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DayZ Standalone - Page 8

Forum Index > General Games
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Prev 1 6 7 8 9 10 47 Next All
seraphdd
Profile Joined March 2013
79 Posts
November 25 2013 23:53 GMT
#141
On November 26 2013 07:21 tokicheese wrote:
In all honesty zombie were really not that big of an issue. If they fix the zig zagging like they did and they sharpen up the animations and stop them from hitting through walls I'm more than happy.


I think DayZ is going to be a massive let down though. Such a long delay from when the game was super popular and now that it's pretty much dead they are going to maybe release it soon after most of the hype is gone. I really really have high hopes for it but when I get my hopes up for a game I'm always let down.


Why do people keep saying that? Why does it matter if the game releases when there is hype? Why do you people care if the masses are playing it as opposed to it being a good game?

What I am saying is who cares if there is no hype for it as long as the game is good. I don't see any correlation to there being hype for a game and me enjoying it.

Also the zed thing is a big deal when it comes to immersion. When the melee is terrible the only thing you can do is run from them and they never stop chasing unless they get bugged out in a building or you can shoot them and waste precious ammo. Really kills the feeling imo.
tokicheese
Profile Joined April 2011
Canada739 Posts
November 26 2013 02:59 GMT
#142
On November 26 2013 08:53 seraphdd wrote:
Show nested quote +
On November 26 2013 07:21 tokicheese wrote:
In all honesty zombie were really not that big of an issue. If they fix the zig zagging like they did and they sharpen up the animations and stop them from hitting through walls I'm more than happy.


I think DayZ is going to be a massive let down though. Such a long delay from when the game was super popular and now that it's pretty much dead they are going to maybe release it soon after most of the hype is gone. I really really have high hopes for it but when I get my hopes up for a game I'm always let down.


Why do people keep saying that? Why does it matter if the game releases when there is hype? Why do you people care if the masses are playing it as opposed to it being a good game?

What I am saying is who cares if there is no hype for it as long as the game is good. I don't see any correlation to there being hype for a game and me enjoying it.

Also the zed thing is a big deal when it comes to immersion. When the melee is terrible the only thing you can do is run from them and they never stop chasing unless they get bugged out in a building or you can shoot them and waste precious ammo. Really kills the feeling imo.

For me it's mostly being impatient. I really want the game to come out so I can play the hell out of it. Even if it was a buggy alpha I would still be super stoked to play it. At this point too most of the interest from the game is gone. The only people still interested are the die hards. New blood is always a good thing for the game.

You can ditch the zombies incredibly easily. You can run through a building, run around a building or go through trees. If you can't ditch zombies easily you haven't really played the game much. Yeah the zig zagging is annoying as fuck so they already fixed it. It should be hard as fuck to hit a zombie while your on the move though. In real life hitting anything on the move is nearly impossible.


As for the melee animations of course they are clunky in the DayZ mod. I doubt there was a zombie attack animation sitting stock in the ARMA 2 engine. This seems like a very easy fix for the standalone. Going into melee combat with zombies is stupid as hell unless it's a last resort and the hatchet reflects this nicely. One shot to the head, a few to the body to kill a zombie. Again they just need to polish the animations a bit for the standalone.

t༼ຈل͜ຈ༽ށ
BliptiX
Profile Joined April 2010
Canada324 Posts
November 26 2013 03:24 GMT
#143
The hype isn't even gone. The moment alpha is released everyone will be right back on board. They will see it on the front page of Reddit and feel left out and forget that they ever lost hype for the game and were totally not playing it when it finally came out.
seraphdd
Profile Joined March 2013
79 Posts
November 26 2013 03:43 GMT
#144
On November 26 2013 11:59 tokicheese wrote:
Show nested quote +
On November 26 2013 08:53 seraphdd wrote:
On November 26 2013 07:21 tokicheese wrote:
In all honesty zombie were really not that big of an issue. If they fix the zig zagging like they did and they sharpen up the animations and stop them from hitting through walls I'm more than happy.


I think DayZ is going to be a massive let down though. Such a long delay from when the game was super popular and now that it's pretty much dead they are going to maybe release it soon after most of the hype is gone. I really really have high hopes for it but when I get my hopes up for a game I'm always let down.


Why do people keep saying that? Why does it matter if the game releases when there is hype? Why do you people care if the masses are playing it as opposed to it being a good game?

What I am saying is who cares if there is no hype for it as long as the game is good. I don't see any correlation to there being hype for a game and me enjoying it.

Also the zed thing is a big deal when it comes to immersion. When the melee is terrible the only thing you can do is run from them and they never stop chasing unless they get bugged out in a building or you can shoot them and waste precious ammo. Really kills the feeling imo.

For me it's mostly being impatient. I really want the game to come out so I can play the hell out of it. Even if it was a buggy alpha I would still be super stoked to play it. At this point too most of the interest from the game is gone. The only people still interested are the die hards. New blood is always a good thing for the game.

You can ditch the zombies incredibly easily. You can run through a building, run around a building or go through trees. If you can't ditch zombies easily you haven't really played the game much. Yeah the zig zagging is annoying as fuck so they already fixed it. It should be hard as fuck to hit a zombie while your on the move though. In real life hitting anything on the move is nearly impossible.


As for the melee animations of course they are clunky in the DayZ mod. I doubt there was a zombie attack animation sitting stock in the ARMA 2 engine. This seems like a very easy fix for the standalone. Going into melee combat with zombies is stupid as hell unless it's a last resort and the hatchet reflects this nicely. One shot to the head, a few to the body to kill a zombie. Again they just need to polish the animations a bit for the standalone.



Dude you kind of missed both my points.

I said the zombies get bugged out in building and it ruins immersion. Your response "You can lose the zombies easy in building unless you suck."

I said the melee sucks in the stand alone video stream. Your response "Of course the melee sucked in the mod it should be a easy fix in the stand alone."

wtf mate
KorvMoij
Profile Joined July 2010
Sweden327 Posts
November 26 2013 05:57 GMT
#145
[KM]
Zorkmid
Profile Joined November 2008
4410 Posts
November 26 2013 07:08 GMT
#146
On November 26 2013 14:57 KorvMoij wrote:
http://www.youtube.com/watch?v=MHuEM78xx5I

ROFL
Ravomat
Profile Joined September 2010
Germany422 Posts
November 26 2013 08:12 GMT
#147
On November 26 2013 06:21 seraphdd wrote:
Show nested quote +
On November 26 2013 01:50 Ravomat wrote:
On November 26 2013 00:36 seraphdd wrote:
Damn in that stream the melee and zombie AI is still terrible. Are they just not going to fix it?


Be patient. It's not even alpha yet. Read this and find out what's being worked on.


That is all fine and dandy, however, he does not even mention anything about working on the ai or the melee which is crucial to any zombie game.


Man, you're so impatient that you can't even Ctrl+F "zombie ai" or "melee". He talked about zombie pathfinding on the 10th + 20th November and about melee on the 12th.
KorvMoij
Profile Joined July 2010
Sweden327 Posts
November 26 2013 08:42 GMT
#148
On November 26 2013 16:08 Zorkmid wrote:
Show nested quote +
On November 26 2013 14:57 KorvMoij wrote:
http://www.youtube.com/watch?v=MHuEM78xx5I

ROFL

Gettin real close to the deadline now there dean.
[KM]
Zorkmid
Profile Joined November 2008
4410 Posts
November 26 2013 09:01 GMT
#149
On November 26 2013 17:12 Ravomat wrote:
Show nested quote +
On November 26 2013 06:21 seraphdd wrote:
On November 26 2013 01:50 Ravomat wrote:
On November 26 2013 00:36 seraphdd wrote:
Damn in that stream the melee and zombie AI is still terrible. Are they just not going to fix it?


Be patient. It's not even alpha yet. Read this and find out what's being worked on.


That is all fine and dandy, however, he does not even mention anything about working on the ai or the melee which is crucial to any zombie game.


Man, you're so impatient that you can't even Ctrl+F "zombie ai" or "melee". He talked about zombie pathfinding on the 10th + 20th November and about melee on the 12th.


I think he's just talking about the stream I linked.
Nikoras
Profile Blog Joined March 2012
United States115 Posts
November 27 2013 01:00 GMT
#150
To be honest I don't know why they're adding all these tiny features like ripping bandages to make cloth when the zed issues are really what kills immersion in a big way for most players. I get that it's hard to fix, but it would improve the game soooo much more for me and a lot of other players, and it doesn't seem like the dev team is seeing it as much of a priority.
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
November 27 2013 01:23 GMT
#151
On November 26 2013 17:42 KorvMoij wrote:
Show nested quote +
On November 26 2013 16:08 Zorkmid wrote:
On November 26 2013 14:57 KorvMoij wrote:
http://www.youtube.com/watch?v=MHuEM78xx5I

ROFL

Gettin real close to the deadline now there dean.


That speech is from 2012.
Kevmeister @ Dota2
Conti
Profile Joined November 2010
Germany2516 Posts
November 27 2013 02:03 GMT
#152
On November 27 2013 10:23 FliedLice wrote:
Show nested quote +
On November 26 2013 17:42 KorvMoij wrote:
On November 26 2013 16:08 Zorkmid wrote:
On November 26 2013 14:57 KorvMoij wrote:
http://www.youtube.com/watch?v=MHuEM78xx5I

ROFL

Gettin real close to the deadline now there dean.


That speech is from 2012.

But this is the internet, where we archive everything everyone ever said and pretend that noone ever is wrong about anything.

And if they are, they are horrible people that deserve ridicule. Hah, how dare they make an incorrect release date prediction. That sure must be a unique incident in gaming that never happened before!
Anesthetic
Profile Joined April 2012
United States225 Posts
December 05 2013 20:44 GMT
#153
Day Z before christmas
[ ] Yes
[ ] No
[X] Maybe

Its happening guys
KorvMoij
Profile Joined July 2010
Sweden327 Posts
December 06 2013 08:37 GMT
#154
On December 06 2013 05:44 Anesthetic wrote:
Day Z before christmas
[ ] Yes
[ ] No
[X] Maybe

Its happening guys

Thats what we thought last year and look what happent then...
[KM]
Zorkmid
Profile Joined November 2008
4410 Posts
December 06 2013 22:26 GMT
#155
On December 06 2013 05:44 Anesthetic wrote:
Day Z before christmas
[ ] Yes
[ ] No
[X] Maybe

Its happening guys


Who cares.
Ayaz2810
Profile Joined September 2011
United States2763 Posts
December 06 2013 22:29 GMT
#156
On December 06 2013 05:44 Anesthetic wrote:
Day Z before christmas
[ ] Yes
[ ] No
[X] Maybe

Its happening guys


My hype train derailed months ago. I forgot this game existed honestly. So sad =(
Vrtra Vanquisher/Tiamat Trouncer/World Serpent Slayer
Jochan
Profile Blog Joined July 2010
Poland1730 Posts
Last Edited: 2013-12-07 02:16:36
December 07 2013 02:11 GMT
#157
2014 confirmed with that bullshit drama on reddit today.
They've wanted to put some "content creators" in closed-pre-before everything-ancient-alpha, reddit fliped out, they've backed off. It was all silly but it's pretty clear, they are not ready and they don't even want to release it in 2013. After next week comes the dead zone of christmas/new year's eve = no work days = no alpha.
"(...)all in the game, yo. All in the game"
Jochan
Profile Blog Joined July 2010
Poland1730 Posts
Last Edited: 2013-12-08 11:33:36
December 08 2013 11:27 GMT
#158
They've made quite a bit of progress since the last stream, Cherno looks very nice.
http://www.twitch.tv/rocket2guns/b/485686449

And this shit is actually interesting.
[image loading]
"(...)all in the game, yo. All in the game"
KorvMoij
Profile Joined July 2010
Sweden327 Posts
December 08 2013 18:02 GMT
#159
On December 08 2013 20:27 Jochan wrote:
They've made quite a bit of progress since the last stream, Cherno looks very nice.
http://www.twitch.tv/rocket2guns/b/485686449

And this shit is actually interesting.
[image loading]

to little too late i think ugh stupid dayz
[KM]
Conti
Profile Joined November 2010
Germany2516 Posts
December 08 2013 18:24 GMT
#160
On December 09 2013 03:02 KorvMoij wrote:
Show nested quote +
On December 08 2013 20:27 Jochan wrote:
They've made quite a bit of progress since the last stream, Cherno looks very nice.
http://www.twitch.tv/rocket2guns/b/485686449

And this shit is actually interesting.
[image loading]

to little too late i think ugh stupid dayz

What's the point of posts like this one? I don't get it.
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