[wow] Warlords of Draenor - Page 167
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FinestHour
United States18466 Posts
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bo1b
Australia12814 Posts
On October 04 2014 14:40 FinestHour wrote: eh wait and see, realistically speaking its probably gonna be like what 5% or less of the palyerbase that will actually acquire 695 gear in the first tier It wouldn't matter if 2 people acquired it, because the next tier will follow the same pattern, and 130+ ilvl jumps across two tiers is retarded. | ||
FinestHour
United States18466 Posts
u can tell i love monks | ||
bo1b
Australia12814 Posts
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Masq
Canada1792 Posts
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Teoita
Italy12246 Posts
Going from 630 to 695, it's 10%. Jumping lots of item levels is fine when the item level itself is so high. Going from 630 to 655 for example isn't nearly as big of a deal as going from 232 to 251. I think they won't have to squish stuff so soon because with the removal of reforge you do not get to stack your favourite stat to insane levels like now. | ||
arb
Noobville17920 Posts
or going back to the 25 man raids to get good gear? while 10 mans get shit i've heard both | ||
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Teoita
Italy12246 Posts
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Gorsameth
Netherlands21369 Posts
On October 04 2014 16:40 arb wrote: Are they really making raids 20 man only? or going back to the 25 man raids to get good gear? while 10 mans get shit i've heard both The hardest difficulty will be 20 man only. (mythic) The easiest difficulty will be 25 man (LFR) everything else will be 10 to 30 scaling (Normal/Heroic) | ||
bo1b
Australia12814 Posts
On October 04 2014 16:35 Teoita wrote: Well, if you take t10 for example, the entry level raiding gear/stuff you got from 5 mans was 232, while the highest was 277. That's a 19% increase in item level. Going from 630 to 695, it's 10%. Jumping lots of item levels is fine when the item level itself is so high. Going from 630 to 655 for example isn't nearly as big of a deal as going from 232 to 251. I think they won't have to squish stuff so soon because with the removal of reforge you do not get to stack your favourite stat to insane levels like now. Thats not how the ilvl increases your stats though, it scales up logarithmically, something like 50% extra every 14 ilvl iirc | ||
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Teoita
Italy12246 Posts
On October 04 2014 17:51 bo1b wrote: Thats not how the ilvl increases your stats though, it scales up logarithmically, something like 50% extra every 14 ilvl iirc Uh ok. Source on that? | ||
bo1b
Australia12814 Posts
The 50% every 14 ilvl is something I've read somewhere, I can link you the formula for a few trinkets or pieces of gear if you'd like? Or you can just open up an item on wowhead and see the amount of stats per ilvl increases as the ilvl gets higher. Here is the procs per minute formula for black blood [formula = 1/(1.15^((553-ItemLevel)/15] http://www.wowhead.com/item=99424 If you look at this piece of gear for example the amount of stats per ilvl increase in a greater rate each upgrade lvl. After the gsl finals I'll try and track down the 50% number | ||
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Teoita
Italy12246 Posts
![]() This is item lvl vs intellect (the blue line) and sum of secondary stats (orange line) on mage tier chest items during MoP. It looks fairly linear to me. It most definitely isn't logarithmic (which btw is a slower increase than linearly, i think you meant exponentially). Trinket behaviour isn't really a good way to model the power of items imo because a) soo trinkets are op as fuck and b) in general, trinkets are very different from every other piece of gear. | ||
Grumbels
Netherlands7028 Posts
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Teoita
Italy12246 Posts
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Gorsameth
Netherlands21369 Posts
On October 04 2014 19:52 Grumbels wrote: If ilvl - stats didn't increase exponentially then why the need for the stats squish? Programming limits actually. Boss health reached integer limits. It is a reason Garrosh heals 3 times during his fight instead of just having more hp to start with. | ||
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Teoita
Italy12246 Posts
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Grumbels
Netherlands7028 Posts
On October 04 2014 19:57 Gorsameth wrote: Programming limits actually. Boss health reached integer limits. It is a reason Garrosh heals 3 times during his fight instead of just having more hp to start with. Yeah, but why did they reach those limits if not for exponential growth? | ||
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Teoita
Italy12246 Posts
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bo1b
Australia12814 Posts
![]() In any event, across that graph you linked before it's noticeable across the single tier. Call me old fashioned I guess, I just think that going up 65 ilvl in one tier is ludicrous. | ||
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