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Warcraft III: The Frozen Throne - Page 201

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Dav1oN
Profile Joined January 2012
Ukraine3164 Posts
February 03 2020 18:55 GMT
#4001
Happy also ignores new graphics/settings and opens a new bugs on his stream from time to time. And those bugs are not only sound related.

Some custom maps in War3 were rly genius, tower wars, rpgs, mobas, arenas...Related to LotR, different anime and many more Basically Dota was born from that editor and it's Blizzards fault they failed to see a good potential.

Probably the only thing Blizz unable to fail in last few years is their cinematic. With departure of Mike Morhaime, Kim Phan, with Diablo mobile, HotS being a dead horse (hello IceFrog, we failed again), Overwatch 2, StarCraft2 move away from Blizzcon main show, and many more questinable decision through last 5 years.

That's so sad to be an observer of such downfall -.-
In memory of Geoff "iNcontroL" Robinson 11.09.1985 - 21.07.2019 A tribute to incredible man, embodiment of joy, esports titan, starcraft community pillar all in one. You will always be remembered!
Mohdoo
Profile Joined August 2007
United States15743 Posts
February 03 2020 19:02 GMT
#4002
On February 04 2020 03:55 Dav1oN wrote:
Happy also ignores new graphics/settings and opens a new bugs on his stream from time to time. And those bugs are not only sound related.

Some custom maps in War3 were rly genius, tower wars, rpgs, mobas, arenas...Related to LotR, different anime and many more Basically Dota was born from that editor and it's Blizzards fault they failed to see a good potential.

Probably the only thing Blizz unable to fail in last few years is their cinematic. With departure of Mike Morhaime, Kim Phan, with Diablo mobile, HotS being a dead horse (hello IceFrog, we failed again), Overwatch 2, StarCraft2 move away from Blizzcon main show, and many more questinable decision through last 5 years.

That's so sad to be an observer of such downfall -.-


Right, even on default graphics and everything, recently saw a game where Happy's army was a mixture of red and blue team colors, lol. Thankfully it wasn't in a mirror game............
TheDwf
Profile Joined November 2011
France19747 Posts
February 03 2020 19:37 GMT
#4003
On February 04 2020 04:02 Mohdoo wrote:
Show nested quote +
On February 04 2020 03:55 Dav1oN wrote:
Happy also ignores new graphics/settings and opens a new bugs on his stream from time to time. And those bugs are not only sound related.

Some custom maps in War3 were rly genius, tower wars, rpgs, mobas, arenas...Related to LotR, different anime and many more Basically Dota was born from that editor and it's Blizzards fault they failed to see a good potential.

Probably the only thing Blizz unable to fail in last few years is their cinematic. With departure of Mike Morhaime, Kim Phan, with Diablo mobile, HotS being a dead horse (hello IceFrog, we failed again), Overwatch 2, StarCraft2 move away from Blizzcon main show, and many more questinable decision through last 5 years.

That's so sad to be an observer of such downfall -.-


Right, even on default graphics and everything, recently saw a game where Happy's army was a mixture of red and blue team colors, lol. Thankfully it wasn't in a mirror game............

Yes, some units or buildings randomly switch color (especially mains and Militia), it's very annoying.

New bug people saw: you can apparently spot NE and UD in the fog of war at the beginning...
Mohdoo
Profile Joined August 2007
United States15743 Posts
February 03 2020 19:40 GMT
#4004
On February 04 2020 04:37 TheDwf wrote:
Show nested quote +
On February 04 2020 04:02 Mohdoo wrote:
On February 04 2020 03:55 Dav1oN wrote:
Happy also ignores new graphics/settings and opens a new bugs on his stream from time to time. And those bugs are not only sound related.

Some custom maps in War3 were rly genius, tower wars, rpgs, mobas, arenas...Related to LotR, different anime and many more Basically Dota was born from that editor and it's Blizzards fault they failed to see a good potential.

Probably the only thing Blizz unable to fail in last few years is their cinematic. With departure of Mike Morhaime, Kim Phan, with Diablo mobile, HotS being a dead horse (hello IceFrog, we failed again), Overwatch 2, StarCraft2 move away from Blizzcon main show, and many more questinable decision through last 5 years.

That's so sad to be an observer of such downfall -.-


Right, even on default graphics and everything, recently saw a game where Happy's army was a mixture of red and blue team colors, lol. Thankfully it wasn't in a mirror game............

Yes, some units or buildings randomly switch color (especially mains and Militia), it's very annoying.

New bug people saw: you can apparently spot NE and UD in the fog of war at the beginning...


Yeah happy putting Blizzard on blast on Twitter lmao. Love it.
GreasedUpDeafGuy
Profile Joined August 2018
United States398 Posts
February 03 2020 20:06 GMT
#4005
I was busy playing SC and HALO when WC3 came out. I was going to pick it up now to try and get into it. Holy shit on a stick fuck blizzard for this.
Cant catch me. You're wasting your time
TheDwf
Profile Joined November 2011
France19747 Posts
February 03 2020 20:55 GMT
#4006
A few minutes ago, Grubby was playing Hunter in a NE mirror. He had the blue vs red colors activated. Hunter's bears turned blue during the fights. It was pretty much impossible to tell what was going on. "I don't know which bears are mine!"

After his loss, Grubby wants a rematch. He tries to /w Hunter, doesn't work. He then tries to find him in his friend list, the menu lags badly.

Reforged in a nutshell...

Worst thing is that he currently has 11k viewers, much more than before. Imagine if they had released a playable game... What a waste.
riotjune
Profile Blog Joined January 2008
United States3394 Posts
February 03 2020 21:09 GMT
#4007


Wrath
Profile Blog Joined July 2014
3176 Posts
February 03 2020 22:23 GMT
#4008
Blizzard developer update: https://us.forums.blizzard.com/en/warcraft3/t/warcraft-iii-reforged-developer-update/18425/32

There is a patch coming this week that should address some graphics issue, beside that it sounds lame damage control. They also have the audacity to say they removed tournaments because of "low usage" like hosting was not issue due porting at all...
TheDwf
Profile Joined November 2011
France19747 Posts
February 03 2020 22:23 GMT
#4009
A message from the developers: https://us.forums.blizzard.com/en/warcraft3/t/warcraft-iii-reforged-developer-update/18425

TL;DR: vague apology; one color bug (don't know which one they're talking about...) and sound bugs might be fixed later this week; clans and ladder should be implemented later in a major patch (probably a matter of months...).
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
February 03 2020 22:59 GMT
#4010
Goddamn, I so do not envy that poor CM's job.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
WombaT
Profile Blog Joined May 2010
Northern Ireland27469 Posts
February 03 2020 23:07 GMT
#4011
On February 04 2020 07:59 Teoita wrote:
Goddamn, I so do not envy that poor CM's job.

Yeah I feel for such guys, and tbh the dev team on a whole. The whole debacle smacks of decisions made higher up and these folks have to get all the flak.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
Teoita
Profile Blog Joined January 2011
Italy12248 Posts
February 03 2020 23:08 GMT
#4012
He's also likely to be one of the first to be jobless should Bobby Asshat decide to stop investing in remastered games.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Amarok
Profile Joined August 2010
Australia2003 Posts
February 03 2020 23:09 GMT
#4013
The game isn't perfect but my god is the backlash an enormous overreaction. Just in the past few pages I've read:

The game doesn't work in multiplayer. False. Some people are having issues (apparently) but the standard multiplayer melee mode works absolutely fine. I've played 30 odd games of various sizes and haven't had a single issue post day 1. There are a few problematic bugs (most notably the starting position bug) but that part of the game is extremely enjoyable. You can find games of any size, from anywhere, at any moment and get a very good ping. That simply wasn't the case pre Reforged and it's a massive positive.
They just patched MMR. False. MMR was there the whole time. Matchups were unbalanced because the system was being calibrated and there was an influx of new players mixing with veterans. Lack of ladder is a different issue.
Pathing has changed. Completely false. The game plays exactly like WC3. It just looks different.
Graphics are worse. I get that there's questions of taste wrapped up in this one but come one. Most of the game looks fantastic. It's HD War3. It's absolutely miles ahead of the classic game visually, though again the lighting and terrain could be improved.

Yes the game should have had ladder and clans on release (though WC3 classic's ladder was a very 2003 iteration), yes there are some readability issues (exacerbated by people who spent 17 years looking at very specific visuals) and I'm really not a fan of the attempts by ATVB to own custom content but the idea that this is a 0 out of 10 game is insane.

Whoever said WC3:R is a scapegoat for dissatisfaction at Blizzard (and broader industry marketing practices) is completely spot on. I don't think I've ever seen a community reaction this unwarranted in severity in my life. The amount of lies, emotional claptrap and broader industry commentary you have to wade through to actually get to information about the game should make it obvious that we're not dealing with sober analysis here.
Fighting for peace is like screwing for virginity
castleeMg
Profile Blog Joined January 2013
Canada791 Posts
Last Edited: 2020-04-24 16:06:46
February 03 2020 23:16 GMT
#4014
wow i found that response to of been pretty poor. basically he nicely said: "yea we showed you those nice cut-scenes at blizzcon in 2018 but never told you that you were gonna get those cut-scenes.. we wanted to persevere the original game.." thats a big yikes.

also this for ladder:

"We’ll share release plans as work progresses in the coming weeks—please be assured that the team is hard at work on standing these features up."

that tells me that ladder is in the very early stages.. giving updates in a few weeks about its progress.. wow. at least with SC:R we had a 1v1 ladder on launch, if we didnt the koreans would of never left 1.16, this wc3:r project has been insanely underfunded and so many corners were cut...
AKA: castle[eMg]@USEast/ iCCup
WombaT
Profile Blog Joined May 2010
Northern Ireland27469 Posts
February 03 2020 23:29 GMT
#4015
On February 04 2020 08:09 Amarok wrote:
The game isn't perfect but my god is the backlash an enormous overreaction. Just in the past few pages I've read:

The game doesn't work in multiplayer. False. Some people are having issues (apparently) but the standard multiplayer melee mode works absolutely fine. I've played 30 odd games of various sizes and haven't had a single issue post day 1. There are a few problematic bugs (most notably the starting position bug) but that part of the game is extremely enjoyable. You can find games of any size, from anywhere, at any moment and get a very good ping. That simply wasn't the case pre Reforged and it's a massive positive.
They just patched MMR. False. MMR was there the whole time. Matchups were unbalanced because the system was being calibrated and there was an influx of new players mixing with veterans. Lack of ladder is a different issue.
Pathing has changed. Completely false. The game plays exactly like WC3. It just looks different.
Graphics are worse. I get that there's questions of taste wrapped up in this one but come one. Most of the game looks fantastic. It's HD War3. It's absolutely miles ahead of the classic game visually, though again the lighting and terrain could be improved.

Yes the game should have had ladder and clans on release (though WC3 classic's ladder was a very 2003 iteration), yes there are some readability issues (exacerbated by people who spent 17 years looking at very specific visuals) and I'm really not a fan of the attempts by ATVB to own custom content but the idea that this is a 0 out of 10 game is insane.

Whoever said WC3:R is a scapegoat for dissatisfaction at Blizzard (and broader industry marketing practices) is completely spot on. I don't think I've ever seen a community reaction this unwarranted in severity in my life. The amount of lies, emotional claptrap and broader industry commentary you have to wade through to actually get to information about the game should make it obvious that we're not dealing with sober analysis here.

I think it was me, or at least I echoed such a sentiment.

The problem is it’s kind of both. Warcraft 3 veterans are (totally legitimately) really annoyed, but there’s a lot of using this as a vehicle to bash Blizzard for clicks from people who aren’t actually invested in the game, or even played the original.

If you’re looking useful information as a first-time player to Warcraft 3, you’ll find fuck all amongst the user reviews.

Critic reviews seem to be in the 6-7/10 range from what I can tell. A great RTS campaign but lacking in a bunch of other features.

For the record I chose not to buy for various reasons, also a lot of posts here in this particular thread from users who have earned my general trust over years of being on this site.

I do find it rather distasteful the segment who aren’t WC3 fans, or RTS fans stoking the flames though.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
IntoTheEmo
Profile Joined February 2009
Singapore1170 Posts
Last Edited: 2020-02-04 00:00:44
February 03 2020 23:40 GMT
#4016
On February 04 2020 08:09 Amarok wrote:
The game isn't perfect but my god is the backlash an enormous overreaction. Just in the past few pages I've read:

The game doesn't work in multiplayer. False. Some people are having issues (apparently) but the standard multiplayer melee mode works absolutely fine. I've played 30 odd games of various sizes and haven't had a single issue post day 1. There are a few problematic bugs (most notably the starting position bug) but that part of the game is extremely enjoyable. You can find games of any size, from anywhere, at any moment and get a very good ping. That simply wasn't the case pre Reforged and it's a massive positive.
They just patched MMR. False. MMR was there the whole time. Matchups were unbalanced because the system was being calibrated and there was an influx of new players mixing with veterans. Lack of ladder is a different issue.
Pathing has changed. Completely false. The game plays exactly like WC3. It just looks different.
Graphics are worse. I get that there's questions of taste wrapped up in this one but come one. Most of the game looks fantastic. It's HD War3. It's absolutely miles ahead of the classic game visually, though again the lighting and terrain could be improved.

Yes the game should have had ladder and clans on release (though WC3 classic's ladder was a very 2003 iteration), yes there are some readability issues (exacerbated by people who spent 17 years looking at very specific visuals) and I'm really not a fan of the attempts by ATVB to own custom content but the idea that this is a 0 out of 10 game is insane.

Whoever said WC3:R is a scapegoat for dissatisfaction at Blizzard (and broader industry marketing practices) is completely spot on. I don't think I've ever seen a community reaction this unwarranted in severity in my life. The amount of lies, emotional claptrap and broader industry commentary you have to wade through to actually get to information about the game should make it obvious that we're not dealing with sober analysis here.


Why shouldn't a game that still falsely advertises its features like improved cutscenes, that also broke the original game that had nothing wrong with it, not warrant a 0 out of 10? Apparently lies bother you, but not Blizzard's?

You have a DotA icon, what if Valve released DotA:Reforged and the same situation happened? That you'd log on your DotA 2 account and found out it was upgraded without your consent and you lost all your precious skins? That'd be equivalent to what's happening now.

I mean, there are still numerous issues with the game by your own admission, wouldn't that be considered a downgrade from the original? Imagine owning/playing Warcraft 3 for 17 years and getting this. Don't be a drone, man. Put yourself in their shoes, their outrage towards an inferior and unfinished product is completely justified.

Edit: Don't forget the resentment building towards Blizzard over the years. This didn't occur in a vacuum; Diablo: Immortal and the "tough Hearthstone esports moment" weren't well-received either. Expect more blow-ups if Blizzard continues to disappoint their fans. I wouldn't call WC3R a mere scapegoat though, it's bad through its own merits.
MMOs kill APM. However Proleague plus BW Proscene music increase APM -> 100. 이제동 Fighting! Highest ranked Jaedong owner in FPL10 = clearly #1 Jaedong fan~! <- Keeping my sig from 2010
IntoTheEmo
Profile Joined February 2009
Singapore1170 Posts
February 04 2020 00:15 GMT
#4017
I apologise for the double post, but there's been quite a lot to catch up on and this is a totally different subject from my previous one.

About the custom map ToS: It definitely seems pretty scummy, but ultimately whether you agree with it or not the fact remains that map-makers would be less motivated to produce new content and old favourites that used copyrighted material (of which there were many) may have issues staying hosted.

I know many people who were excited to play the meme maps they enjoyed in TFT. WC3R in that regard is essentially dead on arrival IMO if Blizzard does enforce those terms.
MMOs kill APM. However Proleague plus BW Proscene music increase APM -> 100. 이제동 Fighting! Highest ranked Jaedong owner in FPL10 = clearly #1 Jaedong fan~! <- Keeping my sig from 2010
Amarok
Profile Joined August 2010
Australia2003 Posts
Last Edited: 2020-02-04 00:33:23
February 04 2020 00:26 GMT
#4018
On February 04 2020 08:40 IntoTheEmo wrote:
Show nested quote +
On February 04 2020 08:09 Amarok wrote:
The game isn't perfect but my god is the backlash an enormous overreaction. Just in the past few pages I've read:

The game doesn't work in multiplayer. False. Some people are having issues (apparently) but the standard multiplayer melee mode works absolutely fine. I've played 30 odd games of various sizes and haven't had a single issue post day 1. There are a few problematic bugs (most notably the starting position bug) but that part of the game is extremely enjoyable. You can find games of any size, from anywhere, at any moment and get a very good ping. That simply wasn't the case pre Reforged and it's a massive positive.
They just patched MMR. False. MMR was there the whole time. Matchups were unbalanced because the system was being calibrated and there was an influx of new players mixing with veterans. Lack of ladder is a different issue.
Pathing has changed. Completely false. The game plays exactly like WC3. It just looks different.
Graphics are worse. I get that there's questions of taste wrapped up in this one but come one. Most of the game looks fantastic. It's HD War3. It's absolutely miles ahead of the classic game visually, though again the lighting and terrain could be improved.

Yes the game should have had ladder and clans on release (though WC3 classic's ladder was a very 2003 iteration), yes there are some readability issues (exacerbated by people who spent 17 years looking at very specific visuals) and I'm really not a fan of the attempts by ATVB to own custom content but the idea that this is a 0 out of 10 game is insane.

Whoever said WC3:R is a scapegoat for dissatisfaction at Blizzard (and broader industry marketing practices) is completely spot on. I don't think I've ever seen a community reaction this unwarranted in severity in my life. The amount of lies, emotional claptrap and broader industry commentary you have to wade through to actually get to information about the game should make it obvious that we're not dealing with sober analysis here.


Why shouldn't a game that still falsely advertises its features like improved cutscenes, that also broke the original game that had nothing wrong with it, not warrant a 0 out of 10? Apparently lies bother you, but not Blizzard's?

You have a DotA icon, what if Valve released DotA:Reforged and the same situation happened? That you'd log on your DotA 2 account and found out it was upgraded without your consent and you lost all your precious skins? That'd be equivalent to what's happening now.

I mean, there are still numerous issues with the game by your own admission, wouldn't that be considered a downgrade from the original? Imagine owning/playing Warcraft 3 for 17 years and getting this. Don't be a drone, man. Put yourself in their shoes, their outrage towards an inferior and unfinished product is completely justified.

Edit: Don't forget the resentment building towards Blizzard over the years. This didn't occur in a vacuum; Diablo: Immortal and the "tough Hearthstone esports moment" weren't well-received either. Expect more blow-ups if Blizzard continues to disappoint their fans. I wouldn't call WC3R a mere scapegoat though, it's bad through its own merits.


Cut it out with that drone bullshit. You know how much harder it is to defend the game at this point? Reforged is an overall upgrade to WC3 in my experience and the community reaction is insane. That's my opinion and I'm voicing it. Piling on or staying quiet would be the easy way out. Everyone who disagrees with you is not a shill.

It's funny you mention DotA. The situation was pretty similar. Less than half the hero roster was ported from DotA1 and there were numerous bugs on release. I don't remember the release patch having any sort of ladder either (though I may be wrong about that, it's been a while) and there certainly wasn't clan support or anything like that. It would have been easy to build a narrative that the game was a downgrade from WC3 DotA but that didn't happen. Valve had plenty of goodwill for the project at the time (something Blizzard does not have for a variety of reasons, some well deserved) and the community was broadly excited to have HD DotA. In other words the major difference is perception, not the relative quality of the two products in comparison to their predecessors.

As to the rest, the shortcomings of Reforged do bother me and I was pretty clear about that. My issue is with the scale and ferocity of the community reaction. This is still one of the greatest games ever made and there's a degree of glee with which some are proclaiming it a corpse which I find revolting.
Fighting for peace is like screwing for virginity
Amarok
Profile Joined August 2010
Australia2003 Posts
February 04 2020 00:32 GMT
#4019
On February 04 2020 09:15 IntoTheEmo wrote:
I know many people who were excited to play the meme maps they enjoyed in TFT. WC3R in that regard is essentially dead on arrival IMO if Blizzard does enforce those terms.


Customs are not dead on arrival though. That's the exact kind of hyperbole I'm talking about. Every time I've checked there have been a wide variety of customs being hosted, more than I could be bothered counting. Everything from TDs to FF to hero defence to name just a few that I remember seeing.

People have never developed custom maps with the thought of financial compensation and super stardom in mind, so Blizzard having an (admittedly poor) EULA which (theoretically) blocks that won't change a thing.
Fighting for peace is like screwing for virginity
Trozz
Profile Blog Joined November 2008
Canada3457 Posts
February 04 2020 00:54 GMT
#4020
No chance for rollback.
Blizz are pwned by investors.
At least test realm works.
A build is not a guess, an estimation or a hunch, a feeling, or a foolish intuition. A build is a dependable, unwavering, unarguably accurate, portrayer of your ambition.
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