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On May 23 2013 03:48 Djzapz wrote:Show nested quote +On May 23 2013 03:19 johnny123 wrote:On May 23 2013 02:28 TheRabidDeer wrote:The specs that we are aware of ![[image loading]](http://i.imgur.com/nO3Gx5Y.png) that ps4 ram bandwidth.. If i was getting a console, i'd be no brainer for me, PS4... However i like my pc, sticking to it. I agree that the PS4 is looking much better than Xbox one right now, but I don't understand why people are crazy about the RAM bandwidth thing. It makes just about no difference for the system, and it's minor advantage for the graphics. Still wonder though if the Xbox will have dedicated GDDR or if it'll run on the system DDR3 memory, which would be a bit weird.
they said ps4 will use the ram to "instant boot". they store the game in ram in sleep mode or something and you continue right where you left off when you turn back on the system.
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Must be online huh. Gone are the days when you could take your console to a friend who lived out in the boonies and play a few games together. Now people with no internet connection are fucked. This is so freaking stupid. I only recently moved into town and have internet. For the majority of my life, I lived in a place that didn't even get cell phone coverage but I could still play video games. They are essentially just saying it's a PC. If that's what I wanted, I would buy a fucking PC. What exactly are the features of a console over a PC now.
Also has to be the most retardedly confusing name for what is essentiallly xbox number 3. "Did you play Halo on Xbox One?" "Oh yeah. Nostaligia. I played that game for years." "No, I mean the NEW Xbox One."
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On May 23 2013 03:49 jinorazi wrote:Show nested quote +On May 23 2013 03:48 Djzapz wrote:On May 23 2013 03:19 johnny123 wrote:On May 23 2013 02:28 TheRabidDeer wrote:The specs that we are aware of ![[image loading]](http://i.imgur.com/nO3Gx5Y.png) that ps4 ram bandwidth.. If i was getting a console, i'd be no brainer for me, PS4... However i like my pc, sticking to it. I agree that the PS4 is looking much better than Xbox one right now, but I don't understand why people are crazy about the RAM bandwidth thing. It makes just about no difference for the system, and it's minor advantage for the graphics. Still wonder though if the Xbox will have dedicated GDDR or if it'll run on the system DDR3 memory, which would be a bit weird. they said ps4 will use the ram to "instant boot". they store the game in ram in sleep mode or something and you continue right where you left off when you turn back on the system. DDR2 ram was already fast enough to do that, perhaps only a small fraction of a second slower there are some kinds of diminishing returns it seems... Even "slow" RAM is absurdly fast, even in comparison to SSDs.
Anywho, I've been reading the last few pages and this doesn't seem to have been posted here. http://www.escapistmagazine.com/videos/view/jimquisition/7358-Xbox-One-out-of-Ten
entertaining at least.
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On May 23 2013 02:10 FastAce wrote: As I heard this thing runs on x86 architecture, so one step closer to PC. This also probably means that console games will be easier to port to PC and vice-versa. 15 exclusive games in the first year. Including Blizzard games (probably D3).
I ask myself: What if they add keyboard and mouse options to this new Xbox? This would mean that Starcraft 2 could go to consoles. On one side this would be nice because it would help to grow the E-sport SC2 community. On the other side I like that SC2 stays only PC exlusive. I doubt that. THere's alrdy kbm support on ps3, but nobody took it seriously. Its not easy to integrate pad players with kbm players when its a competitive game. And forcing console to play only in kbm isn't popular either.
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On May 23 2013 03:48 Djzapz wrote:Show nested quote +On May 23 2013 03:19 johnny123 wrote:On May 23 2013 02:28 TheRabidDeer wrote:The specs that we are aware of ![[image loading]](http://i.imgur.com/nO3Gx5Y.png) that ps4 ram bandwidth.. If i was getting a console, i'd be no brainer for me, PS4... However i like my pc, sticking to it. I agree that the PS4 is looking much better than Xbox one right now, but I don't understand why people are crazy about the RAM bandwidth thing. It makes just about no difference for the system, and it's minor advantage for the graphics. Still wonder though if the Xbox will have dedicated GDDR or if it'll run on the system DDR3 memory, which would be a bit weird.
It makes a world of difference, because of the unified architecture.
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On May 23 2013 03:38 Pufftrees wrote: Think this will be the first system I get on launch day. I don't give a rats ass about 90 percent of the new casual features... But forza, destiny, and all the new games have me HYPE. Been a long time coming. Whichever racing game has weather and day/night gets my vote. If both have it, then it is a tough call. I like forza, in fact it is the only game in which I purchased DLC for... but man that DLC gets expensive after a while. I wish that GT6 was a PS4 release, but instead it is going to be a super late 4th quarter release for PS3. Insane library of cars though, at 1200, and a track editor.
On May 23 2013 03:48 Djzapz wrote:Show nested quote +On May 23 2013 03:19 johnny123 wrote:On May 23 2013 02:28 TheRabidDeer wrote:The specs that we are aware of ![[image loading]](http://i.imgur.com/nO3Gx5Y.png) that ps4 ram bandwidth.. If i was getting a console, i'd be no brainer for me, PS4... However i like my pc, sticking to it. I agree that the PS4 is looking much better than Xbox one right now, but I don't understand why people are crazy about the RAM bandwidth thing. It makes just about no difference for the system, and it's minor advantage for the graphics. Still wonder though if the Xbox will have dedicated GDDR or if it'll run on the system DDR3 memory, which would be a bit weird. Memory bandwidth is heavily needed for details. When it comes to graphics the memory speed is just as important as the gpu clock speed. If the xbox1 doesnt have dedicated memory for the graphics, i will be shocked.
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On May 23 2013 03:42 Ercster wrote:Show nested quote +On May 23 2013 02:10 FastAce wrote: As I heard this thing runs on x86 architecture, so one step closer to PC. This also probably means that console games will be easier to port to PC and vice-versa. 15 exclusive games in the first year. Including Blizzard games (probably D3).
I ask myself: What if they add keyboard and mouse options to this new Xbox? This would mean that Starcraft 2 could go to consoles. On one side this would be nice because it would help to grow the E-sport SC2 community. On the other side I like that SC2 stays only PC exlusive. Well there have been rumors saying that all Xbox One games will be playable on Win8 PC's.
Why would I ever buy an xbox one then?
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On May 23 2013 04:10 True_Spike wrote:Show nested quote +On May 23 2013 03:48 Djzapz wrote:On May 23 2013 03:19 johnny123 wrote:On May 23 2013 02:28 TheRabidDeer wrote:The specs that we are aware of ![[image loading]](http://i.imgur.com/nO3Gx5Y.png) that ps4 ram bandwidth.. If i was getting a console, i'd be no brainer for me, PS4... However i like my pc, sticking to it. I agree that the PS4 is looking much better than Xbox one right now, but I don't understand why people are crazy about the RAM bandwidth thing. It makes just about no difference for the system, and it's minor advantage for the graphics. Still wonder though if the Xbox will have dedicated GDDR or if it'll run on the system DDR3 memory, which would be a bit weird. It makes a world of difference, because of the unified architecture. I don't see why. GDDR5 for system memory makes no real difference and GDDR5 for graphics is essentially a given for modern high performance GPUs.
On May 23 2013 04:15 TheRabidDeer wrote: Memory bandwidth is heavily needed for details. When it comes to graphics the memory speed is just as important as the gpu clock speed. If the xbox1 doesnt have dedicated memory for the graphics, i will be shocked. As would I. But GDDR5 for graphics has been around for 5 years, so it's not impressive in the PS4. If Xbox1 runs their graphics on DDR3, I'll be even more disappointed, but that's no reason to praise PS4 for doing nothing impressive (in that regard).
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i dont think anyone can be particularly impressed with console specs, rather impressed by how well it does what it can do with little it has. low specs to keep cost low but have very good performances. 8gb gddr5 5 years ago would be impressive, so would the price.
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On May 23 2013 04:21 Djzapz wrote:Show nested quote +On May 23 2013 04:10 True_Spike wrote:On May 23 2013 03:48 Djzapz wrote:On May 23 2013 03:19 johnny123 wrote:On May 23 2013 02:28 TheRabidDeer wrote:The specs that we are aware of ![[image loading]](http://i.imgur.com/nO3Gx5Y.png) that ps4 ram bandwidth.. If i was getting a console, i'd be no brainer for me, PS4... However i like my pc, sticking to it. I agree that the PS4 is looking much better than Xbox one right now, but I don't understand why people are crazy about the RAM bandwidth thing. It makes just about no difference for the system, and it's minor advantage for the graphics. Still wonder though if the Xbox will have dedicated GDDR or if it'll run on the system DDR3 memory, which would be a bit weird. It makes a world of difference, because of the unified architecture. I don't see why. GDDR5 for system memory makes no real difference and GDDR5 for graphics is essentially a given for modern high performance GPUs. Show nested quote +On May 23 2013 04:15 TheRabidDeer wrote: Memory bandwidth is heavily needed for details. When it comes to graphics the memory speed is just as important as the gpu clock speed. If the xbox1 doesnt have dedicated memory for the graphics, i will be shocked. As would I. But GDDR5 for graphics has been around for 5 years, so it's not impressive in the PS4. If Xbox1 runs their graphics on DDR3, I'll be even more disappointed, but that's no reason to praise PS4 for doing nothing impressive. Yea, GDDR5 has been around for ages... but not in quantities this high. The future with potential 4k resolution will demand much much more video memory, and if the xbox has say... 1GB of GDDR5 they will sorely be behind in anything beyond 1080p. 8GB of GDDR5 on a unified system could also mean some very very big things, like ultra high resolution textures, which you just cant do with limited graphics memory, which means that the PS4 will completely outshine the xbox1 in terms of clarity.
Also, there is one thing I dont quite understand with the xbox1, why does it have 8GB of DDR3? That seems like overkill for general purpose system memory. Unless the OS is using several GB of it. As far as I am aware, most games on PC even dont touch over 1.5-2GB of memory. And it HAS to have dedicated GDDR5 memory for the GPU otherwise they shot themselves in the foot.
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On May 23 2013 04:33 TheRabidDeer wrote:Show nested quote +On May 23 2013 04:21 Djzapz wrote:On May 23 2013 04:10 True_Spike wrote:On May 23 2013 03:48 Djzapz wrote:On May 23 2013 03:19 johnny123 wrote:On May 23 2013 02:28 TheRabidDeer wrote:The specs that we are aware of ![[image loading]](http://i.imgur.com/nO3Gx5Y.png) that ps4 ram bandwidth.. If i was getting a console, i'd be no brainer for me, PS4... However i like my pc, sticking to it. I agree that the PS4 is looking much better than Xbox one right now, but I don't understand why people are crazy about the RAM bandwidth thing. It makes just about no difference for the system, and it's minor advantage for the graphics. Still wonder though if the Xbox will have dedicated GDDR or if it'll run on the system DDR3 memory, which would be a bit weird. It makes a world of difference, because of the unified architecture. I don't see why. GDDR5 for system memory makes no real difference and GDDR5 for graphics is essentially a given for modern high performance GPUs. On May 23 2013 04:15 TheRabidDeer wrote: Memory bandwidth is heavily needed for details. When it comes to graphics the memory speed is just as important as the gpu clock speed. If the xbox1 doesnt have dedicated memory for the graphics, i will be shocked. As would I. But GDDR5 for graphics has been around for 5 years, so it's not impressive in the PS4. If Xbox1 runs their graphics on DDR3, I'll be even more disappointed, but that's no reason to praise PS4 for doing nothing impressive. Yea, GDDR5 has been around for ages... but not in quantities this high. The future with potential 4k resolution will demand much much more video memory, and if the xbox has say... 1GB of GDDR5 they will sorely be behind in anything beyond 1080p. 8GB of GDDR5 on a unified system could also mean some very very big things, like ultra high resolution textures, which you just cant do with limited graphics memory, which means that the PS4 will completely outshine the xbox1 in terms of clarity. Also, there is one thing I dont quite understand with the xbox1, why does it have 8GB of DDR3? That seems like overkill for general purpose system memory. Unless the OS is using several GB of it. As far as I am aware, most games on PC even dont touch over 1.5-2GB of memory. And it HAS to have dedicated GDDR5 memory for the GPU otherwise they shot themselves in the foot. You make good points indeed, about 4K. Cheers.
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On May 23 2013 04:33 TheRabidDeer wrote:Show nested quote +On May 23 2013 04:21 Djzapz wrote:On May 23 2013 04:10 True_Spike wrote:On May 23 2013 03:48 Djzapz wrote:On May 23 2013 03:19 johnny123 wrote:On May 23 2013 02:28 TheRabidDeer wrote:The specs that we are aware of ![[image loading]](http://i.imgur.com/nO3Gx5Y.png) that ps4 ram bandwidth.. If i was getting a console, i'd be no brainer for me, PS4... However i like my pc, sticking to it. I agree that the PS4 is looking much better than Xbox one right now, but I don't understand why people are crazy about the RAM bandwidth thing. It makes just about no difference for the system, and it's minor advantage for the graphics. Still wonder though if the Xbox will have dedicated GDDR or if it'll run on the system DDR3 memory, which would be a bit weird. It makes a world of difference, because of the unified architecture. I don't see why. GDDR5 for system memory makes no real difference and GDDR5 for graphics is essentially a given for modern high performance GPUs. On May 23 2013 04:15 TheRabidDeer wrote: Memory bandwidth is heavily needed for details. When it comes to graphics the memory speed is just as important as the gpu clock speed. If the xbox1 doesnt have dedicated memory for the graphics, i will be shocked. As would I. But GDDR5 for graphics has been around for 5 years, so it's not impressive in the PS4. If Xbox1 runs their graphics on DDR3, I'll be even more disappointed, but that's no reason to praise PS4 for doing nothing impressive. Yea, GDDR5 has been around for ages... but not in quantities this high. The future with potential 4k resolution will demand much much more video memory, and if the xbox has say... 1GB of GDDR5 they will sorely be behind in anything beyond 1080p. 8GB of GDDR5 on a unified system could also mean some very very big things, like ultra high resolution textures, which you just cant do with limited graphics memory, which means that the PS4 will completely outshine the xbox1 in terms of clarity. Also, there is one thing I dont quite understand with the xbox1, why does it have 8GB of DDR3? That seems like overkill for general purpose system memory. Unless the OS is using several GB of it. As far as I am aware, most games on PC even dont touch over 1.5-2GB of memory. And it HAS to have dedicated GDDR5 memory for the GPU otherwise they shot themselves in the foot. Aparently XBoX 1 will run 2 OS at the same time
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On May 23 2013 04:33 TheRabidDeer wrote:Show nested quote +On May 23 2013 04:21 Djzapz wrote:On May 23 2013 04:10 True_Spike wrote:On May 23 2013 03:48 Djzapz wrote:On May 23 2013 03:19 johnny123 wrote:On May 23 2013 02:28 TheRabidDeer wrote:The specs that we are aware of ![[image loading]](http://i.imgur.com/nO3Gx5Y.png) that ps4 ram bandwidth.. If i was getting a console, i'd be no brainer for me, PS4... However i like my pc, sticking to it. I agree that the PS4 is looking much better than Xbox one right now, but I don't understand why people are crazy about the RAM bandwidth thing. It makes just about no difference for the system, and it's minor advantage for the graphics. Still wonder though if the Xbox will have dedicated GDDR or if it'll run on the system DDR3 memory, which would be a bit weird. It makes a world of difference, because of the unified architecture. I don't see why. GDDR5 for system memory makes no real difference and GDDR5 for graphics is essentially a given for modern high performance GPUs. On May 23 2013 04:15 TheRabidDeer wrote: Memory bandwidth is heavily needed for details. When it comes to graphics the memory speed is just as important as the gpu clock speed. If the xbox1 doesnt have dedicated memory for the graphics, i will be shocked. As would I. But GDDR5 for graphics has been around for 5 years, so it's not impressive in the PS4. If Xbox1 runs their graphics on DDR3, I'll be even more disappointed, but that's no reason to praise PS4 for doing nothing impressive. Yea, GDDR5 has been around for ages... but not in quantities this high. The future with potential 4k resolution will demand much much more video memory, and if the xbox has say... 1GB of GDDR5 they will sorely be behind in anything beyond 1080p. 8GB of GDDR5 on a unified system could also mean some very very big things, like ultra high resolution textures, which you just cant do with limited graphics memory, which means that the PS4 will completely outshine the xbox1 in terms of clarity. Also, there is one thing I dont quite understand with the xbox1, why does it have 8GB of DDR3? That seems like overkill for general purpose system memory. Unless the OS is using several GB of it. As far as I am aware, most games on PC even dont touch over 1.5-2GB of memory. And it HAS to have dedicated GDDR5 memory for the GPU otherwise they shot themselves in the foot. So far the word is that the PS4 doesn't support 4k for games. http://www.polygon.com/2013/2/21/4013432/playstation-4-4k-output-games
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On May 23 2013 04:58 GogoKodo wrote:Show nested quote +On May 23 2013 04:33 TheRabidDeer wrote:On May 23 2013 04:21 Djzapz wrote:On May 23 2013 04:10 True_Spike wrote:On May 23 2013 03:48 Djzapz wrote:On May 23 2013 03:19 johnny123 wrote:On May 23 2013 02:28 TheRabidDeer wrote:The specs that we are aware of ![[image loading]](http://i.imgur.com/nO3Gx5Y.png) that ps4 ram bandwidth.. If i was getting a console, i'd be no brainer for me, PS4... However i like my pc, sticking to it. I agree that the PS4 is looking much better than Xbox one right now, but I don't understand why people are crazy about the RAM bandwidth thing. It makes just about no difference for the system, and it's minor advantage for the graphics. Still wonder though if the Xbox will have dedicated GDDR or if it'll run on the system DDR3 memory, which would be a bit weird. It makes a world of difference, because of the unified architecture. I don't see why. GDDR5 for system memory makes no real difference and GDDR5 for graphics is essentially a given for modern high performance GPUs. On May 23 2013 04:15 TheRabidDeer wrote: Memory bandwidth is heavily needed for details. When it comes to graphics the memory speed is just as important as the gpu clock speed. If the xbox1 doesnt have dedicated memory for the graphics, i will be shocked. As would I. But GDDR5 for graphics has been around for 5 years, so it's not impressive in the PS4. If Xbox1 runs their graphics on DDR3, I'll be even more disappointed, but that's no reason to praise PS4 for doing nothing impressive. Yea, GDDR5 has been around for ages... but not in quantities this high. The future with potential 4k resolution will demand much much more video memory, and if the xbox has say... 1GB of GDDR5 they will sorely be behind in anything beyond 1080p. 8GB of GDDR5 on a unified system could also mean some very very big things, like ultra high resolution textures, which you just cant do with limited graphics memory, which means that the PS4 will completely outshine the xbox1 in terms of clarity. Also, there is one thing I dont quite understand with the xbox1, why does it have 8GB of DDR3? That seems like overkill for general purpose system memory. Unless the OS is using several GB of it. As far as I am aware, most games on PC even dont touch over 1.5-2GB of memory. And it HAS to have dedicated GDDR5 memory for the GPU otherwise they shot themselves in the foot. So far the word is that the PS4 doesn't support 4k for games. http://www.polygon.com/2013/2/21/4013432/playstation-4-4k-output-games
this falls under "obviously" category
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To the people bitching about no backwards compatibility: do yourself a favor and do some research on how PC architecture works. PC games dont have this issue because every windows-based PC has been based on the x86 architecture. Wanna know why the PS3 was 600$ at launch? Because it literally had ALL the tech of a PS2 inside of it. The only reason price drops and the Slim model were possible are because they removed the hardware. 360 is based on Power-PC architecture. The only way u could play 360 games on a Xbox One is to physically have a 360 chip on the device or through emulation.
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i think this is the first time where i looked more forward to next gen games rather than next gen system ^_^
(ps4 wins by default for me lol, (no subscription fee))
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On May 23 2013 04:58 GogoKodo wrote:Show nested quote +On May 23 2013 04:33 TheRabidDeer wrote:On May 23 2013 04:21 Djzapz wrote:On May 23 2013 04:10 True_Spike wrote:On May 23 2013 03:48 Djzapz wrote:On May 23 2013 03:19 johnny123 wrote:On May 23 2013 02:28 TheRabidDeer wrote:The specs that we are aware of ![[image loading]](http://i.imgur.com/nO3Gx5Y.png) that ps4 ram bandwidth.. If i was getting a console, i'd be no brainer for me, PS4... However i like my pc, sticking to it. I agree that the PS4 is looking much better than Xbox one right now, but I don't understand why people are crazy about the RAM bandwidth thing. It makes just about no difference for the system, and it's minor advantage for the graphics. Still wonder though if the Xbox will have dedicated GDDR or if it'll run on the system DDR3 memory, which would be a bit weird. It makes a world of difference, because of the unified architecture. I don't see why. GDDR5 for system memory makes no real difference and GDDR5 for graphics is essentially a given for modern high performance GPUs. On May 23 2013 04:15 TheRabidDeer wrote: Memory bandwidth is heavily needed for details. When it comes to graphics the memory speed is just as important as the gpu clock speed. If the xbox1 doesnt have dedicated memory for the graphics, i will be shocked. As would I. But GDDR5 for graphics has been around for 5 years, so it's not impressive in the PS4. If Xbox1 runs their graphics on DDR3, I'll be even more disappointed, but that's no reason to praise PS4 for doing nothing impressive. Yea, GDDR5 has been around for ages... but not in quantities this high. The future with potential 4k resolution will demand much much more video memory, and if the xbox has say... 1GB of GDDR5 they will sorely be behind in anything beyond 1080p. 8GB of GDDR5 on a unified system could also mean some very very big things, like ultra high resolution textures, which you just cant do with limited graphics memory, which means that the PS4 will completely outshine the xbox1 in terms of clarity. Also, there is one thing I dont quite understand with the xbox1, why does it have 8GB of DDR3? That seems like overkill for general purpose system memory. Unless the OS is using several GB of it. As far as I am aware, most games on PC even dont touch over 1.5-2GB of memory. And it HAS to have dedicated GDDR5 memory for the GPU otherwise they shot themselves in the foot. So far the word is that the PS4 doesn't support 4k for games. http://www.polygon.com/2013/2/21/4013432/playstation-4-4k-output-games
Well considering Sony actually builds and sells 4k TV's it's extremely likely they will sometime in the future when the technology become more wide spread and mature . Right now its just not feasable for a console to support games in 4k .
On May 23 2013 05:35 Sackings wrote: To the people bitching about no backwards compatibility: do yourself a favor and do some research on how PC architecture works. PC games dont have this issue because every windows-based PC has been based on the x86 architecture. Wanna know why the PS3 was 600$ at launch? Because it literally had ALL the tech of a PS2 inside of it. The only reason price drops and the Slim model were possible are because they removed the hardware. 360 is based on Power-PC architecture. The only way u could play 360 games on a Xbox One is to physically have a 360 chip on the device or through emulation.
Or well a Streaming System like Sony plans with Gakei for their system. Don't think MS has something like that in place though.
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^ yup. Gaikei might actually end up being the only way to play PS3 games in the future (other than a PS3 of course) due to how complex i expect it will be to emulate the cell architecture. 360 on the other hand will probably be easily emulated in the next 2~3 years
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On May 23 2013 06:06 Sackings wrote: ^ yup. Gaikei might actually end up being the only way to play PS3 games in the future (other than a PS3 of course) due to how complex i expect it will be to emulate the cell architecture. 360 on the other hand will probably be easily emulated in the next 2~3 years
Since it will be a streaming solution there is no reason it won't work on a PC... Will be nice to be able to play some of the PS3 games I never got around to. I tend to play rpgs on consoles so the input delay should be possible to handle.
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