champion…
3 days
Replay Cast
4 days
PiG Sty Festival
4 days
The PondCast
4 days
KCM Race Survival
4 days
WardiTV Winter Champion…
4 days
Replay Cast
5 days
PiG Sty Festival
5 days
Epic.LAN
5 days
Replay Cast
6 days
PiG Sty Festival
6 days
CranKy Ducklings
6 days
Epic.LAN
6 days
Liquipedia Results

Completed

Escore Tournament S1: W8
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
LiuLi Cup: 2025 Grand Finals
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Escore Tournament S1: King of Kings
[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.