• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:27
CEST 07:27
KST 14:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro8 Preview Pt1: Inheritors8[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists17[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10
Community News
2026 GSL Season 1 Qualifiers19Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid Maestros of the Game 2 announced 2026 GSL Tour plans announced Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament 2026 GSL Season 1 Qualifiers INu's Battles#14 <BO.9 2Matches> GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
[ASL21] Ro8 Preview Pt1: Inheritors FlaSh: This Will Be My Final ASL【ASL S21 Ro.16】 Leta's ASL S21 Ro.16 review BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion
Tourneys
[ASL21] Ro8 Day 1 [Megathread] Daily Proleagues [ASL21] Ro16 Group D Escore Tournament StarCraft Season 2
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Diablo IV Nintendo Switch Thread Dawn of War IV Total Annihilation Server - TAForever Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
3D technology/software discussion US Politics Mega-thread European Politico-economics QA Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2426 users

Fighting Games 2013-14 [FGC] - Page 31

Forum Index > General Games
Post a Reply
Prev 1 29 30 31 32 33 60 Next
zeo
Profile Joined October 2009
Serbia6342 Posts
Last Edited: 2013-09-05 14:41:24
September 05 2013 14:37 GMT
#601
On September 04 2013 06:06 Cel.erity wrote:
Chaos Code released on NA PSN today! Only $11.99 and the netcode patch should be coming soon.

KoF XIII is now available on Steam. It's not "officially" released for 10 more days, but if you buy it now, you get access to the beta.

I'm thinking about getting ether Skullgirls or KoFXIII, which one would you guys suggest? They both seem to be 'team/group' fighting games, but what are some of the main pro's/con's?
"No amount of evidence will ever persuade an idiot." - Mark Twain
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
September 05 2013 15:05 GMT
#602
Skullgirls is a team fighting game in the sense that you get to control all of your characters freely, tag them in and out, use their moves for assists, etc. KoF is really just a 1v1 fighting game where when you lose a round, you advance to the next character until all 3 run out. They're actually not very similar.

Skullgirls is based on MvC2, so it's rather fast with an emphasis on air movement, mixups, and long combos. You'll need to learn a team and do some research.

KoF is more similar to Street Fighter, although it's definitely faster and has more emphasis on offense. It has a very heavy execution requirement, so it might take you awhile to do the best stuff if you don't have a deep background in games like that. However, I think it's more playable with low execution than Skullgirls is.
We found Dove in a soapless place.
zeo
Profile Joined October 2009
Serbia6342 Posts
Last Edited: 2013-09-05 15:58:31
September 05 2013 15:26 GMT
#603
Thanks, guess I'll be getting KoF but by the time I can get money onto my steam account there won't be any discount for me stupid bank

edit: Also I feel that the roster of 36 (I think?) will keep me amused for longer than the 8 skullgirls
"No amount of evidence will ever persuade an idiot." - Mark Twain
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
Last Edited: 2013-09-05 19:03:06
September 05 2013 19:02 GMT
#604
On September 06 2013 00:26 Zeo wrote:
Thanks, guess I'll be getting KoF but by the time I can get money onto my steam account there won't be any discount for me stupid bank

edit: Also I feel that the roster of 36 (I think?) will keep me amused for longer than the 8 skullgirls

9, if you include Squiggly

But since there can be 9*8*7/(3*2*1) = 84 different team combinations(ignoring order of the characters), it will be interesting still
EZ4ENCE
Duka08
Profile Blog Joined July 2010
3391 Posts
September 05 2013 19:05 GMT
#605
KOF XIII Beta got extended until release! May be of interest to those of you considering pre-ordering.
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
September 05 2013 19:05 GMT
#606
On September 06 2013 04:02 WindWolf wrote:
Show nested quote +
On September 06 2013 00:26 Zeo wrote:
Thanks, guess I'll be getting KoF but by the time I can get money onto my steam account there won't be any discount for me stupid bank

edit: Also I feel that the roster of 36 (I think?) will keep me amused for longer than the 8 skullgirls

9, if you include Squiggly

But since there can be 9*8*7/(3*2*1) = 84 different team combinations(ignoring order of the characters), it will be interesting still


In that case, KoF has probably several quintillions of team combinations.
We found Dove in a soapless place.
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
Last Edited: 2013-09-05 19:17:46
September 05 2013 19:12 GMT
#607
On September 06 2013 04:05 Cel.erity wrote:
Show nested quote +
On September 06 2013 04:02 WindWolf wrote:
On September 06 2013 00:26 Zeo wrote:
Thanks, guess I'll be getting KoF but by the time I can get money onto my steam account there won't be any discount for me stupid bank

edit: Also I feel that the roster of 36 (I think?) will keep me amused for longer than the 8 skullgirls

9, if you include Squiggly

But since there can be 9*8*7/(3*2*1) = 84 different team combinations(ignoring order of the characters), it will be interesting still


In that case, KoF has probably several quintillions of team combinations.

If KoF has 36 characters it will be 36*35*34 = 42840 if you consider order, 42840 / (3*2*1) = 7 140 if you don't.

Math really is one of my favorite subjects, and I've studied this kind of math both in high-school and at university
EZ4ENCE
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
September 05 2013 19:31 GMT
#608
On September 06 2013 04:12 WindWolf wrote:
Show nested quote +
On September 06 2013 04:05 Cel.erity wrote:
On September 06 2013 04:02 WindWolf wrote:
On September 06 2013 00:26 Zeo wrote:
Thanks, guess I'll be getting KoF but by the time I can get money onto my steam account there won't be any discount for me stupid bank

edit: Also I feel that the roster of 36 (I think?) will keep me amused for longer than the 8 skullgirls

9, if you include Squiggly

But since there can be 9*8*7/(3*2*1) = 84 different team combinations(ignoring order of the characters), it will be interesting still


In that case, KoF has probably several quintillions of team combinations.

If KoF has 36 characters it will be 36*35*34 = 42840 if you consider order, 42840 / (3*2*1) = 7 140 if you don't.

Math really is one of my favorite subjects, and I've studied this kind of math both in high-school and at university


Yeah, it is that simple, not sure why I thought the different orders would affect the number so drastically. Still a lot more than Skullgirls, though.
We found Dove in a soapless place.
Lemstar
Profile Joined October 2010
United States387 Posts
September 05 2013 19:43 GMT
#609
Even Marvel with team order and assist choice only has 3.2 million permutations.
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
September 05 2013 19:46 GMT
#610
Speaking of Skullgirls, does anyone else have some rendering problems where the leftmost character on the screen is not rendered 100% properly, and it looks like some horizontal lines is drawn over the character? Or is that just a problem for my graphics card (that has been strange at times; for example, I can't run VS2012 with hardware acceleration on without it freezing up the entire Windows 7 as well)
EZ4ENCE
Trumpet
Profile Blog Joined October 2007
United States1935 Posts
September 05 2013 20:19 GMT
#611
On September 06 2013 04:46 WindWolf wrote:
Speaking of Skullgirls, does anyone else have some rendering problems where the leftmost character on the screen is not rendered 100% properly, and it looks like some horizontal lines is drawn over the character? Or is that just a problem for my graphics card (that has been strange at times; for example, I can't run VS2012 with hardware acceleration on without it freezing up the entire Windows 7 as well)


Is it generally as they come in (after a snapback, character death, etc?) There's a known bug with that where on the original release the character would occasionally come in showing the hitbox over the character model. I think for more recent versions they've modified it to blur them out a bit or something as a fix, which sounds like what you're seeing. In other words, probably has nothing to do with your PC
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
September 05 2013 23:34 GMT
#612
On September 06 2013 05:19 Trumpet wrote:
Show nested quote +
On September 06 2013 04:46 WindWolf wrote:
Speaking of Skullgirls, does anyone else have some rendering problems where the leftmost character on the screen is not rendered 100% properly, and it looks like some horizontal lines is drawn over the character? Or is that just a problem for my graphics card (that has been strange at times; for example, I can't run VS2012 with hardware acceleration on without it freezing up the entire Windows 7 as well)


Is it generally as they come in (after a snapback, character death, etc?) There's a known bug with that where on the original release the character would occasionally come in showing the hitbox over the character model. I think for more recent versions they've modified it to blur them out a bit or something as a fix, which sounds like what you're seeing. In other words, probably has nothing to do with your PC

http://imgur.com/a/qA47R

Do you mean like this (In this case for ms.Fortune)? It is always the leftmost character for me
EZ4ENCE
Excalibur_Z
Profile Joined October 2002
United States12244 Posts
September 05 2013 23:46 GMT
#613
On September 06 2013 08:34 WindWolf wrote:
Show nested quote +
On September 06 2013 05:19 Trumpet wrote:
On September 06 2013 04:46 WindWolf wrote:
Speaking of Skullgirls, does anyone else have some rendering problems where the leftmost character on the screen is not rendered 100% properly, and it looks like some horizontal lines is drawn over the character? Or is that just a problem for my graphics card (that has been strange at times; for example, I can't run VS2012 with hardware acceleration on without it freezing up the entire Windows 7 as well)


Is it generally as they come in (after a snapback, character death, etc?) There's a known bug with that where on the original release the character would occasionally come in showing the hitbox over the character model. I think for more recent versions they've modified it to blur them out a bit or something as a fix, which sounds like what you're seeing. In other words, probably has nothing to do with your PC

http://imgur.com/a/qA47R

Do you mean like this (In this case for ms.Fortune)? It is always the leftmost character for me


That doesn't look like the snapback issue, that looks more like a general rendering issue. Have you tried reinstalling the game?
Moderator
Trumpet
Profile Blog Joined October 2007
United States1935 Posts
September 06 2013 02:40 GMT
#614
On September 06 2013 08:34 WindWolf wrote:
Show nested quote +
On September 06 2013 05:19 Trumpet wrote:
On September 06 2013 04:46 WindWolf wrote:
Speaking of Skullgirls, does anyone else have some rendering problems where the leftmost character on the screen is not rendered 100% properly, and it looks like some horizontal lines is drawn over the character? Or is that just a problem for my graphics card (that has been strange at times; for example, I can't run VS2012 with hardware acceleration on without it freezing up the entire Windows 7 as well)


Is it generally as they come in (after a snapback, character death, etc?) There's a known bug with that where on the original release the character would occasionally come in showing the hitbox over the character model. I think for more recent versions they've modified it to blur them out a bit or something as a fix, which sounds like what you're seeing. In other words, probably has nothing to do with your PC

http://imgur.com/a/qA47R

Do you mean like this (In this case for ms.Fortune)? It is always the leftmost character for me


Sorry, I was wrong, this is a different issue than the one I described. the snapback one is way more pronounced but only temporary.
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
September 06 2013 03:52 GMT
#615
It actually looks like a video card issue to me. I started having problems like that on my laptop right before it died.
We found Dove in a soapless place.
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
September 06 2013 04:46 GMT
#616
On September 06 2013 08:46 Excalibur_Z wrote:
Show nested quote +
On September 06 2013 08:34 WindWolf wrote:
On September 06 2013 05:19 Trumpet wrote:
On September 06 2013 04:46 WindWolf wrote:
Speaking of Skullgirls, does anyone else have some rendering problems where the leftmost character on the screen is not rendered 100% properly, and it looks like some horizontal lines is drawn over the character? Or is that just a problem for my graphics card (that has been strange at times; for example, I can't run VS2012 with hardware acceleration on without it freezing up the entire Windows 7 as well)


Is it generally as they come in (after a snapback, character death, etc?) There's a known bug with that where on the original release the character would occasionally come in showing the hitbox over the character model. I think for more recent versions they've modified it to blur them out a bit or something as a fix, which sounds like what you're seeing. In other words, probably has nothing to do with your PC

http://imgur.com/a/qA47R

Do you mean like this (In this case for ms.Fortune)? It is always the leftmost character for me


That doesn't look like the snapback issue, that looks more like a general rendering issue. Have you tried reinstalling the game?

Yes, just tried it and it didn't work.
On September 06 2013 12:52 Cel.erity wrote:
It actually looks like a video card issue to me. I started having problems like that on my laptop right before it died.

Well, my graphics card is a bit strange sometimes. And I know that there has been other persons in my program (my uni's laptop is the best computer I have ATM) has also been having problems with running VS2012 with hard-ware acceleration on.

And it still survived my TI3-watching Marathons. No new strange stuff that I didn't have pre-TI3 has shown up
EZ4ENCE
Demoninja
Profile Blog Joined April 2007
United States1190 Posts
September 06 2013 08:29 GMT
#617
On September 04 2013 06:06 Cel.erity wrote:
Chaos Code released on NA PSN today! Only $11.99 and the netcode patch should be coming soon.

KoF XIII is now available on Steam. It's not "officially" released for 10 more days, but if you buy it now, you get access to the beta.


Man I used to be so hype for Chaos Code cause I played it at Southtown a lot lmao.
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
September 06 2013 09:43 GMT
#618
On September 06 2013 17:29 Demoninja wrote:
Show nested quote +
On September 04 2013 06:06 Cel.erity wrote:
Chaos Code released on NA PSN today! Only $11.99 and the netcode patch should be coming soon.

KoF XIII is now available on Steam. It's not "officially" released for 10 more days, but if you buy it now, you get access to the beta.


Man I used to be so hype for Chaos Code cause I played it at Southtown a lot lmao.


It's a surprisingly solid game, I think it does suffer from some balance issues though. I like the fact that burst actually costs meter, and the oki isn't very oppressive. I'm going to be updating the Mizuumi wiki over the next few days, I'd like to build this game up before the netcode patch comes out.
We found Dove in a soapless place.
Trumpet
Profile Blog Joined October 2007
United States1935 Posts
September 06 2013 14:40 GMT
#619
On September 06 2013 18:43 Cel.erity wrote:
Show nested quote +
On September 06 2013 17:29 Demoninja wrote:
On September 04 2013 06:06 Cel.erity wrote:
Chaos Code released on NA PSN today! Only $11.99 and the netcode patch should be coming soon.

KoF XIII is now available on Steam. It's not "officially" released for 10 more days, but if you buy it now, you get access to the beta.


Man I used to be so hype for Chaos Code cause I played it at Southtown a lot lmao.


It's a surprisingly solid game, I think it does suffer from some balance issues though. I like the fact that burst actually costs meter, and the oki isn't very oppressive. I'm going to be updating the Mizuumi wiki over the next few days, I'd like to build this game up before the netcode patch comes out.


Balance issues? Hermes top tier!? Pls say yes!! :D I play CC occasionally when someone brings it but I'm always struggling to remember what I learned last time, never improving. I need to just buy my own copy and spend some time figuring it out.
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
September 06 2013 14:48 GMT
#620
On September 06 2013 23:40 Trumpet wrote:
Show nested quote +
On September 06 2013 18:43 Cel.erity wrote:
On September 06 2013 17:29 Demoninja wrote:
On September 04 2013 06:06 Cel.erity wrote:
Chaos Code released on NA PSN today! Only $11.99 and the netcode patch should be coming soon.

KoF XIII is now available on Steam. It's not "officially" released for 10 more days, but if you buy it now, you get access to the beta.


Man I used to be so hype for Chaos Code cause I played it at Southtown a lot lmao.


It's a surprisingly solid game, I think it does suffer from some balance issues though. I like the fact that burst actually costs meter, and the oki isn't very oppressive. I'm going to be updating the Mizuumi wiki over the next few days, I'd like to build this game up before the netcode patch comes out.


Balance issues? Hermes top tier!? Pls say yes!! :D I play CC occasionally when someone brings it but I'm always struggling to remember what I learned last time, never improving. I need to just buy my own copy and spend some time figuring it out.


I wish, Hermes is my favorite character too, but she's pretty bad. Balance patch is coming to arcades soon, but it doesn't address her pitiful damage midscreen.

The main problem with the balance of the game is that some characters (Celia II, Cerberus, Cthylla) just have too few weaknesses, and they can do everything that the low tier does better. It's not 7/3 imbalanced, more like "why am I still playing Labrys when Mitsuru exists" imbalanced.
We found Dove in a soapless place.
Prev 1 29 30 31 32 33 60 Next
Please log in or register to reply.
Live Events Refresh
CranKy Ducklings
00:00
TLMC #22: The Finalists
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 476
ProTech128
StarCraft: Brood War
GuemChi 4777
Horang2 767
yabsab 36
soO 24
Noble 14
Bale 13
Icarus 8
Shine 4
Dota 2
monkeys_forever1168
League of Legends
JimRising 761
Counter-Strike
Stewie2K794
Heroes of the Storm
Khaldor81
Other Games
summit1g11475
WinterStarcraft481
Maynarde112
-ZergGirl108
ViBE100
Mew2King77
Organizations
Other Games
gamesdonequick669
StarCraft: Brood War
Kim Chul Min (afreeca) 9
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• practicex 41
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1433
• Lourlo1177
• Stunt924
Other Games
• Scarra1492
Upcoming Events
Replay Cast
3h 33m
Afreeca Starleague
4h 33m
Soma vs hero
Wardi Open
5h 33m
Monday Night Weeklies
10h 33m
Replay Cast
18h 33m
Replay Cast
1d 3h
Afreeca Starleague
1d 4h
Leta vs YSC
GSL
2 days
Replay Cast
2 days
GSL
3 days
[ Show More ]
The PondCast
3 days
KCM Race Survival
3 days
Replay Cast
3 days
Replay Cast
4 days
Escore
4 days
Replay Cast
4 days
Replay Cast
5 days
IPSL
5 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
5 days
Replay Cast
5 days
uThermal 2v2 Circuit
6 days
BSL
6 days
IPSL
6 days
eOnzErG vs TBD
G5 vs Nesh
Liquipedia Results

Completed

Escore Tournament S2: W4
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.