• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:04
CEST 01:04
KST 08:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Finals Preview: Arrival7TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9
Community News
Merivale 8 Open - LAN - Stellar Fest0Chinese SC2 server to reopen; live all-star event in Hangzhou21Weekly Cups (Oct 13-19): Clem Goes for Four3BSL Team A vs Koreans - Sat-Sun 16:00 CET10Weekly Cups (Oct 6-12): Four star herO8
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Chinese SC2 server to reopen; live all-star event in Hangzhou The New Patch Killed Mech! Weekly Cups (Oct 13-19): Clem Goes for Four 5.0.15 Patch Balance Hotfix (2025-10-8)
Tourneys
Merivale 8 Open - LAN - Stellar Fest Tenacious Turtle Tussle RSL Season 3 Qualifier Links and Dates $1,200 WardiTV October (Oct 21st-31st) SC2's Safe House 2 - October 18 & 19
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment Mutation # 493 Quick Killers
Brood War
General
[ASL20] Finals Preview: Arrival Is there anyway to get a private coach? BGH Auto Balance -> http://bghmmr.eu/ BSL Team A vs Koreans - Sat-Sun 16:00 CET OGN to release AI-upscaled StarLeague from Feb 24
Tourneys
[ASL20] Grand Finals ASL final tickets help Small VOD Thread 2.0 [Megathread] Daily Proleagues
Strategy
Roaring Currents ASL final Simple Questions, Simple Answers Relatively freeroll strategies BW - ajfirecracker Strategy & Training
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread The Chess Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Korean Music Discussion Series you have seen recently... Movie Discussion!
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The Benefits Of Limited Comm…
TrAiDoS
Sabrina was soooo lame on S…
Peanutsc
Our Last Hope in th…
KrillinFromwales
Certified Crazy
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1550 users

[wow] Warlords of Draenor - Page 210

Forum Index > General Games
Post a Reply
Prev 1 208 209 210 211 212 591 Next
Add yourself to the player list
Squat
Profile Joined September 2013
Sweden7978 Posts
October 30 2014 14:01 GMT
#4181
On October 30 2014 12:48 deth2munkies wrote:
Show nested quote +
On October 30 2014 12:45 mrgoochio wrote:
What's the fastest way from 1-60 without the pandaria bug for a fresh account hunter? I am lvl 13 and it took quite a while just to get to 13. I have lvl 90 friends but duno if they can help me in any way. I want to hit 60 then boost to 90. (Non recruit a friend account)


Get a shitload of heirlooms and take a few selected quests in each zone while just killing everything you get in range of on the way.

Can't really get looms on a fresh account. I'd say just spam dungeons and take up gathering profs. You get a decent chunk of xp for every herb and mining node and dungeon quests can take you almost a full level. Otherwise there aren't any real shortcuts that I'm aware of, but 1-60 is really fast these days.
"Digital. They have digital. What is digital?" - Donald J Trump
Vallelol
Profile Joined March 2011
Germany1046 Posts
October 30 2014 14:43 GMT
#4182
On October 30 2014 12:45 mrgoochio wrote:
What's the fastest way from 1-60 without the pandaria bug for a fresh account hunter? I am lvl 13 and it took quite a while just to get to 13. I have lvl 90 friends but duno if they can help me in any way. I want to hit 60 then boost to 90. (Non recruit a friend account)


If you are an experienced player you can solo most of the dungeons until level 60 which gives really good amounts of XP. Just leveled my druid from 11-20 Solo in Ragefire and it's super fast
arb
Profile Blog Joined April 2008
Noobville17921 Posts
October 30 2014 15:42 GMT
#4183
On October 30 2014 21:09 Stancel wrote:
Show nested quote +
On October 30 2014 06:31 arb wrote:
Boo, saw it a few too late.
Was going to log on and boost a shaman real fast.

as soon as apatch started i went ahead and closed it since i knew what was happening


still not fixed in oceanic servers, people are selling 1-60 for 3.5k

lol id tell them to fuck off if they tried to sell me
get a friend to do it then boost one of his.

Artillery spawned from the forges of Hell
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
Last Edited: 2014-10-30 15:45:01
October 30 2014 15:44 GMT
#4184
On October 30 2014 23:43 Vallelol wrote:
Show nested quote +
On October 30 2014 12:45 mrgoochio wrote:
What's the fastest way from 1-60 without the pandaria bug for a fresh account hunter? I am lvl 13 and it took quite a while just to get to 13. I have lvl 90 friends but duno if they can help me in any way. I want to hit 60 then boost to 90. (Non recruit a friend account)


If you are an experienced player you can solo most of the dungeons until level 60 which gives really good amounts of XP. Just leveled my druid from 11-20 Solo in Ragefire and it's super fast


You can't do that in dungeons after about lvl 30 without a tank spec (or pet class) and/or heirlooms.
Vallelol
Profile Joined March 2011
Germany1046 Posts
October 30 2014 16:03 GMT
#4185
On October 31 2014 00:44 deth2munkies wrote:
Show nested quote +
On October 30 2014 23:43 Vallelol wrote:
On October 30 2014 12:45 mrgoochio wrote:
What's the fastest way from 1-60 without the pandaria bug for a fresh account hunter? I am lvl 13 and it took quite a while just to get to 13. I have lvl 90 friends but duno if they can help me in any way. I want to hit 60 then boost to 90. (Non recruit a friend account)


If you are an experienced player you can solo most of the dungeons until level 60 which gives really good amounts of XP. Just leveled my druid from 11-20 Solo in Ragefire and it's super fast


You can't do that in dungeons after about lvl 30 without a tank spec (or pet class) and/or heirlooms.


Well he is a hunter, so he has a pet, but yea could be that its not that easy without heirlooms
mrgoochio
Profile Joined April 2009
United States557 Posts
October 30 2014 21:00 GMT
#4186
Thanks for the info guize
chengysogood
m4ini
Profile Joined February 2014
4215 Posts
October 30 2014 21:50 GMT
#4187
Gamemaster got back to me, in regard to that scam a couple of days back.

Doch leider unterstützen wir Handelsabkommen zu Instanzruns nicht. Daher gibt es diesbezüglich auch keine Unterstützung in Betrugsfällen, da diese in eigenem Risiko getätigt werden. Das bedeutet, das Geld können wir euch nicht zukommen lassen, aber um den Spieler kümmern wir uns dennoch entsprechend unserer Richtlinien.


Translation:

"Sadly, we don't support trade-agreements about dungeon-runs. That's why in this regard, there is no support for scams, since those are done in your own risk. That means, we cannot refund you your gold, but we will deal with the player acoording to our guidelines."

Well. Interesting. Guess that's one way to support goldfarmers, since i'm going to get that gold back either way. If it means buying it, well, so be it i guess.
On track to MA1950A.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
October 30 2014 22:36 GMT
#4188
On October 31 2014 06:50 m4ini wrote:
Gamemaster got back to me, in regard to that scam a couple of days back.

Show nested quote +
Doch leider unterstützen wir Handelsabkommen zu Instanzruns nicht. Daher gibt es diesbezüglich auch keine Unterstützung in Betrugsfällen, da diese in eigenem Risiko getätigt werden. Das bedeutet, das Geld können wir euch nicht zukommen lassen, aber um den Spieler kümmern wir uns dennoch entsprechend unserer Richtlinien.


Translation:

"Sadly, we don't support trade-agreements about dungeon-runs. That's why in this regard, there is no support for scams, since those are done in your own risk. That means, we cannot refund you your gold, but we will deal with the player acoording to our guidelines."

Well. Interesting. Guess that's one way to support goldfarmers, since i'm going to get that gold back either way. If it means buying it, well, so be it i guess.

I had a friend who used to buy gold from gold farmers
sometimes it was legit. sometimes not
Artillery spawned from the forges of Hell
heartlxp
Profile Joined September 2010
United States1258 Posts
October 30 2014 23:08 GMT
#4189
wonder how much backlash there'd be if there were a gold-to-gametime trade like in wildstar
Godwrath
Profile Joined August 2012
Spain10131 Posts
October 30 2014 23:22 GMT
#4190
On October 31 2014 08:08 heartlxp wrote:
wonder how much backlash there'd be if there were a gold-to-gametime trade like in wildstar

Not much, i am actually surprised that Blizzard hasn't done it yet.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
October 31 2014 00:59 GMT
#4191
On October 31 2014 08:22 Godwrath wrote:
Show nested quote +
On October 31 2014 08:08 heartlxp wrote:
wonder how much backlash there'd be if there were a gold-to-gametime trade like in wildstar

Not much, i am actually surprised that Blizzard hasn't done it yet.

Blizzard wont do it either.
It'll have to be low so low pops can get it(10k a month maybe) but then high pops will make that in half a day or less so it wont work. It'd have to be obnoxiously high like 500k or something which people wont be able to reach in a reasonable amount of time
Artillery spawned from the forges of Hell
m4ini
Profile Joined February 2014
4215 Posts
Last Edited: 2014-10-31 01:39:44
October 31 2014 01:38 GMT
#4192
On October 31 2014 09:59 arb wrote:
Show nested quote +
On October 31 2014 08:22 Godwrath wrote:
On October 31 2014 08:08 heartlxp wrote:
wonder how much backlash there'd be if there were a gold-to-gametime trade like in wildstar

Not much, i am actually surprised that Blizzard hasn't done it yet.

Blizzard wont do it either.
It'll have to be low so low pops can get it(10k a month maybe) but then high pops will make that in half a day or less so it wont work. It'd have to be obnoxiously high like 500k or something which people wont be able to reach in a reasonable amount of time


Not entirely true, if the system works like for example Eve. A poor person can become a rich person by selling those things. It's like saying "eve online doesn't work because lowbies can't buy plex" - which is not true. You have to farm for it, yes, pretty much around the clock (if you're not one of the TL-eve players and know how to abuse the system), but not impossible.

From experience.

edit: would purely use it to get gold though by selling those things, easier than to look through all those goldselling ads - my god is that business huge oO
On track to MA1950A.
NonY
Profile Blog Joined June 2007
8751 Posts
October 31 2014 04:25 GMT
#4193
On October 31 2014 09:59 arb wrote:
Show nested quote +
On October 31 2014 08:22 Godwrath wrote:
On October 31 2014 08:08 heartlxp wrote:
wonder how much backlash there'd be if there were a gold-to-gametime trade like in wildstar

Not much, i am actually surprised that Blizzard hasn't done it yet.

Blizzard wont do it either.
It'll have to be low so low pops can get it(10k a month maybe) but then high pops will make that in half a day or less so it wont work. It'd have to be obnoxiously high like 500k or something which people wont be able to reach in a reasonable amount of time

that's not how it works. someone goes on bnet site and gives blizzard $15. blizzard then mails that person's character an item that can be used to give a character's account more gametime. that person then sells the item for gold. so it's just market value. it doesn't matter to blizzard how much they're selling for. it just allows rich $$ people to pay the subscriptions of rich gold people. more subs overall
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
October 31 2014 04:35 GMT
#4194
On October 31 2014 13:25 NonY wrote:
Show nested quote +
On October 31 2014 09:59 arb wrote:
On October 31 2014 08:22 Godwrath wrote:
On October 31 2014 08:08 heartlxp wrote:
wonder how much backlash there'd be if there were a gold-to-gametime trade like in wildstar

Not much, i am actually surprised that Blizzard hasn't done it yet.

Blizzard wont do it either.
It'll have to be low so low pops can get it(10k a month maybe) but then high pops will make that in half a day or less so it wont work. It'd have to be obnoxiously high like 500k or something which people wont be able to reach in a reasonable amount of time

that's not how it works. someone goes on bnet site and gives blizzard $15. blizzard then mails that person's character an item that can be used to give a character's account more gametime. that person then sells the item for gold. so it's just market value. it doesn't matter to blizzard how much they're selling for. it just allows rich $$ people to pay the subscriptions of rich gold people. more subs overall


That might have worked early in the game's lifecycle, but now there's so much gold on the market that the gold cost of these things would have to be insane. Then again, there look to be a ton of gold dumps coming in this expansion, so we'll see.
m4ini
Profile Joined February 2014
4215 Posts
Last Edited: 2014-10-31 04:41:47
October 31 2014 04:40 GMT
#4195
On October 31 2014 13:35 deth2munkies wrote:
Show nested quote +
On October 31 2014 13:25 NonY wrote:
On October 31 2014 09:59 arb wrote:
On October 31 2014 08:22 Godwrath wrote:
On October 31 2014 08:08 heartlxp wrote:
wonder how much backlash there'd be if there were a gold-to-gametime trade like in wildstar

Not much, i am actually surprised that Blizzard hasn't done it yet.

Blizzard wont do it either.
It'll have to be low so low pops can get it(10k a month maybe) but then high pops will make that in half a day or less so it wont work. It'd have to be obnoxiously high like 500k or something which people wont be able to reach in a reasonable amount of time

that's not how it works. someone goes on bnet site and gives blizzard $15. blizzard then mails that person's character an item that can be used to give a character's account more gametime. that person then sells the item for gold. so it's just market value. it doesn't matter to blizzard how much they're selling for. it just allows rich $$ people to pay the subscriptions of rich gold people. more subs overall


That might have worked early in the game's lifecycle, but now there's so much gold on the market that the gold cost of these things would have to be insane. Then again, there look to be a ton of gold dumps coming in this expansion, so we'll see.


You forget that insane costs would sooner or later balance itself out. If all the superrich-people (gold) run out of gold and nobody buys the wow-plex anymore, the price drops. Not just that, some of the low-gold people would sell the wow-plex, becoming richer persons in the process.

WoW is a game, but just as Eves economy works, the economy in WoW would work too (in a simpler scale n stuff, of course).

edit: pretty much the same as with epic shards at the start of an expansion - at the start, they'll go for 500-1000g per piece - falling quickly in price to stacks for the same money. At least before LFR.
On track to MA1950A.
aksfjh
Profile Joined November 2010
United States4853 Posts
Last Edited: 2014-10-31 05:19:47
October 31 2014 05:13 GMT
#4196
Gold for game time is different than that, m4ini. It actually has a MASSIVE anti-inflationary effect. In order to make it work properly, it wouldn't be able how much gold people have, but how fast they can obtain gold. There's a large stockpile of gold because of how late we are in an expansion and how little gold matters IRL. People essentially don't have anything to spend gold on at vendors, which means it piles up as people sell crap to vendors.

If you create a massive gold sink that has persistent high value, then you'll get a lot of deflationary pressure. This pressure reverberates into the AH, bringing down mat buy/sell prices as more gold is sucked out of the system, making it harder to accumulate the large amounts you need for extra game time.

The only equalizing effect it has is that it gives a valuable sink for the gold rich players to throw their money into.
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
Last Edited: 2014-10-31 05:25:18
October 31 2014 05:23 GMT
#4197
On October 31 2014 14:13 aksfjh wrote:
Gold for game time is different than that, m4ini. It actually has a MASSIVE anti-inflationary effect. In order to make it work properly, it wouldn't be able how much gold people have, but how fast they can obtain gold. There's a large stockpile of gold because of how late we are in an expansion and how little gold matters IRL. People essentially don't have anything to spend gold on at vendors, which means it piles up as people sell crap to vendors.

If you create a massive gold sink that has persistent high value, then you'll get a lot of deflationary pressure. This pressure reverberates into the AH, bringing down mat buy/sell prices as more gold is sucked out of the system, making it harder to accumulate the large amounts you need for extra game time.

The only equalizing effect it has is that it gives a valuable sink for the gold rich players to throw their money into.


The problem is the model they're suggesting doesn't let you directly buy game time for gold, you buy it for money and it's BoU rather than BoP, as in you can trade it.

This basically means that it does nothing to stop inflation, it just makes the people who spend the most RL money very, very rich in-game.

If they let you directly spend gold on it, WoW's profits would tank because the most hardcore players (that keep the game sub numbers up by both being a solid demographic and inspiring more casual people to continue playing for raiding/PvP) will never pay a sub again, and people that illicitly buy gold (probably at a discounted value to the relative value of a WoW sub) will be able to play without giving a dime to Blizzard as well.

That's not to mention the huge gold reserves that will make it so that nearly everyone gets at least a free month.
aksfjh
Profile Joined November 2010
United States4853 Posts
October 31 2014 05:33 GMT
#4198
On October 31 2014 14:23 deth2munkies wrote:
Show nested quote +
On October 31 2014 14:13 aksfjh wrote:
Gold for game time is different than that, m4ini. It actually has a MASSIVE anti-inflationary effect. In order to make it work properly, it wouldn't be able how much gold people have, but how fast they can obtain gold. There's a large stockpile of gold because of how late we are in an expansion and how little gold matters IRL. People essentially don't have anything to spend gold on at vendors, which means it piles up as people sell crap to vendors.

If you create a massive gold sink that has persistent high value, then you'll get a lot of deflationary pressure. This pressure reverberates into the AH, bringing down mat buy/sell prices as more gold is sucked out of the system, making it harder to accumulate the large amounts you need for extra game time.

The only equalizing effect it has is that it gives a valuable sink for the gold rich players to throw their money into.


The problem is the model they're suggesting doesn't let you directly buy game time for gold, you buy it for money and it's BoU rather than BoP, as in you can trade it.

This basically means that it does nothing to stop inflation, it just makes the people who spend the most RL money very, very rich in-game.

If they let you directly spend gold on it, WoW's profits would tank because the most hardcore players (that keep the game sub numbers up by both being a solid demographic and inspiring more casual people to continue playing for raiding/PvP) will never pay a sub again, and people that illicitly buy gold (probably at a discounted value to the relative value of a WoW sub) will be able to play without giving a dime to Blizzard as well.

That's not to mention the huge gold reserves that will make it so that nearly everyone gets at least a free month.

Oh, never mind then. That's a stupid model of P2W if I ever saw it.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34495 Posts
October 31 2014 06:35 GMT
#4199
On October 31 2014 14:33 aksfjh wrote:
Show nested quote +
On October 31 2014 14:23 deth2munkies wrote:
On October 31 2014 14:13 aksfjh wrote:
Gold for game time is different than that, m4ini. It actually has a MASSIVE anti-inflationary effect. In order to make it work properly, it wouldn't be able how much gold people have, but how fast they can obtain gold. There's a large stockpile of gold because of how late we are in an expansion and how little gold matters IRL. People essentially don't have anything to spend gold on at vendors, which means it piles up as people sell crap to vendors.

If you create a massive gold sink that has persistent high value, then you'll get a lot of deflationary pressure. This pressure reverberates into the AH, bringing down mat buy/sell prices as more gold is sucked out of the system, making it harder to accumulate the large amounts you need for extra game time.

The only equalizing effect it has is that it gives a valuable sink for the gold rich players to throw their money into.


The problem is the model they're suggesting doesn't let you directly buy game time for gold, you buy it for money and it's BoU rather than BoP, as in you can trade it.

This basically means that it does nothing to stop inflation, it just makes the people who spend the most RL money very, very rich in-game.

If they let you directly spend gold on it, WoW's profits would tank because the most hardcore players (that keep the game sub numbers up by both being a solid demographic and inspiring more casual people to continue playing for raiding/PvP) will never pay a sub again, and people that illicitly buy gold (probably at a discounted value to the relative value of a WoW sub) will be able to play without giving a dime to Blizzard as well.

That's not to mention the huge gold reserves that will make it so that nearly everyone gets at least a free month.

Oh, never mind then. That's a stupid model of P2W if I ever saw it.

Worked great for EVE and Wildstar.
Moderator
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
Last Edited: 2014-10-31 06:43:36
October 31 2014 06:43 GMT
#4200
On October 31 2014 15:35 Firebolt145 wrote:
Show nested quote +
On October 31 2014 14:33 aksfjh wrote:
On October 31 2014 14:23 deth2munkies wrote:
On October 31 2014 14:13 aksfjh wrote:
Gold for game time is different than that, m4ini. It actually has a MASSIVE anti-inflationary effect. In order to make it work properly, it wouldn't be able how much gold people have, but how fast they can obtain gold. There's a large stockpile of gold because of how late we are in an expansion and how little gold matters IRL. People essentially don't have anything to spend gold on at vendors, which means it piles up as people sell crap to vendors.

If you create a massive gold sink that has persistent high value, then you'll get a lot of deflationary pressure. This pressure reverberates into the AH, bringing down mat buy/sell prices as more gold is sucked out of the system, making it harder to accumulate the large amounts you need for extra game time.

The only equalizing effect it has is that it gives a valuable sink for the gold rich players to throw their money into.


The problem is the model they're suggesting doesn't let you directly buy game time for gold, you buy it for money and it's BoU rather than BoP, as in you can trade it.

This basically means that it does nothing to stop inflation, it just makes the people who spend the most RL money very, very rich in-game.

If they let you directly spend gold on it, WoW's profits would tank because the most hardcore players (that keep the game sub numbers up by both being a solid demographic and inspiring more casual people to continue playing for raiding/PvP) will never pay a sub again, and people that illicitly buy gold (probably at a discounted value to the relative value of a WoW sub) will be able to play without giving a dime to Blizzard as well.

That's not to mention the huge gold reserves that will make it so that nearly everyone gets at least a free month.

Oh, never mind then. That's a stupid model of P2W if I ever saw it.

Worked great for EVE and Wildstar.


Because they had it at launch (or relatively near) and built around it. WoW's been out for a decade, adding it now would do more harm than good.
Prev 1 208 209 210 211 212 591 Next
Please log in or register to reply.
Live Events Refresh
Next event in 8h 57m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
JuggernautJason104
Vindicta 30
StarCraft: Brood War
Britney 14822
NaDa 21
iFU.spx 0
Dota 2
capcasts115
LuMiX1
Counter-Strike
fl0m1625
Stewie2K451
Heroes of the Storm
Khaldor235
Other Games
summit1g8437
Grubby2873
FrodaN2847
Mlord636
Artosis484
Skadoodle188
KnowMe174
ViBE103
Mew2King33
Organizations
Other Games
gamesdonequick1124
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• RyuSc2 69
• Hupsaiya 57
• musti20045 42
• davetesta24
• Freeedom3
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21480
Other Games
• imaqtpie1258
• Shiphtur200
Upcoming Events
Afreeca Starleague
8h 57m
Snow vs Soma
Sparkling Tuna Cup
10h 57m
WardiTV Invitational
12h 57m
CrankTV Team League
13h 57m
BASILISK vs Streamerzone
Team Liquid vs Shopify Rebellion
Team Vitality vs Team Falcon
BSL Team A[vengers]
15h 57m
Gypsy vs nOOB
JDConan vs Scan
RSL Revival
17h 57m
Wardi Open
1d 12h
CrankTV Team League
1d 13h
Replay Cast
2 days
WardiTV Invitational
2 days
[ Show More ]
CrankTV Team League
2 days
Replay Cast
3 days
CrankTV Team League
3 days
Replay Cast
3 days
The PondCast
4 days
CrankTV Team League
4 days
Replay Cast
5 days
WardiTV Invitational
5 days
CrankTV Team League
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Acropolis #4 - TS2
WardiTV TLMC #15
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
EC S1
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
BSL 21 Non-Korean Championship
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
CranK Gathers Season 2: SC II Pro Teams
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.