• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:42
CEST 00:42
KST 07:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Reynor: GSL Loss Wasn't About Preparation Format12[IPSL] Spring 2026 Grand Finals - This Weekend!1Weekly Cups (July 6 - 12): Protoss strike back11BSL Season 22 Full Overview & Conclusion8BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Serral wins HomeStory Cup 29 Weekly Cups (July 6 - 12): Protoss strike back Yamato Cup Series Is the larve respawn broken? Interview with an American 16 Year Old Grandmaster
Tourneys
WardiTV Summer Cup 2026 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) screpdb: new Starcraft reporting tool ASL 22 Proposed Map Pool BSL Season 22 Full Overview & Conclusion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues [ASL22] Wildcard Qualifier [IPSL] Spring 2026 Grand Finals - This Weekend! IPSL Spring 2026 Top 4!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread UK Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion! Series you have seen recently...
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Poker (part 2)
Nebuchad
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7374 users

Warcraft III: The Frozen Throne - Page 203

Forum Index > General Games
Post a Reply
Prev 1 201 202 203 204 205 245 Next
Jockmcplop
Profile Blog Joined February 2012
United Kingdom9942 Posts
February 04 2020 14:06 GMT
#4041
Its sad but all of this could be fixed if all the people who were going to boycott Blizzard actually did it.
Instead people just join in on the internet outrage and then preorder the next product.
Which is what i said would happen after last year's outrage.
RIP Meatloaf <3
castleeMg
Profile Blog Joined January 2013
Canada786 Posts
Last Edited: 2020-02-04 15:03:35
February 04 2020 14:45 GMT
#4042
Yep I agree with you jock. Blizzard knows that they can fuck their customer base with certain products because they believe you’ll buy their next AAA title without any resistance. So why not cut some corners on smaller titles and save a few bucks if you’re just going to come crawling back?
AKA: castle[eMg]@USEast/ iCCup
Manit0u
Profile Blog Joined August 2004
Poland17789 Posts
Last Edited: 2020-02-04 15:47:40
February 04 2020 15:41 GMT
#4043
On February 04 2020 22:57 Wombat_NI wrote:
I think the problem RTS has is it’s not easily monetisible as you say, but I don’t think it has to be as relatively niche as it is now.

Starcraft 2 did rather well, and it wasn’t just returning players from the original. However in that same rough era, before loot boxes and monetisation really catching on, other franchises with recognition and legacy were allowed to tank. EA and CnC being a real prime example.

It’s like the big publishers made bad RTS games and then used that as evidence nobody likes RTS games anymore.


Technically you can monetize RTS. Just not as hardcore and easy as FPS games. You can make alternate skins (but that's a lot more work than for FPS gun for example or just a hat), you can add paid DLC/expansions with additional factions, game modes, campaigns etc.

And speaking of EA and CnC, I personally think that CnC 3: Tiberium Wars was pretty dope. The story was rather crap but this game looks absolutely wonderful even today (it's much better looking than SC2 and it came 3 years earlier and wasn't updated as much, it even looks better than CnC 4, which uses this new RA3 engine that I'm not super fond of).

Time is precious. Waste it wisely.
Geo.Rion
Profile Blog Joined October 2008
7377 Posts
February 04 2020 15:48 GMT
#4044
On February 04 2020 23:06 Jockmcplop wrote:
Its sad but all of this could be fixed if all the people who were going to boycott Blizzard actually did it.
Instead people just join in on the internet outrage and then preorder the next product.
Which is what i said would happen after last year's outrage.

I dindt pre-order and helped a friend to get a refund.
Im doing my part.gif
"Protoss is a joke" Liquid`Jinro Okt.1. 2011
WombaT
Profile Blog Joined May 2010
Northern Ireland27206 Posts
Last Edited: 2020-02-04 16:49:22
February 04 2020 16:45 GMT
#4045
On February 04 2020 23:06 Jockmcplop wrote:
Its sad but all of this could be fixed if all the people who were going to boycott Blizzard actually did it.
Instead people just join in on the internet outrage and then preorder the next product.
Which is what i said would happen after last year's outrage.

Depends. I’m not sure people by and large stuck to their guns over Hong Kong related shenanigans.

On Reforged it’s purely to do with the product really and I guess I wouldn’t even use the boycott term, it’s potential and past customers being dissatisfied with what’s being offered.

And while tying in to the wider dissatisfaction with Blizzard’s direction lately I guess it’s a separate case and people do seem to be actually voting with their wallets.

While I did cancel my Reforged order over the former, I was both drunk and in a shit mood, so I can’t really say I would have stuck to that. On the other hand concerns with its performance and my rather ropey rig, lack of a launch day ladder (my primary concern really) etc and I wasn’t convinced to break whatever ‘boycott’ I had in mind.

It’s pretty easy for me not to buy Blizzard things as I’m not really a huge fan of Diablo, Overwatch doesn’t interest me too much, etc.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Yurie
Profile Blog Joined August 2010
12119 Posts
Last Edited: 2020-02-04 17:41:46
February 04 2020 17:30 GMT
#4046
On February 04 2020 22:57 Wombat_NI wrote:
Show nested quote +
On February 04 2020 22:32 Latham wrote:
Age of Empires 2: DE was a resounding success from what I've seen. Praise all around, only some people are miffed that they already paid for HD edition and now have to pay again for DE.

Total War I wouldn't call RTS but the series is doing much better than in the last few years. Warhammer 2 is consistently the best game they ever put out and it keeps getting FLC and DLCs. The Three Kingdoms release was a very tense moment because the previous historical titles were complete ass - Rome 2 launched unoptimized and unplayable for a large majority of players, Atilla what should've been Rome 2's X-pack was shipped as standalone for some reason, and then the Thrones of Brittania happened, which many felt was a quick cash grab and actually took more steps back than forward in the history of the series.
Then comes Three Kingdoms and it was very well recieved. They put A LOT of work into it, and it shows. So many improvements to the diplomatic and trade sides of the game.

I just wish someone competent would get the Warhammer 40K licence again. I wouldn't even fucking criticise a remake of the original Warhammer 40K: Dawn of War game, or a 4th installment. But as I said, I don't think there's anyone competent left in the RTS-making business.

These types of games just aren't profitable to make when you can earn big bucks showing DLCs every few months down players' throats a la Paradox, Creative Assembly etc. OR with in-game monitization like FIFA or DOTA or LoL or Fortnite etc.

I still have hope for Age of Empires 4 after seeing AoE2:DE and I heard that the guys that made Company of Heroes also have something they're working on currently?


I’ve never played AoE for, whatever reasons. Think I was too engrossed in other RTS games in my youth. The Definitive Edition seems a perfect way for someone like my to experience the full AoE game having missed out. Quite excited to give it a shot. From what I’ve read that sounds how a modernisation of a classic should be done.

I think the problem RTS has is it’s not easily monetisible as you say, but I don’t think it has to be as relatively niche as it is now.

Starcraft 2 did rather well, and it wasn’t just returning players from the original. However in that same rough era, before loot boxes and monetisation really catching on, other franchises with recognition and legacy were allowed to tank. EA and CnC being a real prime example.

It’s like the big publishers made bad RTS games and then used that as evidence nobody likes RTS games anymore.

They’re awkwardly placed for the indie market to plug the gap, especially for games that are competitive in nature. I’m not sure why, I’d assume it’s harder to make an RTS that’s balanced and interesting for small indie teams.

Indies have made some of my favourite games of the last decade but they tend to be in certain genres like platforms.


AI War seems like a good indie game. Very hard for him to finance AI War 2 and get it out the door though. By all accounts 2 is still a good to great RTS.

Generally speaking variants that isn't the classical RTS tends to do better. Too much APM required to perform ones thoughts in many RTS games is the likely explanation to me. If I want to be creative in a strategic sense I don't launch up SC2 or BW, those are build order games (same reason I quit Chess in the end). A 4X or Grand History game allows for greater amount of strategic creativity and doesn't require high APM to perform it.

Though I will agree most 4X games also become build order games. But a session can easily be 10h, thus there isn't the same quick feedback loop on it.

On February 04 2020 09:26 Amarok wrote:
Show nested quote +
On February 04 2020 08:40 IntoTheEmo wrote:
On February 04 2020 08:09 Amarok wrote:
The game isn't perfect but my god is the backlash an enormous overreaction. Just in the past few pages I've read:

The game doesn't work in multiplayer. False. Some people are having issues (apparently) but the standard multiplayer melee mode works absolutely fine. I've played 30 odd games of various sizes and haven't had a single issue post day 1. There are a few problematic bugs (most notably the starting position bug) but that part of the game is extremely enjoyable. You can find games of any size, from anywhere, at any moment and get a very good ping. That simply wasn't the case pre Reforged and it's a massive positive.
They just patched MMR. False. MMR was there the whole time. Matchups were unbalanced because the system was being calibrated and there was an influx of new players mixing with veterans. Lack of ladder is a different issue.
Pathing has changed. Completely false. The game plays exactly like WC3. It just looks different.
Graphics are worse. I get that there's questions of taste wrapped up in this one but come one. Most of the game looks fantastic. It's HD War3. It's absolutely miles ahead of the classic game visually, though again the lighting and terrain could be improved.

Yes the game should have had ladder and clans on release (though WC3 classic's ladder was a very 2003 iteration), yes there are some readability issues (exacerbated by people who spent 17 years looking at very specific visuals) and I'm really not a fan of the attempts by ATVB to own custom content but the idea that this is a 0 out of 10 game is insane.

Whoever said WC3:R is a scapegoat for dissatisfaction at Blizzard (and broader industry marketing practices) is completely spot on. I don't think I've ever seen a community reaction this unwarranted in severity in my life. The amount of lies, emotional claptrap and broader industry commentary you have to wade through to actually get to information about the game should make it obvious that we're not dealing with sober analysis here.


Why shouldn't a game that still falsely advertises its features like improved cutscenes, that also broke the original game that had nothing wrong with it, not warrant a 0 out of 10? Apparently lies bother you, but not Blizzard's?

You have a DotA icon, what if Valve released DotA:Reforged and the same situation happened? That you'd log on your DotA 2 account and found out it was upgraded without your consent and you lost all your precious skins? That'd be equivalent to what's happening now.

I mean, there are still numerous issues with the game by your own admission, wouldn't that be considered a downgrade from the original? Imagine owning/playing Warcraft 3 for 17 years and getting this. Don't be a drone, man. Put yourself in their shoes, their outrage towards an inferior and unfinished product is completely justified.

Edit: Don't forget the resentment building towards Blizzard over the years. This didn't occur in a vacuum; Diablo: Immortal and the "tough Hearthstone esports moment" weren't well-received either. Expect more blow-ups if Blizzard continues to disappoint their fans. I wouldn't call WC3R a mere scapegoat though, it's bad through its own merits.


Cut it out with that drone bullshit. You know how much harder it is to defend the game at this point? Reforged is an overall upgrade to WC3 in my experience and the community reaction is insane. That's my opinion and I'm voicing it. Piling on or staying quiet would be the easy way out. Everyone who disagrees with you is not a shill.

It's funny you mention DotA. The situation was pretty similar. Less than half the hero roster was ported from DotA1 and there were numerous bugs on release. I don't remember the release patch having any sort of ladder either (though I may be wrong about that, it's been a while) and there certainly wasn't clan support or anything like that. It would have been easy to build a narrative that the game was a downgrade from WC3 DotA but that didn't happen. Valve had plenty of goodwill for the project at the time (something Blizzard does not have for a variety of reasons, some well deserved) and the community was broadly excited to have HD DotA. In other words the major difference is perception, not the relative quality of the two products in comparison to their predecessors.

As to the rest, the shortcomings of Reforged do bother me and I was pretty clear about that. My issue is with the scale and ferocity of the community reaction. This is still one of the greatest games ever made and there's a degree of glee with which some are proclaiming it a corpse which I find revolting.


Dota 2 was released a free to play closed (invite only) beta. At the point it actually went fully live it played better than the original in my eyes. I had stopped with DotA at that point since the experience of the new one was simply superior. It also had MM based on MMR very early on, just didn't show it in a ladder. It was one of the reasons it was superior even early on.
Manit0u
Profile Blog Joined August 2004
Poland17789 Posts
Last Edited: 2020-02-04 18:51:47
February 04 2020 17:49 GMT
#4047
On February 05 2020 02:30 Yurie wrote:
Show nested quote +
On February 04 2020 22:57 Wombat_NI wrote:
On February 04 2020 22:32 Latham wrote:
Age of Empires 2: DE was a resounding success from what I've seen. Praise all around, only some people are miffed that they already paid for HD edition and now have to pay again for DE.

Total War I wouldn't call RTS but the series is doing much better than in the last few years. Warhammer 2 is consistently the best game they ever put out and it keeps getting FLC and DLCs. The Three Kingdoms release was a very tense moment because the previous historical titles were complete ass - Rome 2 launched unoptimized and unplayable for a large majority of players, Atilla what should've been Rome 2's X-pack was shipped as standalone for some reason, and then the Thrones of Brittania happened, which many felt was a quick cash grab and actually took more steps back than forward in the history of the series.
Then comes Three Kingdoms and it was very well recieved. They put A LOT of work into it, and it shows. So many improvements to the diplomatic and trade sides of the game.

I just wish someone competent would get the Warhammer 40K licence again. I wouldn't even fucking criticise a remake of the original Warhammer 40K: Dawn of War game, or a 4th installment. But as I said, I don't think there's anyone competent left in the RTS-making business.

These types of games just aren't profitable to make when you can earn big bucks showing DLCs every few months down players' throats a la Paradox, Creative Assembly etc. OR with in-game monitization like FIFA or DOTA or LoL or Fortnite etc.

I still have hope for Age of Empires 4 after seeing AoE2:DE and I heard that the guys that made Company of Heroes also have something they're working on currently?


I’ve never played AoE for, whatever reasons. Think I was too engrossed in other RTS games in my youth. The Definitive Edition seems a perfect way for someone like my to experience the full AoE game having missed out. Quite excited to give it a shot. From what I’ve read that sounds how a modernisation of a classic should be done.

I think the problem RTS has is it’s not easily monetisible as you say, but I don’t think it has to be as relatively niche as it is now.

Starcraft 2 did rather well, and it wasn’t just returning players from the original. However in that same rough era, before loot boxes and monetisation really catching on, other franchises with recognition and legacy were allowed to tank. EA and CnC being a real prime example.

It’s like the big publishers made bad RTS games and then used that as evidence nobody likes RTS games anymore.

They’re awkwardly placed for the indie market to plug the gap, especially for games that are competitive in nature. I’m not sure why, I’d assume it’s harder to make an RTS that’s balanced and interesting for small indie teams.

Indies have made some of my favourite games of the last decade but they tend to be in certain genres like platforms.


AI War seems like a good indie game. Very hard for him to finance AI War 2 and get it out the door though. By all accounts 2 is still a good to great RTS.

Generally speaking variants that isn't the classical RTS tends to do better. Too much APM required to perform ones thoughts in many RTS games is the likely explanation to me. If I want to be creative in a strategic sense I don't launch up SC2 or BW, those are build order games (same reason I quit Chess in the end). A 4X or Grand History game allows for greater amount of strategic creativity and doesn't require high APM to perform it.


The problem is that 4x games don't really suffer as much as RTS games these days. You have some excellent titles recently (ie: in the past decade) like Endless Space 2, Sins of the Solar Empire: Rebellion, Endless Legend, Age of Wonders: Planetfall, Galactic Civilizations III and Civ series. All were pretty well received with very little drama even though some of them were pretty hyped. RTS games have been a disaster for the past decade. CnC4, which wasn't even supposed to be a real RTS but rather some dumbed down mini-game for the Chinese market, CnC: Rivals (RTS on mobile, please...), SC2 (people will argue this but to me it was fail from the get go, played it for maybe 1-2 hours before uninstalling), BW remaster was mediocre, Homeworld Remasters have met with lukeworm reception, CoH 2 wasn't super bad but still disappointing, DoW III was an atrocity, there have been some inconsequential titles along the way, like A Year of Rain, now WC3. Even DoW II and Deserts of Kharak were met with mixed feelings.

The world needs another RTS that wouldn't necessarily be a remaster or a rehash of some old IP. Something that would blow people's minds and breathe some fresh air into the genre. But for that you need a studio that has the love and dedication required to focus on just making a great game and not short term financial gains...

Speaking of old IPs, I'd gobble up new installment of Dark Colony instantly if it were made properly. Horror RTS is where it's at, I'm telling you. Just not with zombies...

Edit:

In actual WC3R news, an info from Blizz insider revealed their concern about this new custom map ownership EULA. It seems that some spiteful people have created some pretty unsavory maps (with some pretty hardcore stuff in them) that are now fully owned by Blizzard. To each his own I guess.
Time is precious. Waste it wisely.
WombaT
Profile Blog Joined May 2010
Northern Ireland27206 Posts
February 04 2020 19:00 GMT
#4048
Cool posts guys, (although I disagree on SC2 Manitou :p)

I wonder what a really good hypothetical RTS that does something different (or, largely the same but better a la how classic Blizzard operates) would look like?

One thing that annoys me most other RTS games I’ve sampled is they are a pain to micro in, which I enjoy a lot (hence playing a bunch of Blizzard’s offerings)

A bunch of friends who like the more grand strategy, think rather than click a lot approach find classic RTS too fast and mechanically focused.

I sampled Star Wars:Empire at War there (bought a 40 game classic Star Wars collection, only getting into them 2 years later), quite enjoying it.

I liked its multiple theatres and levels, although I know it’s not unique in this regard.

Got me thinking that a hybrid grand strategy/classic RTS, which would likely lend itself more to cooperative play would be pretty sweet.

You could sort of scratch both the issues of the grand strategist and the micro maniac by having them both play together, one would be like the overall general and the other a field general.

Would likely be a pain to do really well, but would be nifty.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Manit0u
Profile Blog Joined August 2004
Poland17789 Posts
February 04 2020 19:22 GMT
#4049
On February 05 2020 04:00 Wombat_NI wrote:
Cool posts guys, (although I disagree on SC2 Manitou :p)

I wonder what a really good hypothetical RTS that does something different (or, largely the same but better a la how classic Blizzard operates) would look like?

One thing that annoys me most other RTS games I’ve sampled is they are a pain to micro in, which I enjoy a lot (hence playing a bunch of Blizzard’s offerings)

A bunch of friends who like the more grand strategy, think rather than click a lot approach find classic RTS too fast and mechanically focused.

I sampled Star Wars:Empire at War there (bought a 40 game classic Star Wars collection, only getting into them 2 years later), quite enjoying it.

I liked its multiple theatres and levels, although I know it’s not unique in this regard.

Got me thinking that a hybrid grand strategy/classic RTS, which would likely lend itself more to cooperative play would be pretty sweet.

You could sort of scratch both the issues of the grand strategist and the micro maniac by having them both play together, one would be like the overall general and the other a field general.

Would likely be a pain to do really well, but would be nifty.


This has been done before. Unfortunately the game was way ahead of its time and didn't get enough traction. If it were released today as a modern thing it would be glorious. We're talking about Savage series here (Savage 2 especially), where some players play an FPS moba basically, getting exp, skilling up and one player on the team is the commander, building the base and buildings for the players on the ground to use (which let them switch to a higher tier unit if they accumulated enough cash and exp), gold mines, expansions, casting buffs on players etc.

I've enjoyed it a lot.

Edit: Holy crap! It seems they did a remaster in Unreal Engine 4! On it.

Time is precious. Waste it wisely.
Jockmcplop
Profile Blog Joined February 2012
United Kingdom9942 Posts
February 04 2020 19:28 GMT
#4050
Any of you guys ever play Wargame?

Those were some really good RTS and were all really well received, although they probably barely made any money.
The format of those games is great though and with a space/fantasy setting there's potential in that kind of format for something huge imo
RIP Meatloaf <3
Dav1oN
Profile Joined January 2012
Ukraine3164 Posts
Last Edited: 2020-02-04 22:41:29
February 04 2020 22:30 GMT
#4051
Even Grubby gave up on new graphics :D

He also thinks that new audio that were added to the game sounds stupid (new peasents deathsound in particular)

And indeed if you make a comparison of old sounddesign with the newly added one, then you can tell there is a big difference for sure. Either you delete the old soundset, or you remain with new one, third choice is to make new ones to sound exactly like their classic counterpart stylistically speaking..

#Blizzardhasleftthegame
In memory of Geoff "iNcontroL" Robinson 11.09.1985 - 21.07.2019 A tribute to incredible man, embodiment of joy, esports titan, starcraft community pillar all in one. You will always be remembered!
TheDwf
Profile Joined November 2011
France19747 Posts
February 04 2020 23:04 GMT
#4052
On February 05 2020 07:30 Dav1oN wrote:
Even Grubby gave up on new graphics :D

He also thinks that new audio that were added to the game sounds stupid (new peasents deathsound in particular)

And indeed if you make a comparison of old sounddesign with the newly added one, then you can tell there is a big difference for sure. Either you delete the old soundset, or you remain with new one, third choice is to make new ones to sound exactly like their classic counterpart stylistically speaking..

#Blizzardhasleftthegame

They need to give us the option to toggle off new death sounds (same for skins, by the way). I don't want them, I'm too used to the classic ones to count how many units died.
GTR
Profile Blog Joined September 2004
51648 Posts
February 04 2020 23:45 GMT
#4053
the icing on the cake ladies and gentleman

[image loading]

DID YOU NOT GET AN RTS GAME?!?!?!
Commentator
WombaT
Profile Blog Joined May 2010
Northern Ireland27206 Posts
February 05 2020 00:16 GMT
#4054
On February 05 2020 08:45 GTR wrote:
the icing on the cake ladies and gentleman

[image loading]

DID YOU NOT GET AN RTS GAME?!?!?!

I said earlier that I had a lot of sympathy for their customer service department over this debacle but not this particular individual.

Seems a bit of a lottery on refunds or not, everyone I know in our local Starcraft community who tried managed to get one.

Puts it rather into perspective how much of a fuckup this all is that the guys who were pushing the likes of myself who organise our annual SC2 tourney (think we’re approaching the ninth year) to add WC3 as they wanted a new game to learn and some variety are getting refunds.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
WombaT
Profile Blog Joined May 2010
Northern Ireland27206 Posts
February 05 2020 00:23 GMT
#4055
On February 05 2020 08:04 TheDwf wrote:
Show nested quote +
On February 05 2020 07:30 Dav1oN wrote:
Even Grubby gave up on new graphics :D

He also thinks that new audio that were added to the game sounds stupid (new peasents deathsound in particular)

And indeed if you make a comparison of old sounddesign with the newly added one, then you can tell there is a big difference for sure. Either you delete the old soundset, or you remain with new one, third choice is to make new ones to sound exactly like their classic counterpart stylistically speaking..

#Blizzardhasleftthegame

They need to give us the option to toggle off new death sounds (same for skins, by the way). I don't want them, I'm too used to the classic ones to count how many units died.

Meh, developers don’t like giving users options these days. For some reason.

Lock down the ability to mod, but lock down user choice too. Of course some mods may confer some kind of advantage, but I used to enjoy playing SC2 with the swapped out BW sounds and music way back when. It’s hardly hard to implement such a thing officially, likewise ‘classic WC3 sounds’

I could still recollect Brood War/WC3 death sounds half a decade+ after touching either game, I hadn’t even realised they’d changed some of them. God that would be really jarring for me haha. Probably more so than graphical changes
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
AssyrianKing
Profile Blog Joined August 2011
Australia2117 Posts
February 05 2020 00:25 GMT
#4056
I encourage everyone to refund their product. This is absolutely disgraceful
John 15:13
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2020-02-05 01:40:06
February 05 2020 01:26 GMT
#4057
i just saw a short footage with a small chat section in the bottom right of the screen, is this what they did to the chat? man war3 had one of the best bnet interfaces, just a bit slower transition between screens than others. Also remember it saved a bit less text, couldn't scroll up as much as d2/bw but still several pages. if thats what the chat is now thats just sad, well refund it
Latham
Profile Blog Joined May 2007
9588 Posts
February 05 2020 02:06 GMT
#4058
On February 05 2020 10:26 ProMeTheus112 wrote:
i just saw a short footage with a small chat section in the bottom right of the screen, is this what they did to the chat? man war3 had one of the best bnet interfaces, just a bit slower transition between screens than others. Also remember it saved a bit less text, couldn't scroll up as much as d2/bw but still several pages. if thats what the chat is now thats just sad, well refund it


Dude I don't know if you know but the people who made Battle.net that we both know and love have long since departed Blizzard. They started up their own company called Arena.net ... that was in the very early 2000s and Warcraft 3 was the very last game to use that iteration of Battle.net

https://en.wikipedia.org/wiki/ArenaNet

Early WoW also used it apparently? but they ditched it in favor of a newly developed Battle.net 2.0 they showcased back in Starcraft 2

https://en.wikipedia.org/wiki/Battle.net


I dunno who made the call that chatrooms were old and not cool and tried to make instant messaging the "thing" back then, but they shot the company in the foot lol.
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/user/LathamTK/builds/#view=CrqmP6
Manit0u
Profile Blog Joined August 2004
Poland17789 Posts
February 05 2020 02:25 GMT
#4059
On February 05 2020 11:06 Latham wrote:
Show nested quote +
On February 05 2020 10:26 ProMeTheus112 wrote:
i just saw a short footage with a small chat section in the bottom right of the screen, is this what they did to the chat? man war3 had one of the best bnet interfaces, just a bit slower transition between screens than others. Also remember it saved a bit less text, couldn't scroll up as much as d2/bw but still several pages. if thats what the chat is now thats just sad, well refund it


Dude I don't know if you know but the people who made Battle.net that we both know and love have long since departed Blizzard. They started up their own company called Arena.net ... that was in the very early 2000s and Warcraft 3 was the very last game to use that iteration of Battle.net

https://en.wikipedia.org/wiki/ArenaNet

Early WoW also used it apparently? but they ditched it in favor of a newly developed Battle.net 2.0 they showcased back in Starcraft 2

https://en.wikipedia.org/wiki/Battle.net


I dunno who made the call that chatrooms were old and not cool and tried to make instant messaging the "thing" back then, but they shot the company in the foot lol.


<3 ArenaNet, GW forever in my heart.

And it's true, nowadays in-game chat is usually pretty crap. I remember I used to love hanging out in the lobbies in WC3. And in general, the battle.net features back then were pretty dope with automated tournaments and what not. I wonder how long will it take them to re-introduce those in WC3R. I was a big fan of tournament player icons back then.
Time is precious. Waste it wisely.
chuDr3t4
Profile Joined April 2010
Russian Federation484 Posts
February 05 2020 04:35 GMT
#4060
WC3:R "chat" is like SC2:WoL Battle.net 0.2 ALL OVER AGAIN.


And it's so fucking sad.
I live in Russia. I wear the fufaika, valenoks and the shapka-ushanka with the red star. I drink vodka straight from the samovar, and my riding bear plays on the balalaika.
Prev 1 201 202 203 204 205 245 Next
Please log in or register to reply.
Live Events Refresh
Next event in 10h 19m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ZombieGrub164
SpeCial 72
StarCraft: Brood War
ZZZero.O 40
Purpose 8
Counter-Strike
summit1g8036
Other Games
tarik_tv4673
Grubby2888
Liquid`RaSZi1562
fl0m599
shahzam557
C9.Mang0330
ToD235
XaKoH 162
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• RyuSc2 26
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade811
Other Games
• imaqtpie934
• Shiphtur328
Upcoming Events
Replay Cast
10h 19m
CrankTV Team League
12h 19m
Replay Cast
1d 10h
CrankTV Team League
1d 12h
Replay Cast
2 days
RSL Revival
2 days
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
2 days
IPSL
2 days
Dragon vs Hawk
RSL Revival
3 days
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
3 days
[ Show More ]
IPSL
3 days
Bonyth vs Ret
WardiTV Weekly
4 days
Monday Night Weeklies
4 days
PiGosaur Cup
6 days
The PondCast
6 days
Liquipedia Results

Completed

YSL S3
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W3
ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.