On June 14 2013 00:42 Jibba wrote: WSG was fun but much too turtle-y against evenly matched teams, plus gear played such a huge role. We used to run group WSG's in our Sapph gear just to piss off all the frost mages. Our MT was essentially unkillable by anyone in HWL gear.
I thought AB was the most balanced of any of the PvP options and I think it would've been Blizzard's best opportunity to make an ESPORT out of WoW. Lots of points of action but easy to jump around and you have objectives to look towards rather than just players dying - it's something for viewers to keep track of (like towers/bases in LoL/DotA/SC2.) You'd also be able to use a spectator camera to get neat panoramic views, plus the tension of multipronged/sneaky attacks.
Plus it was less gear dependent than anything else. When we rerolled, we would get destroyed in straight up fights against T3 teams but we could outmaneuver most of them and our teamwork was much better, so we pulled off some pretty hilarious upsets against DnT's and Dread's, in our lvl 53 blues.
The alliance teams were bitching so much that out MT/flag carrier was wearing his fire gear so he took like no dmg against fire got banned for a day lol.
On June 14 2013 00:42 Jibba wrote: WSG was fun but much too turtle-y against evenly matched teams, plus gear played such a huge role. We used to run group WSG's in our Sapph gear just to piss off all the frost mages. Our MT was essentially unkillable by anyone in HWL gear.
I thought AB was the most balanced of any of the PvP options and I think it would've been Blizzard's best opportunity to make an ESPORT out of WoW. Lots of points of action but easy to jump around and you have objectives to look towards rather than just players dying - it's something for viewers to keep track of (like towers/bases in LoL/DotA/SC2.) You'd also be able to use a spectator camera to get neat panoramic views, plus the tension of multipronged/sneaky attacks.
Plus it was less gear dependent than anything else. When we rerolled, we would get destroyed in straight up fights against T3 teams but we could outmaneuver most of them and our teamwork was much better, so we pulled off some pretty hilarious upsets against DnT's and Dread's, in our lvl 53 blues.
The alliance teams were bitching so much that out MT/flag carrier was wearing his fire gear so he took like no dmg against fire got banned for a day lol.
Alliance has no room to bitch, they get Blessing of Freedom.
On June 13 2013 19:06 loginn wrote: I registered on the server but I'd like to find some liquidians to play with. I am a complete noob to WoW so any tip is apreciated. My name ingame is Swayhill, PM me so we can play together.
1) Alliance or Horde?
2) If you're not doing this for nostalgia value, you're going to get frustrated and ragequit very soon.
On June 07 2013 23:43 jeeeeohn wrote: Also, TBC was really good; and Wrath had fantastic quests and zones in general.
The general trend with WoW has been that the solo content is improving but the dungeons have gone down the drain ever since Wrath. I swear, with enough conditioning I could actually level a priest through dungeons while asleep. There is no substance there anymore, thanks to heirloom gear and Luck of the Draw.
Zul'Aman was the last great dungeon in my opinion.
On June 13 2013 19:06 loginn wrote: I registered on the server but I'd like to find some liquidians to play with. I am a complete noob to WoW so any tip is apreciated. My name ingame is Swayhill, PM me so we can play together.
1) Alliance or Horde?
2) If you're not doing this for nostalgia value, you're going to get frustrated and ragequit very soon.
Alliance
If you're on Emerald Dream, you can add Svelte, that's my priest
On June 07 2013 23:43 jeeeeohn wrote: Also, TBC was really good; and Wrath had fantastic quests and zones in general.
The general trend with WoW has been that the solo content is improving but the dungeons have gone down the drain ever since Wrath. I swear, with enough conditioning I could actually level a priest through dungeons while asleep. There is no substance there anymore, thanks to heirloom gear and Luck of the Draw.
Zul'Aman was the last great dungeon in my opinion.
You have to respect Ulduar. Hell, even Bastion of Twilight was pretty good.
On June 13 2013 05:48 Crownlol wrote: Vanilla was not as good as it is through rose-tinted goggles. At least from a PvP standpoint, BC/Wrath were infinitely better. Some people preferred BC arena, but Wrath had much better class representation.
Yea, the PvP in vanilla is pretty bad. And by that I mean by todays standards.
I am playing on a vanilla server atm and I have a lot of fun having a guild again and progressing with it. However, im barely touching the PvP eventho I was doing only that on retail almost (until I stopped when sc2 came out). The PvP in vanilla is way too unpolished. You either die in one stun, or you kill the other guy with one stun or ability. The PvP trinket does nothing, the number of spells is too limited, the CCs are too long etc...
I had a lot of fun doing PvP (especially Xroad raids and stuff) in the days, but it was mostly because no one knew how to play the game. When people actually know how to be optimal with their spells in vanilla, it becomes really boring.
If I want to do some PvP I go on a tbc server (even tho the RNG is quite obnoxious in tbc) or wotlk servers (like AT).
On June 11 2013 16:04 deth2munkies wrote: OH HEY, remember in Vanilla how there are certain levels where there are NO QUESTS that aren't red for you and you have to either find a group willing to run you through said quests or grind fucking boars for ages to level?
Yeah, I do now.
I don't :o I was usually a couple of levels higher than the recommended.
On June 13 2013 05:48 Crownlol wrote: Vanilla was not as good as it is through rose-tinted goggles. At least from a PvP standpoint, BC/Wrath were infinitely better. Some people preferred BC arena, but Wrath had much better class representation.
Yea, the PvP in vanilla is pretty bad. And by that I mean by todays standards.
I am playing on a vanilla server atm and I have a lot of fun having a guild again and progressing with it. However, im barely touching the PvP eventho I was doing only that on retail almost (until I stopped when sc2 came out). The PvP in vanilla is way too unpolished. You either die in one stun, or you kill the other guy with one stun or ability. The PvP trinket does nothing, the number of spells is too limited, the CCs are too long etc...
I had a lot of fun doing PvP (especially Xroad raids and stuff) in the days, but it was mostly because no one knew how to play the game. When people actually know how to be optimal with their spells in vanilla, it becomes really boring.
If I want to do some PvP I go on a tbc server (even tho the RNG is quite obnoxious in tbc) or wotlk servers (like AT).
Did you have access to high end gear to compete ? Did you play another MMORPG before ?
Because i knew what i was doing since day 1 (ie : 150 shadow spell damage first month at release, while people was getting stamina and intellect on warlocks lol), and i knew people who did aswell. And played with and against them quite often.
I know the majority of players were inexperienced players, but i didn't care playing against them, but against players with experience from other games, that i had met over the years. And the pvp was great at that level.
On June 13 2013 05:48 Crownlol wrote: Vanilla was not as good as it is through rose-tinted goggles. At least from a PvP standpoint, BC/Wrath were infinitely better. Some people preferred BC arena, but Wrath had much better class representation.
Yea, the PvP in vanilla is pretty bad. And by that I mean by todays standards.
I am playing on a vanilla server atm and I have a lot of fun having a guild again and progressing with it. However, im barely touching the PvP eventho I was doing only that on retail almost (until I stopped when sc2 came out). The PvP in vanilla is way too unpolished. You either die in one stun, or you kill the other guy with one stun or ability. The PvP trinket does nothing, the number of spells is too limited, the CCs are too long etc...
I had a lot of fun doing PvP (especially Xroad raids and stuff) in the days, but it was mostly because no one knew how to play the game. When people actually know how to be optimal with their spells in vanilla, it becomes really boring.
If I want to do some PvP I go on a tbc server (even tho the RNG is quite obnoxious in tbc) or wotlk servers (like AT).
Idk I had kind of the opposite experience, I barely PvPed on retail, but when I started playing on Vanilla private servers I started to pvp quite a bit, idk why I had a lot more fun doing it than on retail.
On June 13 2013 05:48 Crownlol wrote: Vanilla was not as good as it is through rose-tinted goggles. At least from a PvP standpoint, BC/Wrath were infinitely better. Some people preferred BC arena, but Wrath had much better class representation.
Yea, the PvP in vanilla is pretty bad. And by that I mean by todays standards.
I am playing on a vanilla server atm and I have a lot of fun having a guild again and progressing with it. However, im barely touching the PvP eventho I was doing only that on retail almost (until I stopped when sc2 came out). The PvP in vanilla is way too unpolished. You either die in one stun, or you kill the other guy with one stun or ability. The PvP trinket does nothing, the number of spells is too limited, the CCs are too long etc...
I had a lot of fun doing PvP (especially Xroad raids and stuff) in the days, but it was mostly because no one knew how to play the game. When people actually know how to be optimal with their spells in vanilla, it becomes really boring.
If I want to do some PvP I go on a tbc server (even tho the RNG is quite obnoxious in tbc) or wotlk servers (like AT).
Did you have access to high end gear to compete ? Did you play another MMORPG before ?
Because i knew what i was doing since day 1 (ie : 150 shadow spell damage first month at release, while people was getting stamina and intellect on warlocks lol), and i knew people who did aswell. And played with and against them quite often.
I know the majority of players were inexperienced players, but i didn't care playing against them, but against players with experience from other games, that i had met over the years. And the pvp was great at that level.
I was young and really bad at the game at the time, but even the top players at the time were not experienced at all with the game, and im not talking about gear because this part is not that hard to figure out. And no you didnt know what you were doing day 1.
But even knowledge/skill apart, the game is not refined enough to allow you to do a whole lot, compared to what you could do in arenas in tbc or wotlk.
But WoW Vanilla and TBC were definitely my fav periods in this game. Clearing Naxx40, TK and Sunwell pre-nerfs was just awesome. I really feel like Blizz started to destroy the sense of community towards the end of TBC and ended it with WotLK. The game has never been the same since.
I'm playing at the moment on emerald dream and it's damn awesome (www.emeralddream.com). You quickly forget how much of the communal aspect Blizzard killed off with flying mounts, LFD/LFR tools, easily obtainable gear.... I could keep going. In my eyes they're both completely different games.
On June 13 2013 05:48 Crownlol wrote: Vanilla was not as good as it is through rose-tinted goggles. At least from a PvP standpoint, BC/Wrath were infinitely better. Some people preferred BC arena, but Wrath had much better class representation.
Yea, the PvP in vanilla is pretty bad. And by that I mean by todays standards.
I am playing on a vanilla server atm and I have a lot of fun having a guild again and progressing with it. However, im barely touching the PvP eventho I was doing only that on retail almost (until I stopped when sc2 came out). The PvP in vanilla is way too unpolished. You either die in one stun, or you kill the other guy with one stun or ability. The PvP trinket does nothing, the number of spells is too limited, the CCs are too long etc...
I had a lot of fun doing PvP (especially Xroad raids and stuff) in the days, but it was mostly because no one knew how to play the game. When people actually know how to be optimal with their spells in vanilla, it becomes really boring.
If I want to do some PvP I go on a tbc server (even tho the RNG is quite obnoxious in tbc) or wotlk servers (like AT).
Did you have access to high end gear to compete ? Did you play another MMORPG before ?
Because i knew what i was doing since day 1 (ie : 150 shadow spell damage first month at release, while people was getting stamina and intellect on warlocks lol), and i knew people who did aswell. And played with and against them quite often.
I know the majority of players were inexperienced players, but i didn't care playing against them, but against players with experience from other games, that i had met over the years. And the pvp was great at that level.
What? Where were you finding that much +shadow spell damage? I thought most of the +spell damage came with the ZG patch and after.
On June 13 2013 05:48 Crownlol wrote: Vanilla was not as good as it is through rose-tinted goggles. At least from a PvP standpoint, BC/Wrath were infinitely better. Some people preferred BC arena, but Wrath had much better class representation.
Yea, the PvP in vanilla is pretty bad. And by that I mean by todays standards.
I am playing on a vanilla server atm and I have a lot of fun having a guild again and progressing with it. However, im barely touching the PvP eventho I was doing only that on retail almost (until I stopped when sc2 came out). The PvP in vanilla is way too unpolished. You either die in one stun, or you kill the other guy with one stun or ability. The PvP trinket does nothing, the number of spells is too limited, the CCs are too long etc...
I had a lot of fun doing PvP (especially Xroad raids and stuff) in the days, but it was mostly because no one knew how to play the game. When people actually know how to be optimal with their spells in vanilla, it becomes really boring.
If I want to do some PvP I go on a tbc server (even tho the RNG is quite obnoxious in tbc) or wotlk servers (like AT).
Did you have access to high end gear to compete ? Did you play another MMORPG before ?
Because i knew what i was doing since day 1 (ie : 150 shadow spell damage first month at release, while people was getting stamina and intellect on warlocks lol), and i knew people who did aswell. And played with and against them quite often.
I know the majority of players were inexperienced players, but i didn't care playing against them, but against players with experience from other games, that i had met over the years. And the pvp was great at that level.
What? Where were you finding that much +shadow spell damage? I thought most of the +spell damage came with the ZG patch and after.