EVO 2013 - Fighting Game Championship - Page 68
Forum Index > General Games |
Kkxtrouble
Brazil575 Posts
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Ognam
United States798 Posts
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DeathProfessor
United States1052 Posts
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KRaver
Canada1264 Posts
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YoungTyTy
United States801 Posts
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Trumpet
United States1935 Posts
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Kkxtrouble
Brazil575 Posts
On July 14 2013 05:28 Trumpet wrote: Damn. I lost to Luis cha in kof. In both winners and losers ; ; Better luck next time. | ||
Warpticon
United States278 Posts
On July 14 2013 05:28 Trumpet wrote: Damn. I lost to Luis cha in kof. In both winners and losers ; ; Wow, rough draw. Do you know who put him in losers? | ||
Hall0wed
United States8486 Posts
T_T Pikachu so bad, but so fun to watch =( | ||
lightsentry
413 Posts
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Tunga
United States765 Posts
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Shebuha
Canada1335 Posts
EDIT: gettin some revenge for KoC2 finals :DDDDDDDDDDDD | ||
Ognam
United States798 Posts
On July 14 2013 05:27 YoungTyTy wrote: Can somebody who knows explain how Wobbling works. Why is it able to chain like that? Ice-climbers can be "de-synched" through a few different ways so that each one attacks on a slight delay from the other. If you grab someone while they are de-synched, you can just chain grab attacks. | ||
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CosmicSpiral
United States15275 Posts
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O-ops
United States4236 Posts
On July 14 2013 02:15 Heinsenzerg wrote: what is it with the production quality? is it this low just because it´s tradition or what... We ain't esports. | ||
shawster
Canada2485 Posts
On July 14 2013 05:27 YoungTyTy wrote: Can somebody who knows explain how Wobbling works. Why is it able to chain like that? basically when your ice climbers are synced (acting as one unit, not seperated) you can do some inputs that make it an infinite combo which leads to a guaranteed kill. i believe some tourneys have banned it, but most haven't (correct me if im wrong). im sad mango losttttt. mango's gonnna beat armada in losers and beat hb in gf NP ![]() | ||
Heinsenzerg
Argentina2279 Posts
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Denzil
United Kingdom4193 Posts
seems like these fighting games are ruleless | ||
Shebuha
Canada1335 Posts
On July 14 2013 05:33 Denzil wrote: can someone explain how the pause grabbing works seems like these fighting games are ruleless In most rulesets if you pause during a match that stock is forfeit, so Mango paused a couple times during the wobble so he could just get the stock over with. | ||
cekkmt
United States352 Posts
On July 14 2013 05:31 Ognam wrote: Ice-climbers can be "de-synched" through a few different ways so that each one attacks on a slight delay from the other. If you grab someone while they are de-synched, you can just chain grab attacks. Specifically (ICs main) melee characters when grab have a grab attack (done by Popo) but since Nana exists nana can also attack while Popo is grabbed. So when you have grabbed with Popo you have to grab hit with pop and forward/down tilt with nana at around 200 BPM and they can't get out. Usually though if the enemy is under 30ish% they can mash out before the wobbling starts. Wobbling isn't the only infinite grab its just the easiest to pull off. Fly amanita has some sick IC Chain grabs. Edit: my spelling on the internet is horrible | ||
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