[wow] Warlords of Draenor - Page 165
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Serejai
6007 Posts
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Disengaged
United States6994 Posts
On September 29 2014 00:42 deth2munkies wrote: The problem is that the lore has no rational relationship to the game world. Case and point: I have killed (well captured, whatever) Garrosh Hellscream a bunch of times, I've killed the Dark Shamans, Nazgrim, and the Treasurer even more than that. Yet when I walk into Orgrimmar, they're all still standing around there. Is it really too much for Blizzard to at least use the phasing technology they're so fond of to make it look like you're at least having a nominal impact on the world around you? They do and will . . . in a patch/expansion lol | ||
Grumbels
Netherlands7028 Posts
On September 29 2014 04:25 Serejai wrote: When they first announced phasing I thought they were going to be innovative and do just that. Instead they used it to prevent friends from questing together and ruin gameplay in various other ways. Not the choice a rational developer would have made. The phasing technology is really stupid because it's used so inconsistently. I honestly don't know if you should introduce tech like that in the middle of the development of a game, so that as a player all throughout you are wondering just why exactly the evil guard is still standing next to the king after you completed the quest in one instance, but then for another occasion Blizzard goes out of its way to make it obvious that they used their new phasing tech. It's so inconsistent and feels not an integral part of the game. Also, it's another demonstration of the principle that every time Blizzard wants to draw attention to something it will be dumb and tasteless, mostly because they're too worried that not all of the audience will get it. So any quality to Blizzard games nowadays (in terms of artistic judgement) feel like they're accidental or subversive to the main story / design. | ||
Grumbels
Netherlands7028 Posts
On September 28 2014 22:21 micronesia wrote: Well Grumbels, do you maintain your full offensive capabilities as you take physical damage? If I reduced you to just 1 hp, where a small tap would kill you, would your dps be unchanged (or possibly higher) from the beginning of our fight. That describes WoW characters, but not you. So yea... a weaponized rabbit could just slit your throat and kill you despite the size distance... but it's not as likely that a small dude could kill a big dude in WoW by himself. Also, Manneroth is a demon, with magic blood and shit. I just have a hatred of the concept of power levels. I read too many stupid discussions about this back when I was 14 or something where everyone obsessed about the relative power levels of all the characters and about who could beat who in a fight. This leads to stupidity like Heart of the Swarm where Kerrigan decides to level up her character in order to better defeat an army of millions. It's somewhat less awful in a fantasy world, but it should still be the case that Manneroth can be a vastly powerful demon with a power level rivaling Archimonde while also dying to an enraged Orc bashing his skull in with an axe. | ||
deth2munkies
United States4051 Posts
On September 29 2014 04:27 Disengaged wrote: They do and will . . . in a patch/expansion lol Yeah, but why can't I do something important then see an impact? There's no reason to wait ~14 months for the game world to catch up with what I did. | ||
arb
Noobville17920 Posts
On September 29 2014 07:20 deth2munkies wrote: Yeah, but why can't I do something important then see an impact? There's no reason to wait ~14 months for the game world to catch up with what I did. I imagine because it'd take a wholeeeeeeeee lot of effort, to change the landscape every quest. Also alot of problems with how phasing works. Since every quest or two would put you in a diff phase and could potentially really fuck things up | ||
deth2munkies
United States4051 Posts
On September 29 2014 07:30 arb wrote: I imagine because it'd take a wholeeeeeeeee lot of effort, to change the landscape every quest. Also alot of problems with how phasing works. Since every quest or two would put you in a diff phase and could potentially really fuck things up Except they already do that shit for a bunch of different questlines, like the Klaaxi ones or that one in Kun-lai where you rebuild the town. They even have a SoO phase where you grow the tree with all the Celestials, so why not just phase Garrosh out too? I can imagine Orgrimmar, being a major city, would be more difficult to phase, but IMO it'd be worth it. | ||
Gorsameth
Netherlands21369 Posts
On September 29 2014 07:53 deth2munkies wrote: Except they already do that shit for a bunch of different questlines, like the Klaaxi ones or that one in Kun-lai where you rebuild the town. They even have a SoO phase where you grow the tree with all the Celestials, so why not just phase Garrosh out too? I can imagine Orgrimmar, being a major city, would be more difficult to phase, but IMO it'd be worth it. Garrosh also gives out a couple of quests. Its not as simple as phasing him out. you would need to switch him with Vol'jin and duplicated all the quests so you can assign them to both ect. Its not worth the trouble. | ||
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micronesia
United States24579 Posts
This will happen EVENTUALLY | ||
Stancel
Singapore15360 Posts
On September 29 2014 13:02 micronesia wrote: I finally got in a garrosh kill group (10 man)... got as close as getting his final form down to like 3 million hp, but didn't get it ._. This will happen EVENTUALLY Was your group's dps bad, healers bad, were you stacking both phases, etc? Garrosh is faceroll if your healers can heal through whirling corruption, and everyone else knows what an interrupt is. | ||
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micronesia
United States24579 Posts
I'm pretty sure the problem was not dps. It's probably not dealing with the mind controls fast enough. | ||
Gorsameth
Netherlands21369 Posts
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Stancel
Singapore15360 Posts
edit: and break them out of the MC instead of tunneling Garrosh, of course. If you were on US Horde, I'd be happy to get you a guaranteed kill every week ;_; | ||
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micronesia
United States24579 Posts
I thought it was ironic my group was having the engineer killing engineers. I mean IRL engineer, not the profession lol. So how do I go about getting this Garrosh kill? I seem to keep ending up in groups that aren't quite able to get it. | ||
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Teoita
Italy12246 Posts
![]() When we hit p3 we pretty much just zerg him, only dps'ing/interrupting mc'd people while ignoring the adds (we get 1-2 rounds depending on our dps) and moving counter clockwise to avoid the weapons. With ~570 average gear we can afford to boost a couple of alts easily too. | ||
Squat
Sweden7978 Posts
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Arnstein
Norway3381 Posts
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deth2munkies
United States4051 Posts
On September 30 2014 20:20 micronesia wrote: On the plus side I 'learned' how to be on engineer duty. I thought it was ironic my group was having the engineer killing engineers. I mean IRL engineer, not the profession lol. So how do I go about getting this Garrosh kill? I seem to keep ending up in groups that aren't quite able to get it. You have to get very luck with PuGs...it took me almost a month worth of pugging 8-9 times a week. | ||
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Teoita
Italy12246 Posts
On September 30 2014 21:54 Arnstein wrote: Teoita: I wouldn't mind doing Garrosh on normal(preferably the whole raid), so if you have a group that a 540 balance druid or 540 holy pala can join, that would be great! (I know it's low gear level) I hardly raid these days, but i'll let you know if i'm doing stuff. Usually our clean up night is monday or tuesday. We only do part 3 and 4 on normal tho, the rest we run on hc where we really would prefer not to boost people ![]() Your gear level is fine, we've ran some alts that had like 500 ilvl. | ||
ViperPL
Poland1775 Posts
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